GNAT User's Guide for Native Platforms / Unix and Windows


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GNAT User's Guide

GNAT User's Guide for Native Platforms / Unix and Windows

GNAT, The GNU Ada 95 Compiler
GCC version 3.4.6

Ada Core Technologies, Inc.

--- The Detailed Node Listing ---

About This Guide

Getting Started with GNAT

The GNAT Compilation Model

Foreign Language Representation

Compiling Ada Programs With gcc

Switches for gcc

Binding Ada Programs With gnatbind

Switches for gnatbind

Linking Using gnatlink

The GNAT Make Program gnatmake

Improving Performance

Performance Considerations

Reducing the Size of Ada Executables with gnatelim

Renaming Files Using gnatchop

Configuration Pragmas

Handling Arbitrary File Naming Conventions Using gnatname

GNAT Project Manager

The Cross-Referencing Tools gnatxref and gnatfind

The GNAT Pretty-Printer gnatpp

File Name Krunching Using gnatkr

Preprocessing Using gnatprep

The GNAT Library Browser gnatls

Cleaning Up Using gnatclean

GNAT and Libraries

Using the GNU make Utility

Finding Memory Problems

The gnatmem Tool

The GNAT Debug Pool Facility

Creating Sample Bodies Using gnatstub

Other Utility Programs

Running and Debugging Ada Programs

Platform-Specific Information for the Run-Time Libraries

Example of Binder Output File

Elaboration Order Handling in GNAT

Inline Assembler

Compatibility and Porting Guide

Microsoft Windows Topics


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About This Guide

This guide describes the use of GNAT, a compiler and software development toolset for the full Ada 95 programming language. It describes the features of the compiler and tools, and details how to use them to build Ada 95 applications.


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What This Guide Contains

This guide contains the following chapters:


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What You Should Know before Reading This Guide

This user's guide assumes that you are familiar with Ada 95 language, as described in the International Standard ANSI/ISO/IEC-8652:1995, January 1995.


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Related Information

For further information about related tools, refer to the following documents:


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Conventions

Following are examples of the typographical and graphic conventions used in this guide:

Commands that are entered by the user are preceded in this manual by the characters “ (dollar sign followed by space). If your system uses this sequence as a prompt, then the commands will appear exactly as you see them in the manual. If your system uses some other prompt, then the command will appear with the $ replaced by whatever prompt character you are using.

Full file names are shown with the “/” character as the directory separator; e.g., parent-dir/subdir/myfile.adb. If you are using GNAT on a Windows platform, please note that the “\” character should be used instead.


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1 Getting Started with GNAT

This chapter describes some simple ways of using GNAT to build executable Ada programs. Running GNAT, through Using the gnatmake Utility, show how to use the command line environment. Introduction to Glide and GVD, provides a brief introduction to the visually-oriented IDE for GNAT. Supplementing Glide on some platforms is GPS, the GNAT Programming System, which offers a richer graphical “look and feel”, enhanced configurability, support for development in other programming language, comprehensive browsing features, and many other capabilities. For information on GPS please refer to Using the GNAT Programming System.


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1.1 Running GNAT

Three steps are needed to create an executable file from an Ada source file:

  1. The source file(s) must be compiled.
  2. The file(s) must be bound using the GNAT binder.
  3. All appropriate object files must be linked to produce an executable.

All three steps are most commonly handled by using the gnatmake utility program that, given the name of the main program, automatically performs the necessary compilation, binding and linking steps.


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1.2 Running a Simple Ada Program

Any text editor may be used to prepare an Ada program. If Glide is used, the optional Ada mode may be helpful in laying out the program. The program text is a normal text file. We will suppose in our initial example that you have used your editor to prepare the following standard format text file:

     

with Ada.Text_IO; use Ada.Text_IO; procedure Hello is begin Put_Line ("Hello WORLD!"); end Hello;

This file should be named hello.adb. With the normal default file naming conventions, GNAT requires that each file contain a single compilation unit whose file name is the unit name, with periods replaced by hyphens; the extension is ads for a spec and adb for a body. You can override this default file naming convention by use of the special pragma Source_File_Name (see Using Other File Names). Alternatively, if you want to rename your files according to this default convention, which is probably more convenient if you will be using GNAT for all your compilations, then the gnatchop utility can be used to generate correctly-named source files (see Renaming Files Using gnatchop).

You can compile the program using the following command ($ is used as the command prompt in the examples in this document):

     $ gcc -c hello.adb

gcc is the command used to run the compiler. This compiler is capable of compiling programs in several languages, including Ada 95 and C. It assumes that you have given it an Ada program if the file extension is either .ads or .adb, and it will then call the GNAT compiler to compile the specified file.

The -c switch is required. It tells gcc to only do a compilation. (For C programs, gcc can also do linking, but this capability is not used directly for Ada programs, so the -c switch must always be present.)

This compile command generates a file hello.o, which is the object file corresponding to your Ada program. It also generates an “Ada Library Information” file hello.ali, which contains additional information used to check that an Ada program is consistent. To build an executable file, use gnatbind to bind the program and gnatlink to link it. The argument to both gnatbind and gnatlink is the name of the ALI file, but the default extension of .ali can be omitted. This means that in the most common case, the argument is simply the name of the main program:

     $ gnatbind hello
     $ gnatlink hello

A simpler method of carrying out these steps is to use gnatmake, a master program that invokes all the required compilation, binding and linking tools in the correct order. In particular, gnatmake automatically recompiles any sources that have been modified since they were last compiled, or sources that depend on such modified sources, so that “version skew” is avoided.

     $ gnatmake hello.adb

The result is an executable program called hello, which can be run by entering:

     $ hello

assuming that the current directory is on the search path for executable programs.

and, if all has gone well, you will see

     Hello WORLD!

appear in response to this command.


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1.3 Running a Program with Multiple Units

Consider a slightly more complicated example that has three files: a main program, and the spec and body of a package:

     

package Greetings is procedure Hello; procedure Goodbye; end Greetings; with Ada.Text_IO; use Ada.Text_IO; package body Greetings is procedure Hello is begin Put_Line ("Hello WORLD!"); end Hello; procedure Goodbye is begin Put_Line ("Goodbye WORLD!"); end Goodbye; end Greetings;

with Greetings; procedure Gmain is begin Greetings.Hello; Greetings.Goodbye; end Gmain;

Following the one-unit-per-file rule, place this program in the following three separate files:

greetings.ads
spec of package Greetings
greetings.adb
body of package Greetings
gmain.adb
body of main program

To build an executable version of this program, we could use four separate steps to compile, bind, and link the program, as follows:

     $ gcc -c gmain.adb
     $ gcc -c greetings.adb
     $ gnatbind gmain
     $ gnatlink gmain

Note that there is no required order of compilation when using GNAT. In particular it is perfectly fine to compile the main program first. Also, it is not necessary to compile package specs in the case where there is an accompanying body; you only need to compile the body. If you want to submit these files to the compiler for semantic checking and not code generation, then use the -gnatc switch:

     $ gcc -c greetings.ads -gnatc

Although the compilation can be done in separate steps as in the above example, in practice it is almost always more convenient to use the gnatmake tool. All you need to know in this case is the name of the main program's source file. The effect of the above four commands can be achieved with a single one:

     $ gnatmake gmain.adb

In the next section we discuss the advantages of using gnatmake in more detail.


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1.4 Using the gnatmake Utility

If you work on a program by compiling single components at a time using gcc, you typically keep track of the units you modify. In order to build a consistent system, you compile not only these units, but also any units that depend on the units you have modified. For example, in the preceding case, if you edit gmain.adb, you only need to recompile that file. But if you edit greetings.ads, you must recompile both greetings.adb and gmain.adb, because both files contain units that depend on greetings.ads.

gnatbind will warn you if you forget one of these compilation steps, so that it is impossible to generate an inconsistent program as a result of forgetting to do a compilation. Nevertheless it is tedious and error-prone to keep track of dependencies among units. One approach to handle the dependency-bookkeeping is to use a makefile. However, makefiles present maintenance problems of their own: if the dependencies change as you change the program, you must make sure that the makefile is kept up-to-date manually, which is also an error-prone process.

The gnatmake utility takes care of these details automatically. Invoke it using either one of the following forms:

     $ gnatmake gmain.adb
     $ gnatmake gmain

The argument is the name of the file containing the main program; you may omit the extension. gnatmake examines the environment, automatically recompiles any files that need recompiling, and binds and links the resulting set of object files, generating the executable file, gmain. In a large program, it can be extremely helpful to use gnatmake, because working out by hand what needs to be recompiled can be difficult.

Note that gnatmake takes into account all the Ada 95 rules that establish dependencies among units. These include dependencies that result from inlining subprogram bodies, and from generic instantiation. Unlike some other Ada make tools, gnatmake does not rely on the dependencies that were found by the compiler on a previous compilation, which may possibly be wrong when sources change. gnatmake determines the exact set of dependencies from scratch each time it is run.


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1.5 Introduction to GPS

Although the command line interface (gnatmake, etc.) alone is sufficient, a graphical Interactive Development Environment can make it easier for you to compose, navigate, and debug programs. This section describes the main features of GPS (“GNAT Programming System”), the GNAT graphical IDE. You will see how to use GPS to build and debug an executable, and you will also learn some of the basics of the GNAT “project” facility.

GPS enables you to do much more than is presented here; e.g., you can produce a call graph, interface to a third-party Version Control System, and inspect the generated assembly language for a program. Indeed, GPS also supports languages other than Ada. Such additional information, and an explanation of all of the GPS menu items. may be found in the on-line help, which includes a user's guide and a tutorial (these are also accessible from the GNAT startup menu).


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1.5.1 Building a New Program with GPS

GPS invokes the GNAT compilation tools using information contained in a project (also known as a project file): a collection of properties such as source directories, identities of main subprograms, tool switches, etc., and their associated values. (See GNAT Project Manager, for details.) In order to run GPS, you will need to either create a new project or else open an existing one.

This section will explain how you can use GPS to create a project, to associate Ada source files with a project, and to build and run programs.

  1. Creating a project

    Invoke GPS, either from the command line or the platform's IDE. After it starts, GPS will display a “Welcome” screen with three radio buttons:

    Select Create new project with wizard and press OK. A new window will appear. In the text box labeled with Enter the name of the project to create, type sample as the project name. In the next box, browse to choose the directory in which you would like to create the project file. After selecting an appropriate directory, press Forward.

    A window will appear with the title Version Control System Configuration. Simply press Forward.

    A window will appear with the title Please select the source directories for this project. The directory that you specified for the project file will be selected by default as the one to use for sources; simply press Forward.

    A window will appear with the title Please select the build directory for this project. The directory that you specified for the project file will be selected by default for object files and executables; simply press Forward.

    A window will appear with the title Please select the main units for this project. You will supply this information later, after creating the source file. Simply press Forward for now.

    A window will appear with the title Please select the switches to build the project. Press Apply. This will create a project file named sample.prj in the directory that you had specified.

  2. Creating and saving the source file

    After you create the new project, a GPS window will appear, which is partitioned into two main sections:

    Select File on the menu bar, and then the New command. The Workspace area will become white, and you can now enter the source program explicitly. Type the following text

              with Ada.Text_IO; use Ada.Text_IO;
              procedure Hello is
              begin
                Put_Line("Hello from GPS!");
              end Hello;
         

    Select File, then Save As, and enter the source file name hello.adb. The file will be saved in the same directory you specified as the location of the default project file.

  3. Updating the project file

    You need to add the new source file to the project. To do this, select the Project menu and then Edit project properties. Click the Main files tab on the left, and then the Add button. Choose hello.adb from the list, and press Open. The project settings window will reflect this action. Click OK.

  4. Building and running the program

    In the main GPS window, now choose the Build menu, then Make, and select hello.adb. The Messages window will display the resulting invocations of gcc, gnatbind, and gnatlink (reflecting the default switch settings from the project file that you created) and then a “successful compilation/build” message.

    To run the program, choose the Build menu, then Run, and select hello. An Arguments Selection window will appear. There are no command line arguments, so just click OK.

    The Messages window will now display the program's output (the string Hello from GPS), and at the bottom of the GPS window a status update is displayed (Run: hello). Close the GPS window (or select File, then Exit) to terminate this GPS session.


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1.5.2 Simple Debugging with GPS

This section illustrates basic debugging techniques (setting breakpoints, examining/modifying variables, single stepping).

  1. Opening a project

    Start GPS and select Open existing project; browse to specify the project file sample.prj that you had created in the earlier example.

  2. Creating a source file

    Select File, then New, and type in the following program:

              with Ada.Text_IO; use Ada.Text_IO;
              procedure Example is
                 Line : String (1..80);
                 N    : Natural;
              begin
                 Put_Line("Type a line of text at each prompt; an empty line to exit");
                 loop
                    Put(": ");
                    Get_Line (Line, N);
                    Put_Line (Line (1..N) );
                    exit when N=0;
                 end loop;
              end Example;
         

    Select File, then Save as, and enter the file name example.adb.

  3. Updating the project file

    Add Example as a new main unit for the project:

    1. Select Project, then Edit Project Properties.
    2. Select the Main files tab, click Add, then select the file example.adb from the list, and click Open. You will see the file name appear in the list of main units
    3. Click OK
  4. Building/running the executable

    To build the executable select Build, then Make, and then choose example.adb.

    Run the program to see its effect (in the Messages area). Each line that you enter is displayed; an empty line will cause the loop to exit and the program to terminate.

  5. Debugging the program

    Note that the -g switches to gcc and gnatlink, which are required for debugging, are on by default when you create a new project. Thus unless you intentionally remove these settings, you will be able to debug any program that you develop using GPS.

    1. Initializing

      Select Debug, then Initialize, then example

    2. Setting a breakpoint

      After performing the initialization step, you will observe a small icon to the right of each line number. This serves as a toggle for breakpoints; clicking the icon will set a breakpoint at the corresponding line (the icon will change to a red circle with an “x”), and clicking it again will remove the breakpoint / reset the icon.

      For purposes of this example, set a breakpoint at line 10 (the statement Put_Line (Line (1..N));

    3. Starting program execution

      Select Debug, then Run. When the Program Arguments window appears, click OK. A console window will appear; enter some line of text, e.g. abcde, at the prompt. The program will pause execution when it gets to the breakpoint, and the corresponding line is highlighted.

    4. Examining a variable

      Move the mouse over one of the occurrences of the variable N. You will see the value (5) displayed, in “tool tip” fashion. Right click on N, select Debug, then select Display N. You will see information about N appear in the Debugger Data pane, showing the value as 5.

    5. Assigning a new value to a variable

      Right click on the N in the Debugger Data pane, and select Set value of N. When the input window appears, enter the value 4 and click OK. This value does not automatically appear in the Debugger Data pane; to see it, right click again on the N in the Debugger Data pane and select Update value. The new value, 4, will appear in red.

    6. Single stepping

      Select Debug, then Next. This will cause the next statement to be executed, in this case the call of Put_Line with the string slice. Notice in the console window that the displayed string is simply abcd and not abcde which you had entered. This is because the upper bound of the slice is now 4 rather than 5.

    7. Removing a breakpoint

      Toggle the breakpoint icon at line 10.

    8. Resuming execution from a breakpoint

      Select Debug, then Continue. The program will reach the next iteration of the loop, and wait for input after displaying the prompt. This time, just hit the Enter key. The value of N will be 0, and the program will terminate. The console window will disappear.


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1.6 Introduction to Glide and GVD

This section describes the main features of Glide, a GNAT graphical IDE, and also shows how to use the basic commands in GVD, the GNU Visual Debugger. These tools may be present in addition to, or in place of, GPS on some platforms. Additional information on Glide and GVD may be found in the on-line help for these tools.


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1.6.1 Building a New Program with Glide

The simplest way to invoke Glide is to enter glide at the command prompt. It will generally be useful to issue this as a background command, thus allowing you to continue using your command window for other purposes while Glide is running:

     $ glide&

Glide will start up with an initial screen displaying the top-level menu items as well as some other information. The menu selections are as follows

For this introductory example, you will need to create a new Ada source file. First, select the Files menu. This will pop open a menu with around a dozen or so items. To create a file, select the Open file... choice. Depending on the platform, you may see a pop-up window where you can browse to an appropriate directory and then enter the file name, or else simply see a line at the bottom of the Glide window where you can likewise enter the file name. Note that in Glide, when you attempt to open a non-existent file, the effect is to create a file with that name. For this example enter hello.adb as the name of the file.

A new buffer will now appear, occupying the entire Glide window, with the file name at the top. The menu selections are slightly different from the ones you saw on the opening screen; there is an Entities item, and in place of Glide there is now an Ada item. Glide uses the file extension to identify the source language, so adb indicates an Ada source file.

You will enter some of the source program lines explicitly, and use the syntax-oriented template mechanism to enter other lines. First, type the following text:

     with Ada.Text_IO; use Ada.Text_IO;
     procedure Hello is
     begin

Observe that Glide uses different colors to distinguish reserved words from identifiers. Also, after the procedure Hello is line, the cursor is automatically indented in anticipation of declarations. When you enter begin, Glide recognizes that there are no declarations and thus places begin flush left. But after the begin line the cursor is again indented, where the statement(s) will be placed.

The main part of the program will be a for loop. Instead of entering the text explicitly, however, use a statement template. Select the Ada item on the top menu bar, move the mouse to the Statements item, and you will see a large selection of alternatives. Choose for loop. You will be prompted (at the bottom of the buffer) for a loop name; simply press the <Enter> key since a loop name is not needed. You should see the beginning of a for loop appear in the source program window. You will now be prompted for the name of the loop variable; enter a line with the identifier ind (lower case). Note that, by default, Glide capitalizes the name (you can override such behavior if you wish, although this is outside the scope of this introduction). Next, Glide prompts you for the loop range; enter a line containing 1..5 and you will see this also appear in the source program, together with the remaining elements of the for loop syntax.

Next enter the statement (with an intentional error, a missing semicolon) that will form the body of the loop:

     Put_Line("Hello, World" & Integer'Image(I))

Finally, type end Hello; as the last line in the program. Now save the file: choose the File menu item, and then the Save buffer selection. You will see a message at the bottom of the buffer confirming that the file has been saved.

You are now ready to attempt to build the program. Select the Ada item from the top menu bar. Although we could choose simply to compile the file, we will instead attempt to do a build (which invokes gnatmake) since, if the compile is successful, we want to build an executable. Thus select Ada build. This will fail because of the compilation error, and you will notice that the Glide window has been split: the top window contains the source file, and the bottom window contains the output from the GNAT tools. Glide allows you to navigate from a compilation error to the source file position corresponding to the error: click the middle mouse button (or simultaneously press the left and right buttons, on a two-button mouse) on the diagnostic line in the tool window. The focus will shift to the source window, and the cursor will be positioned on the character at which the error was detected.

Correct the error: type in a semicolon to terminate the statement. Although you can again save the file explicitly, you can also simply invoke Ada => Build and you will be prompted to save the file. This time the build will succeed; the tool output window shows you the options that are supplied by default. The GNAT tools' output (e.g. object and ALI files, executable) will go in the directory from which Glide was launched.

To execute the program, choose Ada and then Run. You should see the program's output displayed in the bottom window:

     Hello, world 1
     Hello, world 2
     Hello, world 3
     Hello, world 4
     Hello, world 5


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1.6.2 Simple Debugging with GVD

This section describes how to set breakpoints, examine/modify variables, and step through execution.

In order to enable debugging, you need to pass the -g switch to both the compiler and to gnatlink. If you are using the command line, passing -g to gnatmake will have this effect. You can then launch GVD, e.g. on the hello program, by issuing the command:

     $ gvd hello

If you are using Glide, then -g is passed to the relevant tools by default when you do a build. Start the debugger by selecting the Ada menu item, and then Debug.

GVD comes up in a multi-part window. One pane shows the names of files comprising your executable; another pane shows the source code of the current unit (initially your main subprogram), another pane shows the debugger output and user interactions, and the fourth pane (the data canvas at the top of the window) displays data objects that you have selected.

To the left of the source file pane, you will notice green dots adjacent to some lines. These are lines for which object code exists and where breakpoints can thus be set. You set/reset a breakpoint by clicking the green dot. When a breakpoint is set, the dot is replaced by an X in a red circle. Clicking the circle toggles the breakpoint off, and the red circle is replaced by the green dot.

For this example, set a breakpoint at the statement where Put_Line is invoked.

Start program execution by selecting the Run button on the top menu bar. (The Start button will also start your program, but it will cause program execution to break at the entry to your main subprogram.) Evidence of reaching the breakpoint will appear: the source file line will be highlighted, and the debugger interactions pane will display a relevant message.

You can examine the values of variables in several ways. Move the mouse over an occurrence of Ind in the for loop, and you will see the value (now 1) displayed. Alternatively, right-click on Ind and select Display Ind; a box showing the variable's name and value will appear in the data canvas.

Although a loop index is a constant with respect to Ada semantics, you can change its value in the debugger. Right-click in the box for Ind, and select the Set Value of Ind item. Enter 2 as the new value, and press OK. The box for Ind shows the update.

Press the Step button on the top menu bar; this will step through one line of program text (the invocation of Put_Line), and you can observe the effect of having modified Ind since the value displayed is 2.

Remove the breakpoint, and resume execution by selecting the Cont button. You will see the remaining output lines displayed in the debugger interaction window, along with a message confirming normal program termination.


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1.6.3 Other Glide Features

You may have observed that some of the menu selections contain abbreviations; e.g., (C-x C-f) for Open file... in the Files menu. These are shortcut keys that you can use instead of selecting menu items. The <C> stands for <Ctrl>; thus (C-x C-f) means <Ctrl-x> followed by <Ctrl-f>, and this sequence can be used instead of selecting Files and then Open file....

To abort a Glide command, type <Ctrl-g>.

If you want Glide to start with an existing source file, you can either launch Glide as above and then open the file via Files => Open file..., or else simply pass the name of the source file on the command line:

     $ glide hello.adb&

While you are using Glide, a number of buffers exist. You create some explicitly; e.g., when you open/create a file. Others arise as an effect of the commands that you issue; e.g., the buffer containing the output of the tools invoked during a build. If a buffer is hidden, you can bring it into a visible window by first opening the Buffers menu and then selecting the desired entry.

If a buffer occupies only part of the Glide screen and you want to expand it to fill the entire screen, then click in the buffer and then select Files => One Window.

If a window is occupied by one buffer and you want to split the window to bring up a second buffer, perform the following steps:

To exit from Glide, choose Files => Exit.


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2 The GNAT Compilation Model

This chapter describes the compilation model used by GNAT. Although similar to that used by other languages, such as C and C++, this model is substantially different from the traditional Ada compilation models, which are based on a library. The model is initially described without reference to the library-based model. If you have not previously used an Ada compiler, you need only read the first part of this chapter. The last section describes and discusses the differences between the GNAT model and the traditional Ada compiler models. If you have used other Ada compilers, this section will help you to understand those differences, and the advantages of the GNAT model.


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2.1 Source Representation

Ada source programs are represented in standard text files, using Latin-1 coding. Latin-1 is an 8-bit code that includes the familiar 7-bit ASCII set, plus additional characters used for representing foreign languages (see Foreign Language Representation for support of non-USA character sets). The format effector characters are represented using their standard ASCII encodings, as follows:

VT
Vertical tab, 16#0B#
HT
Horizontal tab, 16#09#
CR
Carriage return, 16#0D#
LF
Line feed, 16#0A#
FF
Form feed, 16#0C#

Source files are in standard text file format. In addition, GNAT will recognize a wide variety of stream formats, in which the end of physical physical lines is marked by any of the following sequences: LF, CR, CR-LF, or LF-CR. This is useful in accommodating files that are imported from other operating systems.

The end of a source file is normally represented by the physical end of file. However, the control character 16#1A# (SUB) is also recognized as signalling the end of the source file. Again, this is provided for compatibility with other operating systems where this code is used to represent the end of file.

Each file contains a single Ada compilation unit, including any pragmas associated with the unit. For example, this means you must place a package declaration (a package spec) and the corresponding body in separate files. An Ada compilation (which is a sequence of compilation units) is represented using a sequence of files. Similarly, you will place each subunit or child unit in a separate file.


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2.2 Foreign Language Representation

GNAT supports the standard character sets defined in Ada 95 as well as several other non-standard character sets for use in localized versions of the compiler (see Character Set Control).


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2.2.1 Latin-1

The basic character set is Latin-1. This character set is defined by ISO standard 8859, part 1. The lower half (character codes 16#00# ... 16#7F#) is identical to standard ASCII coding, but the upper half is used to represent additional characters. These include extended letters used by European languages, such as French accents, the vowels with umlauts used in German, and the extra letter A-ring used in Swedish.

For a complete list of Latin-1 codes and their encodings, see the source file of library unit Ada.Characters.Latin_1 in file a-chlat1.ads. You may use any of these extended characters freely in character or string literals. In addition, the extended characters that represent letters can be used in identifiers.


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2.2.2 Other 8-Bit Codes

GNAT also supports several other 8-bit coding schemes:

ISO 8859-2 (Latin-2)
Latin-2 letters allowed in identifiers, with uppercase and lowercase equivalence.
ISO 8859-3 (Latin-3)
Latin-3 letters allowed in identifiers, with uppercase and lowercase equivalence.
ISO 8859-4 (Latin-4)
Latin-4 letters allowed in identifiers, with uppercase and lowercase equivalence.
ISO 8859-5 (Cyrillic)
ISO 8859-5 letters (Cyrillic) allowed in identifiers, with uppercase and lowercase equivalence.
ISO 8859-15 (Latin-9)
ISO 8859-15 (Latin-9) letters allowed in identifiers, with uppercase and lowercase equivalence
IBM PC (code page 437)
This code page is the normal default for PCs in the U.S. It corresponds to the original IBM PC character set. This set has some, but not all, of the extended Latin-1 letters, but these letters do not have the same encoding as Latin-1. In this mode, these letters are allowed in identifiers with uppercase and lowercase equivalence.
IBM PC (code page 850)
This code page is a modification of 437 extended to include all the Latin-1 letters, but still not with the usual Latin-1 encoding. In this mode, all these letters are allowed in identifiers with uppercase and lowercase equivalence.
Full Upper 8-bit
Any character in the range 80-FF allowed in identifiers, and all are considered distinct. In other words, there are no uppercase and lowercase equivalences in this range. This is useful in conjunction with certain encoding schemes used for some foreign character sets (e.g. the typical method of representing Chinese characters on the PC).
No Upper-Half
No upper-half characters in the range 80-FF are allowed in identifiers. This gives Ada 83 compatibility for identifier names.

For precise data on the encodings permitted, and the uppercase and lowercase equivalences that are recognized, see the file csets.adb in the GNAT compiler sources. You will need to obtain a full source release of GNAT to obtain this file.


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2.2.3 Wide Character Encodings

GNAT allows wide character codes to appear in character and string literals, and also optionally in identifiers, by means of the following possible encoding schemes:

Hex Coding
In this encoding, a wide character is represented by the following five character sequence:
          ESC a b c d
     

Where a, b, c, d are the four hexadecimal characters (using uppercase letters) of the wide character code. For example, ESC A345 is used to represent the wide character with code 16#A345#. This scheme is compatible with use of the full Wide_Character set.

Upper-Half Coding
The wide character with encoding 16#abcd# where the upper bit is on (in other words, “a” is in the range 8-F) is represented as two bytes, 16#ab# and 16#cd#. The second byte cannot be a format control character, but is not required to be in the upper half. This method can be also used for shift-JIS or EUC, where the internal coding matches the external coding.
Shift JIS Coding
A wide character is represented by a two-character sequence, 16#ab# and 16#cd#, with the restrictions described for upper-half encoding as described above. The internal character code is the corresponding JIS character according to the standard algorithm for Shift-JIS conversion. Only characters defined in the JIS code set table can be used with this encoding method.
EUC Coding
A wide character is represented by a two-character sequence 16#ab# and 16#cd#, with both characters being in the upper half. The internal character code is the corresponding JIS character according to the EUC encoding algorithm. Only characters defined in the JIS code set table can be used with this encoding method.
UTF-8 Coding
A wide character is represented using UCS Transformation Format 8 (UTF-8) as defined in Annex R of ISO 10646-1/Am.2. Depending on the character value, the representation is a one, two, or three byte sequence:
          16#0000#-16#007f#: 2#0xxxxxxx#
          16#0080#-16#07ff#: 2#110xxxxx# 2#10xxxxxx#
          16#0800#-16#ffff#: 2#1110xxxx# 2#10xxxxxx# 2#10xxxxxx#
          
     

where the xxx bits correspond to the left-padded bits of the 16-bit character value. Note that all lower half ASCII characters are represented as ASCII bytes and all upper half characters and other wide characters are represented as sequences of upper-half (The full UTF-8 scheme allows for encoding 31-bit characters as 6-byte sequences, but in this implementation, all UTF-8 sequences of four or more bytes length will be treated as illegal).

Brackets Coding
In this encoding, a wide character is represented by the following eight character sequence:
          [ " a b c d " ]
     

Where a, b, c, d are the four hexadecimal characters (using uppercase letters) of the wide character code. For example, [“A345”] is used to represent the wide character with code 16#A345#. It is also possible (though not required) to use the Brackets coding for upper half characters. For example, the code 16#A3# can be represented as [``A3''].

This scheme is compatible with use of the full Wide_Character set, and is also the method used for wide character encoding in the standard ACVC (Ada Compiler Validation Capability) test suite distributions.

Note: Some of these coding schemes do not permit the full use of the Ada 95 character set. For example, neither Shift JIS, nor EUC allow the use of the upper half of the Latin-1 set.


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2.3 File Naming Rules

The default file name is determined by the name of the unit that the file contains. The name is formed by taking the full expanded name of the unit and replacing the separating dots with hyphens and using lowercase for all letters.

An exception arises if the file name generated by the above rules starts with one of the characters a,g,i, or s, and the second character is a minus. In this case, the character tilde is used in place of the minus. The reason for this special rule is to avoid clashes with the standard names for child units of the packages System, Ada, Interfaces, and GNAT, which use the prefixes s- a- i- and g- respectively.

The file extension is .ads for a spec and .adb for a body. The following list shows some examples of these rules.

main.ads
Main (spec)
main.adb
Main (body)
arith_functions.ads
Arith_Functions (package spec)
arith_functions.adb
Arith_Functions (package body)
func-spec.ads
Func.Spec (child package spec)
func-spec.adb
Func.Spec (child package body)
main-sub.adb
Sub (subunit of Main)
a~bad.adb
A.Bad (child package body)

Following these rules can result in excessively long file names if corresponding unit names are long (for example, if child units or subunits are heavily nested). An option is available to shorten such long file names (called file name “krunching”). This may be particularly useful when programs being developed with GNAT are to be used on operating systems with limited file name lengths. See Using gnatkr.

Of course, no file shortening algorithm can guarantee uniqueness over all possible unit names; if file name krunching is used, it is your responsibility to ensure no name clashes occur. Alternatively you can specify the exact file names that you want used, as described in the next section. Finally, if your Ada programs are migrating from a compiler with a different naming convention, you can use the gnatchop utility to produce source files that follow the GNAT naming conventions. (For details see Renaming Files Using gnatchop.)

Note: in the case of Windows NT/XP or OpenVMS operating systems, case is not significant. So for example on Windows XP if the canonical name is main-sub.adb, you can use the file name Main-Sub.adb instead. However, case is significant for other operating systems, so for example, if you want to use other than canonically cased file names on a Unix system, you need to follow the procedures described in the next section.


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2.4 Using Other File Names

In the previous section, we have described the default rules used by GNAT to determine the file name in which a given unit resides. It is often convenient to follow these default rules, and if you follow them, the compiler knows without being explicitly told where to find all the files it needs.

However, in some cases, particularly when a program is imported from another Ada compiler environment, it may be more convenient for the programmer to specify which file names contain which units. GNAT allows arbitrary file names to be used by means of the Source_File_Name pragma. The form of this pragma is as shown in the following examples:

     

pragma Source_File_Name (My_Utilities.Stacks, Spec_File_Name => "myutilst_a.ada"); pragma Source_File_name (My_Utilities.Stacks, Body_File_Name => "myutilst.ada");

As shown in this example, the first argument for the pragma is the unit name (in this example a child unit). The second argument has the form of a named association. The identifier indicates whether the file name is for a spec or a body; the file name itself is given by a string literal.

The source file name pragma is a configuration pragma, which means that normally it will be placed in the gnat.adc file used to hold configuration pragmas that apply to a complete compilation environment. For more details on how the gnat.adc file is created and used see Handling of Configuration Pragmas GNAT allows completely arbitrary file names to be specified using the source file name pragma. However, if the file name specified has an extension other than .ads or .adb it is necessary to use a special syntax when compiling the file. The name in this case must be preceded by the special sequence -x followed by a space and the name of the language, here ada, as in:

     $ gcc -c -x ada peculiar_file_name.sim

gnatmake handles non-standard file names in the usual manner (the non-standard file name for the main program is simply used as the argument to gnatmake). Note that if the extension is also non-standard, then it must be included in the gnatmake command, it may not be omitted.


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2.5 Alternative File Naming Schemes

In the previous section, we described the use of the Source_File_Name pragma to allow arbitrary names to be assigned to individual source files. However, this approach requires one pragma for each file, and especially in large systems can result in very long gnat.adc files, and also create a maintenance problem.

GNAT also provides a facility for specifying systematic file naming schemes other than the standard default naming scheme previously described. An alternative scheme for naming is specified by the use of Source_File_Name pragmas having the following format:

     pragma Source_File_Name (
        Spec_File_Name  => FILE_NAME_PATTERN
      [,Casing          => CASING_SPEC]
      [,Dot_Replacement => STRING_LITERAL]);
     
     pragma Source_File_Name (
        Body_File_Name  => FILE_NAME_PATTERN
      [,Casing          => CASING_SPEC]
      [,Dot_Replacement => STRING_LITERAL]);
     
     pragma Source_File_Name (
        Subunit_File_Name  => FILE_NAME_PATTERN
      [,Casing             => CASING_SPEC]
      [,Dot_Replacement    => STRING_LITERAL]);
     
     FILE_NAME_PATTERN ::= STRING_LITERAL
     CASING_SPEC ::= Lowercase | Uppercase | Mixedcase

The FILE_NAME_PATTERN string shows how the file name is constructed. It contains a single asterisk character, and the unit name is substituted systematically for this asterisk. The optional parameter Casing indicates whether the unit name is to be all upper-case letters, all lower-case letters, or mixed-case. If no Casing parameter is used, then the default is all lower-case.

The optional Dot_Replacement string is used to replace any periods that occur in subunit or child unit names. If no Dot_Replacement argument is used then separating dots appear unchanged in the resulting file name. Although the above syntax indicates that the Casing argument must appear before the Dot_Replacement argument, but it is also permissible to write these arguments in the opposite order.

As indicated, it is possible to specify different naming schemes for bodies, specs, and subunits. Quite often the rule for subunits is the same as the rule for bodies, in which case, there is no need to give a separate Subunit_File_Name rule, and in this case the Body_File_name rule is used for subunits as well.

The separate rule for subunits can also be used to implement the rather unusual case of a compilation environment (e.g. a single directory) which contains a subunit and a child unit with the same unit name. Although both units cannot appear in the same partition, the Ada Reference Manual allows (but does not require) the possibility of the two units coexisting in the same environment.

The file name translation works in the following steps:

As an example of the use of this mechanism, consider a commonly used scheme in which file names are all lower case, with separating periods copied unchanged to the resulting file name, and specs end with .1.ada, and bodies end with .2.ada. GNAT will follow this scheme if the following two pragmas appear:

     pragma Source_File_Name
       (Spec_File_Name => "*.1.ada");
     pragma Source_File_Name
       (Body_File_Name => "*.2.ada");

The default GNAT scheme is actually implemented by providing the following default pragmas internally:

     pragma Source_File_Name
       (Spec_File_Name => "*.ads", Dot_Replacement => "-");
     pragma Source_File_Name
       (Body_File_Name => "*.adb", Dot_Replacement => "-");

Our final example implements a scheme typically used with one of the Ada 83 compilers, where the separator character for subunits was “__” (two underscores), specs were identified by adding _.ADA, bodies by adding .ADA, and subunits by adding .SEP. All file names were upper case. Child units were not present of course since this was an Ada 83 compiler, but it seems reasonable to extend this scheme to use the same double underscore separator for child units.

     pragma Source_File_Name
       (Spec_File_Name => "*_.ADA",
        Dot_Replacement => "__",
        Casing = Uppercase);
     pragma Source_File_Name
       (Body_File_Name => "*.ADA",
        Dot_Replacement => "__",
        Casing = Uppercase);
     pragma Source_File_Name
       (Subunit_File_Name => "*.SEP",
        Dot_Replacement => "__",
        Casing = Uppercase);


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2.6 Generating Object Files

An Ada program consists of a set of source files, and the first step in compiling the program is to generate the corresponding object files. These are generated by compiling a subset of these source files. The files you need to compile are the following:

The preceding rules describe the set of files that must be compiled to generate the object files for a program. Each object file has the same name as the corresponding source file, except that the extension is .o as usual.

You may wish to compile other files for the purpose of checking their syntactic and semantic correctness. For example, in the case where a package has a separate spec and body, you would not normally compile the spec. However, it is convenient in practice to compile the spec to make sure it is error-free before compiling clients of this spec, because such compilations will fail if there is an error in the spec.

GNAT provides an option for compiling such files purely for the purposes of checking correctness; such compilations are not required as part of the process of building a program. To compile a file in this checking mode, use the -gnatc switch.


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2.7 Source Dependencies

A given object file clearly depends on the source file which is compiled to produce it. Here we are using depends in the sense of a typical make utility; in other words, an object file depends on a source file if changes to the source file require the object file to be recompiled. In addition to this basic dependency, a given object may depend on additional source files as follows:


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2.8 The Ada Library Information Files

Each compilation actually generates two output files. The first of these is the normal object file that has a .o extension. The second is a text file containing full dependency information. It has the same name as the source file, but an .ali extension. This file is known as the Ada Library Information (ALI) file. The following information is contained in the ALI file.

For a full detailed description of the format of the ALI file, see the source of the body of unit Lib.Writ, contained in file lib-writ.adb in the GNAT compiler sources.


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2.9 Binding an Ada Program

When using languages such as C and C++, once the source files have been compiled the only remaining step in building an executable program is linking the object modules together. This means that it is possible to link an inconsistent version of a program, in which two units have included different versions of the same header.

The rules of Ada do not permit such an inconsistent program to be built. For example, if two clients have different versions of the same package, it is illegal to build a program containing these two clients. These rules are enforced by the GNAT binder, which also determines an elaboration order consistent with the Ada rules.

The GNAT binder is run after all the object files for a program have been created. It is given the name of the main program unit, and from this it determines the set of units required by the program, by reading the corresponding ALI files. It generates error messages if the program is inconsistent or if no valid order of elaboration exists.

If no errors are detected, the binder produces a main program, in Ada by default, that contains calls to the elaboration procedures of those compilation unit that require them, followed by a call to the main program. This Ada program is compiled to generate the object file for the main program. The name of the Ada file is b~xxx.adb (with the corresponding spec b~xxx.ads) where xxx is the name of the main program unit.

Finally, the linker is used to build the resulting executable program, using the object from the main program from the bind step as well as the object files for the Ada units of the program.


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2.10 Mixed Language Programming

This section describes how to develop a mixed-language program, specifically one that comprises units in both Ada and C.


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2.10.1 Interfacing to C

Interfacing Ada with a foreign language such as C involves using compiler directives to import and/or export entity definitions in each language—using extern statements in C, for instance, and the Import, Export, and Convention pragmas in Ada. For a full treatment of these topics, read Appendix B, section 1 of the Ada 95 Language Reference Manual.

There are two ways to build a program using GNAT that contains some Ada sources and some foreign language sources, depending on whether or not the main subprogram is written in Ada. Here is a source example with the main subprogram in Ada:

     /* file1.c */
     #include <stdio.h>
     
     void print_num (int num)
     {
       printf ("num is %d.\n", num);
       return;
     }
     
     /* file2.c */
     
     /* num_from_Ada is declared in my_main.adb */
     extern int num_from_Ada;
     
     int get_num (void)
     {
       return num_from_Ada;
     }
     --  my_main.adb
     procedure My_Main is
     
        --  Declare then export an Integer entity called num_from_Ada
        My_Num : Integer := 10;
        pragma Export (C, My_Num, "num_from_Ada");
     
        --  Declare an Ada function spec for Get_Num, then use
        --  C function get_num for the implementation.
        function Get_Num return Integer;
        pragma Import (C, Get_Num, "get_num");
     
        --  Declare an Ada procedure spec for Print_Num, then use
        --  C function print_num for the implementation.
        procedure Print_Num (Num : Integer);
        pragma Import (C, Print_Num, "print_num");
     
     begin
        Print_Num (Get_Num);
     end My_Main;
  1. To build this example, first compile the foreign language files to generate object files:
              gcc -c file1.c
              gcc -c file2.c
         
  2. Then, compile the Ada units to produce a set of object files and ALI files:
              gnatmake -c my_main.adb
         
  3. Run the Ada binder on the Ada main program:
              gnatbind my_main.ali
         
  4. Link the Ada main program, the Ada objects and the other language objects:
              gnatlink my_main.ali file1.o file2.o
         

The last three steps can be grouped in a single command:

     gnatmake my_main.adb -largs file1.o file2.o

If the main program is in a language other than Ada, then you may have more than one entry point into the Ada subsystem. You must use a special binder option to generate callable routines that initialize and finalize the Ada units (see Binding with Non-Ada Main Programs). Calls to the initialization and finalization routines must be inserted in the main program, or some other appropriate point in the code. The call to initialize the Ada units must occur before the first Ada subprogram is called, and the call to finalize the Ada units must occur after the last Ada subprogram returns. The binder will place the initialization and finalization subprograms into the b~xxx.adb file where they can be accessed by your C sources. To illustrate, we have the following example:

     /* main.c */
     extern void adainit (void);
     extern void adafinal (void);
     extern int add (int, int);
     extern int sub (int, int);
     
     int main (int argc, char *argv[])
     {
       int a = 21, b = 7;
     
       adainit();
     
       /* Should print "21 + 7 = 28" */
       printf ("%d + %d = %d\n", a, b, add (a, b));
       /* Should print "21 - 7 = 14" */
       printf ("%d - %d = %d\n", a, b, sub (a, b));
     
       adafinal();
     }
     --  unit1.ads
     package Unit1 is
        function Add (A, B : Integer) return Integer;
        pragma Export (C, Add, "add");
     end Unit1;
     
     --  unit1.adb
     package body Unit1 is
        function Add (A, B : Integer) return Integer is
        begin
           return A + B;
        end Add;
     end Unit1;
     
     --  unit2.ads
     package Unit2 is
        function Sub (A, B : Integer) return Integer;
        pragma Export (C, Sub, "sub");
     end Unit2;
     
     --  unit2.adb
     package body Unit2 is
        function Sub (A, B : Integer) return Integer is
        begin
           return A - B;
        end Sub;
     end Unit2;
  1. The build procedure for this application is similar to the last example's. First, compile the foreign language files to generate object files:
              gcc -c main.c
         
  2. Next, compile the Ada units to produce a set of object files and ALI files:
              gnatmake -c unit1.adb
              gnatmake -c unit2.adb
         
  3. Run the Ada binder on every generated ALI file. Make sure to use the -n option to specify a foreign main program:
              gnatbind -n unit1.ali unit2.ali
         
  4. Link the Ada main program, the Ada objects and the foreign language objects. You need only list the last ALI file here:
              gnatlink unit2.ali main.o -o exec_file
         

    This procedure yields a binary executable called exec_file.


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2.10.2 Calling Conventions

GNAT follows standard calling sequence conventions and will thus interface to any other language that also follows these conventions. The following Convention identifiers are recognized by GNAT:

Ada
This indicates that the standard Ada calling sequence will be used and all Ada data items may be passed without any limitations in the case where GNAT is used to generate both the caller and callee. It is also possible to mix GNAT generated code and code generated by another Ada compiler. In this case, the data types should be restricted to simple cases, including primitive types. Whether complex data types can be passed depends on the situation. Probably it is safe to pass simple arrays, such as arrays of integers or floats. Records may or may not work, depending on whether both compilers lay them out identically. Complex structures involving variant records, access parameters, tasks, or protected types, are unlikely to be able to be passed.

Note that in the case of GNAT running on a platform that supports DEC Ada 83, a higher degree of compatibility can be guaranteed, and in particular records are layed out in an identical manner in the two compilers. Note also that if output from two different compilers is mixed, the program is responsible for dealing with elaboration issues. Probably the safest approach is to write the main program in the version of Ada other than GNAT, so that it takes care of its own elaboration requirements, and then call the GNAT-generated adainit procedure to ensure elaboration of the GNAT components. Consult the documentation of the other Ada compiler for further details on elaboration.

However, it is not possible to mix the tasking run time of GNAT and DEC Ada 83, All the tasking operations must either be entirely within GNAT compiled sections of the program, or entirely within DEC Ada 83 compiled sections of the program.


Assembler
Specifies assembler as the convention. In practice this has the same effect as convention Ada (but is not equivalent in the sense of being considered the same convention).


Asm
Equivalent to Assembler.


COBOL
Data will be passed according to the conventions described in section B.4 of the Ada 95 Reference Manual.


C
Data will be passed according to the conventions described in section B.3 of the Ada 95 Reference Manual.


Default
Equivalent to C.


External
Equivalent to C.


CPP
This stands for C++. For most purposes this is identical to C. See the separate description of the specialized GNAT pragmas relating to C++ interfacing for further details.


Fortran
Data will be passed according to the conventions described in section B.5 of the Ada 95 Reference Manual.
Intrinsic
This applies to an intrinsic operation, as defined in the Ada 95 Reference Manual. If a a pragma Import (Intrinsic) applies to a subprogram, this means that the body of the subprogram is provided by the compiler itself, usually by means of an efficient code sequence, and that the user does not supply an explicit body for it. In an application program, the pragma can only be applied to the following two sets of names, which the GNAT compiler recognizes.
Stdcall
This is relevant only to NT/Win95 implementations of GNAT, and specifies that the Stdcall calling sequence will be used, as defined by the NT API.


DLL
This is equivalent to Stdcall.


Win32
This is equivalent to Stdcall.


Stubbed
This is a special convention that indicates that the compiler should provide a stub body that raises Program_Error.

GNAT additionally provides a useful pragma Convention_Identifier that can be used to parametrize conventions and allow additional synonyms to be specified. For example if you have legacy code in which the convention identifier Fortran77 was used for Fortran, you can use the configuration pragma:

     pragma Convention_Identifier (Fortran77, Fortran);

And from now on the identifier Fortran77 may be used as a convention identifier (for example in an Import pragma) with the same meaning as Fortran.


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2.11 Building Mixed Ada & C++ Programs

A programmer inexperienced with mixed-language development may find that building an application containing both Ada and C++ code can be a challenge. As a matter of fact, interfacing with C++ has not been standardized in the Ada 95 Reference Manual due to the immaturity of – and lack of standards for – C++ at the time. This section gives a few hints that should make this task easier. The first section addresses the differences regarding interfacing with C. The second section looks into the delicate problem of linking the complete application from its Ada and C++ parts. The last section gives some hints on how the GNAT run time can be adapted in order to allow inter-language dispatching with a new C++ compiler.


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2.11.1 Interfacing to C++

GNAT supports interfacing with C++ compilers generating code that is compatible with the standard Application Binary Interface of the given platform.

Interfacing can be done at 3 levels: simple data, subprograms, and classes. In the first two cases, GNAT offers a specific Convention CPP that behaves exactly like Convention C. Usually, C++ mangles the names of subprograms, and currently, GNAT does not provide any help to solve the demangling problem. This problem can be addressed in two ways:

Interfacing at the class level can be achieved by using the GNAT specific pragmas such as CPP_Class and CPP_Virtual. See the GNAT Reference Manual for additional information.


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2.11.2 Linking a Mixed C++ & Ada Program

Usually the linker of the C++ development system must be used to link mixed applications because most C++ systems will resolve elaboration issues (such as calling constructors on global class instances) transparently during the link phase. GNAT has been adapted to ease the use of a foreign linker for the last phase. Three cases can be considered:

  1. Using GNAT and G++ (GNU C++ compiler) from the same GCC installation: The C++ linker can simply be called by using the C++ specific driver called c++. Note that this setup is not very common because it may involve recompiling the whole GCC tree from sources, which makes it harder to upgrade the compilation system for one language without destabilizing the other.
              $ c++ -c file1.C
              $ c++ -c file2.C
              $ gnatmake ada_unit -largs file1.o file2.o --LINK=c++
         
  2. Using GNAT and G++ from two different GCC installations: If both compilers are on the PATH, the previous method may be used. It is important to note that environment variables such as C_INCLUDE_PATH, GCC_EXEC_PREFIX, BINUTILS_ROOT, and GCC_ROOT will affect both compilers at the same time and may make one of the two compilers operate improperly if set during invocation of the wrong compiler. It is also very important that the linker uses the proper libgcc.a GCC library – that is, the one from the C++ compiler installation. The implicit link command as suggested in the gnatmake command from the former example can be replaced by an explicit link command with the full-verbosity option in order to verify which library is used:
              $ gnatbind ada_unit
              $ gnatlink -v -v ada_unit file1.o file2.o --LINK=c++
         

    If there is a problem due to interfering environment variables, it can be worked around by using an intermediate script. The following example shows the proper script to use when GNAT has not been installed at its default location and g++ has been installed at its default location:

              $ cat ./my_script
              #!/bin/sh
              unset BINUTILS_ROOT
              unset GCC_ROOT
              c++ $*
              $ gnatlink -v -v ada_unit file1.o file2.o --LINK=./my_script
         
  3. Using a non-GNU C++ compiler: The commands previously described can be used to insure that the C++ linker is used. Nonetheless, you need to add the path to libgcc explicitly, since some libraries needed by GNAT are located in this directory:
              $ cat ./my_script
              #!/bin/sh
              CC $* `gcc -print-libgcc-file-name`
              $ gnatlink ada_unit file1.o file2.o --LINK=./my_script
         

    Where CC is the name of the non-GNU C++ compiler.


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2.11.3 A Simple Example

The following example, provided as part of the GNAT examples, shows how to achieve procedural interfacing between Ada and C++ in both directions. The C++ class A has two methods. The first method is exported to Ada by the means of an extern C wrapper function. The second method calls an Ada subprogram. On the Ada side, The C++ calls are modelled by a limited record with a layout comparable to the C++ class. The Ada subprogram, in turn, calls the C++ method. So, starting from the C++ main program, the process passes back and forth between the two languages.

Here are the compilation commands:

     $ gnatmake -c simple_cpp_interface
     $ c++ -c cpp_main.C
     $ c++ -c ex7.C
     $ gnatbind -n simple_cpp_interface
     $ gnatlink simple_cpp_interface -o cpp_main --LINK=$(CPLUSPLUS)
           -lstdc++ ex7.o cpp_main.o

Here are the corresponding sources:

     
     //cpp_main.C
     
     #include "ex7.h"
     
     extern "C" {
       void adainit (void);
       void adafinal (void);
       void method1 (A *t);
     }
     
     void method1 (A *t)
     {
       t->method1 ();
     }
     
     int main ()
     {
       A obj;
       adainit ();
       obj.method2 (3030);
       adafinal ();
     }
     
     //ex7.h
     
     class Origin {
      public:
       int o_value;
     };
     class A : public Origin {
      public:
       void method1 (void);
       virtual void method2 (int v);
       A();
       int   a_value;
     };
     
     //ex7.C
     
     #include "ex7.h"
     #include <stdio.h>
     
     extern "C" { void ada_method2 (A *t, int v);}
     
     void A::method1 (void)
     {
       a_value = 2020;
       printf ("in A::method1, a_value = %d \n",a_value);
     
     }
     
     void A::method2 (int v)
     {
        ada_method2 (this, v);
        printf ("in A::method2, a_value = %d \n",a_value);
     
     }
     
     A::A(void)
     {
        a_value = 1010;
       printf ("in A::A, a_value = %d \n",a_value);
     }
     
     -- Ada sources
     package body Simple_Cpp_Interface is
     
        procedure Ada_Method2 (This : in out A; V : Integer) is
        begin
           Method1 (This);
           This.A_Value := V;
        end Ada_Method2;
     
     end Simple_Cpp_Interface;
     
     package Simple_Cpp_Interface is
        type A is limited
           record
              O_Value : Integer;
              A_Value : Integer;
           end record;
        pragma Convention (C, A);
     
        procedure Method1 (This : in out A);
        pragma Import (C, Method1);
     
        procedure Ada_Method2 (This : in out A; V : Integer);
        pragma Export (C, Ada_Method2);
     
     end Simple_Cpp_Interface;


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2.11.4 Adapting the Run Time to a New C++ Compiler

GNAT offers the capability to derive Ada 95 tagged types directly from preexisting C++ classes and . See “Interfacing with C++” in the GNAT Reference Manual. The mechanism used by GNAT for achieving such a goal has been made user configurable through a GNAT library unit Interfaces.CPP. The default version of this file is adapted to the GNU C++ compiler. Internal knowledge of the virtual table layout used by the new C++ compiler is needed to configure properly this unit. The Interface of this unit is known by the compiler and cannot be changed except for the value of the constants defining the characteristics of the virtual table: CPP_DT_Prologue_Size, CPP_DT_Entry_Size, CPP_TSD_Prologue_Size, CPP_TSD_Entry_Size. Read comments in the source of this unit for more details.


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2.12 Comparison between GNAT and C/C++ Compilation Models

The GNAT model of compilation is close to the C and C++ models. You can think of Ada specs as corresponding to header files in C. As in C, you don't need to compile specs; they are compiled when they are used. The Ada with is similar in effect to the #include of a C header.

One notable difference is that, in Ada, you may compile specs separately to check them for semantic and syntactic accuracy. This is not always possible with C headers because they are fragments of programs that have less specific syntactic or semantic rules.

The other major difference is the requirement for running the binder, which performs two important functions. First, it checks for consistency. In C or C++, the only defense against assembling inconsistent programs lies outside the compiler, in a makefile, for example. The binder satisfies the Ada requirement that it be impossible to construct an inconsistent program when the compiler is used in normal mode.

The other important function of the binder is to deal with elaboration issues. There are also elaboration issues in C++ that are handled automatically. This automatic handling has the advantage of being simpler to use, but the C++ programmer has no control over elaboration. Where gnatbind might complain there was no valid order of elaboration, a C++ compiler would simply construct a program that malfunctioned at run time.


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2.13 Comparison between GNAT and Conventional Ada Library Models

This section is intended to be useful to Ada programmers who have previously used an Ada compiler implementing the traditional Ada library model, as described in the Ada 95 Language Reference Manual. If you have not used such a system, please go on to the next section.

In GNAT, there is no library in the normal sense. Instead, the set of source files themselves acts as the library. Compiling Ada programs does not generate any centralized information, but rather an object file and a ALI file, which are of interest only to the binder and linker. In a traditional system, the compiler reads information not only from the source file being compiled, but also from the centralized library. This means that the effect of a compilation depends on what has been previously compiled. In particular:

In GNAT, compiling one unit never affects the compilation of any other units because the compiler reads only source files. Only changes to source files can affect the results of a compilation. In particular:

The most important result of these differences is that order of compilation is never significant in GNAT. There is no situation in which one is required to do one compilation before another. What shows up as order of compilation requirements in the traditional Ada library becomes, in GNAT, simple source dependencies; in other words, there is only a set of rules saying what source files must be present when a file is compiled.


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3 Compiling Using gcc

This chapter discusses how to compile Ada programs using the gcc command. It also describes the set of switches that can be used to control the behavior of the compiler.


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3.1 Compiling Programs

The first step in creating an executable program is to compile the units of the program using the gcc command. You must compile the following files:

You need not compile the following files

because they are compiled as part of compiling related units. GNAT package specs when the corresponding body is compiled, and subunits when the parent is compiled.

If you attempt to compile any of these files, you will get one of the following error messages (where fff is the name of the file you compiled):

     cannot generate code for file fff (package spec)
     to check package spec, use -gnatc
     
     cannot generate code for file fff (missing subunits)
     to check parent unit, use -gnatc
     
     cannot generate code for file fff (subprogram spec)
     to check subprogram spec, use -gnatc
     
     cannot generate code for file fff (subunit)
     to check subunit, use -gnatc

As indicated by the above error messages, if you want to submit one of these files to the compiler to check for correct semantics without generating code, then use the -gnatc switch.

The basic command for compiling a file containing an Ada unit is

     $ gcc -c [switches] file name

where file name is the name of the Ada file (usually having an extension .ads for a spec or .adb for a body). You specify the -c switch to tell gcc to compile, but not link, the file. The result of a successful compilation is an object file, which has the same name as the source file but an extension of .o and an Ada Library Information (ALI) file, which also has the same name as the source file, but with .ali as the extension. GNAT creates these two output files in the current directory, but you may specify a source file in any directory using an absolute or relative path specification containing the directory information.

gcc is actually a driver program that looks at the extensions of the file arguments and loads the appropriate compiler. For example, the GNU C compiler is cc1, and the Ada compiler is gnat1. These programs are in directories known to the driver program (in some configurations via environment variables you set), but need not be in your path. The gcc driver also calls the assembler and any other utilities needed to complete the generation of the required object files.

It is possible to supply several file names on the same gcc command. This causes gcc to call the appropriate compiler for each file. For example, the following command lists three separate files to be compiled:

     $ gcc -c x.adb y.adb z.c

calls gnat1 (the Ada compiler) twice to compile x.adb and y.adb, and cc1 (the C compiler) once to compile z.c. The compiler generates three object files x.o, y.o and z.o and the two ALI files x.ali and y.ali from the Ada compilations. Any switches apply to all the files listed, except for -gnatx switches, which apply only to Ada compilations.


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3.2 Switches for gcc

The gcc command accepts switches that control the compilation process. These switches are fully described in this section. First we briefly list all the switches, in alphabetical order, then we describe the switches in more detail in functionally grouped sections.

-b target
Compile your program to run on target, which is the name of a system configuration. You must have a GNAT cross-compiler built if target is not the same as your host system.
-Bdir
Load compiler executables (for example, gnat1, the Ada compiler) from dir instead of the default location. Only use this switch when multiple versions of the GNAT compiler are available. See the gcc manual page for further details. You would normally use the -b or -V switch instead.
-c
Compile. Always use this switch when compiling Ada programs.

Note: for some other languages when using gcc, notably in the case of C and C++, it is possible to use use gcc without a -c switch to compile and link in one step. In the case of GNAT, you cannot use this approach, because the binder must be run and gcc cannot be used to run the GNAT binder.

-fno-inline
Suppresses all back-end inlining, even if other optimization or inlining switches are set. This includes suppression of inlining that results from the use of the pragma Inline_Always. See also -gnatn and -gnatN.
-fstack-check
Activates stack checking. See Stack Overflow Checking, for details of the use of this option.
-g
Generate debugging information. This information is stored in the object file and copied from there to the final executable file by the linker, where it can be read by the debugger. You must use the -g switch if you plan on using the debugger.
-gnat83
Enforce Ada 83 restrictions.
-gnata
Assertions enabled. Pragma Assert and pragma Debug to be activated.
-gnatA
Avoid processing gnat.adc. If a gnat.adc file is present, it will be ignored.
-gnatb
Generate brief messages to stderr even if verbose mode set.
-gnatc
Check syntax and semantics only (no code generation attempted).
-gnatd
Specify debug options for the compiler. The string of characters after the -gnatd specify the specific debug options. The possible characters are 0-9, a-z, A-Z, optionally preceded by a dot. See compiler source file debug.adb for details of the implemented debug options. Certain debug options are relevant to applications programmers, and these are documented at appropriate points in this users guide.
-gnatD
Output expanded source files for source level debugging. This switch also suppress generation of cross-reference information (see -gnatx).
-gnatec=path
Specify a configuration pragma file (the equal sign is optional) (see The Configuration Pragmas Files).
-gnateDsymbol[=value]
Defines a symbol, associated with value, for preprocessing. (see Integrated Preprocessing)
-gnatef
Display full source path name in brief error messages.
-gnatem=path
Specify a mapping file (the equal sign is optional) (see Units to Sources Mapping Files).
-gnatep=file
Specify a preprocessing data file (the equal sign is optional) (see Integrated Preprocessing).
-gnatE
Full dynamic elaboration checks.
-gnatf
Full errors. Multiple errors per line, all undefined references, do not attempt to suppress cascaded errors.
-gnatF
Externals names are folded to all uppercase.
-gnatg
Internal GNAT implementation mode. This should not be used for applications programs, it is intended only for use by the compiler and its run-time library. For documentation, see the GNAT sources. Note that -gnatg implies -gnatwu so that warnings are generated on unreferenced entities, and all warnings are treated as errors.
-gnatG
List generated expanded code in source form.
-gnath
Output usage information. The output is written to stdout.
-gnatic
Identifier character set (c=1/2/3/4/8/9/p/f/n/w).
-gnatk=n
Limit file names to n (1-999) characters (k = krunch).
-gnatl
Output full source listing with embedded error messages.
-gnatL
Use the longjmp/setjmp method for exception handling
-gnatm=n
Limit number of detected error or warning messages to n where n is in the range 1..999_999. The default setting if no switch is given is 9999. Compilation is terminated if this limit is exceeded.
-gnatn
Activate inlining for subprograms for which pragma inline is specified. This inlining is performed by the GCC back-end.
-gnatN
Activate front end inlining for subprograms for which pragma Inline is specified. This inlining is performed by the front end and will be visible in the -gnatG output. In some cases, this has proved more effective than the back end inlining resulting from the use of -gnatn. Note that -gnatN automatically implies -gnatn so it is not necessary to specify both options. There are a few cases that the back-end inlining catches that cannot be dealt with in the front-end.
-gnato
Enable numeric overflow checking (which is not normally enabled by default). Not that division by zero is a separate check that is not controlled by this switch (division by zero checking is on by default).
-gnatp
Suppress all checks.
-gnatP
Enable polling. This is required on some systems (notably Windows NT) to obtain asynchronous abort and asynchronous transfer of control capability. See the description of pragma Polling in the GNAT Reference Manual for full details.
-gnatq
Don't quit; try semantics, even if parse errors.
-gnatQ
Don't quit; generate ALI and tree files even if illegalities.
-gnatR[0/1/2/3[s]]
Output representation information for declared types and objects.
-gnats
Syntax check only.
-gnatS
Print package Standard.
-gnatt
Generate tree output file.
-gnatTnnn
All compiler tables start at nnn times usual starting size.
-gnatu
List units for this compilation.
-gnatU
Tag all error messages with the unique string “error:”
-gnatv
Verbose mode. Full error output with source lines to stdout.
-gnatV
Control level of validity checking. See separate section describing this feature.
-gnatwxxx
Warning mode where xxx is a string of option letters that denotes the exact warnings that are enabled or disabled. (see Warning Message Control)
-gnatWe
Wide character encoding method (e=n/h/u/s/e/8).
-gnatx
Suppress generation of cross-reference information.
-gnaty
Enable built-in style checks. (see Style Checking)
-gnatzm
Distribution stub generation and compilation (m=r/c for receiver/caller stubs).
-gnatZ
Use the zero cost method for exception handling
-Idir
Direct GNAT to search the dir directory for source files needed by the current compilation (see Search Paths and the Run-Time Library (RTL)).
-I-
Except for the source file named in the command line, do not look for source files in the directory containing the source file named in the command line (see Search Paths and the Run-Time Library (RTL)).
-mbig-switch
This standard gcc switch causes the compiler to use larger offsets in its jump table representation for case statements. This may result in less efficient code, but is sometimes necessary (for example on HP-UX targets) in order to compile large and/or nested case statements.
-o file
This switch is used in gcc to redirect the generated object file and its associated ALI file. Beware of this switch with GNAT, because it may cause the object file and ALI file to have different names which in turn may confuse the binder and the linker.
-nostdinc
Inhibit the search of the default location for the GNAT Run Time Library (RTL) source files.
-nostdlib
Inhibit the search of the default location for the GNAT Run Time Library (RTL) ALI files.
-O[n]
n controls the optimization level.
n = 0
No optimization, the default setting if no -O appears
n = 1
Normal optimization, the default if you specify -O without an operand.
n = 2
Extensive optimization
n = 3
Extensive optimization with automatic inlining of subprograms not specified by pragma Inline. This applies only to inlining within a unit. For details on control of inlining see See Subprogram Inlining Control.

-pass-exit-codes
Catch exit codes from the compiler and use the most meaningful as exit status.
--RTS=rts-path
Specifies the default location of the runtime library. Same meaning as the equivalent gnatmake flag (see Switches for gnatmake).
-S
Used in place of -c to cause the assembler source file to be generated, using .s as the extension, instead of the object file. This may be useful if you need to examine the generated assembly code.
-v
Show commands generated by the gcc driver. Normally used only for debugging purposes or if you need to be sure what version of the compiler you are executing.
-V ver
Execute ver version of the compiler. This is the gcc version, not the GNAT version.

You may combine a sequence of GNAT switches into a single switch. For example, the combined switch

     -gnatofi3

is equivalent to specifying the following sequence of switches:

     -gnato -gnatf -gnati3

The following restrictions apply to the combination of switches in this manner:


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3.2.1 Output and Error Message Control

The standard default format for error messages is called “brief format”. Brief format messages are written to stderr (the standard error file) and have the following form:

     e.adb:3:04: Incorrect spelling of keyword "function"
     e.adb:4:20: ";" should be "is"

The first integer after the file name is the line number in the file, and the second integer is the column number within the line. glide can parse the error messages and point to the referenced character. The following switches provide control over the error message format:

-gnatv
The v stands for verbose. The effect of this setting is to write long-format error messages to stdout (the standard output file. The same program compiled with the -gnatv switch would generate:
          

3. funcion X (Q : Integer) | >>> Incorrect spelling of keyword "function" 4. return Integer; | >>> ";" should be "is"

The vertical bar indicates the location of the error, and the `>>>' prefix can be used to search for error messages. When this switch is used the only source lines output are those with errors.

-gnatl
The l stands for list. This switch causes a full listing of the file to be generated. The output might look as follows:
          

1. procedure E is 2. V : Integer; 3. funcion X (Q : Integer) | >>> Incorrect spelling of keyword "function" 4. return Integer; | >>> ";" should be "is" 5. begin 6. return Q + Q; 7. end; 8. begin 9. V := X + X; 10.end E;

When you specify the -gnatv or -gnatl switches and standard output is redirected, a brief summary is written to stderr (standard error) giving the number of error messages and warning messages generated.

-gnatU
This switch forces all error messages to be preceded by the unique string “error:”. This means that error messages take a few more characters in space, but allows easy searching for and identification of error messages.
-gnatb
The b stands for brief. This switch causes GNAT to generate the brief format error messages to stderr (the standard error file) as well as the verbose format message or full listing (which as usual is written to stdout (the standard output file).
-gnatmn
The m stands for maximum. n is a decimal integer in the range of 1 to 999 and limits the number of error messages to be generated. For example, using -gnatm2 might yield
          e.adb:3:04: Incorrect spelling of keyword "function"
          e.adb:5:35: missing ".."
          fatal error: maximum errors reached
          compilation abandoned
     

-gnatf
The f stands for full. Normally, the compiler suppresses error messages that are likely to be redundant. This switch causes all error messages to be generated. In particular, in the case of references to undefined variables. If a given variable is referenced several times, the normal format of messages is
          e.adb:7:07: "V" is undefined (more references follow)
     

where the parenthetical comment warns that there are additional references to the variable V. Compiling the same program with the -gnatf switch yields

          e.adb:7:07: "V" is undefined
          e.adb:8:07: "V" is undefined
          e.adb:8:12: "V" is undefined
          e.adb:8:16: "V" is undefined
          e.adb:9:07: "V" is undefined
          e.adb:9:12: "V" is undefined
     

The -gnatf switch also generates additional information for some error messages. Some examples are:


-gnatq
The q stands for quit (really “don't quit”). In normal operation mode, the compiler first parses the program and determines if there are any syntax errors. If there are, appropriate error messages are generated and compilation is immediately terminated. This switch tells GNAT to continue with semantic analysis even if syntax errors have been found. This may enable the detection of more errors in a single run. On the other hand, the semantic analyzer is more likely to encounter some internal fatal error when given a syntactically invalid tree.
-gnatQ
In normal operation mode, the ALI file is not generated if any illegalities are detected in the program. The use of -gnatQ forces generation of the ALI file. This file is marked as being in error, so it cannot be used for binding purposes, but it does contain reasonably complete cross-reference information, and thus may be useful for use by tools (e.g. semantic browsing tools or integrated development environments) that are driven from the ALI file. This switch implies -gnatq, since the semantic phase must be run to get a meaningful ALI file.

In addition, if -gnatt is also specified, then the tree file is generated even if there are illegalities. It may be useful in this case to also specify -gnatq to ensure that full semantic processing occurs. The resulting tree file can be processed by ASIS, for the purpose of providing partial information about illegal units, but if the error causes the tree to be badly malformed, then ASIS may crash during the analysis.

When -gnatQ is used and the generated ALI file is marked as being in error, gnatmake will attempt to recompile the source when it finds such an ALI file, including with switch -gnatc.

Note that -gnatQ has no effect if -gnats is specified, since ALI files are never generated if -gnats is set.


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3.2.2 Warning Message Control

In addition to error messages, which correspond to illegalities as defined in the Ada 95 Reference Manual, the compiler detects two kinds of warning situations.

First, the compiler considers some constructs suspicious and generates a warning message to alert you to a possible error. Second, if the compiler detects a situation that is sure to raise an exception at run time, it generates a warning message. The following shows an example of warning messages:

     e.adb:4:24: warning: creation of object may raise Storage_Error
     e.adb:10:17: warning: static value out of range
     e.adb:10:17: warning: "Constraint_Error" will be raised at run time

GNAT considers a large number of situations as appropriate for the generation of warning messages. As always, warnings are not definite indications of errors. For example, if you do an out-of-range assignment with the deliberate intention of raising a Constraint_Error exception, then the warning that may be issued does not indicate an error. Some of the situations for which GNAT issues warnings (at least some of the time) are given in the following list. This list is not complete, and new warnings are often added to subsequent versions of GNAT. The list is intended to give a general idea of the kinds of warnings that are generated.

The following switches are available to control the handling of warning messages:

-gnatwa
Activate all optional errors. This switch activates most optional warning messages, see remaining list in this section for details on optional warning messages that can be individually controlled. The warnings that are not turned on by this switch are -gnatwd (implicit dereferencing), -gnatwh (hiding), and -gnatwl (elaboration warnings). All other optional warnings are turned on.
-gnatwA
Suppress all optional errors. This switch suppresses all optional warning messages, see remaining list in this section for details on optional warning messages that can be individually controlled.
-gnatwc
Activate warnings on conditionals. This switch activates warnings for conditional expressions used in tests that are known to be True or False at compile time. The default is that such warnings are not generated. Note that this warning does not get issued for the use of boolean variables or constants whose values are known at compile time, since this is a standard technique for conditional compilation in Ada, and this would generate too many “false positive” warnings. This warning can also be turned on using -gnatwa.
-gnatwC
Suppress warnings on conditionals. This switch suppresses warnings for conditional expressions used in tests that are known to be True or False at compile time.
-gnatwd
Activate warnings on implicit dereferencing. If this switch is set, then the use of a prefix of an access type in an indexed component, slice, or selected component without an explicit .all will generate a warning. With this warning enabled, access checks occur only at points where an explicit .all appears in the source code (assuming no warnings are generated as a result of this switch). The default is that such warnings are not generated. Note that -gnatwa does not affect the setting of this warning option.
-gnatwD
Suppress warnings on implicit dereferencing. This switch suppresses warnings for implicit dereferences in indexed components, slices, and selected components.
-gnatwe
Treat warnings as errors. This switch causes warning messages to be treated as errors. The warning string still appears, but the warning messages are counted as errors, and prevent the generation of an object file.
-gnatwf
Activate warnings on unreferenced formals. This switch causes a warning to be generated if a formal parameter is not referenced in the body of the subprogram. This warning can also be turned on using -gnatwa or -gnatwu.
-gnatwF
Suppress warnings on unreferenced formals. This switch suppresses warnings for unreferenced formal parameters. Note that the combination -gnatwu followed by -gnatwF has the effect of warning on unreferenced entities other than subprogram formals.
-gnatwg
Activate warnings on unrecognized pragmas. This switch causes a warning to be generated if an unrecognized pragma is encountered. Apart from issuing this warning, the pragma is ignored and has no effect. This warning can also be turned on using -gnatwa. The default is that such warnings are issued (satisfying the Ada Reference Manual requirement that such warnings appear).
-gnatwG
Suppress warnings on unrecognized pragmas. This switch suppresses warnings for unrecognized pragmas.
-gnatwh
Activate warnings on hiding. This switch activates warnings on hiding declarations. A declaration is considered hiding if it is for a non-overloadable entity, and it declares an entity with the same name as some other entity that is directly or use-visible. The default is that such warnings are not generated. Note that -gnatwa does not affect the setting of this warning option.
-gnatwH
Suppress warnings on hiding. This switch suppresses warnings on hiding declarations.
-gnatwi
Activate warnings on implementation units. This switch activates warnings for a with of an internal GNAT implementation unit, defined as any unit from the Ada, Interfaces, GNAT, or System hierarchies that is not documented in either the Ada Reference Manual or the GNAT Programmer's Reference Manual. Such units are intended only for internal implementation purposes and should not be with'ed by user programs. The default is that such warnings are generated This warning can also be turned on using -gnatwa.
-gnatwI
Disable warnings on implementation units. This switch disables warnings for a with of an internal GNAT implementation unit.
-gnatwj
Activate warnings on obsolescent features (Annex J). If this warning option is activated, then warnings are generated for calls to subprograms marked with pragma Obsolescent and for use of features in Annex J of the Ada Reference Manual. In the case of Annex J, not all features are flagged. In particular use of the renamed packages (like Text_IO) and use of package ASCII are not flagged, since these are very common and would generate many annoying positive warnings. The default is that such warnings are not generated.
-gnatwJ
Suppress warnings on obsolescent features (Annex J). This switch disables warnings on use of obsolescent features.
-gnatwk
Activate warnings on variables that could be constants. This switch activates warnings for variables that are initialized but never modified, and then could be declared constants.
-gnatwK
Suppress warnings on variables that could be constants. This switch disables warnings on variables that could be declared constants.
-gnatwl
Activate warnings for missing elaboration pragmas. This switch activates warnings on missing pragma Elaborate_All statements. See the section in this guide on elaboration checking for details on when such pragma should be used. Warnings are also generated if you are using the static mode of elaboration, and a pragma Elaborate is encountered. The default is that such warnings are not generated. This warning is not automatically turned on by the use of -gnatwa.
-gnatwL
Suppress warnings for missing elaboration pragmas. This switch suppresses warnings on missing pragma Elaborate_All statements. See the section in this guide on elaboration checking for details on when such pragma should be used.
-gnatwm
Activate warnings on modified but unreferenced variables. This switch activates warnings for variables that are assigned (using an initialization value or with one or more assignment statements) but whose value is never read. The warning is suppressed for volatile variables and also for variables that are renamings of other variables or for which an address clause is given. This warning can also be turned on using -gnatwa.
-gnatwM
Disable warnings on modified but unreferenced variables. This switch disables warnings for variables that are assigned or initialized, but never read.
-gnatwn
Set normal warnings mode. This switch sets normal warning mode, in which enabled warnings are issued and treated as warnings rather than errors. This is the default mode. the switch -gnatwn can be used to cancel the effect of an explicit -gnatws or -gnatwe. It also cancels the effect of the implicit -gnatwe that is activated by the use of -gnatg.
-gnatwo
Activate warnings on address clause overlays. This switch activates warnings for possibly unintended initialization effects of defining address clauses that cause one variable to overlap another. The default is that such warnings are generated. This warning can also be turned on using -gnatwa.
-gnatwO
Suppress warnings on address clause overlays. This switch suppresses warnings on possibly unintended initialization effects of defining address clauses that cause one variable to overlap another.
-gnatwp
Activate warnings on ineffective pragma Inlines. This switch activates warnings for failure of front end inlining (activated by -gnatN) to inline a particular call. There are many reasons for not being able to inline a call, including most commonly that the call is too complex to inline. This warning can also be turned on using -gnatwa.
-gnatwP
Suppress warnings on ineffective pragma Inlines. This switch suppresses warnings on ineffective pragma Inlines. If the inlining mechanism cannot inline a call, it will simply ignore the request silently.
-gnatwr
Activate warnings on redundant constructs. This switch activates warnings for redundant constructs. The following is the current list of constructs regarded as redundant: This warning can also be turned on using -gnatwa.
-gnatwR
Suppress warnings on redundant constructs. This switch suppresses warnings for redundant constructs.
-gnatws
Suppress all warnings. This switch completely suppresses the output of all warning messages from the GNAT front end. Note that it does not suppress warnings from the gcc back end. To suppress these back end warnings as well, use the switch -w in addition to -gnatws.
-gnatwu
Activate warnings on unused entities. This switch activates warnings to be generated for entities that are declared but not referenced, and for units that are with'ed and not referenced. In the case of packages, a warning is also generated if no entities in the package are referenced. This means that if the package is referenced but the only references are in use clauses or renames declarations, a warning is still generated. A warning is also generated for a generic package that is with'ed but never instantiated. In the case where a package or subprogram body is compiled, and there is a with on the corresponding spec that is only referenced in the body, a warning is also generated, noting that the with can be moved to the body. The default is that such warnings are not generated. This switch also activates warnings on unreferenced formals (it is includes the effect of -gnatwf). This warning can also be turned on using -gnatwa.
-gnatwU
Suppress warnings on unused entities. This switch suppresses warnings for unused entities and packages. It also turns off warnings on unreferenced formals (and thus includes the effect of -gnatwF).
-gnatwv
Activate warnings on unassigned variables. This switch activates warnings for access to variables which may not be properly initialized. The default is that such warnings are generated.
-gnatwV
Suppress warnings on unassigned variables. This switch suppresses warnings for access to variables which may not be properly initialized.
-gnatwx
Activate warnings on Export/Import pragmas. This switch activates warnings on Export/Import pragmas when the compiler detects a possible conflict between the Ada and foreign language calling sequences. For example, the use of default parameters in a convention C procedure is dubious because the C compiler cannot supply the proper default, so a warning is issued. The default is that such warnings are generated.
-gnatwX
Suppress warnings on Export/Import pragmas. This switch suppresses warnings on Export/Import pragmas. The sense of this is that you are telling the compiler that you know what you are doing in writing the pragma, and it should not complain at you.
-gnatwz
Activate warnings on unchecked conversions. This switch activates warnings for unchecked conversions where the types are known at compile time to have different sizes. The default is that such warnings are generated.
-gnatwZ
Suppress warnings on unchecked conversions. This switch suppresses warnings for unchecked conversions where the types are known at compile time to have different sizes.
-Wuninitialized
The warnings controlled by the -gnatw switch are generated by the front end of the compiler. In some cases, the gcc back end can provide additional warnings. One such useful warning is provided by -Wuninitialized. This must be used in conjunction with tunrning on optimization mode. This causes the flow analysis circuits of the back end optimizer to output additional warnings about uninitialized variables.
-w
This switch suppresses warnings from the gcc back end. It may be used in conjunction with -gnatws to ensure that all warnings are suppressed during the entire compilation process.

A string of warning parameters can be used in the same parameter. For example:

     -gnatwaLe

will turn on all optional warnings except for elaboration pragma warnings, and also specify that warnings should be treated as errors. When no switch -gnatw is used, this is equivalent to:

-gnatwB
-gnatwC
-gnatwK
-gnatwD
-gnatwL
-gnatwH
-gnatwi
-gnatwP
-gnatwn
-gnatwo
-gnatwz
-gnatwx


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3.2.3 Debugging and Assertion Control

-gnata
The pragmas Assert and Debug normally have no effect and are ignored. This switch, where `a' stands for assert, causes Assert and Debug pragmas to be activated.

The pragmas have the form:

          

pragma Assert (Boolean-expression [, static-string-expression]) pragma Debug (procedure call)

The Assert pragma causes Boolean-expression to be tested. If the result is True, the pragma has no effect (other than possible side effects from evaluating the expression). If the result is False, the exception Assert_Failure declared in the package System.Assertions is raised (passing static-string-expression, if present, as the message associated with the exception). If no string expression is given the default is a string giving the file name and line number of the pragma.

The Debug pragma causes procedure to be called. Note that pragma Debug may appear within a declaration sequence, allowing debugging procedures to be called between declarations.


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3.2.4 Validity Checking

The Ada 95 Reference Manual has specific requirements for checking for invalid values. In particular, RM 13.9.1 requires that the evaluation of invalid values (for example from unchecked conversions), not result in erroneous execution. In GNAT, the result of such an evaluation in normal default mode is to either use the value unmodified, or to raise Constraint_Error in those cases where use of the unmodified value would cause erroneous execution. The cases where unmodified values might lead to erroneous execution are case statements (where a wild jump might result from an invalid value), and subscripts on the left hand side (where memory corruption could occur as a result of an invalid value).

The -gnatVx switch allows more control over the validity checking mode. The x argument is a string of letters that indicate validity checks that are performed or not performed in addition to the default checks described above.

-gnatVa
All validity checks. All validity checks are turned on. That is, -gnatVa is equivalent to gnatVcdfimorst.
-gnatVc
Validity checks for copies. The right hand side of assignments, and the initializing values of object declarations are validity checked.
-gnatVd
Default (RM) validity checks. Some validity checks are done by default following normal Ada semantics (RM 13.9.1 (9-11)). A check is done in case statements that the expression is within the range of the subtype. If it is not, Constraint_Error is raised. For assignments to array components, a check is done that the expression used as index is within the range. If it is not, Constraint_Error is raised. Both these validity checks may be turned off using switch -gnatVD. They are turned on by default. If -gnatVD is specified, a subsequent switch -gnatVd will leave the checks turned on. Switch -gnatVD should be used only if you are sure that all such expressions have valid values. If you use this switch and invalid values are present, then the program is erroneous, and wild jumps or memory overwriting may occur.
-gnatVf
Validity checks for floating-point values. In the absence of this switch, validity checking occurs only for discrete values. If -gnatVf is specified, then validity checking also applies for floating-point values, and NaN's and infinities are considered invalid, as well as out of range values for constrained types. Note that this means that standard IEEE infinity mode is not allowed. The exact contexts in which floating-point values are checked depends on the setting of other options. For example, -gnatVif or -gnatVfi (the order does not matter) specifies that floating-point parameters of mode in should be validity checked.
-gnatVi
Validity checks for in mode parameters Arguments for parameters of mode in are validity checked in function and procedure calls at the point of call.
-gnatVm
Validity checks for in out mode parameters. Arguments for parameters of mode in out are validity checked in procedure calls at the point of call. The 'm' here stands for modify, since this concerns parameters that can be modified by the call. Note that there is no specific option to test out parameters, but any reference within the subprogram will be tested in the usual manner, and if an invalid value is copied back, any reference to it will be subject to validity checking.
-gnatVn
No validity checks. This switch turns off all validity checking, including the default checking for case statements and left hand side subscripts. Note that the use of the switch -gnatp suppresses all run-time checks, including validity checks, and thus implies -gnatVn. When this switch is used, it cancels any other -gnatV previously issued.
-gnatVo
Validity checks for operator and attribute operands. Arguments for predefined operators and attributes are validity checked. This includes all operators in package Standard, the shift operators defined as intrinsic in package Interfaces and operands for attributes such as Pos. Checks are also made on individual component values for composite comparisons.
-gnatVp
Validity checks for parameters. This controls the treatment of parameters within a subprogram (as opposed to -gnatVi and -gnatVm which control validity testing of parameters on a call. If either of these call options is used, then normally an assumption is made within a subprogram that the input arguments have been validity checking at the point of call, and do not need checking again within a subprogram). If -gnatVp is set, then this assumption is not made, and parameters are not assumed to be valid, so their validity will be checked (or rechecked) within the subprogram.
-gnatVr
Validity checks for function returns. The expression in return statements in functions is validity checked.
-gnatVs
Validity checks for subscripts. All subscripts expressions are checked for validity, whether they appear on the right side or left side (in default mode only left side subscripts are validity checked).
-gnatVt
Validity checks for tests. Expressions used as conditions in if, while or exit statements are checked, as well as guard expressions in entry calls.

The -gnatV switch may be followed by a string of letters to turn on a series of validity checking options. For example, -gnatVcr specifies that in addition to the default validity checking, copies and function return expressions are to be validity checked. In order to make it easier to specify the desired combination of effects, the upper case letters CDFIMORST may be used to turn off the corresponding lower case option. Thus -gnatVaM turns on all validity checking options except for checking of in out procedure arguments.

The specification of additional validity checking generates extra code (and in the case of -gnatVa the code expansion can be substantial. However, these additional checks can be very useful in detecting uninitialized variables, incorrect use of unchecked conversion, and other errors leading to invalid values. The use of pragma Initialize_Scalars is useful in conjunction with the extra validity checking, since this ensures that wherever possible uninitialized variables have invalid values.

See also the pragma Validity_Checks which allows modification of the validity checking mode at the program source level, and also allows for temporary disabling of validity checks.


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3.2.5 Style Checking

The -gnatyx switch causes the compiler to enforce specified style rules. A limited set of style rules has been used in writing the GNAT sources themselves. This switch allows user programs to activate all or some of these checks. If the source program fails a specified style check, an appropriate warning message is given, preceded by the character sequence “(style)”. The string x is a sequence of letters or digits indicating the particular style checks to be performed. The following checks are defined:

1-9
Specify indentation level. If a digit from 1-9 appears in the string after -gnaty then proper indentation is checked, with the digit indicating the indentation level required. The general style of required indentation is as specified by the examples in the Ada Reference Manual. Full line comments must be aligned with the -- starting on a column that is a multiple of the alignment level.
a
Check attribute casing. If the letter a appears in the string after -gnaty then attribute names, including the case of keywords such as digits used as attributes names, must be written in mixed case, that is, the initial letter and any letter following an underscore must be uppercase. All other letters must be lowercase.
b
Blanks not allowed at statement end. If the letter b appears in the string after -gnaty then trailing blanks are not allowed at the end of statements. The purpose of this rule, together with h (no horizontal tabs), is to enforce a canonical format for the use of blanks to separate source tokens.
c
Check comments. If the letter c appears in the string after -gnaty then comments must meet the following set of rules:
e
Check end/exit labels. If the letter e appears in the string after -gnaty then optional labels on end statements ending subprograms and on exit statements exiting named loops, are required to be present.
f
No form feeds or vertical tabs. If the letter f appears in the string after -gnaty then neither form feeds nor vertical tab characters are not permitted in the source text.
h
No horizontal tabs. If the letter h appears in the string after -gnaty then horizontal tab characters are not permitted in the source text. Together with the b (no blanks at end of line) check, this enforces a canonical form for the use of blanks to separate source tokens.
i
Check if-then layout. If the letter i appears in the string after -gnaty, then the keyword then must appear either on the same line as corresponding if, or on a line on its own, lined up under the if with at least one non-blank line in between containing all or part of the condition to be tested.
k
Check keyword casing. If the letter k appears in the string after -gnaty then all keywords must be in lower case (with the exception of keywords such as digits used as attribute names to which this check does not apply).
l
Check layout. If the letter l appears in the string after -gnaty then layout of statement and declaration constructs must follow the recommendations in the Ada Reference Manual, as indicated by the form of the syntax rules. For example an else keyword must be lined up with the corresponding if keyword.

There are two respects in which the style rule enforced by this check option are more liberal than those in the Ada Reference Manual. First in the case of record declarations, it is permissible to put the record keyword on the same line as the type keyword, and then the end in end record must line up under type. For example, either of the following two layouts is acceptable:

          

type q is record a : integer; b : integer; end record; type q is record a : integer; b : integer; end record;

Second, in the case of a block statement, a permitted alternative is to put the block label on the same line as the declare or begin keyword, and then line the end keyword up under the block label. For example both the following are permitted:

          

Block : declare A : Integer := 3; begin Proc (A, A); end Block; Block : declare A : Integer := 3; begin Proc (A, A); end Block;

The same alternative format is allowed for loops. For example, both of the following are permitted:

          

Clear : while J < 10 loop A (J) := 0; end loop Clear; Clear : while J < 10 loop A (J) := 0; end loop Clear;

m
Check maximum line length. If the letter m appears in the string after -gnaty then the length of source lines must not exceed 79 characters, including any trailing blanks. The value of 79 allows convenient display on an 80 character wide device or window, allowing for possible special treatment of 80 character lines. Note that this count is of raw characters in the source text. This means that a tab character counts as one character in this count and a wide character sequence counts as several characters (however many are needed in the encoding).
Mnnn
Set maximum line length. If the sequence Mnnn, where nnn is a decimal number, appears in the string after -gnaty then the length of lines must not exceed the given value.
n
Check casing of entities in Standard. If the letter n appears in the string after -gnaty then any identifier from Standard must be cased to match the presentation in the Ada Reference Manual (for example, Integer and ASCII.NUL).
o
Check order of subprogram bodies. If the letter o appears in the string after -gnaty then all subprogram bodies in a given scope (e.g. a package body) must be in alphabetical order. The ordering rule uses normal Ada rules for comparing strings, ignoring casing of letters, except that if there is a trailing numeric suffix, then the value of this suffix is used in the ordering (e.g. Junk2 comes before Junk10).
p
Check pragma casing. If the letter p appears in the string after -gnaty then pragma names must be written in mixed case, that is, the initial letter and any letter following an underscore must be uppercase. All other letters must be lowercase.
r
Check references. If the letter r appears in the string after -gnaty then all identifier references must be cased in the same way as the corresponding declaration. No specific casing style is imposed on identifiers. The only requirement is for consistency of references with declarations.
s
Check separate specs. If the letter s appears in the string after -gnaty then separate declarations (“specs”) are required for subprograms (a body is not allowed to serve as its own declaration). The only exception is that parameterless library level procedures are not required to have a separate declaration. This exception covers the most frequent form of main program procedures.
t
Check token spacing. If the letter t appears in the string after -gnaty then the following token spacing rules are enforced:

In the above rules, appearing in column one is always permitted, that is, counts as meeting either a requirement for a required preceding space, or as meeting a requirement for no preceding space.

Appearing at the end of a line is also always permitted, that is, counts as meeting either a requirement for a following space, or as meeting a requirement for no following space.

If any of these style rules is violated, a message is generated giving details on the violation. The initial characters of such messages are always “(style)”. Note that these messages are treated as warning messages, so they normally do not prevent the generation of an object file. The -gnatwe switch can be used to treat warning messages, including style messages, as fatal errors.

The switch -gnaty on its own (that is not followed by any letters or digits), is equivalent to gnaty3abcefhiklmprst, that is all checking options enabled with the exception of -gnatyo, with an indentation level of 3. This is the standard checking option that is used for the GNAT sources.


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3.2.6 Run-Time Checks

If you compile with the default options, GNAT will insert many run-time checks into the compiled code, including code that performs range checking against constraints, but not arithmetic overflow checking for integer operations (including division by zero) or checks for access before elaboration on subprogram calls. All other run-time checks, as required by the Ada 95 Reference Manual, are generated by default. The following gcc switches refine this default behavior:

-gnatp
Suppress all run-time checks as though pragma Suppress (all_checks) had been present in the source. Validity checks are also suppressed (in other words -gnatp also implies -gnatVn. Use this switch to improve the performance of the code at the expense of safety in the presence of invalid data or program bugs.
-gnato
Enables overflow checking for integer operations. This causes GNAT to generate slower and larger executable programs by adding code to check for overflow (resulting in raising Constraint_Error as required by standard Ada semantics). These overflow checks correspond to situations in which the true value of the result of an operation may be outside the base range of the result type. The following example shows the distinction:
          X1 : Integer := Integer'Last;
          X2 : Integer range 1 .. 5 := 5;
          X3 : Integer := Integer'Last;
          X4 : Integer range 1 .. 5 := 5;
          F  : Float := 2.0E+20;
          ...
          X1 := X1 + 1;
          X2 := X2 + 1;
          X3 := Integer (F);
          X4 := Integer (F);
     

Here the first addition results in a value that is outside the base range of Integer, and hence requires an overflow check for detection of the constraint error. Thus the first assignment to X1 raises a Constraint_Error exception only if -gnato is set.

The second increment operation results in a violation of the explicit range constraint, and such range checks are always performed (unless specifically suppressed with a pragma suppress or the use of -gnatp).

The two conversions of F both result in values that are outside the base range of type Integer and thus will raise Constraint_Error exceptions only if -gnato is used. The fact that the result of the second conversion is assigned to variable X4 with a restricted range is irrelevant, since the problem is in the conversion, not the assignment.

Basically the rule is that in the default mode (-gnato not used), the generated code assures that all integer variables stay within their declared ranges, or within the base range if there is no declared range. This prevents any serious problems like indexes out of range for array operations.

What is not checked in default mode is an overflow that results in an in-range, but incorrect value. In the above example, the assignments to X1, X2, X3 all give results that are within the range of the target variable, but the result is wrong in the sense that it is too large to be represented correctly. Typically the assignment to X1 will result in wrap around to the largest negative number. The conversions of F will result in some Integer value and if that integer value is out of the X4 range then the subsequent assignment would generate an exception.

Note that the -gnato switch does not affect the code generated for any floating-point operations; it applies only to integer semantics). For floating-point, GNAT has the Machine_Overflows attribute set to False and the normal mode of operation is to generate IEEE NaN and infinite values on overflow or invalid operations (such as dividing 0.0 by 0.0).

The reason that we distinguish overflow checking from other kinds of range constraint checking is that a failure of an overflow check can generate an incorrect value, but cannot cause erroneous behavior. This is unlike the situation with a constraint check on an array subscript, where failure to perform the check can result in random memory description, or the range check on a case statement, where failure to perform the check can cause a wild jump.

Note again that -gnato is off by default, so overflow checking is not performed in default mode. This means that out of the box, with the default settings, GNAT does not do all the checks expected from the language description in the Ada Reference Manual. If you want all constraint checks to be performed, as described in this Manual, then you must explicitly use the -gnato switch either on the gnatmake or gcc command.

-gnatE
Enables dynamic checks for access-before-elaboration on subprogram calls and generic instantiations. For full details of the effect and use of this switch, See Compiling Using gcc.

The setting of these switches only controls the default setting of the checks. You may modify them using either Suppress (to remove checks) or Unsuppress (to add back suppressed checks) pragmas in the program source.


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3.2.7 Stack Overflow Checking

For most operating systems, gcc does not perform stack overflow checking by default. This means that if the main environment task or some other task exceeds the available stack space, then unpredictable behavior will occur.

To activate stack checking, compile all units with the gcc option -fstack-check. For example:

     gcc -c -fstack-check package1.adb

Units compiled with this option will generate extra instructions to check that any use of the stack (for procedure calls or for declaring local variables in declare blocks) do not exceed the available stack space. If the space is exceeded, then a Storage_Error exception is raised.

For declared tasks, the stack size is always controlled by the size given in an applicable Storage_Size pragma (or is set to the default size if no pragma is used.

For the environment task, the stack size depends on system defaults and is unknown to the compiler. The stack may even dynamically grow on some systems, precluding the normal Ada semantics for stack overflow. In the worst case, unbounded stack usage, causes unbounded stack expansion resulting in the system running out of virtual memory.

The stack checking may still work correctly if a fixed size stack is allocated, but this cannot be guaranteed. To ensure that a clean exception is signalled for stack overflow, set the environment variable GNAT_STACK_LIMIT to indicate the maximum stack area that can be used, as in:

     SET GNAT_STACK_LIMIT 1600

The limit is given in kilobytes, so the above declaration would set the stack limit of the environment task to 1.6 megabytes. Note that the only purpose of this usage is to limit the amount of stack used by the environment task. If it is necessary to increase the amount of stack for the environment task, then this is an operating systems issue, and must be addressed with the appropriate operating systems commands.


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3.2.8 Using gcc for Syntax Checking

-gnats
The s stands for “syntax”.

Run GNAT in syntax checking only mode. For example, the command

          $ gcc -c -gnats x.adb
     

compiles file x.adb in syntax-check-only mode. You can check a series of files in a single command , and can use wild cards to specify such a group of files. Note that you must specify the -c (compile only) flag in addition to the -gnats flag. . You may use other switches in conjunction with -gnats. In particular, -gnatl and -gnatv are useful to control the format of any generated error messages.

When the source file is empty or contains only empty lines and/or comments, the output is a warning:

          $ gcc -c -gnats -x ada toto.txt
          toto.txt:1:01: warning: empty file, contains no compilation units
          $
     

Otherwise, the output is simply the error messages, if any. No object file or ALI file is generated by a syntax-only compilation. Also, no units other than the one specified are accessed. For example, if a unit X with's a unit Y, compiling unit X in syntax check only mode does not access the source file containing unit Y.

Normally, GNAT allows only a single unit in a source file. However, this restriction does not apply in syntax-check-only mode, and it is possible to check a file containing multiple compilation units concatenated together. This is primarily used by the gnatchop utility (see Renaming Files Using gnatchop).


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3.2.9 Using gcc for Semantic Checking

-gnatc
The c stands for “check”. Causes the compiler to operate in semantic check mode, with full checking for all illegalities specified in the Ada 95 Reference Manual, but without generation of any object code (no object file is generated).

Because dependent files must be accessed, you must follow the GNAT semantic restrictions on file structuring to operate in this mode:

The output consists of error messages as appropriate. No object file is generated. An ALI file is generated for use in the context of cross-reference tools, but this file is marked as not being suitable for binding (since no object file is generated). The checking corresponds exactly to the notion of legality in the Ada 95 Reference Manual.

Any unit can be compiled in semantics-checking-only mode, including units that would not normally be compiled (subunits, and specifications where a separate body is present).


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3.2.10 Compiling Ada 83 Programs

-gnat83
Although GNAT is primarily an Ada 95 compiler, it accepts this switch to specify that an Ada 83 program is to be compiled in Ada 83 mode. If you specify this switch, GNAT rejects most Ada 95 extensions and applies Ada 83 semantics where this can be done easily. It is not possible to guarantee this switch does a perfect job; for example, some subtle tests, such as are found in earlier ACVC tests (and that have been removed from the ACATS suite for Ada 95), might not compile correctly. Nevertheless, this switch may be useful in some circumstances, for example where, due to contractual reasons, legacy code needs to be maintained using only Ada 83 features.

With few exceptions (most notably the need to use <> on unconstrained generic formal parameters, the use of the new Ada 95 reserved words, and the use of packages with optional bodies), it is not necessary to use the -gnat83 switch when compiling Ada 83 programs, because, with rare exceptions, Ada 95 is upwardly compatible with Ada 83. This means that a correct Ada 83 program is usually also a correct Ada 95 program. For further information, please refer to Compatibility and Porting Guide.


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3.2.11 Character Set Control

-gnatic
Normally GNAT recognizes the Latin-1 character set in source program identifiers, as described in the Ada 95 Reference Manual. This switch causes GNAT to recognize alternate character sets in identifiers. c is a single character indicating the character set, as follows:
1
ISO 8859-1 (Latin-1) identifiers
2
ISO 8859-2 (Latin-2) letters allowed in identifiers
3
ISO 8859-3 (Latin-3) letters allowed in identifiers
4
ISO 8859-4 (Latin-4) letters allowed in identifiers
5
ISO 8859-5 (Cyrillic) letters allowed in identifiers
9
ISO 8859-15 (Latin-9) letters allowed in identifiers
p
IBM PC letters (code page 437) allowed in identifiers
8
IBM PC letters (code page 850) allowed in identifiers
f
Full upper-half codes allowed in identifiers
n
No upper-half codes allowed in identifiers
w
Wide-character codes (that is, codes greater than 255) allowed in identifiers

See Foreign Language Representation, for full details on the implementation of these character sets.

-gnatWe
Specify the method of encoding for wide characters. e is one of the following:
h
Hex encoding (brackets coding also recognized)
u
Upper half encoding (brackets encoding also recognized)
s
Shift/JIS encoding (brackets encoding also recognized)
e
EUC encoding (brackets encoding also recognized)
8
UTF-8 encoding (brackets encoding also recognized)
b
Brackets encoding only (default value)
For full details on the these encoding methods see See Wide Character Encodings. Note that brackets coding is always accepted, even if one of the other options is specified, so for example -gnatW8 specifies that both brackets and UTF-8 encodings will be recognized. The units that are with'ed directly or indirectly will be scanned using the specified representation scheme, and so if one of the non-brackets scheme is used, it must be used consistently throughout the program. However, since brackets encoding is always recognized, it may be conveniently used in standard libraries, allowing these libraries to be used with any of the available coding schemes. scheme. If no -gnatW? parameter is present, then the default representation is Brackets encoding only.

Note that the wide character representation that is specified (explicitly or by default) for the main program also acts as the default encoding used for Wide_Text_IO files if not specifically overridden by a WCEM form parameter.


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3.2.12 File Naming Control

-gnatkn
Activates file name “krunching”. n, a decimal integer in the range 1-999, indicates the maximum allowable length of a file name (not including the .ads or .adb extension). The default is not to enable file name krunching.

For the source file naming rules, See File Naming Rules.


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3.2.13 Subprogram Inlining Control

-gnatn
The n here is intended to suggest the first syllable of the word “inline”. GNAT recognizes and processes Inline pragmas. However, for the inlining to actually occur, optimization must be enabled. To enable inlining of subprograms specified by pragma Inline, you must also specify this switch. In the absence of this switch, GNAT does not attempt inlining and does not need to access the bodies of subprograms for which pragma Inline is specified if they are not in the current unit.

If you specify this switch the compiler will access these bodies, creating an extra source dependency for the resulting object file, and where possible, the call will be inlined. For further details on when inlining is possible see See Inlining of Subprograms.

-gnatN
The front end inlining activated by this switch is generally more extensive, and quite often more effective than the standard -gnatn inlining mode. It will also generate additional dependencies. Note that -gnatN automatically implies -gnatn so it is not necessary to specify both options.


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3.2.14 Auxiliary Output Control

-gnatt
Causes GNAT to write the internal tree for a unit to a file (with the extension .adt. This not normally required, but is used by separate analysis tools. Typically these tools do the necessary compilations automatically, so you should not have to specify this switch in normal operation.
-gnatu
Print a list of units required by this compilation on stdout. The listing includes all units on which the unit being compiled depends either directly or indirectly.
-pass-exit-codes
If this switch is not used, the exit code returned by gcc when compiling multiple files indicates whether all source files have been successfully used to generate object files or not.

When -pass-exit-codes is used, gcc exits with an extended exit status and allows an integrated development environment to better react to a compilation failure. Those exit status are:

5
There was an error in at least one source file.
3
At least one source file did not generate an object file.
2
The compiler died unexpectedly (internal error for example).
0
An object file has been generated for every source file.


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3.2.15 Debugging Control

-gnatdx
Activate internal debugging switches. x is a letter or digit, or string of letters or digits, which specifies the type of debugging outputs desired. Normally these are used only for internal development or system debugging purposes. You can find full documentation for these switches in the body of the Debug unit in the compiler source file debug.adb.
-gnatG
This switch causes the compiler to generate auxiliary output containing a pseudo-source listing of the generated expanded code. Like most Ada compilers, GNAT works by first transforming the high level Ada code into lower level constructs. For example, tasking operations are transformed into calls to the tasking run-time routines. A unique capability of GNAT is to list this expanded code in a form very close to normal Ada source. This is very useful in understanding the implications of various Ada usage on the efficiency of the generated code. There are many cases in Ada (e.g. the use of controlled types), where simple Ada statements can generate a lot of run-time code. By using -gnatG you can identify these cases, and consider whether it may be desirable to modify the coding approach to improve efficiency.

The format of the output is very similar to standard Ada source, and is easily understood by an Ada programmer. The following special syntactic additions correspond to low level features used in the generated code that do not have any exact analogies in pure Ada source form. The following is a partial list of these special constructions. See the specification of package Sprint in file sprint.ads for a full list.

new xxx [storage_pool = yyy]
Shows the storage pool being used for an allocator.
at end procedure-name;
Shows the finalization (cleanup) procedure for a scope.
(if expr then expr else expr)
Conditional expression equivalent to the x?y:z construction in C.
target^(source)
A conversion with floating-point truncation instead of rounding.
target?(source)
A conversion that bypasses normal Ada semantic checking. In particular enumeration types and fixed-point types are treated simply as integers.
target?^(source)
Combines the above two cases.
x #/ y
x #mod y
x #* y
x #rem y
A division or multiplication of fixed-point values which are treated as integers without any kind of scaling.
free expr [storage_pool = xxx]
Shows the storage pool associated with a free statement.
freeze typename [actions]
Shows the point at which typename is frozen, with possible associated actions to be performed at the freeze point.
reference itype
Reference (and hence definition) to internal type itype.
function-name! (arg, arg, arg)
Intrinsic function call.
labelname : label
Declaration of label labelname.
expr && expr && expr ... && expr
A multiple concatenation (same effect as expr & expr & expr, but handled more efficiently).
[constraint_error]
Raise the Constraint_Error exception.
expression'reference
A pointer to the result of evaluating expression.
target-type!(source-expression)
An unchecked conversion of source-expression to target-type.
[numerator/denominator]
Used to represent internal real literals (that) have no exact representation in base 2-16 (for example, the result of compile time evaluation of the expression 1.0/27.0).

-gnatD
This switch is used in conjunction with -gnatG to cause the expanded source, as described above to be written to files with names xxx.dg, where xxx is the normal file name, for example, if the source file name is hello.adb, then a file hello.adb.dg will be written. The debugging information generated by the gcc -g switch will refer to the generated xxx.dg file. This allows you to do source level debugging using the generated code which is sometimes useful for complex code, for example to find out exactly which part of a complex construction raised an exception. This switch also suppress generation of cross-reference information (see -gnatx).
-gnatR[0|1|2|3[s]]
This switch controls output from the compiler of a listing showing representation information for declared types and objects. For -gnatR0, no information is output (equivalent to omitting the -gnatR switch). For -gnatR1 (which is the default, so -gnatR with no parameter has the same effect), size and alignment information is listed for declared array and record types. For -gnatR2, size and alignment information is listed for all expression information for values that are computed at run time for variant records. These symbolic expressions have a mostly obvious format with #n being used to represent the value of the n'th discriminant. See source files repinfo.ads/adb in the GNAT sources for full details on the format of -gnatR3 output. If the switch is followed by an s (e.g. -gnatR2s), then the output is to a file with the name file.rep where file is the name of the corresponding source file.
-gnatS
The use of the switch -gnatS for an Ada compilation will cause the compiler to output a representation of package Standard in a form very close to standard Ada. It is not quite possible to do this and remain entirely Standard (since new numeric base types cannot be created in standard Ada), but the output is easily readable to any Ada programmer, and is useful to determine the characteristics of target dependent types in package Standard.
-gnatx
Normally the compiler generates full cross-referencing information in the ALI file. This information is used by a number of tools, including gnatfind and gnatxref. The -gnatx switch suppresses this information. This saves some space and may slightly speed up compilation, but means that these tools cannot be used.


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3.2.16 Exception Handling Control

GNAT uses two methods for handling exceptions at run-time. The longjmp/setjmp method saves the context when entering a frame with an exception handler. Then when an exception is raised, the context can be restored immediately, without the need for tracing stack frames. This method provides very fast exception propagation, but introduces significant overhead for the use of exception handlers, even if no exception is raised.

The other approach is called “zero cost” exception handling. With this method, the compiler builds static tables to describe the exception ranges. No dynamic code is required when entering a frame containing an exception handler. When an exception is raised, the tables are used to control a back trace of the subprogram invocation stack to locate the required exception handler. This method has considerably poorer performance for the propagation of exceptions, but there is no overhead for exception handlers if no exception is raised.

The following switches can be used to control which of the two exception handling methods is used.

-gnatL
This switch causes the longjmp/setjmp approach to be used for exception handling. If this is the default mechanism for the target (see below), then this has no effect. If the default mechanism for the target is zero cost exceptions, then this switch can be used to modify this default, but it must be used for all units in the partition, including all run-time library units. One way to achieve this is to use the -a and -f switches for gnatmake. This option is rarely used. One case in which it may be advantageous is if you have an application where exception raising is common and the overall performance of the application is improved by favoring exception propagation.
-gnatZ
This switch causes the zero cost approach to be sed for exception handling. If this is the default mechanism for the target (see below), then this has no effect. If the default mechanism for the target is longjmp/setjmp exceptions, then this switch can be used to modify this default, but it must be used for all units in the partition, including all run-time library units. One way to achieve this is to use the -a and -f switches for gnatmake. This option can only be used if the zero cost approach is available for the target in use (see below).

The longjmp/setjmp approach is available on all targets, but the zero cost approach is only available on selected targets. To determine whether zero cost exceptions can be used for a particular target, look at the private part of the filesystem.ads. Either GCC_ZCX_Support or Front_End_ZCX_Support must be True to use the zero cost approach. If both of these switches are set to False, this means that zero cost exception handling is not yet available for that target. The switch ZCX_By_Default indicates the default approach. If this switch is set to True, then the zero cost approach is used by default.


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3.2.17 Units to Sources Mapping Files

-gnatempath
A mapping file is a way to communicate to the compiler two mappings: from unit names to file names (without any directory information) and from file names to path names (with full directory information). These mappings are used by the compiler to short-circuit the path search.

The use of mapping files is not required for correct operation of the compiler, but mapping files can improve efficiency, particularly when sources are read over a slow network connection. In normal operation, you need not be concerned with the format or use of mapping files, and the -gnatem switch is not a switch that you would use explicitly. it is intended only for use by automatic tools such as gnatmake running under the project file facility. The description here of the format of mapping files is provided for completeness and for possible use by other tools.

A mapping file is a sequence of sets of three lines. In each set, the first line is the unit name, in lower case, with “%s” appended for specifications and “%b” appended for bodies; the second line is the file name; and the third line is the path name.

Example:

             main%b
             main.2.ada
             /gnat/project1/sources/main.2.ada
     

When the switch -gnatem is specified, the compiler will create in memory the two mappings from the specified file. If there is any problem (non existent file, truncated file or duplicate entries), no mapping will be created.

Several -gnatem switches may be specified; however, only the last one on the command line will be taken into account.

When using a project file, gnatmake create a temporary mapping file and communicates it to the compiler using this switch.


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3.2.18 Integrated Preprocessing

GNAT sources may be preprocessed immediately before compilation; the actual text of the source is not the text of the source file, but is derived from it through a process called preprocessing. Integrated preprocessing is specified through switches -gnatep and/or -gnateD. -gnatep indicates, through a text file, the preprocessing data to be used. -gnateD specifies or modifies the values of preprocessing symbol.

It is recommended that gnatmake switch -s should be used when Integrated Preprocessing is used. The reason is that preprocessing with another Preprocessing Data file without changing the sources will not trigger recompilation without this switch.

Note that gnatmake switch -m will almost always trigger recompilation for sources that are preprocessed, because gnatmake cannot compute the checksum of the source after preprocessing.

The actual preprocessing function is described in details in section Preprocessing Using gnatprep. This section only describes how integrated preprocessing is triggered and parameterized.

-gnatep=file
This switch indicates to the compiler the file name (without directory information) of the preprocessor data file to use. The preprocessor data file should be found in the source directories.

A preprocessing data file is a text file with significant lines indicating how should be preprocessed either a specific source or all sources not mentioned in other lines. A significant line is a non empty, non comment line. Comments are similar to Ada comments.

Each significant line starts with either a literal string or the character '*'. A literal string is the file name (without directory information) of the source to preprocess. A character '*' indicates the preprocessing for all the sources that are not specified explicitly on other lines (order of the lines is not significant). It is an error to have two lines with the same file name or two lines starting with the character '*'.

After the file name or the character '*', another optional literal string indicating the file name of the definition file to be used for preprocessing. (see Form of Definitions File. The definition files are found by the compiler in one of the source directories. In some cases, when compiling a source in a directory other than the current directory, if the definition file is in the current directory, it may be necessary to add the current directory as a source directory through switch -I., otherwise the compiler would not find the definition file.

Then, optionally, switches similar to those of gnatprep may be found. Those switches are:

-b
Causes both preprocessor lines and the lines deleted by preprocessing to be replaced by blank lines, preserving the line number. This switch is always implied; however, if specified after -c it cancels the effect of -c.
-c
Causes both preprocessor lines and the lines deleted by preprocessing to be retained as comments marked with the special string “--! ”.
-Dsymbol=value
Define or redefine a symbol, associated with value. A symbol is an Ada identifier, or an Ada reserved word, with the exception of if, else, elsif, end, and, or and then. value is either a literal string, an Ada identifier or any Ada reserved word. A symbol declared with this switch replaces a symbol with the same name defined in a definition file.
-s
Causes a sorted list of symbol names and values to be listed on the standard output file.
-u
Causes undefined symbols to be treated as having the value FALSE in the context of a preprocessor test. In the absence of this option, an undefined symbol in a #if or #elsif test will be treated as an error.

Examples of valid lines in a preprocessor data file:

            "toto.adb"  "prep.def" -u
            --  preprocess "toto.adb", using definition file "prep.def",
            --  undefined symbol are False.
          
            * -c -DVERSION=V101
            --  preprocess all other sources without a definition file;
            --  suppressed lined are commented; symbol VERSION has the value V101.
          
            "titi.adb" "prep2.def" -s
            --  preprocess "titi.adb", using definition file "prep2.def";
            --  list all symbols with their values.
     

-gnateDsymbol[=value]
Define or redefine a preprocessing symbol, associated with value. If no value is given on the command line, then the value of the symbol is True. A symbol is an identifier, following normal Ada (case-insensitive) rules for its syntax, and value is any sequence (including an empty sequence) of characters from the set (letters, digits, period, underline). Ada reserved words may be used as symbols, with the exceptions of if, else, elsif, end, and, or and then.

A symbol declared with this switch on the command line replaces a symbol with the same name either in a definition file or specified with a switch -D in the preprocessor data file.

This switch is similar to switch -D of gnatprep.


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3.3 Search Paths and the Run-Time Library (RTL)

With the GNAT source-based library system, the compiler must be able to find source files for units that are needed by the unit being compiled. Search paths are used to guide this process.

The compiler compiles one source file whose name must be given explicitly on the command line. In other words, no searching is done for this file. To find all other source files that are needed (the most common being the specs of units), the compiler examines the following directories, in the following order:

  1. The directory containing the source file of the main unit being compiled (the file name on the command line).
  2. Each directory named by an -I switch given on the gcc command line, in the order given.
  3. Each of the directories listed in the value of the ADA_INCLUDE_PATH environment variable. Construct this value exactly as the PATH environment variable: a list of directory names separated by colons (semicolons when working with the NT version).
  4. Each of the directories listed in the text file whose name is given by the ADA_PRJ_INCLUDE_FILE environment variable.

    ADA_PRJ_INCLUDE_FILE is normally set by gnatmake or by the gnat driver when project files are used. It should not normally be set by other means.

  5. The content of the ada_source_path file which is part of the GNAT installation tree and is used to store standard libraries such as the GNAT Run Time Library (RTL) source files. Installing an Ada Library

Specifying the switch -I- inhibits the use of the directory containing the source file named in the command line. You can still have this directory on your search path, but in this case it must be explicitly requested with a -I switch.

Specifying the switch -nostdinc inhibits the search of the default location for the GNAT Run Time Library (RTL) source files.

The compiler outputs its object files and ALI files in the current working directory. Caution: The object file can be redirected with the -o switch; however, gcc and gnat1 have not been coordinated on this so the ALI file will not go to the right place. Therefore, you should avoid using the -o switch.

The packages Ada, System, and Interfaces and their children make up the GNAT RTL, together with the simple System.IO package used in the "Hello World" example. The sources for these units are needed by the compiler and are kept together in one directory. Not all of the bodies are needed, but all of the sources are kept together anyway. In a normal installation, you need not specify these directory names when compiling or binding. Either the environment variables or the built-in defaults cause these files to be found.

In addition to the language-defined hierarchies (System, Ada and Interfaces), the GNAT distribution provides a fourth hierarchy, consisting of child units of GNAT. This is a collection of generally useful types, subprograms, etc. See the GNAT Reference Manual for further details.

Besides simplifying access to the RTL, a major use of search paths is in compiling sources from multiple directories. This can make development environments much more flexible.


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3.4 Order of Compilation Issues

If, in our earlier example, there was a spec for the hello procedure, it would be contained in the file hello.ads; yet this file would not have to be explicitly compiled. This is the result of the model we chose to implement library management. Some of the consequences of this model are as follows:


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3.5 Examples

The following are some typical Ada compilation command line examples:

$ gcc -c xyz.adb
Compile body in file xyz.adb with all default options.
$ gcc -c -O2 -gnata xyz-def.adb
Compile the child unit package in file xyz-def.adb with extensive optimizations, and pragma Assert/Debug statements enabled.
$ gcc -c -gnatc abc-def.adb
Compile the subunit in file abc-def.adb in semantic-checking-only mode.


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4 Binding Using gnatbind

This chapter describes the GNAT binder, gnatbind, which is used to bind compiled GNAT objects. The gnatbind program performs four separate functions:

  1. Checks that a program is consistent, in accordance with the rules in Chapter 10 of the Ada 95 Reference Manual. In particular, error messages are generated if a program uses inconsistent versions of a given unit.
  2. Checks that an acceptable order of elaboration exists for the program and issues an error message if it cannot find an order of elaboration that satisfies the rules in Chapter 10 of the Ada 95 Language Manual.
  3. Generates a main program incorporating the given elaboration order. This program is a small Ada package (body and spec) that must be subsequently compiled using the GNAT compiler. The necessary compilation step is usually performed automatically by gnatlink. The two most important functions of this program are to call the elaboration routines of units in an appropriate order and to call the main program.
  4. Determines the set of object files required by the given main program. This information is output in the forms of comments in the generated program, to be read by the gnatlink utility used to link the Ada application.


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4.1 Running gnatbind

The form of the gnatbind command is

     $ gnatbind [switches] mainprog[.ali] [switches]

where mainprog.adb is the Ada file containing the main program unit body. If no switches are specified, gnatbind constructs an Ada package in two files whose names are b~mainprog.ads, and b~mainprog.adb. For example, if given the parameter hello.ali, for a main program contained in file hello.adb, the binder output files would be b~hello.ads and b~hello.adb.

When doing consistency checking, the binder takes into consideration any source files it can locate. For example, if the binder determines that the given main program requires the package Pack, whose .ALI file is pack.ali and whose corresponding source spec file is pack.ads, it attempts to locate the source file pack.ads (using the same search path conventions as previously described for the gcc command). If it can locate this source file, it checks that the time stamps or source checksums of the source and its references to in ALI files match. In other words, any ALI files that mentions this spec must have resulted from compiling this version of the source file (or in the case where the source checksums match, a version close enough that the difference does not matter).

The effect of this consistency checking, which includes source files, is that the binder ensures that the program is consistent with the latest version of the source files that can be located at bind time. Editing a source file without compiling files that depend on the source file cause error messages to be generated by the binder.

For example, suppose you have a main program hello.adb and a package P, from file p.ads and you perform the following steps:

  1. Enter gcc -c hello.adb to compile the main program.
  2. Enter gcc -c p.ads to compile package P.
  3. Edit file p.ads.
  4. Enter gnatbind hello.

At this point, the file p.ali contains an out-of-date time stamp because the file p.ads has been edited. The attempt at binding fails, and the binder generates the following error messages:

     error: "hello.adb" must be recompiled ("p.ads" has been modified)
     error: "p.ads" has been modified and must be recompiled

Now both files must be recompiled as indicated, and then the bind can succeed, generating a main program. You need not normally be concerned with the contents of this file, but for reference purposes a sample binder output file is given in Example of Binder Output File.

In most normal usage, the default mode of gnatbind which is to generate the main package in Ada, as described in the previous section. In particular, this means that any Ada programmer can read and understand the generated main program. It can also be debugged just like any other Ada code provided the -g switch is used for gnatbind and gnatlink.

However for some purposes it may be convenient to generate the main program in C rather than Ada. This may for example be helpful when you are generating a mixed language program with the main program in C. The GNAT compiler itself is an example. The use of the -C switch for both gnatbind and gnatlink will cause the program to be generated in C (and compiled using the gnu C compiler).


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4.2 Switches for gnatbind

The following switches are available with gnatbind; details will be presented in subsequent sections.

-aO
Specify directory to be searched for ALI files.
-aI
Specify directory to be searched for source file.
-A
Generate binder program in Ada (default)
-b
Generate brief messages to stderr even if verbose mode set.
-c
Check only, no generation of binder output file.
-C
Generate binder program in C
-e
Output complete list of elaboration-order dependencies.
-E
Store tracebacks in exception occurrences when the target supports it. This is the default with the zero cost exception mechanism. See also the packages GNAT.Traceback and GNAT.Traceback.Symbolic for more information. Note that on x86 ports, you must not use -fomit-frame-pointer gcc option.
-F
Force the checks of elaboration flags. gnatbind does not normally generate checks of elaboration flags for the main executable, except when a Stand-Alone Library is used. However, there are cases when this cannot be detected by gnatbind. An example is importing an interface of a Stand-Alone Library through a pragma Import and only specifying through a linker switch this Stand-Alone Library. This switch is used to guarantee that elaboration flag checks are generated.
-h
Output usage (help) information
-I
Specify directory to be searched for source and ALI files.
-I-
Do not look for sources in the current directory where gnatbind was invoked, and do not look for ALI files in the directory containing the ALI file named in the gnatbind command line.
-l
Output chosen elaboration order.
-Lxxx
Binds the units for library building. In this case the adainit and adafinal procedures (See see Binding with Non-Ada Main Programs) are renamed to xxxinit and xxxfinal. Implies -n. (see GNAT and Libraries, for more details.)
-Mxyz
Rename generated main program from main to xyz
-mn
Limit number of detected errors to n, where n is in the range 1..999_999. The default value if no switch is given is 9999. Binding is terminated if the limit is exceeded. Furthermore, under Windows, the sources pointed to by the libraries path set in the registry are not searched for.
-n
No main program.
-nostdinc
Do not look for sources in the system default directory.
-nostdlib
Do not look for library files in the system default directory.
--RTS=rts-path
Specifies the default location of the runtime library. Same meaning as the equivalent gnatmake flag (see Switches for gnatmake).
-o file
Name the output file file (default is b~xxx.adb). Note that if this option is used, then linking must be done manually, gnatlink cannot be used.
-O
Output object list.
-p
Pessimistic (worst-case) elaboration order
-s
Require all source files to be present.
-Sxxx
Specifies the value to be used when detecting uninitialized scalar objects with pragma Initialize_Scalars. The xxx string specified with the switch may be either

In addition, you can specify -Sev to indicate that the value is to be set at run time. In this case, the program will look for an environment variable of the form GNAT_INIT_SCALARS=xx, where xx is one of in/lo/hi/xx with the same meanings as above. If no environment variable is found, or if it does not have a valid value, then the default is in (invalid values).

-static
Link against a static GNAT run time.
-shared
Link against a shared GNAT run time when available.
-t
Tolerate time stamp and other consistency errors
-Tn
Set the time slice value to n milliseconds. If the system supports the specification of a specific time slice value, then the indicated value is used. If the system does not support specific time slice values, but does support some general notion of round-robin scheduling, then any non-zero value will activate round-robin scheduling.

A value of zero is treated specially. It turns off time slicing, and in addition, indicates to the tasking run time that the semantics should match as closely as possible the Annex D requirements of the Ada RM, and in particular sets the default scheduling policy to FIFO_Within_Priorities.

-v
Verbose mode. Write error messages, header, summary output to stdout.
-wx
Warning mode (x=s/e for suppress/treat as error)
-x
Exclude source files (check object consistency only).
-z
No main subprogram.

You may obtain this listing of switches by running gnatbind with no arguments.


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4.2.1 Consistency-Checking Modes

As described earlier, by default gnatbind checks that object files are consistent with one another and are consistent with any source files it can locate. The following switches control binder access to sources.

-s
Require source files to be present. In this mode, the binder must be able to locate all source files that are referenced, in order to check their consistency. In normal mode, if a source file cannot be located it is simply ignored. If you specify this switch, a missing source file is an error.
-x
Exclude source files. In this mode, the binder only checks that ALI files are consistent with one another. Source files are not accessed. The binder runs faster in this mode, and there is still a guarantee that the resulting program is self-consistent. If a source file has been edited since it was last compiled, and you specify this switch, the binder will not detect that the object file is out of date with respect to the source file. Note that this is the mode that is automatically used by gnatmake because in this case the checking against sources has already been performed by gnatmake in the course of compilation (i.e. before binding).


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4.2.2 Binder Error Message Control

The following switches provide control over the generation of error messages from the binder:

-v
Verbose mode. In the normal mode, brief error messages are generated to stderr. If this switch is present, a header is written to stdout and any error messages are directed to stdout. All that is written to stderr is a brief summary message.
-b
Generate brief error messages to stderr even if verbose mode is specified. This is relevant only when used with the -v switch.
-mn
Limits the number of error messages to n, a decimal integer in the range 1-999. The binder terminates immediately if this limit is reached.
-Mxxx
Renames the generated main program from main to xxx. This is useful in the case of some cross-building environments, where the actual main program is separate from the one generated by gnatbind.
-ws
Suppress all warning messages.
-we
Treat any warning messages as fatal errors.
-t
The binder performs a number of consistency checks including:

Normally failure of such checks, in accordance with the consistency requirements of the Ada Reference Manual, causes error messages to be generated which abort the binder and prevent the output of a binder file and subsequent link to obtain an executable.

The -t switch converts these error messages into warnings, so that binding and linking can continue to completion even in the presence of such errors. The result may be a failed link (due to missing symbols), or a non-functional executable which has undefined semantics. This means that -t should be used only in unusual situations, with extreme care.


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4.2.3 Elaboration Control

The following switches provide additional control over the elaboration order. For full details see See Elaboration Order Handling in GNAT.

-p
Normally the binder attempts to choose an elaboration order that is likely to minimize the likelihood of an elaboration order error resulting in raising a Program_Error exception. This switch reverses the action of the binder, and requests that it deliberately choose an order that is likely to maximize the likelihood of an elaboration error. This is useful in ensuring portability and avoiding dependence on accidental fortuitous elaboration ordering.

Normally it only makes sense to use the -p switch if dynamic elaboration checking is used (-gnatE switch used for compilation). This is because in the default static elaboration mode, all necessary Elaborate_All pragmas are implicitly inserted. These implicit pragmas are still respected by the binder in -p mode, so a safe elaboration order is assured.


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4.2.4 Output Control

The following switches allow additional control over the output generated by the binder.

-A
Generate binder program in Ada (default). The binder program is named b~mainprog.adb by default. This can be changed with -o gnatbind option.
-c
Check only. Do not generate the binder output file. In this mode the binder performs all error checks but does not generate an output file.
-C
Generate binder program in C. The binder program is named b_mainprog.c. This can be changed with -o gnatbind option.
-e
Output complete list of elaboration-order dependencies, showing the reason for each dependency. This output can be rather extensive but may be useful in diagnosing problems with elaboration order. The output is written to stdout.
-h
Output usage information. The output is written to stdout.
-K
Output linker options to stdout. Includes library search paths, contents of pragmas Ident and Linker_Options, and libraries added by gnatbind.
-l
Output chosen elaboration order. The output is written to stdout.
-O
Output full names of all the object files that must be linked to provide the Ada component of the program. The output is written to stdout. This list includes the files explicitly supplied and referenced by the user as well as implicitly referenced run-time unit files. The latter are omitted if the corresponding units reside in shared libraries. The directory names for the run-time units depend on the system configuration.
-o file
Set name of output file to file instead of the normal b~mainprog.adb default. Note that file denote the Ada binder generated body filename. In C mode you would normally give file an extension of .c because it will be a C source program. Note that if this option is used, then linking must be done manually. It is not possible to use gnatlink in this case, since it cannot locate the binder file.
-r
Generate list of pragma Restrictions that could be applied to the current unit. This is useful for code audit purposes, and also may be used to improve code generation in some cases.


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4.2.5 Binding with Non-Ada Main Programs

In our description so far we have assumed that the main program is in Ada, and that the task of the binder is to generate a corresponding function main that invokes this Ada main program. GNAT also supports the building of executable programs where the main program is not in Ada, but some of the called routines are written in Ada and compiled using GNAT (see Mixed Language Programming). The following switch is used in this situation:

-n
No main program. The main program is not in Ada.

In this case, most of the functions of the binder are still required, but instead of generating a main program, the binder generates a file containing the following callable routines:

adainit
You must call this routine to initialize the Ada part of the program by calling the necessary elaboration routines. A call to adainit is required before the first call to an Ada subprogram.

Note that it is assumed that the basic execution environment must be setup to be appropriate for Ada execution at the point where the first Ada subprogram is called. In particular, if the Ada code will do any floating-point operations, then the FPU must be setup in an appropriate manner. For the case of the x86, for example, full precision mode is required. The procedure GNAT.Float_Control.Reset may be used to ensure that the FPU is in the right state.

adafinal
You must call this routine to perform any library-level finalization required by the Ada subprograms. A call to adafinal is required after the last call to an Ada subprogram, and before the program terminates.

If the -n switch is given, more than one ALI file may appear on the command line for gnatbind. The normal closure calculation is performed for each of the specified units. Calculating the closure means finding out the set of units involved by tracing with references. The reason it is necessary to be able to specify more than one ALI file is that a given program may invoke two or more quite separate groups of Ada units.

The binder takes the name of its output file from the last specified ALI file, unless overridden by the use of the -o file. The output is an Ada unit in source form that can be compiled with GNAT unless the -C switch is used in which case the output is a C source file, which must be compiled using the C compiler. This compilation occurs automatically as part of the gnatlink processing.

Currently the GNAT run time requires a FPU using 80 bits mode precision. Under targets where this is not the default it is required to call GNAT.Float_Control.Reset before using floating point numbers (this include float computation, float input and output) in the Ada code. A side effect is that this could be the wrong mode for the foreign code where floating point computation could be broken after this call.


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4.2.6 Binding Programs with No Main Subprogram

It is possible to have an Ada program which does not have a main subprogram. This program will call the elaboration routines of all the packages, then the finalization routines.

The following switch is used to bind programs organized in this manner:

-z
Normally the binder checks that the unit name given on the command line corresponds to a suitable main subprogram. When this switch is used, a list of ALI files can be given, and the execution of the program consists of elaboration of these units in an appropriate order.


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4.3 Command-Line Access

The package Ada.Command_Line provides access to the command-line arguments and program name. In order for this interface to operate correctly, the two variables

     int gnat_argc;
     char **gnat_argv;

are declared in one of the GNAT library routines. These variables must be set from the actual argc and argv values passed to the main program. With no n present, gnatbind generates the C main program to automatically set these variables. If the n switch is used, there is no automatic way to set these variables. If they are not set, the procedures in Ada.Command_Line will not be available, and any attempt to use them will raise Constraint_Error. If command line access is required, your main program must set gnat_argc and gnat_argv from the argc and argv values passed to it.


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4.4 Search Paths for gnatbind

The binder takes the name of an ALI file as its argument and needs to locate source files as well as other ALI files to verify object consistency.

For source files, it follows exactly the same search rules as gcc (see Search Paths and the Run-Time Library (RTL)). For ALI files the directories searched are:

  1. The directory containing the ALI file named in the command line, unless the switch -I- is specified.
  2. All directories specified by -I switches on the gnatbind command line, in the order given.
  3. Each of the directories listed in the value of the ADA_OBJECTS_PATH environment variable. Construct this value exactly as the PATH environment variable: a list of directory names separated by colons (semicolons when working with the NT version of GNAT).
  4. Each of the directories listed in the text file whose name is given by the ADA_PRJ_OBJECTS_FILE environment variable.

    ADA_PRJ_OBJECTS_FILE is normally set by gnatmake or by the gnat driver when project files are used. It should not normally be set by other means.

  5. The content of the ada_object_path file which is part of the GNAT installation tree and is used to store standard libraries such as the GNAT Run Time Library (RTL) unless the switch -nostdlib is specified. Installing an Ada Library

In the binder the switch -I is used to specify both source and library file paths. Use -aI instead if you want to specify source paths only, and -aO if you want to specify library paths only. This means that for the binder -Idir is equivalent to -aIdir -aOdir. The binder generates the bind file (a C language source file) in the current working directory.

The packages Ada, System, and Interfaces and their children make up the GNAT Run-Time Library, together with the package GNAT and its children, which contain a set of useful additional library functions provided by GNAT. The sources for these units are needed by the compiler and are kept together in one directory. The ALI files and object files generated by compiling the RTL are needed by the binder and the linker and are kept together in one directory, typically different from the directory containing the sources. In a normal installation, you need not specify these directory names when compiling or binding. Either the environment variables or the built-in defaults cause these files to be found.

Besides simplifying access to the RTL, a major use of search paths is in compiling sources from multiple directories. This can make development environments much more flexible.


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4.5 Examples of gnatbind Usage

This section contains a number of examples of using the GNAT binding utility gnatbind.

gnatbind hello
The main program Hello (source program in hello.adb) is bound using the standard switch settings. The generated main program is b~hello.adb. This is the normal, default use of the binder.
gnatbind hello -o mainprog.adb
The main program Hello (source program in hello.adb) is bound using the standard switch settings. The generated main program is mainprog.adb with the associated spec in mainprog.ads. Note that you must specify the body here not the spec, in the case where the output is in Ada. Note that if this option is used, then linking must be done manually, since gnatlink will not be able to find the generated file.
gnatbind main -C -o mainprog.c -x
The main program Main (source program in main.adb) is bound, excluding source files from the consistency checking, generating the file mainprog.c.
gnatbind -x main_program -C -o mainprog.c
This command is exactly the same as the previous example. Switches may appear anywhere in the command line, and single letter switches may be combined into a single switch.
gnatbind -n math dbase -C -o ada-control.c
The main program is in a language other than Ada, but calls to subprograms in packages Math and Dbase appear. This call to gnatbind generates the file ada-control.c containing the adainit and adafinal routines to be called before and after accessing the Ada units.


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5 Linking Using gnatlink

This chapter discusses gnatlink, a tool that links an Ada program and builds an executable file. This utility invokes the system linker (via the gcc command) with a correct list of object files and library references. gnatlink automatically determines the list of files and references for the Ada part of a program. It uses the binder file generated by the gnatbind to determine this list.


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5.1 Running gnatlink

The form of the gnatlink command is

     $ gnatlink [switches] mainprog[.ali]
                [non-Ada objects] [linker options]

The arguments of gnatlink (switches, main ALI file, non-Ada objects or linker options) may be in any order, provided that no non-Ada object may be mistaken for a main ALI file. Any file name F without the .ali extension will be taken as the main ALI file if a file exists whose name is the concatenation of F and .ali.

mainprog.ali references the ALI file of the main program. The .ali extension of this file can be omitted. From this reference, gnatlink locates the corresponding binder file b~mainprog.adb and, using the information in this file along with the list of non-Ada objects and linker options, constructs a linker command file to create the executable.

The arguments other than the gnatlink switches and the main ALI file are passed to the linker uninterpreted. They typically include the names of object files for units written in other languages than Ada and any library references required to resolve references in any of these foreign language units, or in Import pragmas in any Ada units.

linker options is an optional list of linker specific switches. The default linker called by gnatlink is gcc which in turn calls the appropriate system linker. Standard options for the linker such as -lmy_lib or -Ldir can be added as is. For options that are not recognized by gcc as linker options, use the gcc switches -Xlinker or -Wl,. Refer to the GCC documentation for details. Here is an example showing how to generate a linker map:

     $ gnatlink my_prog -Wl,-Map,MAPFILE

Using linker options it is possible to set the program stack and heap size. See Setting Stack Size from gnatlink, and Setting Heap Size from gnatlink.

gnatlink determines the list of objects required by the Ada program and prepends them to the list of objects passed to the linker. gnatlink also gathers any arguments set by the use of pragma Linker_Options and adds them to the list of arguments presented to the linker.


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5.2 Switches for gnatlink

The following switches are available with the gnatlink utility:

-A
The binder has generated code in Ada. This is the default.
-C
If instead of generating a file in Ada, the binder has generated one in C, then the linker needs to know about it. Use this switch to signal to gnatlink that the binder has generated C code rather than Ada code.
-f
On some targets, the command line length is limited, and gnatlink will generate a separate file for the linker if the list of object files is too long. The -f switch forces this file to be generated even if the limit is not exceeded. This is useful in some cases to deal with special situations where the command line length is exceeded.
-g
The option to include debugging information causes the Ada bind file (in other words, b~mainprog.adb) to be compiled with -g. In addition, the binder does not delete the b~mainprog.adb, b~mainprog.o and b~mainprog.ali files. Without -g, the binder removes these files by default. The same procedure apply if a C bind file was generated using -C gnatbind option, in this case the filenames are b_mainprog.c and b_mainprog.o.
-n
Do not compile the file generated by the binder. This may be used when a link is rerun with different options, but there is no need to recompile the binder file.
-v
Causes additional information to be output, including a full list of the included object files. This switch option is most useful when you want to see what set of object files are being used in the link step.
-v -v
Very verbose mode. Requests that the compiler operate in verbose mode when it compiles the binder file, and that the system linker run in verbose mode.
-o exec-name
exec-name specifies an alternate name for the generated executable program. If this switch is omitted, the executable has the same name as the main unit. For example, gnatlink try.ali creates an executable called try.
-b target
Compile your program to run on target, which is the name of a system configuration. You must have a GNAT cross-compiler built if target is not the same as your host system.
-Bdir
Load compiler executables (for example, gnat1, the Ada compiler) from dir instead of the default location. Only use this switch when multiple versions of the GNAT compiler are available. See the gcc manual page for further details. You would normally use the -b or -V switch instead.
--GCC=compiler_name
Program used for compiling the binder file. The default is `gcc'. You need to use quotes around compiler_name if compiler_name contains spaces or other separator characters. As an example --GCC="foo -x -y" will instruct gnatlink to use foo -x -y as your compiler. Note that switch -c is always inserted after your command name. Thus in the above example the compiler command that will be used by gnatlink will be foo -c -x -y. If several --GCC=compiler_name are used, only the last compiler_name is taken into account. However, all the additional switches are also taken into account. Thus, --GCC="foo -x -y" --GCC="bar -z -t" is equivalent to --GCC="bar -x -y -z -t".
--LINK=name
name is the name of the linker to be invoked. This is especially useful in mixed language programs since languages such as C++ require their own linker to be used. When this switch is omitted, the default name for the linker is (gcc). When this switch is used, the specified linker is called instead of (gcc) with exactly the same parameters that would have been passed to (gcc) so if the desired linker requires different parameters it is necessary to use a wrapper script that massages the parameters before invoking the real linker. It may be useful to control the exact invocation by using the verbose switch.


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5.3 Setting Stack Size from gnatlink

Under Windows systems, it is possible to specify the program stack size from gnatlink using either:


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5.4 Setting Heap Size from gnatlink

Under Windows systems, it is possible to specify the program heap size from gnatlink using either:


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6 The GNAT Make Program gnatmake

A typical development cycle when working on an Ada program consists of the following steps:
  1. Edit some sources to fix bugs.
  2. Add enhancements.
  3. Compile all sources affected.
  4. Rebind and relink.
  5. Test.

The third step can be tricky, because not only do the modified files have to be compiled, but any files depending on these files must also be recompiled. The dependency rules in Ada can be quite complex, especially in the presence of overloading, use clauses, generics and inlined subprograms.

gnatmake automatically takes care of the third and fourth steps of this process. It determines which sources need to be compiled, compiles them, and binds and links the resulting object files.

Unlike some other Ada make programs, the dependencies are always accurately recomputed from the new sources. The source based approach of the GNAT compilation model makes this possible. This means that if changes to the source program cause corresponding changes in dependencies, they will always be tracked exactly correctly by gnatmake.


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6.1 Running gnatmake

The usual form of the gnatmake command is

     $ gnatmake [switches] file_name
           [file_names] [mode_switches]

The only required argument is one file_name, which specifies a compilation unit that is a main program. Several file_names can be specified: this will result in several executables being built. If switches are present, they can be placed before the first file_name, between file_names or after the last file_name. If mode_switches are present, they must always be placed after the last file_name and all switches.

If you are using standard file extensions (.adb and .ads), then the extension may be omitted from the file_name arguments. However, if you are using non-standard extensions, then it is required that the extension be given. A relative or absolute directory path can be specified in a file_name, in which case, the input source file will be searched for in the specified directory only. Otherwise, the input source file will first be searched in the directory where gnatmake was invoked and if it is not found, it will be search on the source path of the compiler as described in Search Paths and the Run-Time Library (RTL).

All gnatmake output (except when you specify -M) is to stderr. The output produced by the -M switch is send to stdout.


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6.2 Switches for gnatmake

You may specify any of the following switches to gnatmake:

--GCC=compiler_name
Program used for compiling. The default is `gcc'. You need to use quotes around compiler_name if compiler_name contains spaces or other separator characters. As an example --GCC="foo -x -y" will instruct gnatmake to use foo -x -y as your compiler. Note that switch -c is always inserted after your command name. Thus in the above example the compiler command that will be used by gnatmake will be foo -c -x -y. If several --GCC=compiler_name are used, only the last compiler_name is taken into account. However, all the additional switches are also taken into account. Thus, --GCC="foo -x -y" --GCC="bar -z -t" is equivalent to --GCC="bar -x -y -z -t".
--GNATBIND=binder_name
Program used for binding. The default is `gnatbind'. You need to use quotes around binder_name if binder_name contains spaces or other separator characters. As an example --GNATBIND="bar -x -y" will instruct gnatmake to use bar -x -y as your binder. Binder switches that are normally appended by gnatmake to `gnatbind' are now appended to the end of bar -x -y.
--GNATLINK=linker_name
Program used for linking. The default is `gnatlink'. You need to use quotes around linker_name if linker_name contains spaces or other separator characters. As an example --GNATLINK="lan -x -y" will instruct gnatmake to use lan -x -y as your linker. Linker switches that are normally appended by gnatmake to `gnatlink' are now appended to the end of lan -x -y.
-a
Consider all files in the make process, even the GNAT internal system files (for example, the predefined Ada library files), as well as any locked files. Locked files are files whose ALI file is write-protected. By default, gnatmake does not check these files, because the assumption is that the GNAT internal files are properly up to date, and also that any write protected ALI files have been properly installed. Note that if there is an installation problem, such that one of these files is not up to date, it will be properly caught by the binder. You may have to specify this switch if you are working on GNAT itself. The switch -a is also useful in conjunction with -f if you need to recompile an entire application, including run-time files, using special configuration pragmas, such as a Normalize_Scalars pragma.

By default gnatmake -a compiles all GNAT internal files with gcc -c -gnatpg rather than gcc -c.

-b
Bind only. Can be combined with -c to do compilation and binding, but no link. Can be combined with -l to do binding and linking. When not combined with -c all the units in the closure of the main program must have been previously compiled and must be up to date. The root unit specified by file_name may be given without extension, with the source extension or, if no GNAT Project File is specified, with the ALI file extension.
-c
Compile only. Do not perform binding, except when -b is also specified. Do not perform linking, except if both -b and -l are also specified. If the root unit specified by file_name is not a main unit, this is the default. Otherwise gnatmake will attempt binding and linking unless all objects are up to date and the executable is more recent than the objects.
-C
Use a temporary mapping file. A mapping file is a way to communicate to the compiler two mappings: from unit names to file names (without any directory information) and from file names to path names (with full directory information). These mappings are used by the compiler to short-circuit the path search. When gnatmake is invoked with this switch, it will create a temporary mapping file, initially populated by the project manager, if -P is used, otherwise initially empty. Each invocation of the compiler will add the newly accessed sources to the mapping file. This will improve the source search during the next invocation of the compiler.
-C=file
Use a specific mapping file. The file, specified as a path name (absolute or relative) by this switch, should already exist, otherwise the switch is ineffective. The specified mapping file will be communicated to the compiler. This switch is not compatible with a project file (-Pfile) or with multiple compiling processes (-jnnn, when nnn is greater than 1).
-D dir
Put all object files and ALI file in directory dir. If the -D switch is not used, all object files and ALI files go in the current working directory.

This switch cannot be used when using a project file.

-f
Force recompilations. Recompile all sources, even though some object files may be up to date, but don't recompile predefined or GNAT internal files or locked files (files with a write-protected ALI file), unless the -a switch is also specified.
-F
When using project files, if some errors or warnings are detected during parsing and verbose mode is not in effect (no use of switch -v), then error lines start with the full path name of the project file, rather than its simple file name.
-i
In normal mode, gnatmake compiles all object files and ALI files into the current directory. If the -i switch is used, then instead object files and ALI files that already exist are overwritten in place. This means that once a large project is organized into separate directories in the desired manner, then gnatmake will automatically maintain and update this organization. If no ALI files are found on the Ada object path (Search Paths and the Run-Time Library (RTL)), the new object and ALI files are created in the directory containing the source being compiled. If another organization is desired, where objects and sources are kept in different directories, a useful technique is to create dummy ALI files in the desired directories. When detecting such a dummy file, gnatmake will be forced to recompile the corresponding source file, and it will be put the resulting object and ALI files in the directory where it found the dummy file.
-jn
Use n processes to carry out the (re)compilations. On a multiprocessor machine compilations will occur in parallel. In the event of compilation errors, messages from various compilations might get interspersed (but gnatmake will give you the full ordered list of failing compiles at the end). If this is problematic, rerun the make process with n set to 1 to get a clean list of messages.
-k
Keep going. Continue as much as possible after a compilation error. To ease the programmer's task in case of compilation errors, the list of sources for which the compile fails is given when gnatmake terminates.

If gnatmake is invoked with several file_names and with this switch, if there are compilation errors when building an executable, gnatmake will not attempt to build the following executables.

-l
Link only. Can be combined with -b to binding and linking. Linking will not be performed if combined with -c but not with -b. When not combined with -b all the units in the closure of the main program must have been previously compiled and must be up to date, and the main program need to have been bound. The root unit specified by file_name may be given without extension, with the source extension or, if no GNAT Project File is specified, with the ALI file extension.
-m
Specifies that the minimum necessary amount of recompilations be performed. In this mode gnatmake ignores time stamp differences when the only modifications to a source file consist in adding/removing comments, empty lines, spaces or tabs. This means that if you have changed the comments in a source file or have simply reformatted it, using this switch will tell gnatmake not to recompile files that depend on it (provided other sources on which these files depend have undergone no semantic modifications). Note that the debugging information may be out of date with respect to the sources if the -m switch causes a compilation to be switched, so the use of this switch represents a trade-off between compilation time and accurate debugging information.
-M
Check if all objects are up to date. If they are, output the object dependences to stdout in a form that can be directly exploited in a Makefile. By default, each source file is prefixed with its (relative or absolute) directory name. This name is whatever you specified in the various -aI and -I switches. If you use gnatmake -M -q (see below), only the source file names, without relative paths, are output. If you just specify the -M switch, dependencies of the GNAT internal system files are omitted. This is typically what you want. If you also specify the -a switch, dependencies of the GNAT internal files are also listed. Note that dependencies of the objects in external Ada libraries (see switch -aLdir in the following list) are never reported.
-n
Don't compile, bind, or link. Checks if all objects are up to date. If they are not, the full name of the first file that needs to be recompiled is printed. Repeated use of this option, followed by compiling the indicated source file, will eventually result in recompiling all required units.
-o exec_name
Output executable name. The name of the final executable program will be exec_name. If the -o switch is omitted the default name for the executable will be the name of the input file in appropriate form for an executable file on the host system.

This switch cannot be used when invoking gnatmake with several file_names.

-Pproject
Use project file project. Only one such switch can be used. See gnatmake and Project Files.
-q
Quiet. When this flag is not set, the commands carried out by gnatmake are displayed.
-s
Recompile if compiler switches have changed since last compilation. All compiler switches but -I and -o are taken into account in the following way: orders between different “first letter” switches are ignored, but orders between same switches are taken into account. For example, -O -O2 is different than -O2 -O, but -g -O is equivalent to -O -g.

This switch is recommended when Integrated Preprocessing is used.

-u
Unique. Recompile at most the main files. It implies -c. Combined with -f, it is equivalent to calling the compiler directly. Note that using -u with a project file and no main has a special meaning (see Project Files and Main Subprograms).
-U
When used without a project file or with one or several mains on the command line, is equivalent to -u. When used with a project file and no main on the command line, all sources of all project files are checked and compiled if not up to date, and libraries are rebuilt, if necessary.
-v
Verbose. Displays the reason for all recompilations gnatmake decides are necessary.
-vPx
Indicates the verbosity of the parsing of GNAT project files. See Switches Related to Project Files.
-Xname=value
Indicates that external variable name has the value value. The Project Manager will use this value for occurrences of external(name) when parsing the project file. See Switches Related to Project Files.
-z
No main subprogram. Bind and link the program even if the unit name given on the command line is a package name. The resulting executable will execute the elaboration routines of the package and its closure, then the finalization routines.
-g
Enable debugging. This switch is simply passed to the compiler and to the linker.
gcc switches
Any uppercase switch (other than -A, -L or -S) or any switch that is more than one character is passed to gcc (e.g. -O, -gnato, etc.)

Source and library search path switches:

-aIdir
When looking for source files also look in directory dir. The order in which source files search is undertaken is described in Search Paths and the Run-Time Library (RTL).
-aLdir
Consider dir as being an externally provided Ada library. Instructs gnatmake to skip compilation units whose .ALI files have been located in directory dir. This allows you to have missing bodies for the units in dir and to ignore out of date bodies for the same units. You still need to specify the location of the specs for these units by using the switches -aIdir or -Idir. Note: this switch is provided for compatibility with previous versions of gnatmake. The easier method of causing standard libraries to be excluded from consideration is to write-protect the corresponding ALI files.
-aOdir
When searching for library and object files, look in directory dir. The order in which library files are searched is described in Search Paths for gnatbind.
-Adir
Equivalent to -aLdir -aIdir.
-Idir
Equivalent to -aOdir -aIdir.
-I-
Do not look for source files in the directory containing the source file named in the command line. Do not look for ALI or object files in the directory where gnatmake was invoked.
-Ldir
Add directory dir to the list of directories in which the linker will search for libraries. This is equivalent to -largs -Ldir. Furthermore, under Windows, the sources pointed to by the libraries path set in the registry are not searched for.
-nostdinc
Do not look for source files in the system default directory.
-nostdlib
Do not look for library files in the system default directory.
--RTS=rts-path
Specifies the default location of the runtime library. GNAT looks for the runtime in the following directories, and stops as soon as a valid runtime is found (adainclude or ada_source_path, and adalib or ada_object_path present):

The selected path is handled like a normal RTS path.


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6.3 Mode Switches for gnatmake

The mode switches (referred to as mode_switches) allow the inclusion of switches that are to be passed to the compiler itself, the binder or the linker. The effect of a mode switch is to cause all subsequent switches up to the end of the switch list, or up to the next mode switch, to be interpreted as switches to be passed on to the designated component of GNAT.

-cargs switches
Compiler switches. Here switches is a list of switches that are valid switches for gcc. They will be passed on to all compile steps performed by gnatmake.
-bargs switches
Binder switches. Here switches is a list of switches that are valid switches for gnatbind. They will be passed on to all bind steps performed by gnatmake.
-largs switches
Linker switches. Here switches is a list of switches that are valid switches for gnatlink. They will be passed on to all link steps performed by gnatmake.
-margs switches
Make switches. The switches are directly interpreted by gnatmake, regardless of any previous occurrence of -cargs, -bargs or -largs.


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6.4 Notes on the Command Line

This section contains some additional useful notes on the operation of the gnatmake command.


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6.5 How gnatmake Works

Generally gnatmake automatically performs all necessary recompilations and you don't need to worry about how it works. However, it may be useful to have some basic understanding of the gnatmake approach and in particular to understand how it uses the results of previous compilations without incorrectly depending on them.

First a definition: an object file is considered up to date if the corresponding ALI file exists and its time stamp predates that of the object file and if all the source files listed in the dependency section of this ALI file have time stamps matching those in the ALI file. This means that neither the source file itself nor any files that it depends on have been modified, and hence there is no need to recompile this file.

gnatmake works by first checking if the specified main unit is up to date. If so, no compilations are required for the main unit. If not, gnatmake compiles the main program to build a new ALI file that reflects the latest sources. Then the ALI file of the main unit is examined to find all the source files on which the main program depends, and gnatmake recursively applies the above procedure on all these files.

This process ensures that gnatmake only trusts the dependencies in an existing ALI file if they are known to be correct. Otherwise it always recompiles to determine a new, guaranteed accurate set of dependencies. As a result the program is compiled “upside down” from what may be more familiar as the required order of compilation in some other Ada systems. In particular, clients are compiled before the units on which they depend. The ability of GNAT to compile in any order is critical in allowing an order of compilation to be chosen that guarantees that gnatmake will recompute a correct set of new dependencies if necessary.

When invoking gnatmake with several file_names, if a unit is imported by several of the executables, it will be recompiled at most once.

Note: when using non-standard naming conventions (See Using Other File Names), changing through a configuration pragmas file the version of a source and invoking gnatmake to recompile may have no effect, if the previous version of the source is still accessible by gnatmake. It may be necessary to use the switch -f.


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6.6 Examples of gnatmake Usage

gnatmake hello.adb
Compile all files necessary to bind and link the main program hello.adb (containing unit Hello) and bind and link the resulting object files to generate an executable file hello.
gnatmake main1 main2 main3
Compile all files necessary to bind and link the main programs main1.adb (containing unit Main1), main2.adb (containing unit Main2) and main3.adb (containing unit Main3) and bind and link the resulting object files to generate three executable files main1, main2 and main3.
gnatmake -q Main_Unit -cargs -O2 -bargs -l
Compile all files necessary to bind and link the main program unit Main_Unit (from file main_unit.adb). All compilations will be done with optimization level 2 and the order of elaboration will be listed by the binder. gnatmake will operate in quiet mode, not displaying commands it is executing.


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7 Improving Performance

This chapter presents several topics related to program performance. It first describes some of the tradeoffs that need to be considered and some of the techniques for making your program run faster. It then documents the gnatelim tool, which can reduce the size of program executables.


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7.1 Performance Considerations

The GNAT system provides a number of options that allow a trade-off between

The defaults (if no options are selected) aim at improving the speed of compilation and minimizing dependences, at the expense of performance of the generated code:

These options are suitable for most program development purposes. This chapter describes how you can modify these choices, and also provides some guidelines on debugging optimized code.


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7.1.1 Controlling Run-Time Checks

By default, GNAT generates all run-time checks, except arithmetic overflow checking for integer operations and checks for access before elaboration on subprogram calls. The latter are not required in default mode, because all necessary checking is done at compile time. Two gnat switches, -gnatp and -gnato allow this default to be modified. See Run-Time Checks.

Our experience is that the default is suitable for most development purposes.

We treat integer overflow specially because these are quite expensive and in our experience are not as important as other run-time checks in the development process. Note that division by zero is not considered an overflow check, and divide by zero checks are generated where required by default.

Elaboration checks are off by default, and also not needed by default, since GNAT uses a static elaboration analysis approach that avoids the need for run-time checking. This manual contains a full chapter discussing the issue of elaboration checks, and if the default is not satisfactory for your use, you should read this chapter.

For validity checks, the minimal checks required by the Ada Reference Manual (for case statements and assignments to array elements) are on by default. These can be suppressed by use of the -gnatVn switch. Note that in Ada 83, there were no validity checks, so if the Ada 83 mode is acceptable (or when comparing GNAT performance with an Ada 83 compiler), it may be reasonable to routinely use -gnatVn. Validity checks are also suppressed entirely if -gnatp is used.

Note that the setting of the switches controls the default setting of the checks. They may be modified using either pragma Suppress (to remove checks) or pragma Unsuppress (to add back suppressed checks) in the program source.


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7.1.2 Use of Restrictions

The use of pragma Restrictions allows you to control which features are permitted in your program. Apart from the obvious point that if you avoid relatively expensive features like finalization (enforceable by the use of pragma Restrictions (No_Finalization), the use of this pragma does not affect the generated code in most cases.

One notable exception to this rule is that the possibility of task abort results in some distributed overhead, particularly if finalization or exception handlers are used. The reason is that certain sections of code have to be marked as non-abortable.

If you use neither the abort statement, nor asynchronous transfer of control (select .. then abort), then this distributed overhead is removed, which may have a general positive effect in improving overall performance. Especially code involving frequent use of tasking constructs and controlled types will show much improved performance. The relevant restrictions pragmas are

        pragma Restrictions (No_Abort_Statements);
        pragma Restrictions (Max_Asynchronous_Select_Nesting => 0);

It is recommended that these restriction pragmas be used if possible. Note that this also means that you can write code without worrying about the possibility of an immediate abort at any point.


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7.1.3 Optimization Levels

The default is optimization off. This results in the fastest compile times, but GNAT makes absolutely no attempt to optimize, and the generated programs are considerably larger and slower than when optimization is enabled. You can use the -On switch, where n is an integer from 0 to 3, to gcc to control the optimization level:

-O0
No optimization (the default); generates unoptimized code but has the fastest compilation time.
-O1
Medium level optimization; optimizes reasonably well but does not degrade compilation time significantly.
-O2
Full optimization; generates highly optimized code and has the slowest compilation time.
-O3
Full optimization as in -O2, and also attempts automatic inlining of small subprograms within a unit (see Inlining of Subprograms).

Higher optimization levels perform more global transformations on the program and apply more expensive analysis algorithms in order to generate faster and more compact code. The price in compilation time, and the resulting improvement in execution time, both depend on the particular application and the hardware environment. You should experiment to find the best level for your application.

Since the precise set of optimizations done at each level will vary from release to release (and sometime from target to target), it is best to think of the optimization settings in general terms. The Using GNU GCC manual contains details about the -O settings and a number of -f options that individually enable or disable specific optimizations.

Unlike some other compilation systems, gcc has been tested extensively at all optimization levels. There are some bugs which appear only with optimization turned on, but there have also been bugs which show up only in unoptimized code. Selecting a lower level of optimization does not improve the reliability of the code generator, which in practice is highly reliable at all optimization levels.

Note regarding the use of -O3: The use of this optimization level is generally discouraged with GNAT, since it often results in larger executables which run more slowly. See further discussion of this point in see Inlining of Subprograms.


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7.1.4 Debugging Optimized Code

Although it is possible to do a reasonable amount of debugging at non-zero optimization levels, the higher the level the more likely that source-level constructs will have been eliminated by optimization. For example, if a loop is strength-reduced, the loop control variable may be completely eliminated and thus cannot be displayed in the debugger. This can only happen at -O2 or -O3. Explicit temporary variables that you code might be eliminated at level -O1 or higher.

The use of the -g switch, which is needed for source-level debugging, affects the size of the program executable on disk, and indeed the debugging information can be quite large. However, it has no effect on the generated code (and thus does not degrade performance)

Since the compiler generates debugging tables for a compilation unit before it performs optimizations, the optimizing transformations may invalidate some of the debugging data. You therefore need to anticipate certain anomalous situations that may arise while debugging optimized code. These are the most common cases:

  1. The “hopping Program Counter”: Repeated step or next commands show the PC bouncing back and forth in the code. This may result from any of the following optimizations:
  2. The “big leap”: More commonly known as cross-jumping, in which two identical pieces of code are merged and the program counter suddenly jumps to a statement that is not supposed to be executed, simply because it (and the code following) translates to the same thing as the code that was supposed to be executed. This effect is typically seen in sequences that end in a jump, such as a goto, a return, or a break in a C switch statement.
  3. The “roving variable”: The symptom is an unexpected value in a variable. There are various reasons for this effect:

    In general, when an unexpected value appears for a local variable or parameter you should first ascertain if that value was actually computed by your program, as opposed to being incorrectly reported by the debugger. Record fields or array elements in an object designated by an access value are generally less of a problem, once you have ascertained that the access value is sensible. Typically, this means checking variables in the preceding code and in the calling subprogram to verify that the value observed is explainable from other values (one must apply the procedure recursively to those other values); or re-running the code and stopping a little earlier (perhaps before the call) and stepping to better see how the variable obtained the value in question; or continuing to step from the point of the strange value to see if code motion had simply moved the variable's assignments later.

In light of such anomalies, a recommended technique is to use -O0 early in the software development cycle, when extensive debugging capabilities are most needed, and then move to -O1 and later -O2 as the debugger becomes less critical. Whether to use the -g switch in the release version is a release management issue. Note that if you use -g you can then use the strip program on the resulting executable, which removes both debugging information and global symbols.


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7.1.5 Inlining of Subprograms

A call to a subprogram in the current unit is inlined if all the following conditions are met:

Calls to subprograms in with'ed units are normally not inlined. To achieve this level of inlining, the following conditions must all be true:

Note that specifying the -gnatn switch causes additional compilation dependencies. Consider the following:

     

package R is procedure Q; pragma Inline (Q); end R; package body R is ... end R; with R; procedure Main is begin ... R.Q; end Main;

With the default behavior (no -gnatn switch specified), the compilation of the Main procedure depends only on its own source, main.adb, and the spec of the package in file r.ads. This means that editing the body of R does not require recompiling Main.

On the other hand, the call R.Q is not inlined under these circumstances. If the -gnatn switch is present when Main is compiled, the call will be inlined if the body of Q is small enough, but now Main depends on the body of R in r.adb as well as on the spec. This means that if this body is edited, the main program must be recompiled. Note that this extra dependency occurs whether or not the call is in fact inlined by gcc.

The use of front end inlining with -gnatN generates similar additional dependencies.

Note: The -fno-inline switch can be used to prevent all inlining. This switch overrides all other conditions and ensures that no inlining occurs. The extra dependences resulting from -gnatn will still be active, even if this switch is used to suppress the resulting inlining actions.

Note regarding the use of -O3: There is no difference in inlining behavior between -O2 and -O3 for subprograms with an explicit pragma Inline assuming the use of -gnatn or -gnatN (the switches that activate inlining). If you have used pragma Inline in appropriate cases, then it is usually much better to use -O2 and -gnatn and avoid the use of -O3 which in this case only has the effect of inlining subprograms you did not think should be inlined. We often find that the use of -O3 slows down code by performing excessive inlining, leading to increased instruction cache pressure from the increased code size. So the bottom line here is that you should not automatically assume that -O3 is better than -O2, and indeed you should use -O3 only if tests show that it actually improves performance.


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7.2 Reducing the Size of Ada Executables with gnatelim

This section describes gnatelim, a tool which detects unused subprograms and helps the compiler to create a smaller executable for your program.


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7.2.1 About gnatelim

When a program shares a set of Ada packages with other programs, it may happen that this program uses only a fraction of the subprograms defined in these packages. The code created for these unused subprograms increases the size of the executable.

gnatelim tracks unused subprograms in an Ada program and outputs a list of GNAT-specific pragmas Eliminate marking all the subprograms that are declared but never called. By placing the list of Eliminate pragmas in the GNAT configuration file gnat.adc and recompiling your program, you may decrease the size of its executable, because the compiler will not generate the code for 'eliminated' subprograms. See GNAT Reference Manual for more information about this pragma.

gnatelim needs as its input data the name of the main subprogram and a bind file for a main subprogram.

To create a bind file for gnatelim, run gnatbind for the main subprogram. gnatelim can work with both Ada and C bind files; when both are present, it uses the Ada bind file. The following commands will build the program and create the bind file:

     $ gnatmake -c Main_Prog
     $ gnatbind main_prog

Note that gnatelim needs neither object nor ALI files.


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7.2.2 Running gnatelim

gnatelim has the following command-line interface:

     $ gnatelim [options] name

name should be a name of a source file that contains the main subprogram of a program (partition).

gnatelim has the following switches:

-q
Quiet mode: by default gnatelim outputs to the standard error stream the number of program units left to be processed. This option turns this trace off.
-v
Verbose mode: gnatelim version information is printed as Ada comments to the standard output stream. Also, in addition to the number of program units left gnatelim will output the name of the current unit being processed.
-a
Also look for subprograms from the GNAT run time that can be eliminated. Note that when gnat.adc is produced using this switch, the entire program must be recompiled with switch -a to gnatmake.
-Idir
When looking for source files also look in directory dir. Specifying -I- instructs gnatelim not to look for sources in the current directory.
-bbind_file
Specifies bind_file as the bind file to process. If not set, the name of the bind file is computed from the full expanded Ada name of a main subprogram.
-Cconfig_file
Specifies a file config_file that contains configuration pragmas. The file must be specified with full path.
--GCC=compiler_name
Instructs gnatelim to use specific gcc compiler instead of one available on the path.
--GNATMAKE=gnatmake_name
Instructs gnatelim to use specific gnatmake instead of one available on the path.
-dx
Activate internal debugging switches. x is a letter or digit, or string of letters or digits, which specifies the type of debugging mode desired. Normally these are used only for internal development or system debugging purposes. You can find full documentation for these switches in the spec of the Gnatelim unit in the compiler source file gnatelim.ads.

gnatelim sends its output to the standard output stream, and all the tracing and debug information is sent to the standard error stream. In order to produce a proper GNAT configuration file gnat.adc, redirection must be used:

     $ gnatelim main_prog.adb > gnat.adc

or

     $ gnatelim main_prog.adb >> gnat.adc

in order to append the gnatelim output to the existing contents of gnat.adc.


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7.2.3 Correcting the List of Eliminate Pragmas

In some rare cases gnatelim may try to eliminate subprograms that are actually called in the program. In this case, the compiler will generate an error message of the form:

     file.adb:106:07: cannot call eliminated subprogram "My_Prog"

You will need to manually remove the wrong Eliminate pragmas from the gnat.adc file. You should recompile your program from scratch after that, because you need a consistent gnat.adc file during the entire compilation.


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7.2.4 Making Your Executables Smaller

In order to get a smaller executable for your program you now have to recompile the program completely with the new gnat.adc file created by gnatelim in your current directory:

     $ gnatmake -f main_prog

(Use the -f option for gnatmake to recompile everything with the set of pragmas Eliminate that you have obtained with gnatelim).

Be aware that the set of Eliminate pragmas is specific to each program. It is not recommended to merge sets of Eliminate pragmas created for different programs in one gnat.adc file.


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7.2.5 Summary of the gnatelim Usage Cycle

Here is a quick summary of the steps to be taken in order to reduce the size of your executables with gnatelim. You may use other GNAT options to control the optimization level, to produce the debugging information, to set search path, etc.

  1. Produce a bind file
              $ gnatmake -c main_prog
              $ gnatbind main_prog
         
  2. Generate a list of Eliminate pragmas
              $ gnatelim main_prog >[>] gnat.adc
         
  3. Recompile the application
              $ gnatmake -f main_prog
         


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8 Renaming Files Using gnatchop

This chapter discusses how to handle files with multiple units by using the gnatchop utility. This utility is also useful in renaming files to meet the standard GNAT default file naming conventions.


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8.1 Handling Files with Multiple Units

The basic compilation model of GNAT requires that a file submitted to the compiler have only one unit and there be a strict correspondence between the file name and the unit name.

The gnatchop utility allows both of these rules to be relaxed, allowing GNAT to process files which contain multiple compilation units and files with arbitrary file names. gnatchop reads the specified file and generates one or more output files, containing one unit per file. The unit and the file name correspond, as required by GNAT.

If you want to permanently restructure a set of “foreign” files so that they match the GNAT rules, and do the remaining development using the GNAT structure, you can simply use gnatchop once, generate the new set of files and work with them from that point on.

Alternatively, if you want to keep your files in the “foreign” format, perhaps to maintain compatibility with some other Ada compilation system, you can set up a procedure where you use gnatchop each time you compile, regarding the source files that it writes as temporary files that you throw away.


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8.2 Operating gnatchop in Compilation Mode

The basic function of gnatchop is to take a file with multiple units and split it into separate files. The boundary between files is reasonably clear, except for the issue of comments and pragmas. In default mode, the rule is that any pragmas between units belong to the previous unit, except that configuration pragmas always belong to the following unit. Any comments belong to the following unit. These rules almost always result in the right choice of the split point without needing to mark it explicitly and most users will find this default to be what they want. In this default mode it is incorrect to submit a file containing only configuration pragmas, or one that ends in configuration pragmas, to gnatchop.

However, using a special option to activate “compilation mode”, gnatchop can perform another function, which is to provide exactly the semantics required by the RM for handling of configuration pragmas in a compilation. In the absence of configuration pragmas (at the main file level), this option has no effect, but it causes such configuration pragmas to be handled in a quite different manner.

First, in compilation mode, if gnatchop is given a file that consists of only configuration pragmas, then this file is appended to the gnat.adc file in the current directory. This behavior provides the required behavior described in the RM for the actions to be taken on submitting such a file to the compiler, namely that these pragmas should apply to all subsequent compilations in the same compilation environment. Using GNAT, the current directory, possibly containing a gnat.adc file is the representation of a compilation environment. For more information on the gnat.adc file, see the section on handling of configuration pragmas see Handling of Configuration Pragmas.

Second, in compilation mode, if gnatchop is given a file that starts with configuration pragmas, and contains one or more units, then these configuration pragmas are prepended to each of the chopped files. This behavior provides the required behavior described in the RM for the actions to be taken on compiling such a file, namely that the pragmas apply to all units in the compilation, but not to subsequently compiled units.

Finally, if configuration pragmas appear between units, they are appended to the previous unit. This results in the previous unit being illegal, since the compiler does not accept configuration pragmas that follow a unit. This provides the required RM behavior that forbids configuration pragmas other than those preceding the first compilation unit of a compilation.

For most purposes, gnatchop will be used in default mode. The compilation mode described above is used only if you need exactly accurate behavior with respect to compilations, and you have files that contain multiple units and configuration pragmas. In this circumstance the use of gnatchop with the compilation mode switch provides the required behavior, and is for example the mode in which GNAT processes the ACVC tests.


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8.3 Command Line for gnatchop

The gnatchop command has the form:

     $ gnatchop switches file name [file name file name ...]
           [directory]

The only required argument is the file name of the file to be chopped. There are no restrictions on the form of this file name. The file itself contains one or more Ada units, in normal GNAT format, concatenated together. As shown, more than one file may be presented to be chopped.

When run in default mode, gnatchop generates one output file in the current directory for each unit in each of the files.

directory, if specified, gives the name of the directory to which the output files will be written. If it is not specified, all files are written to the current directory.

For example, given a file called hellofiles containing

     

procedure hello; with Text_IO; use Text_IO; procedure hello is begin Put_Line ("Hello"); end hello;

the command

     $ gnatchop hellofiles

generates two files in the current directory, one called hello.ads containing the single line that is the procedure spec, and the other called hello.adb containing the remaining text. The original file is not affected. The generated files can be compiled in the normal manner.

When gnatchop is invoked on a file that is empty or that contains only empty lines and/or comments, gnatchop will not fail, but will not produce any new sources.

For example, given a file called toto.txt containing

     

-- Just a comment

the command

     $ gnatchop toto.txt

will not produce any new file and will result in the following warnings:

     toto.txt:1:01: warning: empty file, contains no compilation units
     no compilation units found
     no source files written


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8.4 Switches for gnatchop

gnatchop recognizes the following switches:

-c
Causes gnatchop to operate in compilation mode, in which configuration pragmas are handled according to strict RM rules. See previous section for a full description of this mode.
-gnatxxx
This passes the given -gnatxxx switch to gnat which is used to parse the given file. Not all xxx options make sense, but for example, the use of -gnati2 allows gnatchop to process a source file that uses Latin-2 coding for identifiers.
-h
Causes gnatchop to generate a brief help summary to the standard output file showing usage information.
-kmm
Limit generated file names to the specified number mm of characters. This is useful if the resulting set of files is required to be interoperable with systems which limit the length of file names. No space is allowed between the -k and the numeric value. The numeric value may be omitted in which case a default of -k8, suitable for use with DOS-like filesystems, is used. If no -k switch is present then there is no limit on the length of file names.
-p
Causes the file modification time stamp of the input file to be preserved and used for the time stamp of the output file(s). This may be useful for preserving coherency of time stamps in an environment where gnatchop is used as part of a standard build process.
-q
Causes output of informational messages indicating the set of generated files to be suppressed. Warnings and error messages are unaffected.
-r
Generate Source_Reference pragmas. Use this switch if the output files are regarded as temporary and development is to be done in terms of the original unchopped file. This switch causes Source_Reference pragmas to be inserted into each of the generated files to refers back to the original file name and line number. The result is that all error messages refer back to the original unchopped file. In addition, the debugging information placed into the object file (when the -g switch of gcc or gnatmake is specified) also refers back to this original file so that tools like profilers and debuggers will give information in terms of the original unchopped file.

If the original file to be chopped itself contains a Source_Reference pragma referencing a third file, then gnatchop respects this pragma, and the generated Source_Reference pragmas in the chopped file refer to the original file, with appropriate line numbers. This is particularly useful when gnatchop is used in conjunction with gnatprep to compile files that contain preprocessing statements and multiple units.

-v
Causes gnatchop to operate in verbose mode. The version number and copyright notice are output, as well as exact copies of the gnat1 commands spawned to obtain the chop control information.
-w
Overwrite existing file names. Normally gnatchop regards it as a fatal error if there is already a file with the same name as a file it would otherwise output, in other words if the files to be chopped contain duplicated units. This switch bypasses this check, and causes all but the last instance of such duplicated units to be skipped.
--GCC=xxxx
Specify the path of the GNAT parser to be used. When this switch is used, no attempt is made to add the prefix to the GNAT parser executable.


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8.5 Examples of gnatchop Usage

gnatchop -w hello_s.ada prerelease/files
Chops the source file hello_s.ada. The output files will be placed in the directory prerelease/files, overwriting any files with matching names in that directory (no files in the current directory are modified).
gnatchop archive
Chops the source file archive into the current directory. One useful application of gnatchop is in sending sets of sources around, for example in email messages. The required sources are simply concatenated (for example, using a Unix cat command), and then gnatchop is used at the other end to reconstitute the original file names.
gnatchop file1 file2 file3 direc
Chops all units in files file1, file2, file3, placing the resulting files in the directory direc. Note that if any units occur more than once anywhere within this set of files, an error message is generated, and no files are written. To override this check, use the -w switch, in which case the last occurrence in the last file will be the one that is output, and earlier duplicate occurrences for a given unit will be skipped.


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9 Configuration Pragmas

In Ada 95, configuration pragmas include those pragmas described as such in the Ada 95 Reference Manual, as well as implementation-dependent pragmas that are configuration pragmas. See the individual descriptions of pragmas in the GNAT Reference Manual for details on these additional GNAT-specific configuration pragmas. Most notably, the pragma Source_File_Name, which allows specifying non-default names for source files, is a configuration pragma. The following is a complete list of configuration pragmas recognized by GNAT:

        Ada_83
        Ada_95
        C_Pass_By_Copy
        Component_Alignment
        Discard_Names
        Elaboration_Checks
        Eliminate
        Extend_System
        Extensions_Allowed
        External_Name_Casing
        Float_Representation
        Initialize_Scalars
        License
        Locking_Policy
        Long_Float
        Normalize_Scalars
        Polling
        Propagate_Exceptions
        Queuing_Policy
        Ravenscar
        Restricted_Run_Time
        Restrictions
        Reviewable
        Source_File_Name
        Style_Checks
        Suppress
        Task_Dispatching_Policy
        Universal_Data
        Unsuppress
        Use_VADS_Size
        Warnings
        Validity_Checks


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9.1 Handling of Configuration Pragmas

Configuration pragmas may either appear at the start of a compilation unit, in which case they apply only to that unit, or they may apply to all compilations performed in a given compilation environment.

GNAT also provides the gnatchop utility to provide an automatic way to handle configuration pragmas following the semantics for compilations (that is, files with multiple units), described in the RM. See section see Operating gnatchop in Compilation Mode for details. However, for most purposes, it will be more convenient to edit the gnat.adc file that contains configuration pragmas directly, as described in the following section.


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9.2 The Configuration Pragmas Files

In GNAT a compilation environment is defined by the current directory at the time that a compile command is given. This current directory is searched for a file whose name is gnat.adc. If this file is present, it is expected to contain one or more configuration pragmas that will be applied to the current compilation. However, if the switch -gnatA is used, gnat.adc is not considered.

Configuration pragmas may be entered into the gnat.adc file either by running gnatchop on a source file that consists only of configuration pragmas, or more conveniently by direct editing of the gnat.adc file, which is a standard format source file.

In addition to gnat.adc, one additional file containing configuration pragmas may be applied to the current compilation using the switch -gnatecpath. path must designate an existing file that contains only configuration pragmas. These configuration pragmas are in addition to those found in gnat.adc (provided gnat.adc is present and switch -gnatA is not used).

It is allowed to specify several switches -gnatec, however only the last one on the command line will be taken into account.

If you are using project file, a separate mechanism is provided using project attributes, see Specifying Configuration Pragmas for more details.


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10 Handling Arbitrary File Naming Conventions Using gnatname


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10.1 Arbitrary File Naming Conventions

The GNAT compiler must be able to know the source file name of a compilation unit. When using the standard GNAT default file naming conventions (.ads for specs, .adb for bodies), the GNAT compiler does not need additional information.

When the source file names do not follow the standard GNAT default file naming conventions, the GNAT compiler must be given additional information through a configuration pragmas file (see Configuration Pragmas) or a project file. When the non standard file naming conventions are well-defined, a small number of pragmas Source_File_Name specifying a naming pattern (see Alternative File Naming Schemes) may be sufficient. However, if the file naming conventions are irregular or arbitrary, a number of pragma Source_File_Name for individual compilation units must be defined. To help maintain the correspondence between compilation unit names and source file names within the compiler, GNAT provides a tool gnatname to generate the required pragmas for a set of files.


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10.2 Running gnatname

The usual form of the gnatname command is

     $ gnatname [switches] naming_pattern [naming_patterns]

All of the arguments are optional. If invoked without any argument, gnatname will display its usage.

When used with at least one naming pattern, gnatname will attempt to find all the compilation units in files that follow at least one of the naming patterns. To find these compilation units, gnatname will use the GNAT compiler in syntax-check-only mode on all regular files.

One or several Naming Patterns may be given as arguments to gnatname. Each Naming Pattern is enclosed between double quotes. A Naming Pattern is a regular expression similar to the wildcard patterns used in file names by the Unix shells or the DOS prompt.

Examples of Naming Patterns are

        "*.[12].ada"
        "*.ad[sb]*"
        "body_*"    "spec_*"

For a more complete description of the syntax of Naming Patterns, see the second kind of regular expressions described in g-regexp.ads (the “Glob” regular expressions).

When invoked with no switches, gnatname will create a configuration pragmas file gnat.adc in the current working directory, with pragmas Source_File_Name for each file that contains a valid Ada unit.


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10.3 Switches for gnatname

Switches for gnatname must precede any specified Naming Pattern.

You may specify any of the following switches to gnatname:

-cfile
Create a configuration pragmas file file (instead of the default gnat.adc). There may be zero, one or more space between -c and file. file may include directory information. file must be writable. There may be only one switch -c. When a switch -c is specified, no switch -P may be specified (see below).
-ddir
Look for source files in directory dir. There may be zero, one or more spaces between -d and dir. When a switch -d is specified, the current working directory will not be searched for source files, unless it is explicitly specified with a -d or -D switch. Several switches -d may be specified. If dir is a relative path, it is relative to the directory of the configuration pragmas file specified with switch -c, or to the directory of the project file specified with switch -P or, if neither switch -c nor switch -P are specified, it is relative to the current working directory. The directory specified with switch -d must exist and be readable.
-Dfile
Look for source files in all directories listed in text file file. There may be zero, one or more spaces between -D and file. file must be an existing, readable text file. Each non empty line in file must be a directory. Specifying switch -D is equivalent to specifying as many switches -d as there are non empty lines in file.
-fpattern
Foreign patterns. Using this switch, it is possible to add sources of languages other than Ada to the list of sources of a project file. It is only useful if a -P switch is used. For example,
          gnatname -Pprj -f"*.c" "*.ada"
     

will look for Ada units in all files with the .ada extension, and will add to the list of file for project prj.gpr the C files with extension ".c".

-h
Output usage (help) information. The output is written to stdout.
-Pproj
Create or update project file proj. There may be zero, one or more space between -P and proj. proj may include directory information. proj must be writable. There may be only one switch -P. When a switch -P is specified, no switch -c may be specified.
-v
Verbose mode. Output detailed explanation of behavior to stdout. This includes name of the file written, the name of the directories to search and, for each file in those directories whose name matches at least one of the Naming Patterns, an indication of whether the file contains a unit, and if so the name of the unit.
-v -v
Very Verbose mode. In addition to the output produced in verbose mode, for each file in the searched directories whose name matches none of the Naming Patterns, an indication is given that there is no match.
-xpattern
Excluded patterns. Using this switch, it is possible to exclude some files that would match the name patterns. For example,
          gnatname -x "*_nt.ada" "*.ada"
     

will look for Ada units in all files with the .ada extension, except those whose names end with _nt.ada.


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10.4 Examples of gnatname Usage

     $ gnatname -c /home/me/names.adc -d sources "[a-z]*.ada*"

In this example, the directory /home/me must already exist and be writable. In addition, the directory /home/me/sources (specified by -d sources) must exist and be readable.

Note the optional spaces after -c and -d.

     $ gnatname -P/home/me/proj -x "*_nt_body.ada"
       -dsources -dsources/plus -Dcommon_dirs.txt "body_*" "spec_*"

Note that several switches -d may be used, even in conjunction with one or several switches -D. Several Naming Patterns and one excluded pattern are used in this example.


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11 GNAT Project Manager


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11.1 Introduction

This chapter describes GNAT's Project Manager, a facility that allows you to manage complex builds involving a number of source files, directories, and compilation options for different system configurations. In particular, project files allow you to specify:


Up: Introduction

11.1.1 Project Files

Project files are written in a syntax close to that of Ada, using familiar notions such as packages, context clauses, declarations, default values, assignments, and inheritance. Finally, project files can be built hierarchically from other project files, simplifying complex system integration and project reuse.

A project is a specific set of values for various compilation properties. The settings for a given project are described by means of a project file, which is a text file written in an Ada-like syntax. Property values in project files are either strings or lists of strings. Properties that are not explicitly set receive default values. A project file may interrogate the values of external variables (user-defined command-line switches or environment variables), and it may specify property settings conditionally, based on the value of such variables.

In simple cases, a project's source files depend only on other source files in the same project, or on the predefined libraries. (Dependence is used in the Ada technical sense; as in one Ada unit withing another.) However, the Project Manager also allows more sophisticated arrangements, where the source files in one project depend on source files in other projects:

More generally, the Project Manager lets you structure large development efforts into hierarchical subsystems, where build decisions are delegated to the subsystem level, and thus different compilation environments (switch settings) used for different subsystems.

The Project Manager is invoked through the -Pprojectfile switch to gnatmake or to the gnat front driver. There may be zero, one or more spaces between -P and projectfile. If you want to define (on the command line) an external variable that is queried by the project file, you must use the -Xvbl=value switch. The Project Manager parses and interprets the project file, and drives the invoked tool based on the project settings.

The Project Manager supports a wide range of development strategies, for systems of all sizes. Here are some typical practices that are easily handled:

The destination of an executable can be controlled inside a project file using the -o switch. In the absence of such a switch either inside the project file or on the command line, any executable files generated by gnatmake are placed in the directory Exec_Dir specified in the project file. If no Exec_Dir is specified, they will be placed in the object directory of the project.

You can use project files to achieve some of the effects of a source versioning system (for example, defining separate projects for the different sets of sources that comprise different releases) but the Project Manager is independent of any source configuration management tools that might be used by the developers.

The next section introduces the main features of GNAT's project facility through a sequence of examples; subsequent sections will present the syntax and semantics in more detail. A more formal description of the project facility appears in the GNAT Reference Manual.


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11.2 Examples of Project Files

This section illustrates some of the typical uses of project files and explains their basic structure and behavior.


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11.2.1 Common Sources with Different Switches and Directories

Suppose that the Ada source files pack.ads, pack.adb, and proc.adb are in the /common directory. The file proc.adb contains an Ada main subprogram Proc that withs package Pack. We want to compile these source files under two sets of switches:

The GNAT project files shown below, respectively debug.gpr and release.gpr in the /common directory, achieve these effects.

Schematically:

     /common
       debug.gpr
       release.gpr
       pack.ads
       pack.adb
       proc.adb
     /common/debug
       proc.ali, proc.o
       pack.ali, pack.o
     /common/release
       proc.ali, proc.o
       pack.ali, pack.o

Here are the corresponding project files:

     project Debug is
       for Object_Dir use "debug";
       for Main use ("proc");
     
       package Builder is
         for Default_Switches ("Ada")
             use ("-g");
         for Executable ("proc.adb") use "proc1";
       end Builder;
     
       package Compiler is
         for Default_Switches ("Ada")
            use ("-fstack-check",
                 "-gnata",
                 "-gnato",
                 "-gnatE");
       end Compiler;
     end Debug;
     project Release is
       for Object_Dir use "release";
       for Exec_Dir use ".";
       for Main use ("proc");
     
       package Compiler is
         for Default_Switches ("Ada")
             use ("-O2");
       end Compiler;
     end Release;

The name of the project defined by debug.gpr is "Debug" (case insensitive), and analogously the project defined by release.gpr is "Release". For consistency the file should have the same name as the project, and the project file's extension should be "gpr". These conventions are not required, but a warning is issued if they are not followed.

If the current directory is /temp, then the command

     gnatmake -P/common/debug.gpr

generates object and ALI files in /common/debug, as well as the proc1 executable, using the switch settings defined in the project file.

Likewise, the command

     gnatmake -P/common/release.gpr

generates object and ALI files in /common/release, and the proc executable in /common, using the switch settings from the project file.


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Source Files

If a project file does not explicitly specify a set of source directories or a set of source files, then by default the project's source files are the Ada source files in the project file directory. Thus pack.ads, pack.adb, and proc.adb are the source files for both projects.


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Specifying the Object Directory

Several project properties are modeled by Ada-style attributes; a property is defined by supplying the equivalent of an Ada attribute definition clause in the project file. A project's object directory is another such a property; the corresponding attribute is Object_Dir, and its value is also a string expression, specified either as absolute or relative. In the later case, it is relative to the project file directory. Thus the compiler's output is directed to /common/debug (for the Debug project) and to /common/release (for the Release project). If Object_Dir is not specified, then the default is the project file directory itself.


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Specifying the Exec Directory

A project's exec directory is another property; the corresponding attribute is Exec_Dir, and its value is also a string expression, either specified as relative or absolute. If Exec_Dir is not specified, then the default is the object directory (which may also be the project file directory if attribute Object_Dir is not specified). Thus the executable is placed in /common/debug for the Debug project (attribute Exec_Dir not specified) and in /common for the Release project.


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Project File Packages

A GNAT tool that is integrated with the Project Manager is modeled by a corresponding package in the project file. In the example above, The Debug project defines the packages Builder (for gnatmake) and Compiler; the Release project defines only the Compiler package.

The Ada-like package syntax is not to be taken literally. Although packages in project files bear a surface resemblance to packages in Ada source code, the notation is simply a way to convey a grouping of properties for a named entity. Indeed, the package names permitted in project files are restricted to a predefined set, corresponding to the project-aware tools, and the contents of packages are limited to a small set of constructs. The packages in the example above contain attribute definitions.


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Specifying Switch Settings

Switch settings for a project-aware tool can be specified through attributes in the package that corresponds to the tool. The example above illustrates one of the relevant attributes, Default_Switches, which is defined in packages in both project files. Unlike simple attributes like Source_Dirs, Default_Switches is known as an associative array. When you define this attribute, you must supply an “index” (a literal string), and the effect of the attribute definition is to set the value of the array at the specified index. For the Default_Switches attribute, the index is a programming language (in our case, Ada), and the value specified (after use) must be a list of string expressions.

The attributes permitted in project files are restricted to a predefined set. Some may appear at project level, others in packages. For any attribute that is an associative array, the index must always be a literal string, but the restrictions on this string (e.g., a file name or a language name) depend on the individual attribute. Also depending on the attribute, its specified value will need to be either a string or a string list.

In the Debug project, we set the switches for two tools, gnatmake and the compiler, and thus we include the two corresponding packages; each package defines the Default_Switches attribute with index "Ada". Note that the package corresponding to gnatmake is named Builder. The Release project is similar, but only includes the Compiler package.

In project Debug above, the switches starting with -gnat that are specified in package Compiler could have been placed in package Builder, since gnatmake transmits all such switches to the compiler.


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Main Subprograms

One of the specifiable properties of a project is a list of files that contain main subprograms. This property is captured in the Main attribute, whose value is a list of strings. If a project defines the Main attribute, it is not necessary to identify the main subprogram(s) when invoking gnatmake (see gnatmake and Project Files).


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Executable File Names

By default, the executable file name corresponding to a main source is deducted from the main source file name. Through the attributes Executable and Executable_Suffix of package Builder, it is possible to change this default. In project Debug above, the executable file name for main source proc.adb is proc1. Attribute Executable_Suffix, when specified, may change the suffix of the the executable files, when no attribute Executable applies: its value replace the platform-specific executable suffix. Attributes Executable and Executable_Suffix are the only ways to specify a non default executable file name when several mains are built at once in a single gnatmake command.


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Source File Naming Conventions

Since the project files above do not specify any source file naming conventions, the GNAT defaults are used. The mechanism for defining source file naming conventions – a package named Naming – is described below (see Naming Schemes).


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Source Language(s)

Since the project files do not specify a Languages attribute, by default the GNAT tools assume that the language of the project file is Ada. More generally, a project can comprise source files in Ada, C, and/or other languages.


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11.2.2 Using External Variables

Instead of supplying different project files for debug and release, we can define a single project file that queries an external variable (set either on the command line or via an environment variable) in order to conditionally define the appropriate settings. Again, assume that the source files pack.ads, pack.adb, and proc.adb are located in directory /common. The following project file, build.gpr, queries the external variable named STYLE and defines an object directory and switch settings based on whether the value is "deb" (debug) or "rel" (release), and where the default is "deb".

     project Build is
       for Main use ("proc");
     
       type Style_Type is ("deb", "rel");
       Style : Style_Type := external ("STYLE", "deb");
     
       case Style is
         when "deb" =>
           for Object_Dir use "debug";
     
         when "rel" =>
           for Object_Dir use "release";
           for Exec_Dir use ".";
       end case;
     
       package Builder is
     
         case Style is
           when "deb" =>
             for Default_Switches ("Ada")
                 use ("-g");
             for Executable ("proc") use "proc1";
         end case;
     
       end Builder;
     
       package Compiler is
     
         case Style is
           when "deb" =>
             for Default_Switches ("Ada")
                 use ("-gnata",
                      "-gnato",
                      "-gnatE");
     
           when "rel" =>
             for Default_Switches ("Ada")
                 use ("-O2");
         end case;
     
       end Compiler;
     
     end Build;

Style_Type is an example of a string type, which is the project file analog of an Ada enumeration type but whose components are string literals rather than identifiers. Style is declared as a variable of this type.

The form external("STYLE", "deb") is known as an external reference; its first argument is the name of an external variable, and the second argument is a default value to be used if the external variable doesn't exist. You can define an external variable on the command line via the -X switch, or you can use an environment variable as an external variable.

Each case construct is expanded by the Project Manager based on the value of Style. Thus the command

     gnatmake -P/common/build.gpr -XSTYLE=deb

is equivalent to the gnatmake invocation using the project file debug.gpr in the earlier example. So is the command

     gnatmake -P/common/build.gpr

since "deb" is the default for STYLE.

Analogously,

     gnatmake -P/common/build.gpr -XSTYLE=rel

is equivalent to the gnatmake invocation using the project file release.gpr in the earlier example.


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11.2.3 Importing Other Projects

A compilation unit in a source file in one project may depend on compilation units in source files in other projects. To compile this unit under control of a project file, the dependent project must import the projects containing the needed source files. This effect is obtained using syntax similar to an Ada with clause, but where withed entities are strings that denote project files.

As an example, suppose that the two projects GUI_Proj and Comm_Proj are defined in the project files gui_proj.gpr and comm_proj.gpr in directories /gui and /comm, respectively. Suppose that the source files for GUI_Proj are gui.ads and gui.adb, and that the source files for Comm_Proj are comm.ads and comm.adb, where each set of files is located in its respective project file directory. Schematically:

     /gui
       gui_proj.gpr
       gui.ads
       gui.adb
     
     /comm
       comm_proj.gpr
       comm.ads
       comm.adb

We want to develop an application in directory /app that with the packages GUI and Comm, using the properties of the corresponding project files (e.g. the switch settings and object directory). Skeletal code for a main procedure might be something like the following:

     with GUI, Comm;
     procedure App_Main is
        ...
     begin
        ...
     end App_Main;

Here is a project file, app_proj.gpr, that achieves the desired effect:

     with "/gui/gui_proj", "/comm/comm_proj";
     project App_Proj is
        for Main use ("app_main");
     end App_Proj;

Building an executable is achieved through the command:

     gnatmake -P/app/app_proj

which will generate the app_main executable in the directory where app_proj.gpr resides.

If an imported project file uses the standard extension (gpr) then (as illustrated above) the with clause can omit the extension.

Our example specified an absolute path for each imported project file. Alternatively, the directory name of an imported object can be omitted if either

Thus, if we define ADA_PROJECT_PATH to include /gui and /comm, then our project file app_proj.gpr can be written as follows:

     with "gui_proj", "comm_proj";
     project App_Proj is
        for Main use ("app_main");
     end App_Proj;

Importing other projects can create ambiguities. For example, the same unit might be present in different imported projects, or it might be present in both the importing project and in an imported project. Both of these conditions are errors. Note that in the current version of the Project Manager, it is illegal to have an ambiguous unit even if the unit is never referenced by the importing project. This restriction may be relaxed in a future release.


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11.2.4 Extending a Project

In large software systems it is common to have multiple implementations of a common interface; in Ada terms, multiple versions of a package body for the same specification. For example, one implementation might be safe for use in tasking programs, while another might only be used in sequential applications. This can be modeled in GNAT using the concept of project extension. If one project (the “child”) extends another project (the “parent”) then by default all source files of the parent project are inherited by the child, but the child project can override any of the parent's source files with new versions, and can also add new files. This facility is the project analog of a type extension in Object-Oriented Programming. Project hierarchies are permitted (a child project may be the parent of yet another project), and a project that inherits one project can also import other projects.

As an example, suppose that directory /seq contains the project file seq_proj.gpr as well as the source files pack.ads, pack.adb, and proc.adb:

     /seq
       pack.ads
       pack.adb
       proc.adb
       seq_proj.gpr

Note that the project file can simply be empty (that is, no attribute or package is defined):

     project Seq_Proj is
     end Seq_Proj;

implying that its source files are all the Ada source files in the project directory.

Suppose we want to supply an alternate version of pack.adb, in directory /tasking, but use the existing versions of pack.ads and proc.adb. We can define a project Tasking_Proj that inherits Seq_Proj:

     /tasking
       pack.adb
       tasking_proj.gpr
     
     project Tasking_Proj extends "/seq/seq_proj" is
     end Tasking_Proj;

The version of pack.adb used in a build depends on which project file is specified.

Note that we could have obtained the desired behavior using project import rather than project inheritance; a base project would contain the sources for pack.ads and proc.adb, a sequential project would import base and add pack.adb, and likewise a tasking project would import base and add a different version of pack.adb. The choice depends on whether other sources in the original project need to be overridden. If they do, then project extension is necessary, otherwise, importing is sufficient.

In a project file that extends another project file, it is possible to indicate that an inherited source is not part of the sources of the extending project. This is necessary sometimes when a package spec has been overloaded and no longer requires a body: in this case, it is necessary to indicate that the inherited body is not part of the sources of the project, otherwise there will be a compilation error when compiling the spec.

For that purpose, the attribute Locally_Removed_Files is used. Its value is a string list: a list of file names.

     project B extends "a" is
        for Source_Files use ("pkg.ads");
        --  New spec of Pkg does not need a completion
        for Locally_Removed_Files use ("pkg.adb");
     end B;

Attribute Locally_Removed_Files may also be used to check if a source is still needed: if it is possible to build using gnatmake when such a source is put in attribute Locally_Removed_Files of a project P, then it is possible to remove the source completely from a system that includes project P.


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11.3 Project File Syntax

This section describes the structure of project files.

A project may be an independent project, entirely defined by a single project file. Any Ada source file in an independent project depends only on the predefined library and other Ada source files in the same project.

A project may also depend on other projects, in either or both of the following ways:

The dependence relation is a directed acyclic graph (the subgraph reflecting the “extends” relation is a tree).

A project's immediate sources are the source files directly defined by that project, either implicitly by residing in the project file's directory, or explicitly through any of the source-related attributes described below. More generally, a project proj's sources are the immediate sources of proj together with the immediate sources (unless overridden) of any project on which proj depends (either directly or indirectly).


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11.3.1 Basic Syntax

As seen in the earlier examples, project files have an Ada-like syntax. The minimal project file is:

     project Empty is
     
     end Empty;

The identifier Empty is the name of the project. This project name must be present after the reserved word end at the end of the project file, followed by a semi-colon.

Any name in a project file, such as the project name or a variable name, has the same syntax as an Ada identifier.

The reserved words of project files are the Ada reserved words plus extends, external, and project. Note that the only Ada reserved words currently used in project file syntax are:

Comments in project files have the same syntax as in Ada, two consecutives hyphens through the end of the line.


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11.3.2 Packages

A project file may contain packages. The name of a package must be one of the identifiers from the following list. A package with a given name may only appear once in a project file. Package names are case insensitive. The following package names are legal:

In its simplest form, a package may be empty:

     project Simple is
       package Builder is
       end Builder;
     end Simple;

A package may contain attribute declarations, variable declarations and case constructions, as will be described below.

When there is ambiguity between a project name and a package name, the name always designates the project. To avoid possible confusion, it is always a good idea to avoid naming a project with one of the names allowed for packages or any name that starts with gnat.


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11.3.3 Expressions

An expression is either a string expression or a string list expression.

A string expression is either a simple string expression or a compound string expression.

A simple string expression is one of the following:

A compound string expression is a concatenation of string expressions, using the operator "&"

            Path & "/" & File_Name & ".ads"

A string list expression is either a simple string list expression or a compound string list expression.

A simple string list expression is one of the following:

A compound string list expression is the concatenation (using "&") of a simple string list expression and an expression. Note that each term in a compound string list expression, except the first, may be either a string expression or a string list expression.

        File_Name_List := () & File_Name; --  One string in this list
        Extended_File_Name_List := File_Name_List & (File_Name & ".orig");
        --  Two strings
        Big_List := File_Name_List & Extended_File_Name_List;
        --  Concatenation of two string lists: three strings
        Illegal_List := "gnat.adc" & Extended_File_Name_List;
        --  Illegal: must start with a string list


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11.3.4 String Types

A string type declaration introduces a discrete set of string literals. If a string variable is declared to have this type, its value is restricted to the given set of literals.

Here is an example of a string type declaration:

        type OS is ("NT", "nt", "Unix", "GNU/Linux", "other OS");

Variables of a string type are called typed variables; all other variables are called untyped variables. Typed variables are particularly useful in case constructions, to support conditional attribute declarations. (see case Constructions).

The string literals in the list are case sensitive and must all be different. They may include any graphic characters allowed in Ada, including spaces.

A string type may only be declared at the project level, not inside a package.

A string type may be referenced by its name if it has been declared in the same project file, or by an expanded name whose prefix is the name of the project in which it is declared.


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11.3.5 Variables

A variable may be declared at the project file level, or within a package. Here are some examples of variable declarations:

        This_OS : OS := external ("OS"); --  a typed variable declaration
        That_OS := "GNU/Linux";          --  an untyped variable declaration

The syntax of a typed variable declaration is identical to the Ada syntax for an object declaration. By contrast, the syntax of an untyped variable declaration is identical to an Ada assignment statement. In fact, variable declarations in project files have some of the characteristics of an assignment, in that successive declarations for the same variable are allowed. Untyped variable declarations do establish the expected kind of the variable (string or string list), and successive declarations for it must respect the initial kind.

A string variable declaration (typed or untyped) declares a variable whose value is a string. This variable may be used as a string expression.

        File_Name       := "readme.txt";
        Saved_File_Name := File_Name & ".saved";

A string list variable declaration declares a variable whose value is a list of strings. The list may contain any number (zero or more) of strings.

        Empty_List := ();
        List_With_One_Element := ("-gnaty");
        List_With_Two_Elements := List_With_One_Element & "-gnatg";
        Long_List := ("main.ada", "pack1_.ada", "pack1.ada", "pack2_.ada"
                      "pack2.ada", "util_.ada", "util.ada");

The same typed variable may not be declared more than once at project level, and it may not be declared more than once in any package; it is in effect a constant.

The same untyped variable may be declared several times. Declarations are elaborated in the order in which they appear, so the new value replaces the old one, and any subsequent reference to the variable uses the new value. However, as noted above, if a variable has been declared as a string, all subsequent declarations must give it a string value. Similarly, if a variable has been declared as a string list, all subsequent declarations must give it a string list value.

A variable reference may take several forms:

A context may be one of the following:

A variable reference may be used in an expression.


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11.3.6 Attributes

A project (and its packages) may have attributes that define the project's properties. Some attributes have values that are strings; others have values that are string lists.

There are two categories of attributes: simple attributes and associative arrays (see Associative Array Attributes).

Legal project attribute names, and attribute names for each legal package are listed below. Attributes names are case-insensitive.

The following attributes are defined on projects (all are simple attributes):

Attribute Name Value
Source_Files string list
Source_Dirs string list
Source_List_File string
Object_Dir string
Exec_Dir string
Locally_Removed_Files string list
Main string list
Languages string list
Main_Language string
Library_Dir string
Library_Name string
Library_Kind string
Library_Version string
Library_Interface string
Library_Auto_Init string
Library_Options string list
Library_GCC string

The following attributes are defined for package Naming (see Naming Schemes):

Attribute Name Category Index Value
Spec_Suffix associative array language name string
Body_Suffix associative array language name string
Separate_Suffix simple attribute n/a string
Casing simple attribute n/a string
Dot_Replacement simple attribute n/a string
Spec associative array Ada unit name string
Body associative array Ada unit name string
Specification_Exceptions associative array language name string list
Implementation_Exceptions associative array language name string list

The following attributes are defined for packages Builder, Compiler, Binder, Linker, Cross_Reference, and Finder (see Switches and Project Files).

Attribute Name Category Index Value
Default_Switches associative array language name string list
Switches associative array file name string list

In addition, package Compiler has a single string attribute Local_Configuration_Pragmas and package Builder has a single string attribute Global_Configuration_Pragmas.

Each simple attribute has a default value: the empty string (for string-valued attributes) and the empty list (for string list-valued attributes).

An attribute declaration defines a new value for an attribute.

Examples of simple attribute declarations:

        for Object_Dir use "objects";
        for Source_Dirs use ("units", "test/drivers");

The syntax of a simple attribute declaration is similar to that of an attribute definition clause in Ada.

Attributes references may be appear in expressions. The general form for such a reference is <entity>'<attribute>: Associative array attributes are functions. Associative array attribute references must have an argument that is a string literal.

Examples are:

       project'Object_Dir
       Naming'Dot_Replacement
       Imported_Project'Source_Dirs
       Imported_Project.Naming'Casing
       Builder'Default_Switches("Ada")

The prefix of an attribute may be:

Example:

        project Prj is
          for Source_Dirs use project'Source_Dirs & "units";
          for Source_Dirs use project'Source_Dirs & "test/drivers"
        end Prj;

In the first attribute declaration, initially the attribute Source_Dirs has the default value: an empty string list. After this declaration, Source_Dirs is a string list of one element: "units". After the second attribute declaration Source_Dirs is a string list of two elements: "units" and "test/drivers".

Note: this example is for illustration only. In practice, the project file would contain only one attribute declaration:

        for Source_Dirs use ("units", "test/drivers");


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11.3.7 Associative Array Attributes

Some attributes are defined as associative arrays. An associative array may be regarded as a function that takes a string as a parameter and delivers a string or string list value as its result.

Here are some examples of single associative array attribute associations:

        for Body ("main") use "Main.ada";
        for Switches ("main.ada")
            use ("-v",
                 "-gnatv");
        for Switches ("main.ada")
                 use Builder'Switches ("main.ada")
                   & "-g";

Like untyped variables and simple attributes, associative array attributes may be declared several times. Each declaration supplies a new value for the attribute, and replaces the previous setting.

An associative array attribute may be declared as a full associative array declaration, with the value of the same attribute in an imported or extended project.

        package Builder is
           for Default_Switches use Default.Builder'Default_Switches;
        end Builder;

In this example, Default must be either an project imported by the current project, or the project that the current project extends. If the attribute is in a package (in this case, in package Builder), the same package needs to be specified.

A full associative array declaration replaces any other declaration for the attribute, including other full associative array declaration. Single associative array associations may be declare after a full associative declaration, modifying the value for a single association of the attribute.


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11.3.8 case Constructions

A case construction is used in a project file to effect conditional behavior. Here is a typical example:

     project MyProj is
        type OS_Type is ("GNU/Linux", "Unix", "NT", "VMS");
     
        OS : OS_Type := external ("OS", "GNU/Linux");
     
        package Compiler is
          case OS is
            when "GNU/Linux" | "Unix" =>
              for Default_Switches ("Ada")
                  use ("-gnath");
            when "NT" =>
              for Default_Switches ("Ada")
                  use ("-gnatP");
            when others =>
          end case;
        end Compiler;
     end MyProj;

The syntax of a case construction is based on the Ada case statement (although there is no null construction for empty alternatives).

The case expression must a typed string variable. Each alternative comprises the reserved word when, either a list of literal strings separated by the "|" character or the reserved word others, and the "=>" token. Each literal string must belong to the string type that is the type of the case variable. An others alternative, if present, must occur last.

After each =>, there are zero or more constructions. The only constructions allowed in a case construction are other case constructions and attribute declarations. String type declarations, variable declarations and package declarations are not allowed.

The value of the case variable is often given by an external reference (see External References in Project Files).


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11.4 Objects and Sources in Project Files

Each project has exactly one object directory and one or more source directories. The source directories must contain at least one source file, unless the project file explicitly specifies that no source files are present (see Source File Names).


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11.4.1 Object Directory

The object directory for a project is the directory containing the compiler's output (such as ALI files and object files) for the project's immediate sources.

The object directory is given by the value of the attribute Object_Dir in the project file.

        for Object_Dir use "objects";

The attribute Object_Dir has a string value, the path name of the object directory. The path name may be absolute or relative to the directory of the project file. This directory must already exist, and be readable and writable.

By default, when the attribute Object_Dir is not given an explicit value or when its value is the empty string, the object directory is the same as the directory containing the project file.


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11.4.2 Exec Directory

The exec directory for a project is the directory containing the executables for the project's main subprograms.

The exec directory is given by the value of the attribute Exec_Dir in the project file.

        for Exec_Dir use "executables";

The attribute Exec_Dir has a string value, the path name of the exec directory. The path name may be absolute or relative to the directory of the project file. This directory must already exist, and be writable.

By default, when the attribute Exec_Dir is not given an explicit value or when its value is the empty string, the exec directory is the same as the object directory of the project file.


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11.4.3 Source Directories

The source directories of a project are specified by the project file attribute Source_Dirs.

This attribute's value is a string list. If the attribute is not given an explicit value, then there is only one source directory, the one where the project file resides.

A Source_Dirs attribute that is explicitly defined to be the empty list, as in

         for Source_Dirs use ();

indicates that the project contains no source files.

Otherwise, each string in the string list designates one or more source directories.

        for Source_Dirs use ("sources", "test/drivers");

If a string in the list ends with "/**", then the directory whose path name precedes the two asterisks, as well as all its subdirectories (recursively), are source directories.

        for Source_Dirs use ("/system/sources/**");

Here the directory /system/sources and all of its subdirectories (recursively) are source directories.

To specify that the source directories are the directory of the project file and all of its subdirectories, you can declare Source_Dirs as follows:

        for Source_Dirs use ("./**");

Each of the source directories must exist and be readable.


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11.4.4 Source File Names

In a project that contains source files, their names may be specified by the attributes Source_Files (a string list) or Source_List_File (a string). Source file names never include any directory information.

If the attribute Source_Files is given an explicit value, then each element of the list is a source file name.

        for Source_Files use ("main.adb");
        for Source_Files use ("main.adb", "pack1.ads", "pack2.adb");

If the attribute Source_Files is not given an explicit value, but the attribute Source_List_File is given a string value, then the source file names are contained in the text file whose path name (absolute or relative to the directory of the project file) is the value of the attribute Source_List_File.

Each line in the file that is not empty or is not a comment contains a source file name.

        for Source_List_File use "source_list.txt";

By default, if neither the attribute Source_Files nor the attribute Source_List_File is given an explicit value, then each file in the source directories that conforms to the project's naming scheme (see Naming Schemes) is an immediate source of the project.

A warning is issued if both attributes Source_Files and Source_List_File are given explicit values. In this case, the attribute Source_Files prevails.

Each source file name must be the name of one existing source file in one of the source directories.

A Source_Files attribute whose value is an empty list indicates that there are no source files in the project.

If the order of the source directories is known statically, that is if "/**" is not used in the string list Source_Dirs, then there may be several files with the same source file name. In this case, only the file in the first directory is considered as an immediate source of the project file. If the order of the source directories is not known statically, it is an error to have several files with the same source file name.

Projects can be specified to have no Ada source files: the value of (Source_Dirs or Source_Files may be an empty list, or the "Ada" may be absent from Languages:

        for Source_Dirs use ();
        for Source_Files use ();
        for Languages use ("C", "C++");

Otherwise, a project must contain at least one immediate source.

Projects with no source files are useful as template packages (see Packages in Project Files) for other projects; in particular to define a package Naming (see Naming Schemes).


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11.5 Importing Projects

An immediate source of a project P may depend on source files that are neither immediate sources of P nor in the predefined library. To get this effect, P must import the projects that contain the needed source files.

       with "project1", "utilities.gpr";
       with "/namings/apex.gpr";
       project Main is
         ...

As can be seen in this example, the syntax for importing projects is similar to the syntax for importing compilation units in Ada. However, project files use literal strings instead of names, and the with clause identifies project files rather than packages.

Each literal string is the file name or path name (absolute or relative) of a project file. If a string is simply a file name, with no path, then its location is determined by the project path:

If a relative pathname is used, as in

       with "tests/proj";

then the path is relative to the directory where the importing project file is located. Any symbolic link will be fully resolved in the directory of the importing project file before the imported project file is examined.

If the with'ed project file name does not have an extension, the default is .gpr. If a file with this extension is not found, then the file name as specified in the with clause (no extension) will be used. In the above example, if a file project1.gpr is found, then it will be used; otherwise, if a file project1 exists then it will be used; if neither file exists, this is an error.

A warning is issued if the name of the project file does not match the name of the project; this check is case insensitive.

Any source file that is an immediate source of the imported project can be used by the immediate sources of the importing project, transitively. Thus if A imports B, and B imports C, the immediate sources of A may depend on the immediate sources of C, even if A does not import C explicitly. However, this is not recommended, because if and when B ceases to import C, some sources in A will no longer compile.

A side effect of this capability is that normally cyclic dependencies are not permitted: if A imports B (directly or indirectly) then B is not allowed to import A. However, there are cases when cyclic dependencies would be beneficial. For these cases, another form of import between projects exists, the limited with: a project A that imports a project B with a straigh with may also be imported, directly or indirectly, by B on the condition that imports from B to A include at least one limited with.

     with "../b/b.gpr";
     with "../c/c.gpr";
     project A is
     end A;
     
     limited with "../a/a.gpr";
     project B is
     end B;
     
     with "../d/d.gpr";
     project C is
     end C;
     
     limited with "../a/a.gpr";
     project D is
     end D;

In the above legal example, there are two project cycles:

In each of these cycle there is one limited with: import of A from B and import of A from D.

The difference between straight with and limited with is that the name of a project imported with a limited with cannot be used in the project that imports it. In particular, its packages cannot be renamed and its variables cannot be referred to.

An exception to the above rules for limited with is that for the main project specified to gnatmake or to the GNAT driver a limited with is equivalent to a straight with. For example, in the example above, projects B and D could not be main projects for gnatmake or to the GNAT driver, because they each have a limited with that is the only one in a cycle of importing projects.


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11.6 Project Extension

During development of a large system, it is sometimes necessary to use modified versions of some of the source files, without changing the original sources. This can be achieved through the project extension facility.

        project Modified_Utilities extends "/baseline/utilities.gpr" is ...

A project extension declaration introduces an extending project (the child) and a project being extended (the parent).

By default, a child project inherits all the sources of its parent. However, inherited sources can be overridden: a unit in a parent is hidden by a unit of the same name in the child.

Inherited sources are considered to be sources (but not immediate sources) of the child project; see Project File Syntax.

An inherited source file retains any switches specified in the parent project.

For example if the project Utilities contains the specification and the body of an Ada package Util_IO, then the project Modified_Utilities can contain a new body for package Util_IO. The original body of Util_IO will not be considered in program builds. However, the package specification will still be found in the project Utilities.

A child project can have only one parent but it may import any number of other projects.

A project is not allowed to import directly or indirectly at the same time a child project and any of its ancestors.


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11.7 External References in Project Files

A project file may contain references to external variables; such references are called external references.

An external variable is either defined as part of the environment (an environment variable in Unix, for example) or else specified on the command line via the -Xvbl=value switch. If both, then the command line value is used.

The value of an external reference is obtained by means of the built-in function external, which returns a string value. This function has two forms:

Each parameter must be a string literal. For example:

        external ("USER")
        external ("OS", "GNU/Linux")

In the form with one parameter, the function returns the value of the external variable given as parameter. If this name is not present in the environment, the function returns an empty string.

In the form with two string parameters, the second argument is the value returned when the variable given as the first argument is not present in the environment. In the example above, if "OS" is not the name of an environment variable and is not passed on the command line, then the returned value is "GNU/Linux".

An external reference may be part of a string expression or of a string list expression, and can therefore appear in a variable declaration or an attribute declaration.

        type Mode_Type is ("Debug", "Release");
        Mode : Mode_Type := external ("MODE");
        case Mode is
          when "Debug" =>
             ...


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11.8 Packages in Project Files

A package defines the settings for project-aware tools within a project. For each such tool one can declare a package; the names for these packages are preset (see Packages). A package may contain variable declarations, attribute declarations, and case constructions.

        project Proj is
           package Builder is  -- used by gnatmake
              for Default_Switches ("Ada")
                  use ("-v",
                       "-g");
           end Builder;
        end Proj;

The syntax of package declarations mimics that of package in Ada.

Most of the packages have an attribute Default_Switches. This attribute is an associative array, and its value is a string list. The index of the associative array is the name of a programming language (case insensitive). This attribute indicates the switch or switches to be used with the corresponding tool.

Some packages also have another attribute, Switches, an associative array whose value is a string list. The index is the name of a source file. This attribute indicates the switch or switches to be used by the corresponding tool when dealing with this specific file.

Further information on these switch-related attributes is found in Switches and Project Files.

A package may be declared as a renaming of another package; e.g., from the project file for an imported project.

       with "/global/apex.gpr";
       project Example is
         package Naming renames Apex.Naming;
         ...
       end Example;

Packages that are renamed in other project files often come from project files that have no sources: they are just used as templates. Any modification in the template will be reflected automatically in all the project files that rename a package from the template.

In addition to the tool-oriented packages, you can also declare a package named Naming to establish specialized source file naming conventions (see Naming Schemes).


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11.9 Variables from Imported Projects

An attribute or variable defined in an imported or parent project can be used in expressions in the importing / extending project. Such an attribute or variable is denoted by an expanded name whose prefix is either the name of the project or the expanded name of a package within a project.

       with "imported";
       project Main extends "base" is
          Var1 := Imported.Var;
          Var2 := Base.Var & ".new";
     
          package Builder is
             for Default_Switches ("Ada")
                 use Imported.Builder.Ada_Switches &
                     "-gnatg" &
                     "-v";
          end Builder;
     
          package Compiler is
             for Default_Switches ("Ada")
                 use Base.Compiler.Ada_Switches;
          end Compiler;
       end Main;

In this example:


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11.10 Naming Schemes

Sometimes an Ada software system is ported from a foreign compilation environment to GNAT, and the file names do not use the default GNAT conventions. Instead of changing all the file names (which for a variety of reasons might not be possible), you can define the relevant file naming scheme in the Naming package in your project file.

Note that the use of pragmas described in Alternative File Naming Schemes by mean of a configuration pragmas file is not supported when using project files. You must use the features described in this paragraph. You can however use specify other configuration pragmas (see Specifying Configuration Pragmas).

For example, the following package models the Apex file naming rules:

       package Naming is
         for Casing               use "lowercase";
         for Dot_Replacement      use ".";
         for Spec_Suffix ("Ada")  use ".1.ada";
         for Body_Suffix ("Ada")  use ".2.ada";
       end Naming;

You can define the following attributes in package Naming:

Casing
This must be a string with one of the three values "lowercase", "uppercase" or "mixedcase"; these strings are case insensitive.

If Casing is not specified, then the default is "lowercase".

Dot_Replacement
This must be a string whose value satisfies the following conditions:

If Dot_Replacement is not specified, then the default is "-".

Spec_Suffix
This is an associative array (indexed by the programming language name, case insensitive) whose value is a string that must satisfy the following conditions: If Spec_Suffix ("Ada") is not specified, then the default is ".ads".
Body_Suffix
This is an associative array (indexed by the programming language name, case insensitive) whose value is a string that must satisfy the following conditions: If Body_Suffix ("Ada") is not specified, then the default is ".adb".
Separate_Suffix
This must be a string whose value satisfies the same conditions as Body_Suffix.

If Separate_Suffix ("Ada") is not specified, then it defaults to same value as Body_Suffix ("Ada").

Spec
You can use the associative array attribute Spec to define the source file name for an individual Ada compilation unit's spec. The array index must be a string literal that identifies the Ada unit (case insensitive). The value of this attribute must be a string that identifies the file that contains this unit's spec (case sensitive or insensitive depending on the operating system).
             for Spec ("MyPack.MyChild") use "mypack.mychild.spec";
     

Body
You can use the associative array attribute Body to define the source file name for an individual Ada compilation unit's body (possibly a subunit). The array index must be a string literal that identifies the Ada unit (case insensitive). The value of this attribute must be a string that identifies the file that contains this unit's body or subunit (case sensitive or insensitive depending on the operating system).
             for Body ("MyPack.MyChild") use "mypack.mychild.body";
     


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11.11 Library Projects

Library projects are projects whose object code is placed in a library. (Note that this facility is not yet supported on all platforms)

To create a library project, you need to define in its project file two project-level attributes: Library_Name and Library_Dir. Additionally, you may define the library-related attributes Library_Kind, Library_Version, Library_Interface, Library_Auto_Init, Library_Options and Library_GCC.

The Library_Name attribute has a string value. There is no restriction on the name of a library. It is the responsability of the developer to choose a name that will be accepted by the platform. It is recommanded to choose names that could be Ada identifiers; such names are almost guaranteed to be acceptable on all platforms.

The Library_Dir attribute has a string value that designates the path (absolute or relative) of the directory where the library will reside. It must designate an existing directory, and this directory must be different from the project's object directory. It also needs to be writable.

If both Library_Name and Library_Dir are specified and are legal, then the project file defines a library project. The optional library-related attributes are checked only for such project files.

The Library_Kind attribute has a string value that must be one of the following (case insensitive): "static", "dynamic" or "relocatable". If this attribute is not specified, the library is a static library, that is an archive of object files that can be potentially linked into an static executable. Otherwise, the library may be dynamic or relocatable, that is a library that is loaded only at the start of execution. Depending on the operating system, there may or may not be a distinction between dynamic and relocatable libraries. For Unix and VMS Unix there is no such distinction.

If you need to build both a static and a dynamic library, you should use two different object directories, since in some cases some extra code needs to be generated for the latter. For such cases, it is recommended to either use two different project files, or a single one which uses external variables to indicate what kind of library should be build.

The Library_Version attribute has a string value whose interpretation is platform dependent. It has no effect on VMS and Windows. On Unix, it is used only for dynamic/relocatable libraries as the internal name of the library (the "soname"). If the library file name (built from the Library_Name) is different from the Library_Version, then the library file will be a symbolic link to the actual file whose name will be Library_Version.

Example (on Unix):

     project Plib is
     
        Version := "1";
     
        for Library_Dir use "lib_dir";
        for Library_Name use "dummy";
        for Library_Kind use "relocatable";
        for Library_Version use "libdummy.so." & Version;
     
     end Plib;

Directory lib_dir will contain the internal library file whose name will be libdummy.so.1, and libdummy.so will be a symbolic link to libdummy.so.1.

When gnatmake detects that a project file is a library project file, it will check all immediate sources of the project and rebuild the library if any of the sources have been recompiled.

When a library is built or rebuilt, an attempt is made to delete all files in the library directory. All ALI files will also be copied from the object directory to the library directory. To build executables, gnatmake will use the library rather than the individual object files. The copy of the ALI files are made read-only.


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11.12 Using Third-Party Libraries through Projects

Whether you are exporting your own library to make it available to clients, or you are using a library provided by a third party, it is convenient to have project files that automatically set the correct command line switches for the compiler and linker.

Such project files are very similar to the library project files; See Library Projects. The only difference is that you set the Source_Dirs and Object_Dir attribute so that they point to the directories where, respectively, the sources and the read-only ALI files have been installed.

If you need to interface with a set of libraries, as opposed to a single one, you need to create one library project for each of the libraries. In addition, a top-level project that imports all these library projects should be provided, so that the user of your library has a single with clause to add to his own projects.

For instance, let's assume you are providing two static libraries liba.a and libb.a. The user needs to link with both of these libraries. Each of these is associated with its own set of header files. Let's assume furthermore that all the header files for the two libraries have been installed in the same directory headers. The ALI files are found in the same headers directory.

In this case, you should provide the following three projects:

     with "liba", "libb";
     project My_Library is
       for Source_Dirs use ("headers");
       for Object_Dir  use "headers";
     end My_Library;
     
     project Liba is
        for Source_Dirs use ();
        for Library_Dir use "lib";
        for Library_Name use "a";
        for Library_Kind use "static";
     end Liba;
     
     project Libb is
        for Source_Dirs use ();
        for Library_Dir use "lib";
        for Library_Name use "b";
        for Library_Kind use "static";
     end Libb;


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11.13 Stand-alone Library Projects

A Stand-alone Library is a library that contains the necessary code to elaborate the Ada units that are included in the library. A Stand-alone Library is suitable to be used in an executable when the main is not in Ada. However, Stand-alone Libraries may also be used with an Ada main subprogram.

A Stand-alone Library Project is a Library Project where the library is a Stand-alone Library.

To be a Stand-alone Library Project, in addition to the two attributes that make a project a Library Project (Library_Name and Library_Dir, see Library Projects), the attribute Library_Interface must be defined.

        for Library_Dir use "lib_dir";
        for Library_Name use "dummy";
        for Library_Interface use ("int1", "int1.child");

Attribute Library_Interface has a non empty string list value, each string in the list designating a unit contained in an immediate source of the project file.

When a Stand-alone Library is built, first the binder is invoked to build a package whose name depends on the library name (b~dummy.ads/b in the example above). This binder-generated package includes initialization and finalization procedures whose names depend on the library name (dummyinit and dummyfinal in the example above). The object corresponding to this package is included in the library.

A dynamic or relocatable Stand-alone Library is automatically initialized if automatic initialization of Stand-alone Libraries is supported on the platform and if attribute Library_Auto_Init is not specified or is specified with the value "true". A static Stand-alone Library is never automatically initialized.

Single string attribute Library_Auto_Init may be specified with only two possible values: "false" or "true" (case-insensitive). Specifying "false" for attribute Library_Auto_Init will prevent automatic initialization of dynamic or relocatable libraries.

When a non automatically initialized Stand-alone Library is used in an executable, its initialization procedure must be called before any service of the library is used. When the main subprogram is in Ada, it may mean that the initialization procedure has to be called during elaboration of another package.

For a Stand-Alone Library, only the ALI files of the Interface Units (those that are listed in attribute Library_Interface) are copied to the Library Directory. As a consequence, only the Interface Units may be imported from Ada units outside of the library. If other units are imported, the binding phase will fail.

When a Stand-Alone Library is bound, the switches that are specified in the attribute Default_Switches ("Ada") in package Binder are used in the call to gnatbind.

The string list attribute Library_Options may be used to specified additional switches to the call to gcc to link the library.

The attribute Library_Src_Dir, may be specified for a Stand-Alone Library. Library_Src_Dir is a simple attribute that has a single string value. Its value must be the path (absolute or relative to the project directory) of an existing directory. This directory cannot be the object directory or one of the source directories, but it can be the same as the library directory. The sources of the Interface Units of the library, necessary to an Ada client of the library, will be copied to the designated directory, called Interface Copy directory. These sources includes the specs of the Interface Units, but they may also include bodies and subunits, when pragmas Inline or Inline_Always are used, or when there is a generic units in the spec. Before the sources are copied to the Interface Copy directory, an attempt is made to delete all files in the Interface Copy directory.


Next: , Previous: Stand-alone Library Projects, Up: GNAT Project Manager

11.14 Switches Related to Project Files

The following switches are used by GNAT tools that support project files:

-Pproject
Indicates the name of a project file. This project file will be parsed with the verbosity indicated by -vPx, if any, and using the external references indicated by -X switches, if any. There may zero, one or more spaces between -P and project.

There must be only one -P switch on the command line.

Since the Project Manager parses the project file only after all the switches on the command line are checked, the order of the switches -P, -vPx or -X is not significant.

-Xname=value
Indicates that external variable name has the value value. The Project Manager will use this value for occurrences of external(name) when parsing the project file.

If name or value includes a space, then name=value should be put between quotes.

            -XOS=NT
            -X"user=John Doe"
     

Several -X switches can be used simultaneously. If several -X switches specify the same name, only the last one is used.

An external variable specified with a -X switch takes precedence over the value of the same name in the environment.

-vPx
Indicates the verbosity of the parsing of GNAT project files.

-vP0 means Default; -vP1 means Medium; -vP2 means High.

The default is Default: no output for syntactically correct project files. If several -vPx switches are present, only the last one is used.


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11.15 Tools Supporting Project Files


Next: , Up: Tools Supporting Project Files

11.15.1 gnatmake and Project Files

This section covers several topics related to gnatmake and project files: defining switches for gnatmake and for the tools that it invokes; specifying configuration pragmas; the use of the Main attribute; building and rebuilding library project files.


Next: , Up: gnatmake and Project Files
11.15.1.1 Switches and Project Files

For each of the packages Builder, Compiler, Binder, and Linker, you can specify a Default_Switches attribute, a Switches attribute, or both; as their names imply, these switch-related attributes affect the switches that are used for each of these GNAT components when gnatmake is invoked. As will be explained below, these component-specific switches precede the switches provided on the gnatmake command line.

The Default_Switches attribute is an associative array indexed by language name (case insensitive) whose value is a string list. For example:

     package Compiler is
       for Default_Switches ("Ada")
           use ("-gnaty",
                "-v");
     end Compiler;

The Switches attribute is also an associative array, indexed by a file name (which may or may not be case sensitive, depending on the operating system) whose value is a string list. For example:

     package Builder is
        for Switches ("main1.adb")
            use ("-O2");
        for Switches ("main2.adb")
            use ("-g");
     end Builder;

For the Builder package, the file names must designate source files for main subprograms. For the Binder and Linker packages, the file names must designate ALI or source files for main subprograms. In each case just the file name without an explicit extension is acceptable.

For each tool used in a program build (gnatmake, the compiler, the binder, and the linker), the corresponding package contributes a set of switches for each file on which the tool is invoked, based on the switch-related attributes defined in the package. In particular, the switches that each of these packages contributes for a given file f comprise:

If neither of these attributes is defined in the package, then the package does not contribute any switches for the given file.

When gnatmake is invoked on a file, the switches comprise two sets, in the following order: those contributed for the file by the Builder package; and the switches passed on the command line.

When gnatmake invokes a tool (compiler, binder, linker) on a file, the switches passed to the tool comprise three sets, in the following order:

  1. the applicable switches contributed for the file by the Builder package in the project file supplied on the command line;
  2. those contributed for the file by the package (in the relevant project file – see below) corresponding to the tool; and
  3. the applicable switches passed on the command line.

The term applicable switches reflects the fact that gnatmake switches may or may not be passed to individual tools, depending on the individual switch.

gnatmake may invoke the compiler on source files from different projects. The Project Manager will use the appropriate project file to determine the Compiler package for each source file being compiled. Likewise for the Binder and Linker packages.

As an example, consider the following package in a project file:

     project Proj1 is
        package Compiler is
           for Default_Switches ("Ada")
               use ("-g");
           for Switches ("a.adb")
               use ("-O1");
           for Switches ("b.adb")
               use ("-O2",
                    "-gnaty");
        end Compiler;
     end Proj1;

If gnatmake is invoked with this project file, and it needs to compile, say, the files a.adb, b.adb, and c.adb, then a.adb will be compiled with the switch -O1, b.adb with switches -O2 and -gnaty, and c.adb with -g.

The following example illustrates the ordering of the switches contributed by different packages:

     project Proj2 is
        package Builder is
           for Switches ("main.adb")
               use ("-g",
                    "-O1",
                    "-f");
        end Builder;
     
        package Compiler is
           for Switches ("main.adb")
               use ("-O2");
        end Compiler;
     end Proj2;

If you issue the command:

         gnatmake -Pproj2 -O0 main

then the compiler will be invoked on main.adb with the following sequence of switches

        -g -O1 -O2 -O0

with the last -O switch having precedence over the earlier ones; several other switches (such as -c) are added implicitly.

The switches -g and -O1 are contributed by package Builder, -O2 is contributed by the package Compiler and -O0 comes from the command line.

The -g switch will also be passed in the invocation of Gnatlink.

A final example illustrates switch contributions from packages in different project files:

     project Proj3 is
        for Source_Files use ("pack.ads", "pack.adb");
        package Compiler is
           for Default_Switches ("Ada")
               use ("-gnata");
        end Compiler;
     end Proj3;
     
     with "Proj3";
     project Proj4 is
        for Source_Files use ("foo_main.adb", "bar_main.adb");
        package Builder is
           for Switches ("foo_main.adb")
               use ("-s",
                    "-g");
        end Builder;
     end Proj4;
     
     -- Ada source file:
     with Pack;
     procedure Foo_Main is
        ...
     end Foo_Main;

If the command is

     gnatmake -PProj4 foo_main.adb -cargs -gnato

then the switches passed to the compiler for foo_main.adb are -g (contributed by the package Proj4.Builder) and -gnato (passed on the command line). When the imported package Pack is compiled, the switches used are -g from Proj4.Builder, -gnata (contributed from package Proj3.Compiler, and -gnato from the command line.

When using gnatmake with project files, some switches or arguments may be expressed as relative paths. As the working directory where compilation occurs may change, these relative paths are converted to absolute paths. For the switches found in a project file, the relative paths are relative to the project file directory, for the switches on the command line, they are relative to the directory where gnatmake is invoked. The switches for which this occurs are: -I, -A, -L, -aO, -aL, -aI, as well as all arguments that are not switches (arguments to switch -o, object files specified in package Linker or after -largs on the command line). The exception to this rule is the switch –RTS= for which a relative path argument is never converted.


Next: , Previous: Switches and Project Files, Up: gnatmake and Project Files
11.15.1.2 Specifying Configuration Pragmas

When using gnatmake with project files, if there exists a file gnat.adc that contains configuration pragmas, this file will be ignored.

Configuration pragmas can be defined by means of the following attributes in project files: Global_Configuration_Pragmas in package Builder and Local_Configuration_Pragmas in package Compiler.

Both these attributes are single string attributes. Their values is the path name of a file containing configuration pragmas. If a path name is relative, then it is relative to the project directory of the project file where the attribute is defined.

When compiling a source, the configuration pragmas used are, in order, those listed in the file designated by attribute Global_Configuration_Pragmas in package Builder of the main project file, if it is specified, and those listed in the file designated by attribute Local_Configuration_Pragmas in package Compiler of the project file of the source, if it exists.


Next: , Previous: Specifying Configuration Pragmas, Up: gnatmake and Project Files
11.15.1.3 Project Files and Main Subprograms

When using a project file, you can invoke gnatmake with one or several main subprograms, by specifying their source files on the command line.

         gnatmake -Pprj main1 main2 main3

Each of these needs to be a source file of the same project, except when the switch -u is used.

When -u is not used, all the mains need to be sources of the same project, one of the project in the tree rooted at the project specified on the command line. The package Builder of this common project, the "main project" is the one that is considered by gnatmake.

When -u is used, the specified source files may be in projects imported directly or indirectly by the project specified on the command line. Note that if such a source file is not part of the project specified on the command line, the switches found in package Builder of the project specified on the command line, if any, that are transmitted to the compiler will still be used, not those found in the project file of the source file.

When using a project file, you can also invoke gnatmake without explicitly specifying any main, and the effect depends on whether you have defined the Main attribute. This attribute has a string list value, where each element in the list is the name of a source file (the file extension is optional) that contains a unit that can be a main subprogram.

If the Main attribute is defined in a project file as a non-empty string list and the switch -u is not used on the command line, then invoking gnatmake with this project file but without any main on the command line is equivalent to invoking gnatmake with all the file names in the Main attribute on the command line.

Example:

        project Prj is
           for Main use ("main1", "main2", "main3");
        end Prj;

With this project file, "gnatmake -Pprj" is equivalent to "gnatmake -Pprj main1 main2 main3".

When the project attribute Main is not specified, or is specified as an empty string list, or when the switch -u is used on the command line, then invoking gnatmake with no main on the command line will result in all immediate sources of the project file being checked, and potentially recompiled. Depending on the presence of the switch -u, sources from other project files on which the immediate sources of the main project file depend are also checked and potentially recompiled. In other words, the -u switch is applied to all of the immediate sources of the main project file.

When no main is specified on the command line and attribute Main exists and includes several mains, or when several mains are specified on the command line, the default switches in package Builder will be used for all mains, even if there are specific switches specified for one or several mains.

But the switches from package Binder or Linker will be the specific switches for each main, if they are specified.


Previous: Project Files and Main Subprograms, Up: gnatmake and Project Files
11.15.1.4 Library Project Files

When gnatmake is invoked with a main project file that is a library project file, it is not allowed to specify one or more mains on the command line.

When a library project file is specified, switches -b and -l have special meanings.


Next: , Previous: gnatmake and Project Files, Up: Tools Supporting Project Files

11.15.2 The GNAT Driver and Project Files

A number of GNAT tools, other than gnatmake are project-aware: gnatbind, gnatfind, gnatlink, gnatls, gnatelim, and gnatxref. However, none of these tools can be invoked directly with a project file switch (-P). They must be invoked through the gnat driver.

The gnat driver is a front-end that accepts a number of commands and call the corresponding tool. It has been designed initially for VMS to convert VMS style qualifiers to Unix style switches, but it is now available to all the GNAT supported platforms.

On non VMS platforms, the gnat driver accepts the following commands (case insensitive):

Note that the compiler is invoked using the command gnatmake -f -u -c.

The command may be followed by switches and arguments for the invoked tool.

       gnat bind -C main.ali
       gnat ls -a main
       gnat chop foo.txt

In addition, for command BIND, COMP or COMPILE, FIND, ELIM, LS or LIST, LINK, PP or PRETTY and XREF, the project file related switches (-P, -X and -vPx) may be used in addition to the switches of the invoking tool.

For each of these commands, there is optionally a corresponding package in the main project.

Package Gnatls has a unique attribute Switches, a simple variable with a string list value. It contains switches for the invocation of gnatls.

     project Proj1 is
        package gnatls is
           for Switches
               use ("-a",
                    "-v");
        end gnatls;
     end Proj1;

All other packages have two attribute Switches and Default_Switches.

Switches is an associated array attribute, indexed by the source file name, that has a string list value: the switches to be used when the tool corresponding to the package is invoked for the specific source file.

Default_Switches is an associative array attribute, indexed by the programming language that has a string list value. Default_Switches ("Ada") contains the switches for the invocation of the tool corresponding to the package, except if a specific Switches attribute is specified for the source file.

     project Proj is
     
        for Source_Dirs use ("./**");
     
        package gnatls is
           for Switches use
               ("-a",
                "-v");
        end gnatls;
     
        package Compiler is
           for Default_Switches ("Ada")
               use ("-gnatv",
                    "-gnatwa");
        end Binder;
     
        package Binder is
           for Default_Switches ("Ada")
               use ("-C",
                    "-e");
        end Binder;
     
        package Linker is
           for Default_Switches ("Ada")
               use ("-C");
           for Switches ("main.adb")
               use ("-C",
                    "-v",
                    "-v");
        end Linker;
     
        package Finder is
           for Default_Switches ("Ada")
                use ("-a",
                     "-f");
        end Finder;
     
        package Cross_Reference is
           for Default_Switches ("Ada")
               use ("-a",
                    "-f",
                    "-d",
                    "-u");
        end Cross_Reference;
     end Proj;

With the above project file, commands such as

        gnat comp -Pproj main
        gnat ls -Pproj main
        gnat xref -Pproj main
        gnat bind -Pproj main.ali
        gnat link -Pproj main.ali

will set up the environment properly and invoke the tool with the switches found in the package corresponding to the tool: Default_Switches ("Ada") for all tools, except Switches ("main.adb") for gnatlink.


Previous: The GNAT Driver and Project Files, Up: Tools Supporting Project Files

11.15.3 Glide and Project Files

Glide will automatically recognize the .gpr extension for project files, and will convert them to its own internal format automatically. However, it doesn't provide a syntax-oriented editor for modifying these files. The project file will be loaded as text when you select the menu item Ada => Project => Edit. You can edit this text and save the gpr file; when you next select this project file in Glide it will be automatically reloaded.


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11.16 An Extended Example

Suppose that we have two programs, prog1 and prog2, whose sources are in corresponding directories. We would like to build them with a single gnatmake command, and we want to place their object files into build subdirectories of the source directories. Furthermore, we want to have to have two separate subdirectories in buildrelease and debug – which will contain the object files compiled with different set of compilation flags.

In other words, we have the following structure:

        main
          |- prog1
          |    |- build
          |         | debug
          |         | release
          |- prog2
               |- build
                    | debug
                    | release

Here are the project files that we must place in a directory main to maintain this structure:

  1. We create a Common project with a package Compiler that specifies the compilation switches:
              File "common.gpr":
              project Common is
              
                 for Source_Dirs use (); -- No source files
              
                 type Build_Type is ("release", "debug");
                 Build : Build_Type := External ("BUILD", "debug");
                 package Compiler is
                    case Build is
                       when "release" =>
                         for Default_Switches ("Ada")
                                 use ("-O2");
                       when "debug"   =>
                         for Default_Switches ("Ada")
                                 use ("-g");
                    end case;
                 end Compiler;
              
              end Common;
         
  2. We create separate projects for the two programs:
              File "prog1.gpr":
              
              with "common";
              project Prog1 is
              
                  for Source_Dirs use ("prog1");
                  for Object_Dir  use "prog1/build/" & Common.Build;
              
                  package Compiler renames Common.Compiler;
              
              end Prog1;
         
              File "prog2.gpr":
              
              with "common";
              project Prog2 is
              
                  for Source_Dirs use ("prog2");
                  for Object_Dir  use "prog2/build/" & Common.Build;
              
                  package Compiler renames Common.Compiler;
              end Prog2;
         
  3. We create a wrapping project Main:
              File "main.gpr":
              
              with "common";
              with "prog1";
              with "prog2";
              project Main is
              
                 package Compiler renames Common.Compiler;
              
              end Main;
         
  4. Finally we need to create a dummy procedure that withs (either explicitly or implicitly) all the sources of our two programs.

Now we can build the programs using the command

        gnatmake -Pmain dummy

for the Debug mode, or

        gnatmake -Pmain -XBUILD=release

for the Release mode.


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11.17 Project File Complete Syntax

     project ::=
       context_clause project_declaration
     
     context_clause ::=
       {with_clause}
     
     with_clause ::=
       with path_name { , path_name } ;
     
     path_name ::=
        string_literal
     
     project_declaration ::=
       simple_project_declaration | project_extension
     
     simple_project_declaration ::=
       project <project_>simple_name is
         {declarative_item}
       end <project_>simple_name;
     
     project_extension ::=
       project <project_>simple_name  extends path_name is
         {declarative_item}
       end <project_>simple_name;
     
     declarative_item ::=
       package_declaration |
       typed_string_declaration |
       other_declarative_item
     
     package_declaration ::=
       package_specification | package_renaming
     
     package_specification ::=
       package package_identifier is
         {simple_declarative_item}
       end package_identifier ;
     
     package_identifier ::=
       Naming | Builder | Compiler | Binder |
       Linker | Finder  | Cross_Reference |
       gnatls | IDE     | Pretty_Printer
     
     package_renaming ::==
       package package_identifier renames
            <project_>simple_name.package_identifier ;
     
     typed_string_declaration ::=
       type <typed_string_>_simple_name is
        ( string_literal {, string_literal} );
     
     other_declarative_item ::=
       attribute_declaration |
       typed_variable_declaration |
       variable_declaration |
       case_construction
     
     attribute_declaration ::=
       full_associative_array_declaration |
       for attribute_designator use expression ;
     
     full_associative_array_declaration ::=
       for <associative_array_attribute_>simple_name use
       <project_>simple_name [ . <package_>simple_Name ] ' <attribute_>simple_name ;
     
     attribute_designator ::=
       <simple_attribute_>simple_name |
       <associative_array_attribute_>simple_name ( string_literal )
     
     typed_variable_declaration ::=
       <typed_variable_>simple_name : <typed_string_>name :=  string_expression ;
     
     variable_declaration ::=
       <variable_>simple_name := expression;
     
     expression ::=
       term {& term}
     
     term ::=
       literal_string |
       string_list |
       <variable_>name |
       external_value |
       attribute_reference
     
     string_literal ::=
       (same as Ada)
     
     string_list ::=
       ( <string_>expression { , <string_>expression } )
     
     external_value ::=
       external ( string_literal [, string_literal] )
     
     attribute_reference ::=
       attribute_prefix ' <simple_attribute_>simple_name [ ( literal_string ) ]
     
     attribute_prefix ::=
       project |
       <project_>simple_name | package_identifier |
       <project_>simple_name . package_identifier
     
     case_construction ::=
       case <typed_variable_>name is
         {case_item}
       end case ;
     
     case_item ::=
       when discrete_choice_list =>
           {case_construction | attribute_declaration}
     
     discrete_choice_list ::=
       string_literal {| string_literal} |
       others
     
     name ::=
       simple_name {. simple_name}
     
     simple_name ::=
       identifier (same as Ada)
     


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12 The Cross-Referencing Tools gnatxref and gnatfind

The compiler generates cross-referencing information (unless you set the `-gnatx' switch), which are saved in the .ali files. This information indicates where in the source each entity is declared and referenced. Note that entities in package Standard are not included, but entities in all other predefined units are included in the output.

Before using any of these two tools, you need to compile successfully your application, so that GNAT gets a chance to generate the cross-referencing information.

The two tools gnatxref and gnatfind take advantage of this information to provide the user with the capability to easily locate the declaration and references to an entity. These tools are quite similar, the difference being that gnatfind is intended for locating definitions and/or references to a specified entity or entities, whereas gnatxref is oriented to generating a full report of all cross-references.

To use these tools, you must not compile your application using the -gnatx switch on the gnatmake command line (see The GNAT Make Program gnatmake). Otherwise, cross-referencing information will not be generated.


Next: , Up: The Cross-Referencing Tools gnatxref and gnatfind

12.1 gnatxref Switches

The command invocation for gnatxref is:

     $ gnatxref [switches] sourcefile1 [sourcefile2 ...]

where

sourcefile1, sourcefile2
identifies the source files for which a report is to be generated. The “with”ed units will be processed too. You must provide at least one file.

These file names are considered to be regular expressions, so for instance specifying source*.adb is the same as giving every file in the current directory whose name starts with source and whose extension is adb.

The switches can be :

-a
If this switch is present, gnatfind and gnatxref will parse the read-only files found in the library search path. Otherwise, these files will be ignored. This option can be used to protect Gnat sources or your own libraries from being parsed, thus making gnatfind and gnatxref much faster, and their output much smaller. Read-only here refers to access or permissions status in the filesystem for the current user.
-aIDIR
When looking for source files also look in directory DIR. The order in which source file search is undertaken is the same as for gnatmake.
-aODIR
When searching for library and object files, look in directory DIR. The order in which library files are searched is the same as for gnatmake.
-nostdinc
Do not look for sources in the system default directory.
-nostdlib
Do not look for library files in the system default directory.
--RTS=rts-path
Specifies the default location of the runtime library. Same meaning as the equivalent gnatmake flag (see Switches for gnatmake).
-d
If this switch is set gnatxref will output the parent type reference for each matching derived types.
-f
If this switch is set, the output file names will be preceded by their directory (if the file was found in the search path). If this switch is not set, the directory will not be printed.
-g
If this switch is set, information is output only for library-level entities, ignoring local entities. The use of this switch may accelerate gnatfind and gnatxref.
-IDIR
Equivalent to `-aODIR -aIDIR'.
-pFILE
Specify a project file to use See Project Files. These project files are the .adp files used by Glide. If you need to use the .gpr project files, you should use gnatxref through the GNAT driver (gnat xref -Pproject).

By default, gnatxref and gnatfind will try to locate a project file in the current directory.

If a project file is either specified or found by the tools, then the content of the source directory and object directory lines are added as if they had been specified respectively by `-aI' and `-aO'.

-u
Output only unused symbols. This may be really useful if you give your main compilation unit on the command line, as gnatxref will then display every unused entity and 'with'ed package.
-v
Instead of producing the default output, gnatxref will generate a tags file that can be used by vi. For examples how to use this feature, see See Examples of gnatxref Usage. The tags file is output to the standard output, thus you will have to redirect it to a file.

All these switches may be in any order on the command line, and may even appear after the file names. They need not be separated by spaces, thus you can say `gnatxref -ag' instead of `gnatxref -a -g'.


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12.2 gnatfind Switches

The command line for gnatfind is:

     $ gnatfind [switches] pattern[:sourcefile[:line[:column]]]
           [file1 file2 ...]

where

pattern
An entity will be output only if it matches the regular expression found in `pattern', see See Regular Expressions in gnatfind and gnatxref.

Omitting the pattern is equivalent to specifying `*', which will match any entity. Note that if you do not provide a pattern, you have to provide both a sourcefile and a line.

Entity names are given in Latin-1, with uppercase/lowercase equivalence for matching purposes. At the current time there is no support for 8-bit codes other than Latin-1, or for wide characters in identifiers.

sourcefile
gnatfind will look for references, bodies or declarations of symbols referenced in sourcefile, at line `line' and column `column'. See see Examples of gnatfind Usage for syntax examples.
line
is a decimal integer identifying the line number containing the reference to the entity (or entities) to be located.
column
is a decimal integer identifying the exact location on the line of the first character of the identifier for the entity reference. Columns are numbered from 1.
file1 file2 ...
The search will be restricted to these source files. If none are given, then the search will be done for every library file in the search path. These file must appear only after the pattern or sourcefile.

These file names are considered to be regular expressions, so for instance specifying 'source*.adb' is the same as giving every file in the current directory whose name starts with 'source' and whose extension is 'adb'.

The location of the spec of the entity will always be displayed, even if it isn't in one of file1, file2,... The occurrences of the entity in the separate units of the ones given on the command line will also be displayed.

Note that if you specify at least one file in this part, gnatfind may sometimes not be able to find the body of the subprograms...

At least one of 'sourcefile' or 'pattern' has to be present on the command line.

The following switches are available:

-a
If this switch is present, gnatfind and gnatxref will parse the read-only files found in the library search path. Otherwise, these files will be ignored. This option can be used to protect Gnat sources or your own libraries from being parsed, thus making gnatfind and gnatxref much faster, and their output much smaller. Read-only here refers to access or permission status in the filesystem for the current user.
-aIDIR
When looking for source files also look in directory DIR. The order in which source file search is undertaken is the same as for gnatmake.
-aODIR
When searching for library and object files, look in directory DIR. The order in which library files are searched is the same as for gnatmake.
-nostdinc
Do not look for sources in the system default directory.
-nostdlib
Do not look for library files in the system default directory.
--RTS=rts-path
Specifies the default location of the runtime library. Same meaning as the equivalent gnatmake flag (see Switches for gnatmake).
-d
If this switch is set, then gnatfind will output the parent type reference for each matching derived types.
-e
By default, gnatfind accept the simple regular expression set for `pattern'. If this switch is set, then the pattern will be considered as full Unix-style regular expression.
-f
If this switch is set, the output file names will be preceded by their directory (if the file was found in the search path). If this switch is not set, the directory will not be printed.
-g
If this switch is set, information is output only for library-level entities, ignoring local entities. The use of this switch may accelerate gnatfind and gnatxref.
-IDIR
Equivalent to `-aODIR -aIDIR'.
-pFILE
Specify a project file (see Project Files) to use. By default, gnatxref and gnatfind will try to locate a project file in the current directory.

If a project file is either specified or found by the tools, then the content of the source directory and object directory lines are added as if they had been specified respectively by `-aI' and `-aO'.

-r
By default, gnatfind will output only the information about the declaration, body or type completion of the entities. If this switch is set, the gnatfind will locate every reference to the entities in the files specified on the command line (or in every file in the search path if no file is given on the command line).
-s
If this switch is set, then gnatfind will output the content of the Ada source file lines were the entity was found.
-t
If this switch is set, then gnatfind will output the type hierarchy for the specified type. It act like -d option but recursively from parent type to parent type. When this switch is set it is not possible to specify more than one file.

All these switches may be in any order on the command line, and may even appear after the file names. They need not be separated by spaces, thus you can say `gnatxref -ag' instead of `gnatxref -a -g'.

As stated previously, gnatfind will search in every directory in the search path. You can force it to look only in the current directory if you specify * at the end of the command line.


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12.3 Project Files for gnatxref and gnatfind

Project files allow a programmer to specify how to compile its application, where to find sources, etc. These files are used primarily by the Glide Ada mode, but they can also be used by the two tools gnatxref and gnatfind.

A project file name must end with .gpr. If a single one is present in the current directory, then gnatxref and gnatfind will extract the information from it. If multiple project files are found, none of them is read, and you have to use the `-p' switch to specify the one you want to use.

The following lines can be included, even though most of them have default values which can be used in most cases. The lines can be entered in any order in the file. Except for src_dir and obj_dir, you can only have one instance of each line. If you have multiple instances, only the last one is taken into account.

src_dir=DIR
[default: "./"] specifies a directory where to look for source files. Multiple src_dir lines can be specified and they will be searched in the order they are specified.
obj_dir=DIR
[default: "./"] specifies a directory where to look for object and library files. Multiple obj_dir lines can be specified, and they will be searched in the order they are specified
comp_opt=SWITCHES
[default: ""] creates a variable which can be referred to subsequently by using the ${comp_opt} notation. This is intended to store the default switches given to gnatmake and gcc.
bind_opt=SWITCHES
[default: ""] creates a variable which can be referred to subsequently by using the `${bind_opt}' notation. This is intended to store the default switches given to gnatbind.
link_opt=SWITCHES
[default: ""] creates a variable which can be referred to subsequently by using the `${link_opt}' notation. This is intended to store the default switches given to gnatlink.
main=EXECUTABLE
[default: ""] specifies the name of the executable for the application. This variable can be referred to in the following lines by using the `${main}' notation.
comp_cmd=COMMAND
[default: "gcc -c -I${src_dir} -g -gnatq"] specifies the command used to compile a single file in the application.
make_cmd=COMMAND
[default: "gnatmake ${main} -aI${src_dir} -aO${obj_dir} -g -gnatq -cargs ${comp_opt} -bargs ${bind_opt} -largs ${link_opt}"] specifies the command used to recompile the whole application.
run_cmd=COMMAND
[default: "${main}"] specifies the command used to run the application.
debug_cmd=COMMAND
[default: "gdb ${main}"] specifies the command used to debug the application

gnatxref and gnatfind only take into account the src_dir and obj_dir lines, and ignore the others.


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12.4 Regular Expressions in gnatfind and gnatxref

As specified in the section about gnatfind, the pattern can be a regular expression. Actually, there are to set of regular expressions which are recognized by the program :

globbing patterns
These are the most usual regular expression. They are the same that you generally used in a Unix shell command line, or in a DOS session.

Here is a more formal grammar :

          regexp ::= term
          term   ::= elmt            -- matches elmt
          term   ::= elmt elmt       -- concatenation (elmt then elmt)
          term   ::= *               -- any string of 0 or more characters
          term   ::= ?               -- matches any character
          term   ::= [char {char}] -- matches any character listed
          term   ::= [char - char]   -- matches any character in range
     

full regular expression
The second set of regular expressions is much more powerful. This is the type of regular expressions recognized by utilities such a grep.

The following is the form of a regular expression, expressed in Ada reference manual style BNF is as follows

          regexp ::= term {| term} -- alternation (term or term ...)
          
          term ::= item {item}     -- concatenation (item then item)
          
          item ::= elmt              -- match elmt
          item ::= elmt *            -- zero or more elmt's
          item ::= elmt +            -- one or more elmt's
          item ::= elmt ?            -- matches elmt or nothing
          elmt ::= nschar            -- matches given character
          elmt ::= [nschar {nschar}]   -- matches any character listed
          elmt ::= [^ nschar {nschar}] -- matches any character not listed
          elmt ::= [char - char]     -- matches chars in given range
          elmt ::= \ char            -- matches given character
          elmt ::= .                 -- matches any single character
          elmt ::= ( regexp )        -- parens used for grouping
          
          char ::= any character, including special characters
          nschar ::= any character except ()[].*+?^
     

Following are a few examples :

`abcde|fghi'
will match any of the two strings 'abcde' and 'fghi'.
`abc*d'
will match any string like 'abd', 'abcd', 'abccd', 'abcccd', and so on
`[a-z]+'
will match any string which has only lowercase characters in it (and at least one character


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12.5 Examples of gnatxref Usage

12.5.1 General Usage

For the following examples, we will consider the following units :

     

main.ads: 1: with Bar; 2: package Main is 3: procedure Foo (B : in Integer); 4: C : Integer; 5: private 6: D : Integer; 7: end Main; main.adb: 1: package body Main is 2: procedure Foo (B : in Integer) is 3: begin 4: C := B; 5: D := B; 6: Bar.Print (B); 7: Bar.Print (C); 8: end Foo; 9: end Main; bar.ads: 1: package Bar is 2: procedure Print (B : Integer); 3: end bar;
The first thing to do is to recompile your application (for instance, in that case just by doing a `gnatmake main', so that GNAT generates the cross-referencing information. You can then issue any of the following commands:
gnatxref main.adb
gnatxref generates cross-reference information for main.adb and every unit 'with'ed by main.adb.

The output would be:

          B                                                      Type: Integer
            Decl: bar.ads           2:22
          B                                                      Type: Integer
            Decl: main.ads          3:20
            Body: main.adb          2:20
            Ref:  main.adb          4:13     5:13     6:19
          Bar                                                    Type: Unit
            Decl: bar.ads           1:9
            Ref:  main.adb          6:8      7:8
                 main.ads           1:6
          C                                                      Type: Integer
            Decl: main.ads          4:5
            Modi: main.adb          4:8
            Ref:  main.adb          7:19
          D                                                      Type: Integer
            Decl: main.ads          6:5
            Modi: main.adb          5:8
          Foo                                                    Type: Unit
            Decl: main.ads          3:15
            Body: main.adb          2:15
          Main                                                    Type: Unit
            Decl: main.ads          2:9
            Body: main.adb          1:14
          Print                                                   Type: Unit
            Decl: bar.ads           2:15
            Ref:  main.adb          6:12     7:12
     

that is the entity Main is declared in main.ads, line 2, column 9, its body is in main.adb, line 1, column 14 and is not referenced any where.

The entity Print is declared in bar.ads, line 2, column 15 and it it referenced in main.adb, line 6 column 12 and line 7 column 12.

gnatxref package1.adb package2.ads
gnatxref will generates cross-reference information for package1.adb, package2.ads and any other package 'with'ed by any of these.

12.5.2 Using gnatxref with vi

gnatxref can generate a tags file output, which can be used directly from vi. Note that the standard version of vi will not work properly with overloaded symbols. Consider using another free implementation of vi, such as vim.

     $ gnatxref -v gnatfind.adb > tags

will generate the tags file for gnatfind itself (if the sources are in the search path!).

From vi, you can then use the command `:tag entity' (replacing entity by whatever you are looking for), and vi will display a new file with the corresponding declaration of entity.


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12.6 Examples of gnatfind Usage

gnatfind -f xyz:main.adb
Find declarations for all entities xyz referenced at least once in main.adb. The references are search in every library file in the search path.

The directories will be printed as well (as the `-f' switch is set)

The output will look like:

          directory/main.ads:106:14: xyz <= declaration
          directory/main.adb:24:10: xyz <= body
          directory/foo.ads:45:23: xyz <= declaration
     

that is to say, one of the entities xyz found in main.adb is declared at line 12 of main.ads (and its body is in main.adb), and another one is declared at line 45 of foo.ads

gnatfind -fs xyz:main.adb
This is the same command as the previous one, instead gnatfind will display the content of the Ada source file lines.

The output will look like:

          directory/main.ads:106:14: xyz <= declaration
             procedure xyz;
          directory/main.adb:24:10: xyz <= body
             procedure xyz is
          directory/foo.ads:45:23: xyz <= declaration
             xyz : Integer;
     

This can make it easier to find exactly the location your are looking for.

gnatfind -r "*x*":main.ads:123 foo.adb
Find references to all entities containing an x that are referenced on line 123 of main.ads. The references will be searched only in main.ads and foo.adb.
gnatfind main.ads:123
Find declarations and bodies for all entities that are referenced on line 123 of main.ads.

This is the same as gnatfind "*":main.adb:123.

gnatfind mydir/main.adb:123:45
Find the declaration for the entity referenced at column 45 in line 123 of file main.adb in directory mydir. Note that it is usual to omit the identifier name when the column is given, since the column position identifies a unique reference.

The column has to be the beginning of the identifier, and should not point to any character in the middle of the identifier.


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13 The GNAT Pretty-Printer gnatpp

The gnatpp tool is an ASIS-based utility for source reformatting / pretty-printing. It takes an Ada source file as input and generates a reformatted version as output. You can specify various style directives via switches; e.g., identifier case conventions, rules of indentation, and comment layout.

To produce a reformatted file, gnatpp generates and uses the ASIS tree for the input source and thus requires the input to be syntactically and semantically legal. If this condition is not met, gnatpp will terminate with an error message; no output file will be generated.

If the compilation unit contained in the input source depends semantically upon units located outside the current directory, you have to provide the source search path when invoking gnatpp; see the description of the gnatpp switches below.

The gnatpp command has the form

     $ gnatpp [switches] filename

where


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13.1 Switches for gnatpp

The following subsections describe the various switches accepted by gnatpp, organized by category.

You specify a switch by supplying a name and generally also a value. In many cases the values for a switch with a given name are incompatible with each other (for example the switch that controls the casing of a reserved word may have exactly one value: upper case, lower case, or mixed case) and thus exactly one such switch can be in effect for an invocation of gnatpp. If more than one is supplied, the last one is used. However, some values for the same switch are mutually compatible. You may supply several such switches to gnatpp, but then each must be specified in full, with both the name and the value. Abbreviated forms (the name appearing once, followed by each value) are not permitted. For example, to set the alignment of the assignment delimiter both in declarations and in assignment statements, you must write -A2A3 (or -A2 -A3), but not -A23.

In most cases, it is obvious whether or not the values for a switch with a given name are compatible with each other. When the semantics might not be evident, the summaries below explicitly indicate the effect.


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13.1.1 Alignment Control

Programs can be easier to read if certain constructs are vertically aligned. By default all alignments are set ON. Through the -A0 switch you may reset the default to OFF, and then use one or more of the other -An switches to activate alignment for specific constructs.

-A0
Set all alignments to OFF
-A1
Align : in declarations
-A2
Align := in initializations in declarations
-A3
Align := in assignment statements
-A4
Align => in associations

The -A switches are mutually compatible; any combination is allowed.


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13.1.2 Casing Control

gnatpp allows you to specify the casing for reserved words, pragma names, attribute designators and identifiers. For identifiers you may define a general rule for name casing but also override this rule via a set of dictionary files.

Three types of casing are supported: lower case, upper case, and mixed case. Lower and upper case are self-explanatory (but since some letters in Latin1 and other GNAT-supported character sets exist only in lower-case form, an upper case conversion will have no effect on them.) “Mixed case” means that the first letter, and also each letter immediately following an underscore, are converted to their uppercase forms; all the other letters are converted to their lowercase forms.

-aL
Attribute designators are lower case
-aU
Attribute designators are upper case
-aM
Attribute designators are mixed case (this is the default)


-kL
Keywords (technically, these are known in Ada as reserved words) are lower case (this is the default)
-kU
Keywords are upper case


-nD
Name casing for defining occurrences are as they appear in the source file (this is the default)
-nU
Names are in upper case
-nL
Names are in lower case
-nM
Names are in mixed case


-pL
Pragma names are lower case
-pU
Pragma names are upper case
-pM
Pragma names are mixed case (this is the default)
-Dfile
Use file as a dictionary file that defines the casing for a set of specified names, thereby overriding the effect on these names by any explicit or implicit -n switch. To supply more than one dictionary file, use several -D switches.

gnatpp implicitly uses a default dictionary file to define the casing for the Ada predefined names and the names declared in the GNAT libraries.

-D-
Do not use the default dictionary file; instead, use the casing defined by a -n switch and any explicit dictionary file(s)

The structure of a dictionary file, and details on the conventions used in the default dictionary file, are defined in Name Casing.

The -D- and -Dfile switches are mutually compatible.


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13.1.3 Construct Layout Control

This group of gnatpp switches controls the layout of comments and complex syntactic constructs. See Formatting Comments, for details on their effect.

-c1
GNAT-style comment line indentation (this is the default).
-c2
Reference-manual comment line indentation.
-c3
GNAT-style comment beginning
-c4
Reformat comment blocks


-l1
GNAT-style layout (this is the default)
-l2
Compact layout
-l3
Uncompact layout

The -c1 and -c2 switches are incompatible. The -c3 and -c4 switches are compatible with each other and also with -c1 and -c2.

The -l1, -l2, and -l3 switches are incompatible.


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13.1.4 General Text Layout Control

These switches allow control over line length and indentation.

-Mnnn
Maximum line length, nnn from 32 ..256, the default value is 79
-innn
Indentation level, nnn from 1 .. 9, the default value is 3
-clnnn
Indentation level for continuation lines (relative to the line being continued), nnn from 1 .. 9. The default value is one less then the (normal) indentation level, unless the indentation is set to 1 (in which case the default value for continuation line indentation is also 1)


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13.1.5 Other Formatting Options

These switches control the inclusion of missing end/exit labels, and the indentation level in case statements.

-e
Do not insert missing end/exit labels. An end label is the name of a construct that may optionally be repeated at the end of the construct's declaration; e.g., the names of packages, subprograms, and tasks. An exit label is the name of a loop that may appear as target of an exit statement within the loop. By default, gnatpp inserts these end/exit labels when they are absent from the original source. This option suppresses such insertion, so that the formatted source reflects the original.
-ff
Insert a Form Feed character after a pragma Page.
-Tnnn
Do not use an additional indentation level for case alternatives and variants if there are nnn or more (the default value is 10). If nnn is 0, an additional indentation level is used for case alternatives and variants regardless of their number.


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13.1.6 Setting the Source Search Path

To define the search path for the input source file, gnatpp uses the same switches as the GNAT compiler, with the same effects.

-Idir
The same as the corresponding gcc switch
-I-
The same as the corresponding gcc switch
-gnatec=path
The same as the corresponding gcc switch


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13.1.7 Output File Control

By default the output is sent to the file whose name is obtained by appending the .pp suffix to the name of the input file (if the file with this name already exists, it is unconditionally overwritten). Thus if the input file is my_ada_proc.adb then gnatpp will produce my_ada_proc.adb.pp as output file. The output may be redirected by the following switches:

-pipe
Send the output to Standard_Output
-o output_file
Write the output into output_file. If output_file already exists, gnatpp terminates without reading or processing the input file.
-of output_file
Write the output into output_file, overwriting the existing file (if one is present).
-r
Replace the input source file with the reformatted output, and copy the original input source into the file whose name is obtained by appending the .npp suffix to the name of the input file. If a file with this name already exists, gnatpp terminates without reading or processing the input file.
-rf
Like -r except that if the file with the specified name already exists, it is overwritten.


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13.1.8 Other gnatpp Switches

The additional gnatpp switches are defined in this subsection.

-v
Verbose mode; gnatpp generates version information and then a trace of the actions it takes to produce or obtain the ASIS tree.
-w
Warning mode; gnatpp generates a warning whenever it can not provide a required layout in the result source.


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13.2 Formatting Rules

The following subsections show how gnatpp treats “white space”, comments, program layout, and name casing. They provide the detailed descriptions of the switches shown above.


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13.2.1 White Space and Empty Lines

gnatpp does not have an option to control space characters. It will add or remove spaces according to the style illustrated by the examples in the Ada Reference Manual.

The only format effectors (see Ada Reference Manual, paragraph 2.1(13)) that will appear in the output file are platform-specific line breaks, and also format effectors within (but not at the end of) comments. In particular, each horizontal tab character that is not inside a comment will be treated as a space and thus will appear in the output file as zero or more spaces depending on the reformatting of the line in which it appears. The only exception is a Form Feed character, which is inserted after a pragma Page when -ff is set.

The output file will contain no lines with trailing “white space” (spaces, format effectors).

Empty lines in the original source are preserved only if they separate declarations or statements. In such contexts, a sequence of two or more empty lines is replaced by exactly one empty line. Note that a blank line will be removed if it separates two “comment blocks” (a comment block is a sequence of whole-line comments). In order to preserve a visual separation between comment blocks, use an “empty comment” (a line comprising only hyphens) rather than an empty line. Likewise, if for some reason you wish to have a sequence of empty lines, use a sequence of empty comments instead.


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13.2.2 Formatting Comments

Comments in Ada code are of two kinds:

The indentation of a whole-line comment is that of either the preceding or following line in the formatted source, depending on switch settings as will be described below.

For an end-of-line comment, gnatpp leaves the same number of spaces between the end of the preceding Ada lexical element and the beginning of the comment as appear in the original source, unless either the comment has to be split to satisfy the line length limitation, or else the next line contains a whole line comment that is considered a continuation of this end-of-line comment (because it starts at the same position). In the latter two cases, the start of the end-of-line comment is moved right to the nearest multiple of the indentation level. This may result in a “line overflow” (the right-shifted comment extending beyond the maximum line length), in which case the comment is split as described below.

There is a difference between -c1 (GNAT-style comment line indentation) and -c2 (reference-manual comment line indentation). With reference-manual style, a whole-line comment is indented as if it were a declaration or statement at the same place (i.e., according to the indentation of the preceding line(s)). With GNAT style, a whole-line comment that is immediately followed by an if or case statement alternative, a record variant, or the reserved word begin, is indented based on the construct that follows it.

For example:

     

if A then null; -- some comment else null; end if;

Reference-manual indentation produces:

     

if A then null; -- some comment else null; end if;

while GNAT-style indentation produces:

     

if A then null; -- some comment else null; end if;

The -c3 switch (GNAT style comment beginning) has the following effect:

For an end-of-line comment, if in the original source the next line is a whole-line comment that starts at the same position as the end-of-line comment, then the whole-line comment (and all whole-line comments that follow it and that start at the same position) will start at this position in the output file.

That is, if in the original source we have:

     

begin A := B + C; -- B must be in the range Low1..High1 -- C must be in the range Low2..High2 --B+C will be in the range Low1+Low2..High1+High2 X := X + 1;

Then in the formatted source we get

     

begin A := B + C; -- B must be in the range Low1..High1 -- C must be in the range Low2..High2 -- B+C will be in the range Low1+Low2..High1+High2 X := X + 1;

A comment that exceeds the line length limit will be split. Unless switch -c4 (reformat comment blocks) is set and the line belongs to a reformattable block, splitting the line generates a gnatpp warning. The -c4 switch specifies that whole-line comments may be reformatted in typical word processor style (that is, moving words between lines and putting as many words in a line as possible).


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13.2.3 Construct Layout

The difference between GNAT style -l1 and compact -l2 layout on the one hand, and uncompact layout -l3 on the other hand, can be illustrated by the following examples:

     

GNAT style, compact layout Uncompact layout type q is record type q is a : integer; record b : integer; a : integer; end record; b : integer; end record; Block : declare Block : A : Integer := 3; declare begin A : Integer := 3; Proc (A, A); begin end Block; Proc (A, A); end Block; Clear : for J in 1 .. 10 loop Clear : A (J) := 0; for J in 1 .. 10 loop end loop Clear; A (J) := 0; end loop Clear;

A further difference between GNAT style layout and compact layout is that GNAT style layout inserts empty lines as separation for compound statements, return statements and bodies.


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13.2.4 Name Casing

gnatpp always converts the usage occurrence of a (simple) name to the same casing as the corresponding defining identifier.

You control the casing for defining occurrences via the -n switch. With -nD (“as declared”, which is the default), defining occurrences appear exactly as in the source file where they are declared. The other values for this switch — -nU, -nL, -nM — result in upper, lower, or mixed case, respectively. If gnatpp changes the casing of a defining occurrence, it analogously changes the casing of all the usage occurrences of this name.

If the defining occurrence of a name is not in the source compilation unit currently being processed by gnatpp, the casing of each reference to this name is changed according to the value of the -n switch (subject to the dictionary file mechanism described below). Thus gnatpp acts as though the -n switch had affected the casing for the defining occurrence of the name.

Some names may need to be spelled with casing conventions that are not covered by the upper-, lower-, and mixed-case transformations. You can arrange correct casing by placing such names in a dictionary file, and then supplying a -D switch. The casing of names from dictionary files overrides any -n switch.

To handle the casing of Ada predefined names and the names from GNAT libraries, gnatpp assumes a default dictionary file. The name of each predefined entity is spelled with the same casing as is used for the entity in the Ada Reference Manual. The name of each entity in the GNAT libraries is spelled with the same casing as is used in the declaration of that entity.

The -D- switch suppresses the use of the default dictionary file. Instead, the casing for predefined and GNAT-defined names will be established by the -n switch or explicit dictionary files. For example, by default the names Ada.Text_IO and GNAT.OS_Lib will appear as just shown, even in the presence of a -nU switch. To ensure that even such names are rendered in uppercase, additionally supply the -D- switch (or else, less conveniently, place these names in upper case in a dictionary file).

A dictionary file is a plain text file; each line in this file can be either a blank line (containing only space characters and ASCII.HT characters), an Ada comment line, or the specification of exactly one casing schema.

A casing schema is a string that has the following syntax:

     

casing_schema ::= identifier | [*]simple_identifier[*] simple_identifier ::= letter{letter_or_digit}

(The [] metanotation stands for an optional part; see Ada Reference Manual, Section 2.3) for the definition of the identifier lexical element and the letter_or_digit category).

The casing schema string can be followed by white space and/or an Ada-style comment; any amount of white space is allowed before the string.

If a dictionary file is passed as the value of a -Dfile switch then for every simple name and every identifier, gnatpp checks if the dictionary defines the casing for the name or for some of its parts (the term “subword” is used below to denote the part of a name which is delimited by “_” or by the beginning or end of the word and which does not contain any “_” inside):

For example, suppose we have the following source to reformat:

     

procedure test is name1 : integer := 1; name4_name3_name2 : integer := 2; name2_name3_name4 : Boolean; name1_var : Float; begin name2_name3_name4 := name4_name3_name2 > name1; end;

And suppose we have two dictionaries:

     

dict1: NAME1 *NaMe3* *NAME2

dict2: *NAME3*

If gnatpp is called with the following switches:

     gnatpp -nM -D dict1 -D dict2 test.adb

then we will get the following name casing in the gnatpp output:

     

procedure Test is NAME1 : Integer := 1; Name4_NAME3_NAME2 : integer := 2; Name2_NAME3_Name4 : Boolean; Name1_Var : Float; begin Name2_NAME3_Name4 := Name4_NAME3_NAME2 > NAME1; end Test;


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14 File Name Krunching Using gnatkr

This chapter discusses the method used by the compiler to shorten the default file names chosen for Ada units so that they do not exceed the maximum length permitted. It also describes the gnatkr utility that can be used to determine the result of applying this shortening.


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14.1 About gnatkr

The default file naming rule in GNAT is that the file name must be derived from the unit name. The exact default rule is as follows:

The reason for this exception is to avoid clashes with the standard names for children of System, Ada, Interfaces, and GNAT, which use the prefixes s- a- i- and g- respectively.

The -gnatknn switch of the compiler activates a “krunching” circuit that limits file names to nn characters (where nn is a decimal integer). For example, using OpenVMS, where the maximum file name length is 39, the value of nn is usually set to 39, but if you want to generate a set of files that would be usable if ported to a system with some different maximum file length, then a different value can be specified. The default value of 39 for OpenVMS need not be specified.

The gnatkr utility can be used to determine the krunched name for a given file, when krunched to a specified maximum length.


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14.2 Using gnatkr

The gnatkr command has the form

     $ gnatkr name [length]

name is the uncrunched file name, derived from the name of the unit in the standard manner described in the previous section (i.e. in particular all dots are replaced by hyphens). The file name may or may not have an extension (defined as a suffix of the form period followed by arbitrary characters other than period). If an extension is present then it will be preserved in the output. For example, when krunching hellofile.ads to eight characters, the result will be hellofil.ads.

Note: for compatibility with previous versions of gnatkr dots may appear in the name instead of hyphens, but the last dot will always be taken as the start of an extension. So if gnatkr is given an argument such as Hello.World.adb it will be treated exactly as if the first period had been a hyphen, and for example krunching to eight characters gives the result hellworl.adb.

Note that the result is always all lower case (except on OpenVMS where it is all upper case). Characters of the other case are folded as required.

length represents the length of the krunched name. The default when no argument is given is 8 characters. A length of zero stands for unlimited, in other words do not chop except for system files where the impled crunching length is always eight characters.

The output is the krunched name. The output has an extension only if the original argument was a file name with an extension.


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14.3 Krunching Method

The initial file name is determined by the name of the unit that the file contains. The name is formed by taking the full expanded name of the unit and replacing the separating dots with hyphens and using lowercase for all letters, except that a hyphen in the second character position is replaced by a tilde if the first character is a, i, g, or s. The extension is .ads for a specification and .adb for a body. Krunching does not affect the extension, but the file name is shortened to the specified length by following these rules:

Of course no file shortening algorithm can guarantee uniqueness over all possible unit names, and if file name krunching is used then it is your responsibility to ensure that no name clashes occur. The utility program gnatkr is supplied for conveniently determining the krunched name of a file.


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14.4 Examples of gnatkr Usage

     $ gnatkr very_long_unit_name.ads      --> velounna.ads
     $ gnatkr grandparent-parent-child.ads --> grparchi.ads
     $ gnatkr Grandparent.Parent.Child.ads --> grparchi.ads
     $ gnatkr grandparent-parent-child     --> grparchi
     $ gnatkr very_long_unit_name.ads/count=6 --> vlunna.ads
     $ gnatkr very_long_unit_name.ads/count=0 --> very_long_unit_name.ads


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15 Preprocessing Using gnatprep

The gnatprep utility provides a simple preprocessing capability for Ada programs. It is designed for use with GNAT, but is not dependent on any special features of GNAT.


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15.1 Using gnatprep

To call gnatprep use

     $ gnatprep [-bcrsu] [-Dsymbol=value] infile outfile [deffile]

where

infile
is the full name of the input file, which is an Ada source file containing preprocessor directives.
outfile
is the full name of the output file, which is an Ada source in standard Ada form. When used with GNAT, this file name will normally have an ads or adb suffix.
deffile
is the full name of a text file containing definitions of symbols to be referenced by the preprocessor. This argument is optional, and can be replaced by the use of the -D switch.
switches
is an optional sequence of switches as described in the next section.


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15.2 Switches for gnatprep

-b
Causes both preprocessor lines and the lines deleted by preprocessing to be replaced by blank lines in the output source file, preserving line numbers in the output file.
-c
Causes both preprocessor lines and the lines deleted by preprocessing to be retained in the output source as comments marked with the special string "--! ". This option will result in line numbers being preserved in the output file.
-Dsymbol=value
Defines a new symbol, associated with value. If no value is given on the command line, then symbol is considered to be True. This switch can be used in place of a definition file.
-r
Causes a Source_Reference pragma to be generated that references the original input file, so that error messages will use the file name of this original file. The use of this switch implies that preprocessor lines are not to be removed from the file, so its use will force -b mode if -c has not been specified explicitly.

Note that if the file to be preprocessed contains multiple units, then it will be necessary to gnatchop the output file from gnatprep. If a Source_Reference pragma is present in the preprocessed file, it will be respected by gnatchop -r so that the final chopped files will correctly refer to the original input source file for gnatprep.

-s
Causes a sorted list of symbol names and values to be listed on the standard output file.
-u
Causes undefined symbols to be treated as having the value FALSE in the context of a preprocessor test. In the absence of this option, an undefined symbol in a #if or #elsif test will be treated as an error.

Note: if neither -b nor -c is present, then preprocessor lines and deleted lines are completely removed from the output, unless -r is specified, in which case -b is assumed.


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15.3 Form of Definitions File

The definitions file contains lines of the form

     symbol := value

where symbol is an identifier, following normal Ada (case-insensitive) rules for its syntax, and value is one of the following:

Comment lines may also appear in the definitions file, starting with the usual --, and comments may be added to the definitions lines.


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15.4 Form of Input Text for gnatprep

The input text may contain preprocessor conditional inclusion lines, as well as general symbol substitution sequences.

The preprocessor conditional inclusion commands have the form

     

#if expression [then] lines #elsif expression [then] lines #elsif expression [then] lines ... #else lines #end if;

In this example, expression is defined by the following grammar:

     expression ::=  <symbol>
     expression ::=  <symbol> = "<value>"
     expression ::=  <symbol> = <symbol>
     expression ::=  <symbol> 'Defined
     expression ::=  not expression
     expression ::=  expression and expression
     expression ::=  expression or expression
     expression ::=  expression and then expression
     expression ::=  expression or else expression
     expression ::=  ( expression )

For the first test (expression ::= <symbol>) the symbol must have either the value true or false, that is to say the right-hand of the symbol definition must be one of the (case-insensitive) literals True or False. If the value is true, then the corresponding lines are included, and if the value is false, they are excluded.

The test (expression ::= <symbol> 'Defined) is true only if the symbol has been defined in the definition file or by a -D switch on the command line. Otherwise, the test is false.

The equality tests are case insensitive, as are all the preprocessor lines.

If the symbol referenced is not defined in the symbol definitions file, then the effect depends on whether or not switch -u is specified. If so, then the symbol is treated as if it had the value false and the test fails. If this switch is not specified, then it is an error to reference an undefined symbol. It is also an error to reference a symbol that is defined with a value other than True or False.

The use of the not operator inverts the sense of this logical test, so that the lines are included only if the symbol is not defined. The then keyword is optional as shown

The # must be the first non-blank character on a line, but otherwise the format is free form. Spaces or tabs may appear between the # and the keyword. The keywords and the symbols are case insensitive as in normal Ada code. Comments may be used on a preprocessor line, but other than that, no other tokens may appear on a preprocessor line. Any number of elsif clauses can be present, including none at all. The else is optional, as in Ada.

The # marking the start of a preprocessor line must be the first non-blank character on the line, i.e. it must be preceded only by spaces or horizontal tabs.

Symbol substitution outside of preprocessor lines is obtained by using the sequence

     $symbol

anywhere within a source line, except in a comment or within a string literal. The identifier following the $ must match one of the symbols defined in the symbol definition file, and the result is to substitute the value of the symbol in place of $symbol in the output file.

Note that although the substitution of strings within a string literal is not possible, it is possible to have a symbol whose defined value is a string literal. So instead of setting XYZ to hello and writing:

     Header : String := "$XYZ";

you should set XYZ to "hello" and write:

     Header : String := $XYZ;

and then the substitution will occur as desired.


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16 The GNAT Library Browser gnatls

gnatls is a tool that outputs information about compiled units. It gives the relationship between objects, unit names and source files. It can also be used to check the source dependencies of a unit as well as various characteristics.


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16.1 Running gnatls

The gnatls command has the form

     $ gnatls switches object_or_ali_file

The main argument is the list of object or ali files (see The Ada Library Information Files) for which information is requested.

In normal mode, without additional option, gnatls produces a four-column listing. Each line represents information for a specific object. The first column gives the full path of the object, the second column gives the name of the principal unit in this object, the third column gives the status of the source and the fourth column gives the full path of the source representing this unit. Here is a simple example of use:

     $ gnatls *.o
     ./demo1.o            demo1            DIF demo1.adb
     ./demo2.o            demo2             OK demo2.adb
     ./hello.o            h1                OK hello.adb
     ./instr-child.o      instr.child      MOK instr-child.adb
     ./instr.o            instr             OK instr.adb
     ./tef.o              tef              DIF tef.adb
     ./text_io_example.o  text_io_example   OK text_io_example.adb
     ./tgef.o             tgef             DIF tgef.adb

The first line can be interpreted as follows: the main unit which is contained in object file demo1.o is demo1, whose main source is in demo1.adb. Furthermore, the version of the source used for the compilation of demo1 has been modified (DIF). Each source file has a status qualifier which can be:

OK (unchanged)
The version of the source file used for the compilation of the specified unit corresponds exactly to the actual source file.
MOK (slightly modified)
The version of the source file used for the compilation of the specified unit differs from the actual source file but not enough to require recompilation. If you use gnatmake with the qualifier -m (minimal recompilation), a file marked MOK will not be recompiled.
DIF (modified)
No version of the source found on the path corresponds to the source used to build this object.
??? (file not found)
No source file was found for this unit.
HID (hidden, unchanged version not first on PATH)
The version of the source that corresponds exactly to the source used for compilation has been found on the path but it is hidden by another version of the same source that has been modified.


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16.2 Switches for gnatls

gnatls recognizes the following switches:

-a
Consider all units, including those of the predefined Ada library. Especially useful with -d.
-d
List sources from which specified units depend on.
-h
Output the list of options.
-o
Only output information about object files.
-s
Only output information about source files.
-u
Only output information about compilation units.
-aOdir
-aIdir
-Idir
-I-
-nostdinc
Source path manipulation. Same meaning as the equivalent gnatmake flags (see Switches for gnatmake).
--RTS=rts-path
Specifies the default location of the runtime library. Same meaning as the equivalent gnatmake flag (see Switches for gnatmake).
-v
Verbose mode. Output the complete source and object paths. Do not use the default column layout but instead use long format giving as much as information possible on each requested units, including special characteristics such as:
Preelaborable
The unit is preelaborable in the Ada 95 sense.
No_Elab_Code
No elaboration code has been produced by the compiler for this unit.
Pure
The unit is pure in the Ada 95 sense.
Elaborate_Body
The unit contains a pragma Elaborate_Body.
Remote_Types
The unit contains a pragma Remote_Types.
Shared_Passive
The unit contains a pragma Shared_Passive.
Predefined
This unit is part of the predefined environment and cannot be modified by the user.
Remote_Call_Interface
The unit contains a pragma Remote_Call_Interface.


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16.3 Example of gnatls Usage

Example of using the verbose switch. Note how the source and object paths are affected by the -I switch.

     $ gnatls -v -I.. demo1.o
     
     GNATLS 3.10w (970212) Copyright 1999 Free Software Foundation, Inc.
     
     Source Search Path:
        <Current_Directory>
        ../
        /home/comar/local/adainclude/
     
     Object Search Path:
        <Current_Directory>
        ../
        /home/comar/local/lib/gcc-lib/mips-sni-sysv4/2.7.2/adalib/
     
     ./demo1.o
        Unit =>
          Name   => demo1
          Kind   => subprogram body
          Flags  => No_Elab_Code
          Source => demo1.adb    modified

The following is an example of use of the dependency list. Note the use of the -s switch which gives a straight list of source files. This can be useful for building specialized scripts.

     $ gnatls -d demo2.o
     ./demo2.o   demo2        OK demo2.adb
                              OK gen_list.ads
                              OK gen_list.adb
                              OK instr.ads
                              OK instr-child.ads
     
     $ gnatls -d -s -a demo1.o
     demo1.adb
     /home/comar/local/adainclude/ada.ads
     /home/comar/local/adainclude/a-finali.ads
     /home/comar/local/adainclude/a-filico.ads
     /home/comar/local/adainclude/a-stream.ads
     /home/comar/local/adainclude/a-tags.ads
     gen_list.ads
     gen_list.adb
     /home/comar/local/adainclude/gnat.ads
     /home/comar/local/adainclude/g-io.ads
     instr.ads
     /home/comar/local/adainclude/system.ads
     /home/comar/local/adainclude/s-exctab.ads
     /home/comar/local/adainclude/s-finimp.ads
     /home/comar/local/adainclude/s-finroo.ads
     /home/comar/local/adainclude/s-secsta.ads
     /home/comar/local/adainclude/s-stalib.ads
     /home/comar/local/adainclude/s-stoele.ads
     /home/comar/local/adainclude/s-stratt.ads
     /home/comar/local/adainclude/s-tasoli.ads
     /home/comar/local/adainclude/s-unstyp.ads
     /home/comar/local/adainclude/unchconv.ads


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17 Cleaning Up Using gnatclean

gnatclean is a tool that allows the deletion of files produced by the compiler, binder and linker, including ALI files, object files, tree files, expanded source files, library files, interface copy source files, binder generated files and executable files.


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17.1 Running gnatclean

The gnatclean command has the form:

     $ gnatclean switches names

names is a list of source file names. Suffixes .ads and adb may be omitted. If a project file is specified using switch -P, then names may be completely omitted.

In normal mode, gnatclean delete the files produced by the compiler and, if switch -c is not specified, by the binder and the linker. In informative-only mode, specified by switch -n, the list of files that would have been deleted in normal mode is listed, but no file is actually deleted.


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17.2 Switches for gnatclean

gnatclean recognizes the following switches:

-c
Only attempt to delete the files produced by the compiler, not those produced by the binder or the linker. The files that are not to be deleted are library files, interface copy files, binder generated files and executable files.
-D dir
Indicate that ALI and object files should normally be found in directory dir.
-F
When using project files, if some errors or warnings are detected during parsing and verbose mode is not in effect (no use of switch -v), then error lines start with the full path name of the project file, rather than its simple file name.
-h
Output a message explaining the usage of gnatclean.
-n
Informative-only mode. Do not delete any files. Output the list of the files that would have been deleted if this switch was not specified.
-Pproject
Use project file project. Only one such switch can be used. When cleaning a project file, the files produced by the compilation of the immediate sources or inherited sources of the project files are to be deleted. This is not depending on the presence or not of executable names on the command line.
-q
Quiet output. If there are no error, do not ouuput anything, except in verbose mode (switch -v) or in informative-only mode (switch -n).
-r
When a project file is specified (using switch -P), clean all imported and extended project files, recursively. If this switch is not specified, only the files related to the main project file are to be deleted. This switch has no effect if no project file is specified.
-v
Verbose mode.
-vPx
Indicates the verbosity of the parsing of GNAT project files. See Switches Related to Project Files.
-Xname=value
Indicates that external variable name has the value value. The Project Manager will use this value for occurrences of external(name) when parsing the project file. See Switches Related to Project Files.
-aOdir
When searching for ALI and object files, look in directory dir.
-Idir
Equivalent to -aOdir.
-I-
Do not look for ALI or object files in the directory where gnatclean was invoked.


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17.3 Examples of gnatclean Usage


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18 GNAT and Libraries

This chapter addresses some of the issues related to building and using a library with GNAT. It also shows how the GNAT run-time library can be recompiled.


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18.1 Creating an Ada Library

In the GNAT environment, a library has two components:

In order to use other packages The GNAT Compilation Model requires a certain number of sources to be available to the compiler. The minimal set of sources required includes the specs of all the packages that make up the visible part of the library as well as all the sources upon which they depend. The bodies of all visible generic units must also be provided. Although it is not strictly mandatory, it is recommended that all sources needed to recompile the library be provided, so that the user can make full use of inter-unit inlining and source-level debugging. This can also make the situation easier for users that need to upgrade their compilation toolchain and thus need to recompile the library from sources.

The compiled code can be provided in different ways. The simplest way is to provide directly the set of objects produced by the compiler during the compilation of the library. It is also possible to group the objects into an archive using whatever commands are provided by the operating system. Finally, it is also possible to create a shared library (see option -shared in the GCC manual).

There are various possibilities for compiling the units that make up the library: for example with a Makefile Using the GNU make Utility, or with a conventional script. For simple libraries, it is also possible to create a dummy main program which depends upon all the packages that comprise the interface of the library. This dummy main program can then be given to gnatmake, in order to build all the necessary objects. Here is an example of such a dummy program and the generic commands used to build an archive or a shared library.

     with My_Lib.Service1;
     with My_Lib.Service2;
     with My_Lib.Service3;
     procedure My_Lib_Dummy is
     begin
        null;
     end;
     # compiling the library
     $ gnatmake -c my_lib_dummy.adb
     
     # we don't need the dummy object itself
     $ rm my_lib_dummy.o my_lib_dummy.ali
     
     # create an archive with the remaining objects
     $ ar rc libmy_lib.a *.o
     # some systems may require "ranlib" to be run as well
     
     # or create a shared library
     $ gcc -shared -o libmy_lib.so *.o
     # some systems may require the code to have been compiled with -fPIC
     
     # remove the object files that are now in the library
     $ rm *.o
     
     # Make the ALI files read-only so that gnatmake will not try to
     # regenerate the objects that are in the library
     $ chmod -w *.ali
     

When the objects are grouped in an archive or a shared library, the user needs to specify the desired library at link time, unless a pragma linker_options has been used in one of the sources:

     pragma Linker_Options ("-lmy_lib");

Please note that the library must have a name of the form libxxx.a or libxxx.so in order to be accessed by the directive -lxxx at link time.


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18.2 Installing an Ada Library

In the GNAT model, installing a library consists in copying into a specific location the files that make up this library. It is possible to install the sources in a different directory from the other files (ALI, objects, archives) since the source path and the object path can easily be specified separately.

For general purpose libraries, it is possible for the system administrator to put those libraries in the default compiler paths. To achieve this, he must specify their location in the configuration files ada_source_path and ada_object_path that must be located in the GNAT installation tree at the same place as the gcc spec file. The location of the gcc spec file can be determined as follows:

     $ gcc -v

The configuration files mentioned above have simple format: each line in them must contain one unique directory name. Those names are added to the corresponding path in their order of appearance in the file. The names can be either absolute or relative, in the latter case, they are relative to where theses files are located.

ada_source_path and ada_object_path might actually not be present in a GNAT installation, in which case, GNAT will look for its run-time library in he directories adainclude for the sources and adalib for the objects and ALI files. When the files exist, the compiler does not look in adainclude and adalib at all, and thus the ada_source_path file must contain the location for the GNAT run-time sources (which can simply be adainclude). In the same way, the ada_object_path file must contain the location for the GNAT run-time objects (which can simply be adalib).

You can also specify a new default path to the runtime library at compilation time with the switch --RTS=rts-path. You can easily choose and change the runtime you want your program to be compiled with. This switch is recognized by gcc, gnatmake, gnatbind, gnatls, gnatfind and gnatxref.

It is possible to install a library before or after the standard GNAT library, by reordering the lines in the configuration files. In general, a library must be installed before the GNAT library if it redefines any part of it.


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18.3 Using an Ada Library

In order to use a Ada library, you need to make sure that this library is on both your source and object path Search Paths and the Run-Time Library (RTL) and Search Paths for gnatbind. For instance, you can use the library mylib installed in /dir/my_lib_src and /dir/my_lib_obj with the following commands:

     $ gnatmake -aI/dir/my_lib_src -aO/dir/my_lib_obj my_appl \
       -largs -lmy_lib

This can be simplified down to the following:

     $ gnatmake my_appl

when the following conditions are met:


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18.4 Creating an Ada Library to be Used in a Non-Ada Context

The previous sections detailed how to create and install a library that was usable from an Ada main program. Using this library in a non-Ada context is not possible, because the elaboration of the library is automatically done as part of the main program elaboration.

GNAT also provides the ability to build libraries that can be used both in an Ada and non-Ada context. This section describes how to build such a library, and then how to use it from a C program. The method for interfacing with the library from other languages such as Fortran for instance remains the same.

18.4.1 Creating the Library

18.4.2 Using the Library

Libraries built as explained above can be used from any program, provided that the elaboration procedures (named mylibinit in the previous example) are called before the library services are used. Any number of libraries can be used simultaneously, as long as the elaboration procedure of each library is called.

Below is an example of C program that uses our mylib library.

     #include "mylib_interface.h"
     
     int
     main (void)
     {
        /* First, elaborate the library before using it */
        mylibinit ();
     
        /* Main program, using the library exported entities */
        do_something ();
        do_something_else ();
     
        /* Library finalization at the end of the program */
        mylibfinal ();
        return 0;
     }

Note that this same library can be used from an equivalent Ada main program. In addition, if the libraries are installed as detailed in Installing an Ada Library, it is not necessary to invoke the library elaboration and finalization routines. The binder will ensure that this is done as part of the main program elaboration and finalization phases.

18.4.3 The Finalization Phase

Invoking any library finalization procedure generated by gnatbind shuts down the Ada run time permanently. Consequently, the finalization of all Ada libraries must be performed at the end of the program. No call to these libraries nor the Ada run time should be made past the finalization phase.

18.4.4 Restrictions in Libraries

The pragmas listed below should be used with caution inside libraries, as they can create incompatibilities with other Ada libraries:

When using a library that contains such pragmas, the user must make sure that all libraries use the same pragmas with the same values. Otherwise, a Program_Error will be raised during the elaboration of the conflicting libraries. The usage of these pragmas and its consequences for the user should therefore be well documented.

Similarly, the traceback in exception occurrences mechanism should be enabled or disabled in a consistent manner across all libraries. Otherwise, a Program_Error will be raised during the elaboration of the conflicting libraries.

If the 'Version and 'Body_Version attributes are used inside a library, then it is necessary to perform a gnatbind step that mentions all ALI files in all libraries, so that version identifiers can be properly computed. In practice these attributes are rarely used, so this is unlikely to be a consideration.


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18.5 Rebuilding the GNAT Run-Time Library

It may be useful to recompile the GNAT library in various contexts, the most important one being the use of partition-wide configuration pragmas such as Normalize_Scalar. A special Makefile called Makefile.adalib is provided to that effect and can be found in the directory containing the GNAT library. The location of this directory depends on the way the GNAT environment has been installed and can be determined by means of the command:

     $ gnatls -v

The last entry in the object search path usually contains the gnat library. This Makefile contains its own documentation and in particular the set of instructions needed to rebuild a new library and to use it.


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19 Using the GNU make Utility

This chapter offers some examples of makefiles that solve specific problems. It does not explain how to write a makefile (see the GNU make documentation), nor does it try to replace the gnatmake utility (see The GNAT Make Program gnatmake).

All the examples in this section are specific to the GNU version of make. Although make is a standard utility, and the basic language is the same, these examples use some advanced features found only in GNU make.


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19.1 Using gnatmake in a Makefile

Complex project organizations can be handled in a very powerful way by using GNU make combined with gnatmake. For instance, here is a Makefile which allows you to build each subsystem of a big project into a separate shared library. Such a makefile allows you to significantly reduce the link time of very big applications while maintaining full coherence at each step of the build process.

The list of dependencies are handled automatically by gnatmake. The Makefile is simply used to call gnatmake in each of the appropriate directories.

Note that you should also read the example on how to automatically create the list of directories (see Automatically Creating a List of Directories) which might help you in case your project has a lot of subdirectories.

     ## This Makefile is intended to be used with the following directory
     ## configuration:
     ##  - The sources are split into a series of csc (computer software components)
     ##    Each of these csc is put in its own directory.
     ##    Their name are referenced by the directory names.
     ##    They will be compiled into shared library (although this would also work
     ##    with static libraries
     ##  - The main program (and possibly other packages that do not belong to any
     ##    csc is put in the top level directory (where the Makefile is).
     ##       toplevel_dir __ first_csc  (sources) __ lib (will contain the library)
     ##                    \_ second_csc (sources) __ lib (will contain the library)
     ##                    \_ ...
     ## Although this Makefile is build for shared library, it is easy to modify
     ## to build partial link objects instead (modify the lines with -shared and
     ## gnatlink below)
     ##
     ## With this makefile, you can change any file in the system or add any new
     ## file, and everything will be recompiled correctly (only the relevant shared
     ## objects will be recompiled, and the main program will be re-linked).
     
     # The list of computer software component for your project. This might be
     # generated automatically.
     CSC_LIST=aa bb cc
     
     # Name of the main program (no extension)
     MAIN=main
     
     # If we need to build objects with -fPIC, uncomment the following line
     #NEED_FPIC=-fPIC
     
     # The following variable should give the directory containing libgnat.so
     # You can get this directory through 'gnatls -v'. This is usually the last
     # directory in the Object_Path.
     GLIB=...
     
     # The directories for the libraries
     # (This macro expands the list of CSC to the list of shared libraries, you
     # could simply use the expanded form :
     # LIB_DIR=aa/lib/libaa.so bb/lib/libbb.so cc/lib/libcc.so
     LIB_DIR=${foreach dir,${CSC_LIST},${dir}/lib/lib${dir}.so}
     
     ${MAIN}: objects ${LIB_DIR}
         gnatbind ${MAIN} ${CSC_LIST:%=-aO%/lib} -shared
         gnatlink ${MAIN} ${CSC_LIST:%=-l%}
     
     objects::
         # recompile the sources
         gnatmake -c -i ${MAIN}.adb ${NEED_FPIC} ${CSC_LIST:%=-I%}
     
     # Note: In a future version of GNAT, the following commands will be simplified
     # by a new tool, gnatmlib
     ${LIB_DIR}:
         mkdir -p ${dir $@ }
         cd ${dir $@ }; gcc -shared -o ${notdir $@ } ../*.o -L${GLIB} -lgnat
         cd ${dir $@ }; cp -f ../*.ali .
     
     # The dependencies for the modules
     # Note that we have to force the expansion of *.o, since in some cases
     # make won't be able to do it itself.
     aa/lib/libaa.so: ${wildcard aa/*.o}
     bb/lib/libbb.so: ${wildcard bb/*.o}
     cc/lib/libcc.so: ${wildcard cc/*.o}
     
     # Make sure all of the shared libraries are in the path before starting the
     # program
     run::
         LD_LIBRARY_PATH=`pwd`/aa/lib:`pwd`/bb/lib:`pwd`/cc/lib ./${MAIN}
     
     clean::
         ${RM} -rf ${CSC_LIST:%=%/lib}
         ${RM} ${CSC_LIST:%=%/*.ali}
         ${RM} ${CSC_LIST:%=%/*.o}
         ${RM} *.o *.ali ${MAIN}


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19.2 Automatically Creating a List of Directories

In most makefiles, you will have to specify a list of directories, and store it in a variable. For small projects, it is often easier to specify each of them by hand, since you then have full control over what is the proper order for these directories, which ones should be included...

However, in larger projects, which might involve hundreds of subdirectories, it might be more convenient to generate this list automatically.

The example below presents two methods. The first one, although less general, gives you more control over the list. It involves wildcard characters, that are automatically expanded by make. Its shortcoming is that you need to explicitly specify some of the organization of your project, such as for instance the directory tree depth, whether some directories are found in a separate tree,...

The second method is the most general one. It requires an external program, called find, which is standard on all Unix systems. All the directories found under a given root directory will be added to the list.

     # The examples below are based on the following directory hierarchy:
     # All the directories can contain any number of files
     # ROOT_DIRECTORY ->  a  ->  aa  ->  aaa
     #                       ->  ab
     #                       ->  ac
     #                ->  b  ->  ba  ->  baa
     #                       ->  bb
     #                       ->  bc
     # This Makefile creates a variable called DIRS, that can be reused any time
     # you need this list (see the other examples in this section)
     
     # The root of your project's directory hierarchy
     ROOT_DIRECTORY=.
     
     ####
     # First method: specify explicitly the list of directories
     # This allows you to specify any subset of all the directories you need.
     ####
     
     DIRS := a/aa/ a/ab/ b/ba/
     
     ####
     # Second method: use wildcards
     # Note that the argument(s) to wildcard below should end with a '/'.
     # Since wildcards also return file names, we have to filter them out
     # to avoid duplicate directory names.
     # We thus use make's dir and sort functions.
     # It sets DIRs to the following value (note that the directories aaa and baa
     # are not given, unless you change the arguments to wildcard).
     # DIRS= ./a/a/ ./b/ ./a/aa/ ./a/ab/ ./a/ac/ ./b/ba/ ./b/bb/ ./b/bc/
     ####
     
     DIRS := ${sort ${dir ${wildcard ${ROOT_DIRECTORY}/*/
                         ${ROOT_DIRECTORY}/*/*/}}}
     
     ####
     # Third method: use an external program
     # This command is much faster if run on local disks, avoiding NFS slowdowns.
     # This is the most complete command: it sets DIRs to the following value:
     # DIRS= ./a ./a/aa ./a/aa/aaa ./a/ab ./a/ac ./b ./b/ba ./b/ba/baa ./b/bb ./b/bc
     ####
     
     DIRS := ${shell find ${ROOT_DIRECTORY} -type d -print}
     


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19.3 Generating the Command Line Switches

Once you have created the list of directories as explained in the previous section (see Automatically Creating a List of Directories), you can easily generate the command line arguments to pass to gnatmake.

For the sake of completeness, this example assumes that the source path is not the same as the object path, and that you have two separate lists of directories.

     # see "Automatically creating a list of directories" to create
     # these variables
     SOURCE_DIRS=
     OBJECT_DIRS=
     
     GNATMAKE_SWITCHES := ${patsubst %,-aI%,${SOURCE_DIRS}}
     GNATMAKE_SWITCHES += ${patsubst %,-aO%,${OBJECT_DIRS}}
     
     all:
             gnatmake ${GNATMAKE_SWITCHES} main_unit


Previous: Generating the Command Line Switches, Up: Using the GNU make Utility

19.4 Overcoming Command Line Length Limits

One problem that might be encountered on big projects is that many operating systems limit the length of the command line. It is thus hard to give gnatmake the list of source and object directories.

This example shows how you can set up environment variables, which will make gnatmake behave exactly as if the directories had been specified on the command line, but have a much higher length limit (or even none on most systems).

It assumes that you have created a list of directories in your Makefile, using one of the methods presented in Automatically Creating a List of Directories. For the sake of completeness, we assume that the object path (where the ALI files are found) is different from the sources patch.

Note a small trick in the Makefile below: for efficiency reasons, we create two temporary variables (SOURCE_LIST and OBJECT_LIST), that are expanded immediately by make. This way we overcome the standard make behavior which is to expand the variables only when they are actually used.

On Windows, if you are using the standard Windows command shell, you must replace colons with semicolons in the assignments to these variables.

     # In this example, we create both ADA_INCLUDE_PATH and ADA_OBJECT_PATH.
     # This is the same thing as putting the -I arguments on the command line.
     # (the equivalent of using -aI on the command line would be to define
     #  only ADA_INCLUDE_PATH, the equivalent of -aO is ADA_OBJECT_PATH).
     # You can of course have different values for these variables.
     #
     # Note also that we need to keep the previous values of these variables, since
     # they might have been set before running 'make' to specify where the GNAT
     # library is installed.
     
     # see "Automatically creating a list of directories" to create these
     # variables
     SOURCE_DIRS=
     OBJECT_DIRS=
     
     empty:=
     space:=${empty} ${empty}
     SOURCE_LIST := ${subst ${space},:,${SOURCE_DIRS}}
     OBJECT_LIST := ${subst ${space},:,${OBJECT_DIRS}}
     ADA_INCLUDE_PATH += ${SOURCE_LIST}
     ADA_OBJECT_PATH += ${OBJECT_LIST}
     export ADA_INCLUDE_PATH
     export ADA_OBJECT_PATH
     
     all:
             gnatmake main_unit


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20 Finding Memory Problems

This chapter describes the gnatmem tool, which can be used to track down “memory leaks”, and the GNAT Debug Pool facility, which can be used to detect incorrect uses of access values (including “dangling references”).


Next: , Up: Finding Memory Problems

20.1 The gnatmem Tool

The gnatmem utility monitors dynamic allocation and deallocation activity in a program, and displays information about incorrect deallocations and possible sources of memory leaks. It provides three type of information:


Next: , Up: The gnatmem Tool

20.1.1 Running gnatmem

gnatmem makes use of the output created by the special version of allocation and deallocation routines that record call information. This allows to obtain accurate dynamic memory usage history at a minimal cost to the execution speed. Note however, that gnatmem is not supported on all platforms (currently, it is supported on AIX, HP-UX, GNU/Linux x86, Solaris (sparc and x86) and Windows NT/2000/XP (x86).

The gnatmem command has the form

        $ gnatmem [switches] user_program

The program must have been linked with the instrumented version of the allocation and deallocation routines. This is done by linking with the libgmem.a library. For correct symbolic backtrace information, the user program should be compiled with debugging options Switches for gcc. For example to build my_program:

     $ gnatmake -g my_program -largs -lgmem

When running my_program the file gmem.out is produced. This file contains information about all allocations and deallocations done by the program. It is produced by the instrumented allocations and deallocations routines and will be used by gnatmem.

Gnatmem must be supplied with the gmem.out file and the executable to examine. If the location of gmem.out file was not explicitly supplied by -i switch, gnatmem will assume that this file can be found in the current directory. For example, after you have executed my_program, gmem.out can be analyzed by gnatmem using the command:

     $ gnatmem my_program

This will produce the output with the following format:

*************** debut cc

     $ gnatmem my_program
     
     Global information
     ------------------
        Total number of allocations        :  45
        Total number of deallocations      :   6
        Final Water Mark (non freed mem)   :  11.29 Kilobytes
        High Water Mark                    :  11.40 Kilobytes
     
     .
     .
     .
     Allocation Root # 2
     -------------------
      Number of non freed allocations    :  11
      Final Water Mark (non freed mem)   :   1.16 Kilobytes
      High Water Mark                    :   1.27 Kilobytes
      Backtrace                          :
        my_program.adb:23 my_program.alloc
     .
     .
     .

The first block of output gives general information. In this case, the Ada construct “new” was executed 45 times, and only 6 calls to an Unchecked_Deallocation routine occurred.

Subsequent paragraphs display information on all allocation roots. An allocation root is a specific point in the execution of the program that generates some dynamic allocation, such as a “new” construct. This root is represented by an execution backtrace (or subprogram call stack). By default the backtrace depth for allocations roots is 1, so that a root corresponds exactly to a source location. The backtrace can be made deeper, to make the root more specific.


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20.1.2 Switches for gnatmem

gnatmem recognizes the following switches:

-q
Quiet. Gives the minimum output needed to identify the origin of the memory leaks. Omits statistical information.
N
N is an integer literal (usually between 1 and 10) which controls the depth of the backtraces defining allocation root. The default value for N is 1. The deeper the backtrace, the more precise the localization of the root. Note that the total number of roots can depend on this parameter. This parameter must be specified before the name of the executable to be analyzed, to avoid ambiguity.
-b n
This switch has the same effect as just depth parameter.
-i file
Do the gnatmem processing starting from file, rather than gmem.out in the current directory.
-m n
This switch causes gnatmem to mask the allocation roots that have less than n leaks. The default value is 1. Specifying the value of 0 will allow to examine even the roots that didn't result in leaks.
-s order
This switch causes gnatmem to sort the allocation roots according to the specified order of sort criteria, each identified by a single letter. The currently supported criteria are n, h, w standing respectively for number of unfreed allocations, high watermark, and final watermark corresponding to a specific root. The default order is nwh.


Previous: Switches for gnatmem, Up: The gnatmem Tool

20.1.3 Example of gnatmem Usage

The following example shows the use of gnatmem on a simple memory-leaking program. Suppose that we have the following Ada program:

     

with Unchecked_Deallocation; procedure Test_Gm is type T is array (1..1000) of Integer; type Ptr is access T; procedure Free is new Unchecked_Deallocation (T, Ptr); A : Ptr; procedure My_Alloc is begin A := new T; end My_Alloc; procedure My_DeAlloc is B : Ptr := A; begin Free (B); end My_DeAlloc; begin My_Alloc; for I in 1 .. 5 loop for J in I .. 5 loop My_Alloc; end loop; My_Dealloc; end loop; end;

The program needs to be compiled with debugging option and linked with gmem library:

     $ gnatmake -g test_gm -largs -lgmem

Then we execute the program as usual:

     $ test_gm

Then gnatmem is invoked simply with

     $ gnatmem test_gm

which produces the following output (result may vary on different platforms):

     Global information
     ------------------
        Total number of allocations        :  18
        Total number of deallocations      :   5
        Final Water Mark (non freed mem)   :  53.00 Kilobytes
        High Water Mark                    :  56.90 Kilobytes
     
     Allocation Root # 1
     -------------------
      Number of non freed allocations    :  11
      Final Water Mark (non freed mem)   :  42.97 Kilobytes
      High Water Mark                    :  46.88 Kilobytes
      Backtrace                          :
        test_gm.adb:11 test_gm.my_alloc
     
     Allocation Root # 2
     -------------------
      Number of non freed allocations    :   1
      Final Water Mark (non freed mem)   :  10.02 Kilobytes
      High Water Mark                    :  10.02 Kilobytes
      Backtrace                          :
        s-secsta.adb:81 system.secondary_stack.ss_init
     
     Allocation Root # 3
     -------------------
      Number of non freed allocations    :   1
      Final Water Mark (non freed mem)   :  12 Bytes
      High Water Mark                    :  12 Bytes
      Backtrace                          :
        s-secsta.adb:181 system.secondary_stack.ss_init

Note that the GNAT run time contains itself a certain number of allocations that have no corresponding deallocation, as shown here for root #2 and root #3. This is a normal behavior when the number of non freed allocations is one, it allocates dynamic data structures that the run time needs for the complete lifetime of the program. Note also that there is only one allocation root in the user program with a single line back trace: test_gm.adb:11 test_gm.my_alloc, whereas a careful analysis of the program shows that 'My_Alloc' is called at 2 different points in the source (line 21 and line 24). If those two allocation roots need to be distinguished, the backtrace depth parameter can be used:

     $ gnatmem 3 test_gm

which will give the following output:

     Global information
     ------------------
        Total number of allocations        :  18
        Total number of deallocations      :   5
        Final Water Mark (non freed mem)   :  53.00 Kilobytes
        High Water Mark                    :  56.90 Kilobytes
     
     Allocation Root # 1
     -------------------
      Number of non freed allocations    :  10
      Final Water Mark (non freed mem)   :  39.06 Kilobytes
      High Water Mark                    :  42.97 Kilobytes
      Backtrace                          :
        test_gm.adb:11 test_gm.my_alloc
        test_gm.adb:24 test_gm
        b_test_gm.c:52 main
     
     Allocation Root # 2
     -------------------
      Number of non freed allocations    :   1
      Final Water Mark (non freed mem)   :  10.02 Kilobytes
      High Water Mark                    :  10.02 Kilobytes
      Backtrace                          :
        s-secsta.adb:81  system.secondary_stack.ss_init
        s-secsta.adb:283 <system__secondary_stack___elabb>
        b_test_gm.c:33   adainit
     
     Allocation Root # 3
     -------------------
      Number of non freed allocations    :   1
      Final Water Mark (non freed mem)   :   3.91 Kilobytes
      High Water Mark                    :   3.91 Kilobytes
      Backtrace                          :
        test_gm.adb:11 test_gm.my_alloc
        test_gm.adb:21 test_gm
        b_test_gm.c:52 main
     
     Allocation Root # 4
     -------------------
      Number of non freed allocations    :   1
      Final Water Mark (non freed mem)   :  12 Bytes
      High Water Mark                    :  12 Bytes
      Backtrace                          :
        s-secsta.adb:181 system.secondary_stack.ss_init
        s-secsta.adb:283 <system__secondary_stack___elabb>
        b_test_gm.c:33   adainit

The allocation root #1 of the first example has been split in 2 roots #1 and #3 thanks to the more precise associated backtrace.


Previous: The gnatmem Tool, Up: Finding Memory Problems

20.2 The GNAT Debug Pool Facility

The use of unchecked deallocation and unchecked conversion can easily lead to incorrect memory references. The problems generated by such references are usually difficult to tackle because the symptoms can be very remote from the origin of the problem. In such cases, it is very helpful to detect the problem as early as possible. This is the purpose of the Storage Pool provided by GNAT.Debug_Pools.

In order to use the GNAT specific debugging pool, the user must associate a debug pool object with each of the access types that may be related to suspected memory problems. See Ada Reference Manual 13.11.

     type Ptr is access Some_Type;
     Pool : GNAT.Debug_Pools.Debug_Pool;
     for Ptr'Storage_Pool use Pool;

GNAT.Debug_Pools is derived from a GNAT-specific kind of pool: the Checked_Pool. Such pools, like standard Ada storage pools, allow the user to redefine allocation and deallocation strategies. They also provide a checkpoint for each dereference, through the use of the primitive operation Dereference which is implicitly called at each dereference of an access value.

Once an access type has been associated with a debug pool, operations on values of the type may raise four distinct exceptions, which correspond to four potential kinds of memory corruption:

For types associated with a Debug_Pool, dynamic allocation is performed using the standard GNAT allocation routine. References to all allocated chunks of memory are kept in an internal dictionary. Several deallocation strategies are provided, whereupon the user can choose to release the memory to the system, keep it allocated for further invalid access checks, or fill it with an easily recognizable pattern for debug sessions. The memory pattern is the old IBM hexadecimal convention: 16#DEADBEEF#.

See the documentation in the file g-debpoo.ads for more information on the various strategies.

Upon each dereference, a check is made that the access value denotes a properly allocated memory location. Here is a complete example of use of Debug_Pools, that includes typical instances of memory corruption:

     with Gnat.Io; use Gnat.Io;
     with Unchecked_Deallocation;
     with Unchecked_Conversion;
     with GNAT.Debug_Pools;
     with System.Storage_Elements;
     with Ada.Exceptions; use Ada.Exceptions;
     procedure Debug_Pool_Test is
     
        type T is access Integer;
        type U is access all T;
     
        P : GNAT.Debug_Pools.Debug_Pool;
        for T'Storage_Pool use P;
     
        procedure Free is new Unchecked_Deallocation (Integer, T);
        function UC is new Unchecked_Conversion (U, T);
        A, B : aliased T;
     
        procedure Info is new GNAT.Debug_Pools.Print_Info(Put_Line);
     
     begin
        Info (P);
        A := new Integer;
        B := new Integer;
        B := A;
        Info (P);
        Free (A);
        begin
           Put_Line (Integer'Image(B.all));
        exception
           when E : others => Put_Line ("raised: " & Exception_Name (E));
        end;
        begin
           Free (B);
        exception
           when E : others => Put_Line ("raised: " & Exception_Name (E));
        end;
        B := UC(A'Access);
        begin
           Put_Line (Integer'Image(B.all));
        exception
           when E : others => Put_Line ("raised: " & Exception_Name (E));
        end;
        begin
           Free (B);
        exception
           when E : others => Put_Line ("raised: " & Exception_Name (E));
        end;
        Info (P);
     end Debug_Pool_Test;

The debug pool mechanism provides the following precise diagnostics on the execution of this erroneous program:

     Debug Pool info:
       Total allocated bytes :  0
       Total deallocated bytes :  0
       Current Water Mark:  0
       High Water Mark:  0
     
     Debug Pool info:
       Total allocated bytes :  8
       Total deallocated bytes :  0
       Current Water Mark:  8
       High Water Mark:  8
     
     raised: GNAT.DEBUG_POOLS.ACCESSING_DEALLOCATED_STORAGE
     raised: GNAT.DEBUG_POOLS.FREEING_DEALLOCATED_STORAGE
     raised: GNAT.DEBUG_POOLS.ACCESSING_NOT_ALLOCATED_STORAGE
     raised: GNAT.DEBUG_POOLS.FREEING_NOT_ALLOCATED_STORAGE
     Debug Pool info:
       Total allocated bytes :  8
       Total deallocated bytes :  4
       Current Water Mark:  4
       High Water Mark:  8


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21 Creating Sample Bodies Using gnatstub

gnatstub creates body stubs, that is, empty but compilable bodies for library unit declarations.

To create a body stub, gnatstub has to compile the library unit declaration. Therefore, bodies can be created only for legal library units. Moreover, if a library unit depends semantically upon units located outside the current directory, you have to provide the source search path when calling gnatstub, see the description of gnatstub switches below.


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21.1 Running gnatstub

gnatstub has the command-line interface of the form

     $ gnatstub [switches] filename [directory]

where

filename
is the name of the source file that contains a library unit declaration for which a body must be created. The file name may contain the path information. The file name does not have to follow the GNAT file name conventions. If the name does not follow GNAT file naming conventions, the name of the body file must be provided explicitly as the value of the -obody-name option. If the file name follows the GNAT file naming conventions and the name of the body file is not provided, gnatstub creates the name of the body file from the argument file name by replacing the .ads suffix with the .adb suffix.
directory
indicates the directory in which the body stub is to be placed (the default is the current directory)
switches
is an optional sequence of switches as described in the next section


Previous: Running gnatstub, Up: Creating Sample Bodies Using gnatstub

21.2 Switches for gnatstub

-f
If the destination directory already contains a file with the name of the body file for the argument spec file, replace it with the generated body stub.
-hs
Put the comment header (i.e., all the comments preceding the compilation unit) from the source of the library unit declaration into the body stub.
-hg
Put a sample comment header into the body stub.
-IDIR
-I-
These switches have the same meaning as in calls to gcc. They define the source search path in the call to gcc issued by gnatstub to compile an argument source file.
-gnatecPATH
This switch has the same meaning as in calls to gcc. It defines the additional configuration file to be passed to the call to gcc issued by gnatstub to compile an argument source file.
-gnatyMn
(n is a non-negative integer). Set the maximum line length in the body stub to n; the default is 79. The maximum value that can be specified is 32767.
-gnatyn
(n is a non-negative integer from 1 to 9). Set the indentation level in the generated body sample to n. The default indentation is 3.
-gnatyo
Order local bodies alphabetically. (By default local bodies are ordered in the same way as the corresponding local specs in the argument spec file.)
-in
Same as -gnatyn
-k
Do not remove the tree file (i.e., the snapshot of the compiler internal structures used by gnatstub) after creating the body stub.
-ln
Same as -gnatyMn
-obody-name
Body file name. This should be set if the argument file name does not follow the GNAT file naming conventions. If this switch is omitted the default name for the body will be obtained from the argument file name according to the GNAT file naming conventions.
-q
Quiet mode: do not generate a confirmation when a body is successfully created, and do not generate a message when a body is not required for an argument unit.
-r
Reuse the tree file (if it exists) instead of creating it. Instead of creating the tree file for the library unit declaration, gnatstub tries to find it in the current directory and use it for creating a body. If the tree file is not found, no body is created. This option also implies -k, whether or not the latter is set explicitly.
-t
Overwrite the existing tree file. If the current directory already contains the file which, according to the GNAT file naming rules should be considered as a tree file for the argument source file, gnatstub will refuse to create the tree file needed to create a sample body unless this option is set.
-v
Verbose mode: generate version information.


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22 Other Utility Programs

This chapter discusses some other utility programs available in the Ada environment.


Next: , Up: Other Utility Programs

22.1 Using Other Utility Programs with GNAT

The object files generated by GNAT are in standard system format and in particular the debugging information uses this format. This means programs generated by GNAT can be used with existing utilities that depend on these formats.

In general, any utility program that works with C will also often work with Ada programs generated by GNAT. This includes software utilities such as gprof (a profiling program), gdb (the FSF debugger), and utilities such as Purify.


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22.2 The External Symbol Naming Scheme of GNAT

In order to interpret the output from GNAT, when using tools that are originally intended for use with other languages, it is useful to understand the conventions used to generate link names from the Ada entity names.

All link names are in all lowercase letters. With the exception of library procedure names, the mechanism used is simply to use the full expanded Ada name with dots replaced by double underscores. For example, suppose we have the following package spec:

     

package QRS is MN : Integer; end QRS;

The variable MN has a full expanded Ada name of QRS.MN, so the corresponding link name is qrs__mn. Of course if a pragma Export is used this may be overridden:

     

package Exports is Var1 : Integer; pragma Export (Var1, C, External_Name => "var1_name"); Var2 : Integer; pragma Export (Var2, C, Link_Name => "var2_link_name"); end Exports;

In this case, the link name for Var1 is whatever link name the C compiler would assign for the C function var1_name. This typically would be either var1_name or _var1_name, depending on operating system conventions, but other possibilities exist. The link name for Var2 is var2_link_name, and this is not operating system dependent.

One exception occurs for library level procedures. A potential ambiguity arises between the required name _main for the C main program, and the name we would otherwise assign to an Ada library level procedure called Main (which might well not be the main program).

To avoid this ambiguity, we attach the prefix _ada_ to such names. So if we have a library level procedure such as

     

procedure Hello (S : String);

the external name of this procedure will be _ada_hello.


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22.3 Ada Mode for Glide

The Glide mode for programming in Ada (both Ada83 and Ada95) helps the user to understand and navigate existing code, and facilitates writing new code. It furthermore provides some utility functions for easier integration of standard Emacs features when programming in Ada.

Its general features include:

Some of the specific Ada mode features are:

Glide directly supports writing Ada code, via several facilities:

For more information, please refer to the online documentation available in the Glide => Help menu.


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22.4 Converting Ada Files to HTML with gnathtml

This Perl script allows Ada source files to be browsed using standard Web browsers. For installation procedure, see the section See Installing gnathtml.

Ada reserved keywords are highlighted in a bold font and Ada comments in a blue font. Unless your program was compiled with the gcc -gnatx switch to suppress the generation of cross-referencing information, user defined variables and types will appear in a different color; you will be able to click on any identifier and go to its declaration.

The command line is as follow:

     $ perl gnathtml.pl [switches] ada-files

You can pass it as many Ada files as you want. gnathtml will generate an html file for every ada file, and a global file called index.htm. This file is an index of every identifier defined in the files.

The available switches are the following ones :

-83
Only the subset on the Ada 83 keywords will be highlighted, not the full Ada 95 keywords set.
-cc color
This option allows you to change the color used for comments. The default value is green. The color argument can be any name accepted by html.
-d
If the ada files depend on some other files (using for instance the with command, the latter will also be converted to html. Only the files in the user project will be converted to html, not the files in the run-time library itself.
-D
This command is the same as -d above, but gnathtml will also look for files in the run-time library, and generate html files for them.
-ext extension
This option allows you to change the extension of the generated HTML files. If you do not specify an extension, it will default to htm.
-f
By default, gnathtml will generate html links only for global entities ('with'ed units, global variables and types,...). If you specify the -f on the command line, then links will be generated for local entities too.
-l number
If this switch is provided and number is not 0, then gnathtml will number the html files every number line.
-I dir
Specify a directory to search for library files (.ALI files) and source files. You can provide several -I switches on the command line, and the directories will be parsed in the order of the command line.
-o dir
Specify the output directory for html files. By default, gnathtml will saved the generated html files in a subdirectory named html/.
-p file
If you are using Emacs and the most recent Emacs Ada mode, which provides a full Integrated Development Environment for compiling, checking, running and debugging applications, you may use .gpr files to give the directories where Emacs can find sources and object files.

Using this switch, you can tell gnathtml to use these files. This allows you to get an html version of your application, even if it is spread over multiple directories.

-sc color
This option allows you to change the color used for symbol definitions. The default value is red. The color argument can be any name accepted by html.
-t file
This switch provides the name of a file. This file contains a list of file names to be converted, and the effect is exactly as though they had appeared explicitly on the command line. This is the recommended way to work around the command line length limit on some systems.


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22.5 Installing gnathtml

Perl needs to be installed on your machine to run this script. Perl is freely available for almost every architecture and Operating System via the Internet.

On Unix systems, you may want to modify the first line of the script gnathtml, to explicitly tell the Operating system where Perl is. The syntax of this line is :

     #!full_path_name_to_perl

Alternatively, you may run the script using the following command line:

     $ perl gnathtml.pl [switches] files


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23 Running and Debugging Ada Programs

This chapter discusses how to debug Ada programs. An incorrect Ada program may be handled in three ways by the GNAT compiler:

  1. The illegality may be a violation of the static semantics of Ada. In that case GNAT diagnoses the constructs in the program that are illegal. It is then a straightforward matter for the user to modify those parts of the program.
  2. The illegality may be a violation of the dynamic semantics of Ada. In that case the program compiles and executes, but may generate incorrect results, or may terminate abnormally with some exception.
  3. When presented with a program that contains convoluted errors, GNAT itself may terminate abnormally without providing full diagnostics on the incorrect user program.


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23.1 The GNAT Debugger GDB

GDB is a general purpose, platform-independent debugger that can be used to debug mixed-language programs compiled with GCC, and in particular is capable of debugging Ada programs compiled with GNAT. The latest versions of GDB are Ada-aware and can handle complex Ada data structures.

The manual Debugging with GDB contains full details on the usage of GDB, including a section on its usage on programs. This manual should be consulted for full details. The section that follows is a brief introduction to the philosophy and use of GDB.

When GNAT programs are compiled, the compiler optionally writes debugging information into the generated object file, including information on line numbers, and on declared types and variables. This information is separate from the generated code. It makes the object files considerably larger, but it does not add to the size of the actual executable that will be loaded into memory, and has no impact on run-time performance. The generation of debug information is triggered by the use of the -g switch in the gcc or gnatmake command used to carry out the compilations. It is important to emphasize that the use of these options does not change the generated code.

The debugging information is written in standard system formats that are used by many tools, including debuggers and profilers. The format of the information is typically designed to describe C types and semantics, but GNAT implements a translation scheme which allows full details about Ada types and variables to be encoded into these standard C formats. Details of this encoding scheme may be found in the file exp_dbug.ads in the GNAT source distribution. However, the details of this encoding are, in general, of no interest to a user, since GDB automatically performs the necessary decoding.

When a program is bound and linked, the debugging information is collected from the object files, and stored in the executable image of the program. Again, this process significantly increases the size of the generated executable file, but it does not increase the size of the executable program itself. Furthermore, if this program is run in the normal manner, it runs exactly as if the debug information were not present, and takes no more actual memory.

However, if the program is run under control of GDB, the debugger is activated. The image of the program is loaded, at which point it is ready to run. If a run command is given, then the program will run exactly as it would have if GDB were not present. This is a crucial part of the GDB design philosophy. GDB is entirely non-intrusive until a breakpoint is encountered. If no breakpoint is ever hit, the program will run exactly as it would if no debugger were present. When a breakpoint is hit, GDB accesses the debugging information and can respond to user commands to inspect variables, and more generally to report on the state of execution.


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23.2 Running GDB

The debugger can be launched directly and simply from glide or through its graphical interface: gvd. It can also be used directly in text mode. Here is described the basic use of GDB in text mode. All the commands described below can be used in the gvd console window even though there is usually other more graphical ways to achieve the same goals.

The command to run the graphical interface of the debugger is

     $ gvd program

The command to run GDB in text mode is

     $ gdb program

where program is the name of the executable file. This activates the debugger and results in a prompt for debugger commands. The simplest command is simply run, which causes the program to run exactly as if the debugger were not present. The following section describes some of the additional commands that can be given to GDB.


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23.3 Introduction to GDB Commands

GDB contains a large repertoire of commands. The manual Debugging with GDB includes extensive documentation on the use of these commands, together with examples of their use. Furthermore, the command help invoked from within GDB activates a simple help facility which summarizes the available commands and their options. In this section we summarize a few of the most commonly used commands to give an idea of what GDB is about. You should create a simple program with debugging information and experiment with the use of these GDB commands on the program as you read through the following section.

set args arguments
The arguments list above is a list of arguments to be passed to the program on a subsequent run command, just as though the arguments had been entered on a normal invocation of the program. The set args command is not needed if the program does not require arguments.
run
The run command causes execution of the program to start from the beginning. If the program is already running, that is to say if you are currently positioned at a breakpoint, then a prompt will ask for confirmation that you want to abandon the current execution and restart.
breakpoint location
The breakpoint command sets a breakpoint, that is to say a point at which execution will halt and GDB will await further commands. location is either a line number within a file, given in the format file:linenumber, or it is the name of a subprogram. If you request that a breakpoint be set on a subprogram that is overloaded, a prompt will ask you to specify on which of those subprograms you want to breakpoint. You can also specify that all of them should be breakpointed. If the program is run and execution encounters the breakpoint, then the program stops and GDB signals that the breakpoint was encountered by printing the line of code before which the program is halted.
breakpoint exception name
A special form of the breakpoint command which breakpoints whenever exception name is raised. If name is omitted, then a breakpoint will occur when any exception is raised.
print expression
This will print the value of the given expression. Most simple Ada expression formats are properly handled by GDB, so the expression can contain function calls, variables, operators, and attribute references.
continue
Continues execution following a breakpoint, until the next breakpoint or the termination of the program.
step
Executes a single line after a breakpoint. If the next statement is a subprogram call, execution continues into (the first statement of) the called subprogram.
next
Executes a single line. If this line is a subprogram call, executes and returns from the call.
list
Lists a few lines around the current source location. In practice, it is usually more convenient to have a separate edit window open with the relevant source file displayed. Successive applications of this command print subsequent lines. The command can be given an argument which is a line number, in which case it displays a few lines around the specified one.
backtrace
Displays a backtrace of the call chain. This command is typically used after a breakpoint has occurred, to examine the sequence of calls that leads to the current breakpoint. The display includes one line for each activation record (frame) corresponding to an active subprogram.
up
At a breakpoint, GDB can display the values of variables local to the current frame. The command up can be used to examine the contents of other active frames, by moving the focus up the stack, that is to say from callee to caller, one frame at a time.
down
Moves the focus of GDB down from the frame currently being examined to the frame of its callee (the reverse of the previous command),
frame n
Inspect the frame with the given number. The value 0 denotes the frame of the current breakpoint, that is to say the top of the call stack.

The above list is a very short introduction to the commands that GDB provides. Important additional capabilities, including conditional breakpoints, the ability to execute command sequences on a breakpoint, the ability to debug at the machine instruction level and many other features are described in detail in Debugging with GDB. Note that most commands can be abbreviated (for example, c for continue, bt for backtrace).


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23.4 Using Ada Expressions

GDB supports a fairly large subset of Ada expression syntax, with some extensions. The philosophy behind the design of this subset is

Thus, for brevity, the debugger acts as if there were implicit with and use clauses in effect for all user-written packages, thus making it unnecessary to fully qualify most names with their packages, regardless of context. Where this causes ambiguity, GDB asks the user's intent.

For details on the supported Ada syntax, see Debugging with GDB.


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23.5 Calling User-Defined Subprograms

An important capability of GDB is the ability to call user-defined subprograms while debugging. This is achieved simply by entering a subprogram call statement in the form:

     call subprogram-name (parameters)

The keyword call can be omitted in the normal case where the subprogram-name does not coincide with any of the predefined GDB commands.

The effect is to invoke the given subprogram, passing it the list of parameters that is supplied. The parameters can be expressions and can include variables from the program being debugged. The subprogram must be defined at the library level within your program, and GDB will call the subprogram within the environment of your program execution (which means that the subprogram is free to access or even modify variables within your program).

The most important use of this facility is in allowing the inclusion of debugging routines that are tailored to particular data structures in your program. Such debugging routines can be written to provide a suitably high-level description of an abstract type, rather than a low-level dump of its physical layout. After all, the standard GDB print command only knows the physical layout of your types, not their abstract meaning. Debugging routines can provide information at the desired semantic level and are thus enormously useful.

For example, when debugging GNAT itself, it is crucial to have access to the contents of the tree nodes used to represent the program internally. But tree nodes are represented simply by an integer value (which in turn is an index into a table of nodes). Using the print command on a tree node would simply print this integer value, which is not very useful. But the PN routine (defined in file treepr.adb in the GNAT sources) takes a tree node as input, and displays a useful high level representation of the tree node, which includes the syntactic category of the node, its position in the source, the integers that denote descendant nodes and parent node, as well as varied semantic information. To study this example in more detail, you might want to look at the body of the PN procedure in the stated file.


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23.6 Using the Next Command in a Function

When you use the next command in a function, the current source location will advance to the next statement as usual. A special case arises in the case of a return statement.

Part of the code for a return statement is the “epilog” of the function. This is the code that returns to the caller. There is only one copy of this epilog code, and it is typically associated with the last return statement in the function if there is more than one return. In some implementations, this epilog is associated with the first statement of the function.

The result is that if you use the next command from a return statement that is not the last return statement of the function you may see a strange apparent jump to the last return statement or to the start of the function. You should simply ignore this odd jump. The value returned is always that from the first return statement that was stepped through.


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23.7 Breaking on Ada Exceptions

You can set breakpoints that trip when your program raises selected exceptions.

break exception
Set a breakpoint that trips whenever (any task in the) program raises any exception.
break exception name
Set a breakpoint that trips whenever (any task in the) program raises the exception name.
break exception unhandled
Set a breakpoint that trips whenever (any task in the) program raises an exception for which there is no handler.
info exceptions
info exceptions regexp
The info exceptions command permits the user to examine all defined exceptions within Ada programs. With a regular expression, regexp, as argument, prints out only those exceptions whose name matches regexp.


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23.8 Ada Tasks

GDB allows the following task-related commands:

info tasks
This command shows a list of current Ada tasks, as in the following example:
          (gdb) info tasks
            ID       TID P-ID   Thread Pri State                 Name
             1   8088000   0   807e000  15 Child Activation Wait main_task
             2   80a4000   1   80ae000  15 Accept/Select Wait    b
             3   809a800   1   80a4800  15 Child Activation Wait a
          *  4   80ae800   3   80b8000  15 Running               c
     

In this listing, the asterisk before the first task indicates it to be the currently running task. The first column lists the task ID that is used to refer to tasks in the following commands.

break linespec task taskid
break linespec task taskid if ...
These commands are like the break ... thread .... linespec specifies source lines.

Use the qualifier `task taskid' with a breakpoint command to specify that you only want GDB to stop the program when a particular Ada task reaches this breakpoint. taskid is one of the numeric task identifiers assigned by GDB, shown in the first column of the `info tasks' display.

If you do not specify `task taskid' when you set a breakpoint, the breakpoint applies to all tasks of your program.

You can use the task qualifier on conditional breakpoints as well; in this case, place `task taskid' before the breakpoint condition (before the if).

task taskno
This command allows to switch to the task referred by taskno. In particular, This allows to browse the backtrace of the specified task. It is advised to switch back to the original task before continuing execution otherwise the scheduling of the program may be perturbated.

For more detailed information on the tasking support, see Debugging with GDB.


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23.9 Debugging Generic Units

GNAT always uses code expansion for generic instantiation. This means that each time an instantiation occurs, a complete copy of the original code is made, with appropriate substitutions of formals by actuals.

It is not possible to refer to the original generic entities in GDB, but it is always possible to debug a particular instance of a generic, by using the appropriate expanded names. For example, if we have

     

procedure g is generic package k is procedure kp (v1 : in out integer); end k; package body k is procedure kp (v1 : in out integer) is begin v1 := v1 + 1; end kp; end k; package k1 is new k; package k2 is new k; var : integer := 1; begin k1.kp (var); k2.kp (var); k1.kp (var); k2.kp (var); end;

Then to break on a call to procedure kp in the k2 instance, simply use the command:

     (gdb) break g.k2.kp

When the breakpoint occurs, you can step through the code of the instance in the normal manner and examine the values of local variables, as for other units.


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23.10 GNAT Abnormal Termination or Failure to Terminate

When presented with programs that contain serious errors in syntax or semantics, GNAT may on rare occasions experience problems in operation, such as aborting with a segmentation fault or illegal memory access, raising an internal exception, terminating abnormally, or failing to terminate at all. In such cases, you can activate various features of GNAT that can help you pinpoint the construct in your program that is the likely source of the problem.

The following strategies are presented in increasing order of difficulty, corresponding to your experience in using GNAT and your familiarity with compiler internals.

  1. Run gcc with the -gnatf. This first switch causes all errors on a given line to be reported. In its absence, only the first error on a line is displayed.

    The -gnatdO switch causes errors to be displayed as soon as they are encountered, rather than after compilation is terminated. If GNAT terminates prematurely or goes into an infinite loop, the last error message displayed may help to pinpoint the culprit.

  2. Run gcc with the -v (verbose) switch. In this mode, gcc produces ongoing information about the progress of the compilation and provides the name of each procedure as code is generated. This switch allows you to find which Ada procedure was being compiled when it encountered a code generation problem.
  3. Run gcc with the -gnatdc switch. This is a GNAT specific switch that does for the front-end what -v does for the back end. The system prints the name of each unit, either a compilation unit or nested unit, as it is being analyzed.
  4. Finally, you can start gdb directly on the gnat1 executable. gnat1 is the front-end of GNAT, and can be run independently (normally it is just called from gcc). You can use gdb on gnat1 as you would on a C program (but see The GNAT Debugger GDB for caveats). The where command is the first line of attack; the variable lineno (seen by print lineno), used by the second phase of gnat1 and by the gcc backend, indicates the source line at which the execution stopped, and input_file name indicates the name of the source file.


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23.11 Naming Conventions for GNAT Source Files

In order to examine the workings of the GNAT system, the following brief description of its organization may be helpful:


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23.12 Getting Internal Debugging Information

Most compilers have internal debugging switches and modes. GNAT does also, except GNAT internal debugging switches and modes are not secret. A summary and full description of all the compiler and binder debug flags are in the file debug.adb. You must obtain the sources of the compiler to see the full detailed effects of these flags.

The switches that print the source of the program (reconstructed from the internal tree) are of general interest for user programs, as are the options to print the full internal tree, and the entity table (the symbol table information). The reconstructed source provides a readable version of the program after the front-end has completed analysis and expansion, and is useful when studying the performance of specific constructs. For example, constraint checks are indicated, complex aggregates are replaced with loops and assignments, and tasking primitives are replaced with run-time calls.


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23.13 Stack Traceback

Traceback is a mechanism to display the sequence of subprogram calls that leads to a specified execution point in a program. Often (but not always) the execution point is an instruction at which an exception has been raised. This mechanism is also known as stack unwinding because it obtains its information by scanning the run-time stack and recovering the activation records of all active subprograms. Stack unwinding is one of the most important tools for program debugging.

The first entry stored in traceback corresponds to the deepest calling level, that is to say the subprogram currently executing the instruction from which we want to obtain the traceback.

Note that there is no runtime performance penalty when stack traceback is enabled and no exception are raised during program execution.


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23.13.1 Non-Symbolic Traceback

Note: this feature is not supported on all platforms. See GNAT.Traceback spec in g-traceb.ads for a complete list of supported platforms.


Next: , Up: Non-Symbolic Traceback
23.13.1.1 Tracebacks From an Unhandled Exception

A runtime non-symbolic traceback is a list of addresses of call instructions. To enable this feature you must use the -E gnatbind's option. With this option a stack traceback is stored as part of exception information. It is possible to retrieve this information using the standard Ada.Exception.Exception_Information routine.

Let's have a look at a simple example:

     

procedure STB is procedure P1 is begin raise Constraint_Error; end P1; procedure P2 is begin P1; end P2; begin P2; end STB;
     $ gnatmake stb -bargs -E
     $ stb
     
     Execution terminated by unhandled exception
     Exception name: CONSTRAINT_ERROR
     Message: stb.adb:5
     Call stack traceback locations:
     0x401373 0x40138b 0x40139c 0x401335 0x4011c4 0x4011f1 0x77e892a4

As we see the traceback lists a sequence of addresses for the unhandled exception CONSTRAINT_ERROR raised in procedure P1. It is easy to guess that this exception come from procedure P1. To translate these addresses into the source lines where the calls appear, the addr2line tool, described below, is invaluable. The use of this tool requires the program to be compiled with debug information.

     $ gnatmake -g stb -bargs -E
     $ stb
     
     Execution terminated by unhandled exception
     Exception name: CONSTRAINT_ERROR
     Message: stb.adb:5
     Call stack traceback locations:
     0x401373 0x40138b 0x40139c 0x401335 0x4011c4 0x4011f1 0x77e892a4
     
     $ addr2line --exe=stb 0x401373 0x40138b 0x40139c 0x401335 0x4011c4
        0x4011f1 0x77e892a4
     
     00401373 at d:/stb/stb.adb:5
     0040138B at d:/stb/stb.adb:10
     0040139C at d:/stb/stb.adb:14
     00401335 at d:/stb/b~stb.adb:104
     004011C4 at /build/.../crt1.c:200
     004011F1 at /build/.../crt1.c:222
     77E892A4 in ?? at ??:0

addr2line has a number of other useful options:

--functions
to get the function name corresponding to any location
--demangle=gnat
to use the gnat decoding mode for the function names. Note that for binutils version 2.9.x the option is simply --demangle.
     $ addr2line --exe=stb --functions --demangle=gnat 0x401373 0x40138b
        0x40139c 0x401335 0x4011c4 0x4011f1
     
     00401373 in stb.p1 at d:/stb/stb.adb:5
     0040138B in stb.p2 at d:/stb/stb.adb:10
     0040139C in stb at d:/stb/stb.adb:14
     00401335 in main at d:/stb/b~stb.adb:104
     004011C4 in <__mingw_CRTStartup> at /build/.../crt1.c:200
     004011F1 in <mainCRTStartup> at /build/.../crt1.c:222

From this traceback we can see that the exception was raised in stb.adb at line 5, which was reached from a procedure call in stb.adb at line 10, and so on. The b~std.adb is the binder file, which contains the call to the main program. see Running gnatbind. The remaining entries are assorted runtime routines, and the output will vary from platform to platform.

It is also possible to use GDB with these traceback addresses to debug the program. For example, we can break at a given code location, as reported in the stack traceback:

     $ gdb -nw stb
     Furthermore, this feature is not implemented inside Windows DLL. Only
     the non-symbolic traceback is reported in this case.
     
     (gdb) break *0x401373
     Breakpoint 1 at 0x401373: file stb.adb, line 5.

It is important to note that the stack traceback addresses do not change when debug information is included. This is particularly useful because it makes it possible to release software without debug information (to minimize object size), get a field report that includes a stack traceback whenever an internal bug occurs, and then be able to retrieve the sequence of calls with the same program compiled with debug information.


Next: , Previous: Tracebacks From an Unhandled Exception, Up: Non-Symbolic Traceback
23.13.1.2 Tracebacks From Exception Occurrences

Non-symbolic tracebacks are obtained by using the -E binder argument. The stack traceback is attached to the exception information string, and can be retrieved in an exception handler within the Ada program, by means of the Ada95 facilities defined in Ada.Exceptions. Here is a simple example:

     with Ada.Text_IO;
     with Ada.Exceptions;
     
     procedure STB is
     
        use Ada;
        use Ada.Exceptions;
     
        procedure P1 is
           K : Positive := 1;
        begin
           K := K - 1;
        exception
           when E : others =>
              Text_IO.Put_Line (Exception_Information (E));
        end P1;
     
        procedure P2 is
        begin
           P1;
        end P2;
     
     begin
        P2;
     end STB;

This program will output:

     $ stb
     
     Exception name: CONSTRAINT_ERROR
     Message: stb.adb:12
     Call stack traceback locations:
     0x4015e4 0x401633 0x401644 0x401461 0x4011c4 0x4011f1 0x77e892a4


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23.13.1.3 Tracebacks From Anywhere in a Program

It is also possible to retrieve a stack traceback from anywhere in a program. For this you need to use the GNAT.Traceback API. This package includes a procedure called Call_Chain that computes a complete stack traceback, as well as useful display procedures described below. It is not necessary to use the -E gnatbind option in this case, because the stack traceback mechanism is invoked explicitly.

In the following example we compute a traceback at a specific location in the program, and we display it using GNAT.Debug_Utilities.Image to convert addresses to strings:

     with Ada.Text_IO;
     with GNAT.Traceback;
     with GNAT.Debug_Utilities;
     
     procedure STB is
     
        use Ada;
        use GNAT;
        use GNAT.Traceback;
     
        procedure P1 is
           TB  : Tracebacks_Array (1 .. 10);
           --  We are asking for a maximum of 10 stack frames.
           Len : Natural;
           --  Len will receive the actual number of stack frames returned.
        begin
           Call_Chain (TB, Len);
     
           Text_IO.Put ("In STB.P1 : ");
     
           for K in 1 .. Len loop
              Text_IO.Put (Debug_Utilities.Image (TB (K)));
              Text_IO.Put (' ');
           end loop;
     
           Text_IO.New_Line;
        end P1;
     
        procedure P2 is
        begin
           P1;
        end P2;
     
     begin
        P2;
     end STB;
     $ gnatmake stb
     $ stb
     
     In STB.P1 : 16#0040_F1E4# 16#0040_14F2# 16#0040_170B# 16#0040_171C#
     16#0040_1461# 16#0040_11C4# 16#0040_11F1# 16#77E8_92A4#


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23.13.2 Symbolic Traceback

A symbolic traceback is a stack traceback in which procedure names are associated with each code location.

Note that this feature is not supported on all platforms. See GNAT.Traceback.Symbolic spec in g-trasym.ads for a complete list of currently supported platforms.

Note that the symbolic traceback requires that the program be compiled with debug information. If it is not compiled with debug information only the non-symbolic information will be valid.


Next: , Up: Symbolic Traceback
23.13.2.1 Tracebacks From Exception Occurrences
     with Ada.Text_IO;
     with GNAT.Traceback.Symbolic;
     
     procedure STB is
     
        procedure P1 is
        begin
           raise Constraint_Error;
        end P1;
     
        procedure P2 is
        begin
           P1;
        end P2;
     
        procedure P3 is
        begin
           P2;
        end P3;
     
     begin
        P3;
     exception
        when E : others =>
           Ada.Text_IO.Put_Line (GNAT.Traceback.Symbolic.Symbolic_Traceback (E));
     end STB;
     $ gnatmake -g stb -bargs -E -largs -lgnat -laddr2line -lintl
     $ stb
     
     0040149F in stb.p1 at stb.adb:8
     004014B7 in stb.p2 at stb.adb:13
     004014CF in stb.p3 at stb.adb:18
     004015DD in ada.stb at stb.adb:22
     00401461 in main at b~stb.adb:168
     004011C4 in __mingw_CRTStartup at crt1.c:200
     004011F1 in mainCRTStartup at crt1.c:222
     77E892A4 in ?? at ??:0

The exact sequence of linker options may vary from platform to platform. The above -largs section is for Windows platforms. By contrast, under Unix there is no need for the -largs section. Differences across platforms are due to details of linker implementation.


Previous: Tracebacks From Exception Occurrences (symbolic), Up: Symbolic Traceback
23.13.2.2 Tracebacks From Anywhere in a Program

It is possible to get a symbolic stack traceback from anywhere in a program, just as for non-symbolic tracebacks. The first step is to obtain a non-symbolic traceback, and then call Symbolic_Traceback to compute the symbolic information. Here is an example:

     with Ada.Text_IO;
     with GNAT.Traceback;
     with GNAT.Traceback.Symbolic;
     
     procedure STB is
     
        use Ada;
        use GNAT.Traceback;
        use GNAT.Traceback.Symbolic;
     
        procedure P1 is
           TB  : Tracebacks_Array (1 .. 10);
           --  We are asking for a maximum of 10 stack frames.
           Len : Natural;
           --  Len will receive the actual number of stack frames returned.
        begin
           Call_Chain (TB, Len);
           Text_IO.Put_Line (Symbolic_Traceback (TB (1 .. Len)));
        end P1;
     
        procedure P2 is
        begin
           P1;
        end P2;
     
     begin
        P2;
     end STB;


Next: , Previous: Running and Debugging Ada Programs, Up: Top

Appendix A Platform-Specific Information for the Run-Time Libraries

The GNAT run-time implementation may vary with respect to both the underlying threads library and the exception handling scheme. For threads support, one or more of the following are supplied:

For exception handling, either or both of two models are supplied:

This appendix summarizes which combinations of threads and exception support are supplied on various GNAT platforms. It then shows how to select a particular library either permanently or temporarily, explains the properties of (and tradeoffs among) the various threads libraries, and provides some additional information about several specific platforms.


Next: , Up: Platform-Specific Information for the Run-Time Libraries

A.1 Summary of Run-Time Configurations

alpha-openvms
rts-native (default)
Tasking native VMS threads
Exceptions ZCX

pa-hpux
rts-native (default)
Tasking native HP threads library
Exceptions ZCX

rts-sjlj
Tasking native HP threads library
Exceptions SJLJ

sparc-solaris
rts-native (default)
Tasking native Solaris threads library
Exceptions ZCX

rts-fsu
Tasking FSU threads library
Exceptions SJLJ

rts-m64
Tasking native Solaris threads library
Exceptions ZCX
Constraints Use only when compiling in 64-bit mode;
Use only on Solaris 8 or later.
See Building and Debugging 64-bit Applications, for details.

rts-pthread
Tasking pthreads library
Exceptions ZCX

rts-sjlj
Tasking native Solaris threads library
Exceptions SJLJ

x86-linux
rts-native (default)
Tasking LinuxThread library
Exceptions ZCX

rts-fsu
Tasking FSU threads library
Exceptions SJLJ

rts-sjlj
Tasking LinuxThread library
Exceptions SJLJ

x86-windows
rts-native (default)
Tasking native Win32 threads
Exceptions SJLJ


Next: , Previous: Summary of Run-Time Configurations, Up: Platform-Specific Information for the Run-Time Libraries

A.2 Specifying a Run-Time Library

The adainclude subdirectory containing the sources of the GNAT run-time library, and the adalib subdirectory containing the ALI files and the static and/or shared GNAT library, are located in the gcc target-dependent area:

     target=$prefix/lib/gcc-lib/gcc-dumpmachine/gcc-dumpversion/

As indicated above, on some platforms several run-time libraries are supplied. These libraries are installed in the target dependent area and contain a complete source and binary subdirectory. The detailed description below explains the differences between the different libraries in terms of their thread support.

The default run-time library (when GNAT is installed) is rts-native. This default run time is selected by the means of soft links. For example on x86-linux:

      $(target-dir)
          |
          +--- adainclude----------+
          |                        |
          +--- adalib-----------+  |
          |                     |  |
          +--- rts-native       |  |
          |    |                |  |
          |    +--- adainclude <---+
          |    |                |
          |    +--- adalib <----+
          |
          +--- rts-fsu
          |    |
          |    +--- adainclude
          |    |
          |    +--- adalib
          |
          +--- rts-sjlj
               |
               +--- adainclude
               |
               +--- adalib

If the rts-fsu library is to be selected on a permanent basis, these soft links can be modified with the following commands:

     $ cd $target
     $ rm -f adainclude adalib
     $ ln -s rts-fsu/adainclude adainclude
     $ ln -s rts-fsu/adalib adalib

Alternatively, you can specify rts-fsu/adainclude in the file $target/ada_source_path and rts-fsu/adalib in $target/ada_object_path.

Selecting another run-time library temporarily can be achieved by the regular mechanism for GNAT object or source path selection:

You can similarly switch to rts-sjlj.


Next: , Previous: Specifying a Run-Time Library, Up: Platform-Specific Information for the Run-Time Libraries

A.3 Choosing between Native and FSU Threads Libraries

Some GNAT implementations offer a choice between native threads and FSU threads.

From these considerations, it might seem that FSU threads are the better choice, but that is by no means always the case. The FSU threads package operates with all Ada tasks appearing to the system to be a single thread. This is often considerably more efficient than operating with separate threads, since for example, switching between tasks can be accomplished without the (in some cases considerable) overhead of a context switch between two system threads. However, it means that you may well lose concurrency at the system level. Notably, some system operations (such as I/O) may block all tasks in a program and not just the calling task. More significantly, the FSU threads approach likely means you cannot take advantage of multiple processors, since for this you need separate threads (or even separate processes) to operate on different processors.

For most programs, the native threads library is usually the better choice. Use the FSU threads if absolute conformance to Annex D is important for your application, or if you find that the improved efficiency of FSU threads is significant to you.

Note also that to take full advantage of Florist and Glade, it is highly recommended that you use native threads.


Next: , Previous: Choosing between Native and FSU Threads Libraries, Up: Platform-Specific Information for the Run-Time Libraries

A.4 Choosing the Scheduling Policy

When using a POSIX threads implementation, you have a choice of several scheduling policies: SCHED_FIFO, SCHED_RR and SCHED_OTHER. Typically, the default is SCHED_OTHER, while using SCHED_FIFO or SCHED_RR requires special (e.g., root) privileges.

By default, GNAT uses the SCHED_OTHER policy. To specify SCHED_FIFO, you can use one of the following:

To specify SCHED_RR, you should use pragma Time_Slice with a value greater than 0.0, or else use the corresponding -T binder option.


Next: , Previous: Choosing the Scheduling Policy, Up: Platform-Specific Information for the Run-Time Libraries

A.5 Solaris-Specific Considerations

This section addresses some topics related to the various threads libraries on Sparc Solaris and then provides some information on building and debugging 64-bit applications.


Next: , Up: Solaris-Specific Considerations

A.5.1 Solaris Threads Issues

Starting with version 3.14, GNAT under Solaris comes with a new tasking run-time library based on POSIX threads — rts-pthread. This run-time library has the advantage of being mostly shared across all POSIX-compliant thread implementations, and it also provides under Solaris 8 the PTHREAD_PRIO_INHERIT and PTHREAD_PRIO_PROTECT semantics that can be selected using the predefined pragma Locking_Policy with respectively Inheritance_Locking and Ceiling_Locking as the policy. As explained above, the native run-time library is based on the Solaris thread library (libthread) and is the default library. The FSU run-time library is based on the FSU threads. Starting with Solaris 2.5.1, when the Solaris threads library is used (this is the default), programs compiled with GNAT can automatically take advantage of and can thus execute on multiple processors. The user can alternatively specify a processor on which the program should run to emulate a single-processor system. The multiprocessor / uniprocessor choice is made by setting the environment variable GNAT_PROCESSOR to one of the following:

-2
Use the default configuration (run the program on all available processors) - this is the same as having GNAT_PROCESSOR unset
-1
Let the run-time implementation choose one processor and run the program on that processor
0 .. Last_Proc
Run the program on the specified processor. Last_Proc is equal to _SC_NPROCESSORS_CONF - 1 (where _SC_NPROCESSORS_CONF is a system variable).


Previous: Solaris Threads Issues, Up: Solaris-Specific Considerations

A.5.2 Building and Debugging 64-bit Applications

In a 64-bit application, all the sources involved must be compiled with the -m64 command-line option, and a specific GNAT library (compiled with this option) is required. The easiest way to build a 64bit application is to add -m64 --RTS=m64 to the gnatmake flags.

To debug these applications, dwarf-2 debug information is required, so you have to add -gdwarf-2 to your gnatmake arguments. In addition, a special version of gdb, called gdb64, needs to be used.

To summarize, building and debugging a “Hello World” program in 64-bit mode amounts to:

          $ gnatmake -m64 -gdwarf-2 --RTS=m64 hello.adb
          $ gdb64 hello


Next: , Previous: Solaris-Specific Considerations, Up: Platform-Specific Information for the Run-Time Libraries

A.6 IRIX-Specific Considerations

On SGI IRIX, the thread library depends on which compiler is used. The o32 ABI compiler comes with a run-time library based on the user-level athread library. Thus kernel-level capabilities such as nonblocking system calls or time slicing can only be achieved reliably by specifying different sprocs via the pragma Task_Info and the System.Task_Info package. See the GNAT Reference Manual for further information.

The n32 ABI compiler comes with a run-time library based on the kernel POSIX threads and thus does not have the limitations mentioned above.


Previous: IRIX-Specific Considerations, Up: Platform-Specific Information for the Run-Time Libraries

A.7 Linux-Specific Considerations

The default thread library under GNU/Linux has the following disadvantages compared to other native thread libraries:


Next: , Previous: Platform-Specific Information for the Run-Time Libraries, Up: Top

Appendix B Example of Binder Output File

This Appendix displays the source code for gnatbind's output file generated for a simple “Hello World” program. Comments have been added for clarification purposes.

     --  The package is called Ada_Main unless this name is actually used
     --  as a unit name in the partition, in which case some other unique
     --  name is used.
     
     with System;
     package ada_main is
     
        Elab_Final_Code : Integer;
        pragma Import (C, Elab_Final_Code, "__gnat_inside_elab_final_code");
     
        --  The main program saves the parameters (argument count,
        --  argument values, environment pointer) in global variables
        --  for later access by other units including
        --  Ada.Command_Line.
     
        gnat_argc : Integer;
        gnat_argv : System.Address;
        gnat_envp : System.Address;
     
        --  The actual variables are stored in a library routine. This
        --  is useful for some shared library situations, where there
        --  are problems if variables are not in the library.
     
        pragma Import (C, gnat_argc);
        pragma Import (C, gnat_argv);
        pragma Import (C, gnat_envp);
     
        --  The exit status is similarly an external location
     
        gnat_exit_status : Integer;
        pragma Import (C, gnat_exit_status);
     
        GNAT_Version : constant String :=
                         "GNAT Version: 3.15w (20010315)";
        pragma Export (C, GNAT_Version, "__gnat_version");
     
        --  This is the generated adafinal routine that performs
        --  finalization at the end of execution. In the case where
        --  Ada is the main program, this main program makes a call
        --  to adafinal at program termination.
     
        procedure adafinal;
        pragma Export (C, adafinal, "adafinal");
     
        --  This is the generated adainit routine that performs
        --  initialization at the start of execution. In the case
        --  where Ada is the main program, this main program makes
        --  a call to adainit at program startup.
     
        procedure adainit;
        pragma Export (C, adainit, "adainit");
     
        --  This routine is called at the start of execution. It is
        --  a dummy routine that is used by the debugger to breakpoint
        --  at the start of execution.
     
        procedure Break_Start;
        pragma Import (C, Break_Start, "__gnat_break_start");
     
        --  This is the actual generated main program (it would be
        --  suppressed if the no main program switch were used). As
        --  required by standard system conventions, this program has
        --  the external name main.
     
        function main
          (argc : Integer;
           argv : System.Address;
           envp : System.Address)
           return Integer;
        pragma Export (C, main, "main");
     
        --  The following set of constants give the version
        --  identification values for every unit in the bound
        --  partition. This identification is computed from all
        --  dependent semantic units, and corresponds to the
        --  string that would be returned by use of the
        --  Body_Version or Version attributes.
     
        type Version_32 is mod 2 ** 32;
        u00001 : constant Version_32 := 16#7880BEB3#;
        u00002 : constant Version_32 := 16#0D24CBD0#;
        u00003 : constant Version_32 := 16#3283DBEB#;
        u00004 : constant Version_32 := 16#2359F9ED#;
        u00005 : constant Version_32 := 16#664FB847#;
        u00006 : constant Version_32 := 16#68E803DF#;
        u00007 : constant Version_32 := 16#5572E604#;
        u00008 : constant Version_32 := 16#46B173D8#;
        u00009 : constant Version_32 := 16#156A40CF#;
        u00010 : constant Version_32 := 16#033DABE0#;
        u00011 : constant Version_32 := 16#6AB38FEA#;
        u00012 : constant Version_32 := 16#22B6217D#;
        u00013 : constant Version_32 := 16#68A22947#;
        u00014 : constant Version_32 := 16#18CC4A56#;
        u00015 : constant Version_32 := 16#08258E1B#;
        u00016 : constant Version_32 := 16#367D5222#;
        u00017 : constant Version_32 := 16#20C9ECA4#;
        u00018 : constant Version_32 := 16#50D32CB6#;
        u00019 : constant Version_32 := 16#39A8BB77#;
        u00020 : constant Version_32 := 16#5CF8FA2B#;
        u00021 : constant Version_32 := 16#2F1EB794#;
        u00022 : constant Version_32 := 16#31AB6444#;
        u00023 : constant Version_32 := 16#1574B6E9#;
        u00024 : constant Version_32 := 16#5109C189#;
        u00025 : constant Version_32 := 16#56D770CD#;
        u00026 : constant Version_32 := 16#02F9DE3D#;
        u00027 : constant Version_32 := 16#08AB6B2C#;
        u00028 : constant Version_32 := 16#3FA37670#;
        u00029 : constant Version_32 := 16#476457A0#;
        u00030 : constant Version_32 := 16#731E1B6E#;
        u00031 : constant Version_32 := 16#23C2E789#;
        u00032 : constant Version_32 := 16#0F1BD6A1#;
        u00033 : constant Version_32 := 16#7C25DE96#;
        u00034 : constant Version_32 := 16#39ADFFA2#;
        u00035 : constant Version_32 := 16#571DE3E7#;
        u00036 : constant Version_32 := 16#5EB646AB#;
        u00037 : constant Version_32 := 16#4249379B#;
        u00038 : constant Version_32 := 16#0357E00A#;
        u00039 : constant Version_32 := 16#3784FB72#;
        u00040 : constant Version_32 := 16#2E723019#;
        u00041 : constant Version_32 := 16#623358EA#;
        u00042 : constant Version_32 := 16#107F9465#;
        u00043 : constant Version_32 := 16#6843F68A#;
        u00044 : constant Version_32 := 16#63305874#;
        u00045 : constant Version_32 := 16#31E56CE1#;
        u00046 : constant Version_32 := 16#02917970#;
        u00047 : constant Version_32 := 16#6CCBA70E#;
        u00048 : constant Version_32 := 16#41CD4204#;
        u00049 : constant Version_32 := 16#572E3F58#;
        u00050 : constant Version_32 := 16#20729FF5#;
        u00051 : constant Version_32 := 16#1D4F93E8#;
        u00052 : constant Version_32 := 16#30B2EC3D#;
        u00053 : constant Version_32 := 16#34054F96#;
        u00054 : constant Version_32 := 16#5A199860#;
        u00055 : constant Version_32 := 16#0E7F912B#;
        u00056 : constant Version_32 := 16#5760634A#;
        u00057 : constant Version_32 := 16#5D851835#;
     
        --  The following Export pragmas export the version numbers
        --  with symbolic names ending in B (for body) or S
        --  (for spec) so that they can be located in a link. The
        --  information provided here is sufficient to track down
        --  the exact versions of units used in a given build.
     
        pragma Export (C, u00001, "helloB");
        pragma Export (C, u00002, "system__standard_libraryB");
        pragma Export (C, u00003, "system__standard_libraryS");
        pragma Export (C, u00004, "adaS");
        pragma Export (C, u00005, "ada__text_ioB");
        pragma Export (C, u00006, "ada__text_ioS");
        pragma Export (C, u00007, "ada__exceptionsB");
        pragma Export (C, u00008, "ada__exceptionsS");
        pragma Export (C, u00009, "gnatS");
        pragma Export (C, u00010, "gnat__heap_sort_aB");
        pragma Export (C, u00011, "gnat__heap_sort_aS");
        pragma Export (C, u00012, "systemS");
        pragma Export (C, u00013, "system__exception_tableB");
        pragma Export (C, u00014, "system__exception_tableS");
        pragma Export (C, u00015, "gnat__htableB");
        pragma Export (C, u00016, "gnat__htableS");
        pragma Export (C, u00017, "system__exceptionsS");
        pragma Export (C, u00018, "system__machine_state_operationsB");
        pragma Export (C, u00019, "system__machine_state_operationsS");
        pragma Export (C, u00020, "system__machine_codeS");
        pragma Export (C, u00021, "system__storage_elementsB");
        pragma Export (C, u00022, "system__storage_elementsS");
        pragma Export (C, u00023, "system__secondary_stackB");
        pragma Export (C, u00024, "system__secondary_stackS");
        pragma Export (C, u00025, "system__parametersB");
        pragma Export (C, u00026, "system__parametersS");
        pragma Export (C, u00027, "system__soft_linksB");
        pragma Export (C, u00028, "system__soft_linksS");
        pragma Export (C, u00029, "system__stack_checkingB");
        pragma Export (C, u00030, "system__stack_checkingS");
        pragma Export (C, u00031, "system__tracebackB");
        pragma Export (C, u00032, "system__tracebackS");
        pragma Export (C, u00033, "ada__streamsS");
        pragma Export (C, u00034, "ada__tagsB");
        pragma Export (C, u00035, "ada__tagsS");
        pragma Export (C, u00036, "system__string_opsB");
        pragma Export (C, u00037, "system__string_opsS");
        pragma Export (C, u00038, "interfacesS");
        pragma Export (C, u00039, "interfaces__c_streamsB");
        pragma Export (C, u00040, "interfaces__c_streamsS");
        pragma Export (C, u00041, "system__file_ioB");
        pragma Export (C, u00042, "system__file_ioS");
        pragma Export (C, u00043, "ada__finalizationB");
        pragma Export (C, u00044, "ada__finalizationS");
        pragma Export (C, u00045, "system__finalization_rootB");
        pragma Export (C, u00046, "system__finalization_rootS");
        pragma Export (C, u00047, "system__finalization_implementationB");
        pragma Export (C, u00048, "system__finalization_implementationS");
        pragma Export (C, u00049, "system__string_ops_concat_3B");
        pragma Export (C, u00050, "system__string_ops_concat_3S");
        pragma Export (C, u00051, "system__stream_attributesB");
        pragma Export (C, u00052, "system__stream_attributesS");
        pragma Export (C, u00053, "ada__io_exceptionsS");
        pragma Export (C, u00054, "system__unsigned_typesS");
        pragma Export (C, u00055, "system__file_control_blockS");
        pragma Export (C, u00056, "ada__finalization__list_controllerB");
        pragma Export (C, u00057, "ada__finalization__list_controllerS");
     
        -- BEGIN ELABORATION ORDER
        -- ada (spec)
        -- gnat (spec)
        -- gnat.heap_sort_a (spec)
        -- gnat.heap_sort_a (body)
        -- gnat.htable (spec)
        -- gnat.htable (body)
        -- interfaces (spec)
        -- system (spec)
        -- system.machine_code (spec)
        -- system.parameters (spec)
        -- system.parameters (body)
        -- interfaces.c_streams (spec)
        -- interfaces.c_streams (body)
        -- system.standard_library (spec)
        -- ada.exceptions (spec)
        -- system.exception_table (spec)
        -- system.exception_table (body)
        -- ada.io_exceptions (spec)
        -- system.exceptions (spec)
        -- system.storage_elements (spec)
        -- system.storage_elements (body)
        -- system.machine_state_operations (spec)
        -- system.machine_state_operations (body)
        -- system.secondary_stack (spec)
        -- system.stack_checking (spec)
        -- system.soft_links (spec)
        -- system.soft_links (body)
        -- system.stack_checking (body)
        -- system.secondary_stack (body)
        -- system.standard_library (body)
        -- system.string_ops (spec)
        -- system.string_ops (body)
        -- ada.tags (spec)
        -- ada.tags (body)
        -- ada.streams (spec)
        -- system.finalization_root (spec)
        -- system.finalization_root (body)
        -- system.string_ops_concat_3 (spec)
        -- system.string_ops_concat_3 (body)
        -- system.traceback (spec)
        -- system.traceback (body)
        -- ada.exceptions (body)
        -- system.unsigned_types (spec)
        -- system.stream_attributes (spec)
        -- system.stream_attributes (body)
        -- system.finalization_implementation (spec)
        -- system.finalization_implementation (body)
        -- ada.finalization (spec)
        -- ada.finalization (body)
        -- ada.finalization.list_controller (spec)
        -- ada.finalization.list_controller (body)
        -- system.file_control_block (spec)
        -- system.file_io (spec)
        -- system.file_io (body)
        -- ada.text_io (spec)
        -- ada.text_io (body)
        -- hello (body)
        -- END ELABORATION ORDER
     
     end ada_main;
     
     --  The following source file name pragmas allow the generated file
     --  names to be unique for different main programs. They are needed
     --  since the package name will always be Ada_Main.
     
     pragma Source_File_Name (ada_main, Spec_File_Name => "b~hello.ads");
     pragma Source_File_Name (ada_main, Body_File_Name => "b~hello.adb");
     
     --  Generated package body for Ada_Main starts here
     
     package body ada_main is
     
        --  The actual finalization is performed by calling the
        --  library routine in System.Standard_Library.Adafinal
     
        procedure Do_Finalize;
        pragma Import (C, Do_Finalize, "system__standard_library__adafinal");
     
        -------------
        -- adainit --
        -------------
     
        procedure adainit is
     
           --  These booleans are set to True once the associated unit has
           --  been elaborated. It is also used to avoid elaborating the
           --  same unit twice.
     
           E040 : Boolean;
           pragma Import (Ada, E040, "interfaces__c_streams_E");
     
           E008 : Boolean;
           pragma Import (Ada, E008, "ada__exceptions_E");
     
           E014 : Boolean;
           pragma Import (Ada, E014, "system__exception_table_E");
     
           E053 : Boolean;
           pragma Import (Ada, E053, "ada__io_exceptions_E");
     
           E017 : Boolean;
           pragma Import (Ada, E017, "system__exceptions_E");
     
           E024 : Boolean;
           pragma Import (Ada, E024, "system__secondary_stack_E");
     
           E030 : Boolean;
           pragma Import (Ada, E030, "system__stack_checking_E");
     
           E028 : Boolean;
           pragma Import (Ada, E028, "system__soft_links_E");
     
           E035 : Boolean;
           pragma Import (Ada, E035, "ada__tags_E");
     
           E033 : Boolean;
           pragma Import (Ada, E033, "ada__streams_E");
     
           E046 : Boolean;
           pragma Import (Ada, E046, "system__finalization_root_E");
     
           E048 : Boolean;
           pragma Import (Ada, E048, "system__finalization_implementation_E");
     
           E044 : Boolean;
           pragma Import (Ada, E044, "ada__finalization_E");
     
           E057 : Boolean;
           pragma Import (Ada, E057, "ada__finalization__list_controller_E");
     
           E055 : Boolean;
           pragma Import (Ada, E055, "system__file_control_block_E");
     
           E042 : Boolean;
           pragma Import (Ada, E042, "system__file_io_E");
     
           E006 : Boolean;
           pragma Import (Ada, E006, "ada__text_io_E");
     
           --  Set_Globals is a library routine that stores away the
           --  value of the indicated set of global values in global
           --  variables within the library.
     
           procedure Set_Globals
             (Main_Priority            : Integer;
              Time_Slice_Value         : Integer;
              WC_Encoding              : Character;
              Locking_Policy           : Character;
              Queuing_Policy           : Character;
              Task_Dispatching_Policy  : Character;
              Adafinal                 : System.Address;
              Unreserve_All_Interrupts : Integer;
              Exception_Tracebacks     : Integer);
           pragma Import (C, Set_Globals, "__gnat_set_globals");
     
           --  SDP_Table_Build is a library routine used to build the
           --  exception tables. See unit Ada.Exceptions in files
           --  a-except.ads/adb for full details of how zero cost
           --  exception handling works. This procedure, the call to
           --  it, and the two following tables are all omitted if the
           --  build is in longjmp/setjump exception mode.
     
           procedure SDP_Table_Build
             (SDP_Addresses   : System.Address;
              SDP_Count       : Natural;
              Elab_Addresses  : System.Address;
              Elab_Addr_Count : Natural);
           pragma Import (C, SDP_Table_Build, "__gnat_SDP_Table_Build");
     
           --  Table of Unit_Exception_Table addresses. Used for zero
           --  cost exception handling to build the top level table.
     
           ST : aliased constant array (1 .. 23) of System.Address := (
             Hello'UET_Address,
             Ada.Text_Io'UET_Address,
             Ada.Exceptions'UET_Address,
             Gnat.Heap_Sort_A'UET_Address,
             System.Exception_Table'UET_Address,
             System.Machine_State_Operations'UET_Address,
             System.Secondary_Stack'UET_Address,
             System.Parameters'UET_Address,
             System.Soft_Links'UET_Address,
             System.Stack_Checking'UET_Address,
             System.Traceback'UET_Address,
             Ada.Streams'UET_Address,
             Ada.Tags'UET_Address,
             System.String_Ops'UET_Address,
             Interfaces.C_Streams'UET_Address,
             System.File_Io'UET_Address,
             Ada.Finalization'UET_Address,
             System.Finalization_Root'UET_Address,
             System.Finalization_Implementation'UET_Address,
             System.String_Ops_Concat_3'UET_Address,
             System.Stream_Attributes'UET_Address,
             System.File_Control_Block'UET_Address,
             Ada.Finalization.List_Controller'UET_Address);
     
           --  Table of addresses of elaboration routines. Used for
           --  zero cost exception handling to make sure these
           --  addresses are included in the top level procedure
           --  address table.
     
           EA : aliased constant array (1 .. 23) of System.Address := (
             adainit'Code_Address,
             Do_Finalize'Code_Address,
             Ada.Exceptions'Elab_Spec'Address,
             System.Exceptions'Elab_Spec'Address,
             Interfaces.C_Streams'Elab_Spec'Address,
             System.Exception_Table'Elab_Body'Address,
             Ada.Io_Exceptions'Elab_Spec'Address,
             System.Stack_Checking'Elab_Spec'Address,
             System.Soft_Links'Elab_Body'Address,
             System.Secondary_Stack'Elab_Body'Address,
             Ada.Tags'Elab_Spec'Address,
             Ada.Tags'Elab_Body'Address,
             Ada.Streams'Elab_Spec'Address,
             System.Finalization_Root'Elab_Spec'Address,
             Ada.Exceptions'Elab_Body'Address,
             System.Finalization_Implementation'Elab_Spec'Address,
             System.Finalization_Implementation'Elab_Body'Address,
             Ada.Finalization'Elab_Spec'Address,
             Ada.Finalization.List_Controller'Elab_Spec'Address,
             System.File_Control_Block'Elab_Spec'Address,
             System.File_Io'Elab_Body'Address,
             Ada.Text_Io'Elab_Spec'Address,
             Ada.Text_Io'Elab_Body'Address);
     
        --  Start of processing for adainit
     
        begin
     
           --  Call SDP_Table_Build to build the top level procedure
           --  table for zero cost exception handling (omitted in
           --  longjmp/setjump mode).
     
           SDP_Table_Build (ST'Address, 23, EA'Address, 23);
     
           --  Call Set_Globals to record various information for
           --  this partition.  The values are derived by the binder
           --  from information stored in the ali files by the compiler.
     
           Set_Globals
             (Main_Priority            => -1,
              --  Priority of main program, -1 if no pragma Priority used
     
              Time_Slice_Value         => -1,
              --  Time slice from Time_Slice pragma, -1 if none used
     
              WC_Encoding              => 'b',
              --  Wide_Character encoding used, default is brackets
     
              Locking_Policy           => ' ',
              --  Locking_Policy used, default of space means not
              --  specified, otherwise it is the first character of
              --  the policy name.
     
              Queuing_Policy           => ' ',
              --  Queuing_Policy used, default of space means not
              --  specified, otherwise it is the first character of
              --  the policy name.
     
              Task_Dispatching_Policy  => ' ',
              --  Task_Dispatching_Policy used, default of space means
              --  not specified, otherwise first character of the
              --  policy name.
     
              Adafinal                 => System.Null_Address,
              --  Address of Adafinal routine, not used anymore
     
              Unreserve_All_Interrupts => 0,
              --  Set true if pragma Unreserve_All_Interrupts was used
     
              Exception_Tracebacks     => 0);
              --  Indicates if exception tracebacks are enabled
     
           Elab_Final_Code := 1;
     
           --  Now we have the elaboration calls for all units in the partition.
           --  The Elab_Spec and Elab_Body attributes generate references to the
           --  implicit elaboration procedures generated by the compiler for
           --  each unit that requires elaboration.
     
           if not E040 then
              Interfaces.C_Streams'Elab_Spec;
           end if;
           E040 := True;
           if not E008 then
              Ada.Exceptions'Elab_Spec;
           end if;
           if not E014 then
              System.Exception_Table'Elab_Body;
              E014 := True;
           end if;
           if not E053 then
              Ada.Io_Exceptions'Elab_Spec;
              E053 := True;
           end if;
           if not E017 then
              System.Exceptions'Elab_Spec;
              E017 := True;
           end if;
           if not E030 then
              System.Stack_Checking'Elab_Spec;
           end if;
           if not E028 then
              System.Soft_Links'Elab_Body;
              E028 := True;
           end if;
           E030 := True;
           if not E024 then
              System.Secondary_Stack'Elab_Body;
              E024 := True;
           end if;
           if not E035 then
              Ada.Tags'Elab_Spec;
           end if;
           if not E035 then
              Ada.Tags'Elab_Body;
              E035 := True;
           end if;
           if not E033 then
              Ada.Streams'Elab_Spec;
              E033 := True;
           end if;
           if not E046 then
              System.Finalization_Root'Elab_Spec;
           end if;
           E046 := True;
           if not E008 then
              Ada.Exceptions'Elab_Body;
              E008 := True;
           end if;
           if not E048 then
              System.Finalization_Implementation'Elab_Spec;
           end if;
           if not E048 then
              System.Finalization_Implementation'Elab_Body;
              E048 := True;
           end if;
           if not E044 then
              Ada.Finalization'Elab_Spec;
           end if;
           E044 := True;
           if not E057 then
              Ada.Finalization.List_Controller'Elab_Spec;
           end if;
           E057 := True;
           if not E055 then
              System.File_Control_Block'Elab_Spec;
              E055 := True;
           end if;
           if not E042 then
              System.File_Io'Elab_Body;
              E042 := True;
           end if;
           if not E006 then
              Ada.Text_Io'Elab_Spec;
           end if;
           if not E006 then
              Ada.Text_Io'Elab_Body;
              E006 := True;
           end if;
     
           Elab_Final_Code := 0;
        end adainit;
     
        --------------
        -- adafinal --
        --------------
     
        procedure adafinal is
        begin
           Do_Finalize;
        end adafinal;
     
        ----------
        -- main --
        ----------
     
        --  main is actually a function, as in the ANSI C standard,
        --  defined to return the exit status. The three parameters
        --  are the argument count, argument values and environment
        --  pointer.
     
        function main
          (argc : Integer;
           argv : System.Address;
           envp : System.Address)
           return Integer
        is
           --  The initialize routine performs low level system
           --  initialization using a standard library routine which
           --  sets up signal handling and performs any other
           --  required setup. The routine can be found in file
           --  a-init.c.
     
           procedure initialize;
           pragma Import (C, initialize, "__gnat_initialize");
     
           --  The finalize routine performs low level system
           --  finalization using a standard library routine. The
           --  routine is found in file a-final.c and in the standard
           --  distribution is a dummy routine that does nothing, so
           --  really this is a hook for special user finalization.
     
           procedure finalize;
           pragma Import (C, finalize, "__gnat_finalize");
     
           --  We get to the main program of the partition by using
           --  pragma Import because if we try to with the unit and
           --  call it Ada style, then not only do we waste time
           --  recompiling it, but also, we don't really know the right
           --  switches (e.g. identifier character set) to be used
           --  to compile it.
     
           procedure Ada_Main_Program;
           pragma Import (Ada, Ada_Main_Program, "_ada_hello");
     
        --  Start of processing for main
     
        begin
           --  Save global variables
     
           gnat_argc := argc;
           gnat_argv := argv;
           gnat_envp := envp;
     
           --  Call low level system initialization
     
           Initialize;
     
           --  Call our generated Ada initialization routine
     
           adainit;
     
           --  This is the point at which we want the debugger to get
           --  control
     
           Break_Start;
     
           --  Now we call the main program of the partition
     
           Ada_Main_Program;
     
           --  Perform Ada finalization
     
           adafinal;
     
           --  Perform low level system finalization
     
           Finalize;
     
           --  Return the proper exit status
           return (gnat_exit_status);
        end;
     
     --  This section is entirely comments, so it has no effect on the
     --  compilation of the Ada_Main package. It provides the list of
     --  object files and linker options, as well as some standard
     --  libraries needed for the link. The gnatlink utility parses
     --  this b~hello.adb file to read these comment lines to generate
     --  the appropriate command line arguments for the call to the
     --  system linker. The BEGIN/END lines are used for sentinels for
     --  this parsing operation.
     
     --  The exact file names will of course depend on the environment,
     --  host/target and location of files on the host system.
     
     -- BEGIN Object file/option list
        --   ./hello.o
        --   -L./
        --   -L/usr/local/gnat/lib/gcc-lib/i686-pc-linux-gnu/2.8.1/adalib/
        --   /usr/local/gnat/lib/gcc-lib/i686-pc-linux-gnu/2.8.1/adalib/libgnat.a
     -- END Object file/option list
     
     end ada_main;

The Ada code in the above example is exactly what is generated by the binder. We have added comments to more clearly indicate the function of each part of the generated Ada_Main package.

The code is standard Ada in all respects, and can be processed by any tools that handle Ada. In particular, it is possible to use the debugger in Ada mode to debug the generated Ada_Main package. For example, suppose that for reasons that you do not understand, your program is crashing during elaboration of the body of Ada.Text_IO. To locate this bug, you can place a breakpoint on the call:

     Ada.Text_Io'Elab_Body;

and trace the elaboration routine for this package to find out where the problem might be (more usually of course you would be debugging elaboration code in your own application).


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Appendix C Elaboration Order Handling in GNAT

This chapter describes the handling of elaboration code in Ada 95 and in GNAT, and discusses how the order of elaboration of program units can be controlled in GNAT, either automatically or with explicit programming features.


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C.1 Elaboration Code in Ada 95

Ada 95 provides rather general mechanisms for executing code at elaboration time, that is to say before the main program starts executing. Such code arises in three contexts:

Initializers for variables.
Variables declared at the library level, in package specs or bodies, can require initialization that is performed at elaboration time, as in:
          

Sqrt_Half : Float := Sqrt (0.5);

Package initialization code
Code in a BEGIN-END section at the outer level of a package body is executed as part of the package body elaboration code.
Library level task allocators
Tasks that are declared using task allocators at the library level start executing immediately and hence can execute at elaboration time.

Subprogram calls are possible in any of these contexts, which means that any arbitrary part of the program may be executed as part of the elaboration code. It is even possible to write a program which does all its work at elaboration time, with a null main program, although stylistically this would usually be considered an inappropriate way to structure a program.

An important concern arises in the context of elaboration code: we have to be sure that it is executed in an appropriate order. What we have is a series of elaboration code sections, potentially one section for each unit in the program. It is important that these execute in the correct order. Correctness here means that, taking the above example of the declaration of Sqrt_Half, if some other piece of elaboration code references Sqrt_Half, then it must run after the section of elaboration code that contains the declaration of Sqrt_Half.

There would never be any order of elaboration problem if we made a rule that whenever you with a unit, you must elaborate both the spec and body of that unit before elaborating the unit doing the with'ing:

     

with Unit_1; package Unit_2 is ...

would require that both the body and spec of Unit_1 be elaborated before the spec of Unit_2. However, a rule like that would be far too restrictive. In particular, it would make it impossible to have routines in separate packages that were mutually recursive.

You might think that a clever enough compiler could look at the actual elaboration code and determine an appropriate correct order of elaboration, but in the general case, this is not possible. Consider the following example.

In the body of Unit_1, we have a procedure Func_1 that references the variable Sqrt_1, which is declared in the elaboration code of the body of Unit_1:

     

Sqrt_1 : Float := Sqrt (0.1);

The elaboration code of the body of Unit_1 also contains:

     

if expression_1 = 1 then Q := Unit_2.Func_2; end if;

Unit_2 is exactly parallel, it has a procedure Func_2 that references the variable Sqrt_2, which is declared in the elaboration code of the body Unit_2:

     

Sqrt_2 : Float := Sqrt (0.1);

The elaboration code of the body of Unit_2 also contains:

     

if expression_2 = 2 then Q := Unit_1.Func_1; end if;

Now the question is, which of the following orders of elaboration is acceptable:

     Spec of Unit_1
     Spec of Unit_2
     Body of Unit_1
     Body of Unit_2

or

     Spec of Unit_2
     Spec of Unit_1
     Body of Unit_2
     Body of Unit_1

If you carefully analyze the flow here, you will see that you cannot tell at compile time the answer to this question. If expression_1 is not equal to 1, and expression_2 is not equal to 2, then either order is acceptable, because neither of the function calls is executed. If both tests evaluate to true, then neither order is acceptable and in fact there is no correct order.

If one of the two expressions is true, and the other is false, then one of the above orders is correct, and the other is incorrect. For example, if expression_1 = 1 and expression_2 /= 2, then the call to Func_2 will occur, but not the call to Func_1. This means that it is essential to elaborate the body of Unit_1 before the body of Unit_2, so the first order of elaboration is correct and the second is wrong.

By making expression_1 and expression_2 depend on input data, or perhaps the time of day, we can make it impossible for the compiler or binder to figure out which of these expressions will be true, and hence it is impossible to guarantee a safe order of elaboration at run time.


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C.2 Checking the Elaboration Order in Ada 95

In some languages that involve the same kind of elaboration problems, e.g. Java and C++, the programmer is expected to worry about these ordering problems himself, and it is common to write a program in which an incorrect elaboration order gives surprising results, because it references variables before they are initialized. Ada 95 is designed to be a safe language, and a programmer-beware approach is clearly not sufficient. Consequently, the language provides three lines of defense:

Standard rules
Some standard rules restrict the possible choice of elaboration order. In particular, if you with a unit, then its spec is always elaborated before the unit doing the with. Similarly, a parent spec is always elaborated before the child spec, and finally a spec is always elaborated before its corresponding body.
Dynamic elaboration checks
Dynamic checks are made at run time, so that if some entity is accessed before it is elaborated (typically by means of a subprogram call) then the exception (Program_Error) is raised.
Elaboration control
Facilities are provided for the programmer to specify the desired order of elaboration.

Let's look at these facilities in more detail. First, the rules for dynamic checking. One possible rule would be simply to say that the exception is raised if you access a variable which has not yet been elaborated. The trouble with this approach is that it could require expensive checks on every variable reference. Instead Ada 95 has two rules which are a little more restrictive, but easier to check, and easier to state:

Restrictions on calls
A subprogram can only be called at elaboration time if its body has been elaborated. The rules for elaboration given above guarantee that the spec of the subprogram has been elaborated before the call, but not the body. If this rule is violated, then the exception Program_Error is raised.
Restrictions on instantiations
A generic unit can only be instantiated if the body of the generic unit has been elaborated. Again, the rules for elaboration given above guarantee that the spec of the generic unit has been elaborated before the instantiation, but not the body. If this rule is violated, then the exception Program_Error is raised.

The idea is that if the body has been elaborated, then any variables it references must have been elaborated; by checking for the body being elaborated we guarantee that none of its references causes any trouble. As we noted above, this is a little too restrictive, because a subprogram that has no non-local references in its body may in fact be safe to call. However, it really would be unsafe to rely on this, because it would mean that the caller was aware of details of the implementation in the body. This goes against the basic tenets of Ada.

A plausible implementation can be described as follows. A Boolean variable is associated with each subprogram and each generic unit. This variable is initialized to False, and is set to True at the point body is elaborated. Every call or instantiation checks the variable, and raises Program_Error if the variable is False.

Note that one might think that it would be good enough to have one Boolean variable for each package, but that would not deal with cases of trying to call a body in the same package as the call that has not been elaborated yet. Of course a compiler may be able to do enough analysis to optimize away some of the Boolean variables as unnecessary, and GNAT indeed does such optimizations, but still the easiest conceptual model is to think of there being one variable per subprogram.


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C.3 Controlling the Elaboration Order in Ada 95

In the previous section we discussed the rules in Ada 95 which ensure that Program_Error is raised if an incorrect elaboration order is chosen. This prevents erroneous executions, but we need mechanisms to specify a correct execution and avoid the exception altogether. To achieve this, Ada 95 provides a number of features for controlling the order of elaboration. We discuss these features in this section.

First, there are several ways of indicating to the compiler that a given unit has no elaboration problems:

packages that do not require a body
In Ada 95, a library package that does not require a body does not permit a body. This means that if we have a such a package, as in:
          

package Definitions is generic type m is new integer; package Subp is type a is array (1 .. 10) of m; type b is array (1 .. 20) of m; end Subp; end Definitions;

A package that with's Definitions may safely instantiate Definitions.Subp because the compiler can determine that there definitely is no package body to worry about in this case

pragma Pure
Places sufficient restrictions on a unit to guarantee that no call to any subprogram in the unit can result in an elaboration problem. This means that the compiler does not need to worry about the point of elaboration of such units, and in particular, does not need to check any calls to any subprograms in this unit.
pragma Preelaborate
This pragma places slightly less stringent restrictions on a unit than does pragma Pure, but these restrictions are still sufficient to ensure that there are no elaboration problems with any calls to the unit.
pragma Elaborate_Body
This pragma requires that the body of a unit be elaborated immediately after its spec. Suppose a unit A has such a pragma, and unit B does a with of unit A. Recall that the standard rules require the spec of unit A to be elaborated before the with'ing unit; given the pragma in A, we also know that the body of A will be elaborated before B, so that calls to A are safe and do not need a check.

Note that, unlike pragma Pure and pragma Preelaborate, the use of Elaborate_Body does not guarantee that the program is free of elaboration problems, because it may not be possible to satisfy the requested elaboration order. Let's go back to the example with Unit_1 and Unit_2. If a programmer marks Unit_1 as Elaborate_Body, and not Unit_2, then the order of elaboration will be:

     Spec of Unit_2
     Spec of Unit_1
     Body of Unit_1
     Body of Unit_2

Now that means that the call to Func_1 in Unit_2 need not be checked, it must be safe. But the call to Func_2 in Unit_1 may still fail if Expression_1 is equal to 1, and the programmer must still take responsibility for this not being the case.

If all units carry a pragma Elaborate_Body, then all problems are eliminated, except for calls entirely within a body, which are in any case fully under programmer control. However, using the pragma everywhere is not always possible. In particular, for our Unit_1/Unit_2 example, if we marked both of them as having pragma Elaborate_Body, then clearly there would be no possible elaboration order.

The above pragmas allow a server to guarantee safe use by clients, and clearly this is the preferable approach. Consequently a good rule in Ada 95 is to mark units as Pure or Preelaborate if possible, and if this is not possible, mark them as Elaborate_Body if possible. As we have seen, there are situations where neither of these three pragmas can be used. So we also provide methods for clients to control the order of elaboration of the servers on which they depend:

pragma Elaborate (unit)
This pragma is placed in the context clause, after a with clause, and it requires that the body of the named unit be elaborated before the unit in which the pragma occurs. The idea is to use this pragma if the current unit calls at elaboration time, directly or indirectly, some subprogram in the named unit.
pragma Elaborate_All (unit)
This is a stronger version of the Elaborate pragma. Consider the following example:
          Unit A with's unit B and calls B.Func in elab code
          Unit B with's unit C, and B.Func calls C.Func
     

Now if we put a pragma Elaborate (B) in unit A, this ensures that the body of B is elaborated before the call, but not the body of C, so the call to C.Func could still cause Program_Error to be raised.

The effect of a pragma Elaborate_All is stronger, it requires not only that the body of the named unit be elaborated before the unit doing the with, but also the bodies of all units that the named unit uses, following with links transitively. For example, if we put a pragma Elaborate_All (B) in unit A, then it requires not only that the body of B be elaborated before A, but also the body of C, because B with's C.

We are now in a position to give a usage rule in Ada 95 for avoiding elaboration problems, at least if dynamic dispatching and access to subprogram values are not used. We will handle these cases separately later.

The rule is simple. If a unit has elaboration code that can directly or indirectly make a call to a subprogram in a with'ed unit, or instantiate a generic unit in a with'ed unit, then if the with'ed unit does not have pragma Pure or Preelaborate, then the client should have a pragma Elaborate_All for the with'ed unit. By following this rule a client is assured that calls can be made without risk of an exception. If this rule is not followed, then a program may be in one of four states:

No order exists
No order of elaboration exists which follows the rules, taking into account any Elaborate, Elaborate_All, or Elaborate_Body pragmas. In this case, an Ada 95 compiler must diagnose the situation at bind time, and refuse to build an executable program.
One or more orders exist, all incorrect
One or more acceptable elaboration orders exists, and all of them generate an elaboration order problem. In this case, the binder can build an executable program, but Program_Error will be raised when the program is run.
Several orders exist, some right, some incorrect
One or more acceptable elaboration orders exists, and some of them work, and some do not. The programmer has not controlled the order of elaboration, so the binder may or may not pick one of the correct orders, and the program may or may not raise an exception when it is run. This is the worst case, because it means that the program may fail when moved to another compiler, or even another version of the same compiler.
One or more orders exists, all correct
One ore more acceptable elaboration orders exist, and all of them work. In this case the program runs successfully. This state of affairs can be guaranteed by following the rule we gave above, but may be true even if the rule is not followed.

Note that one additional advantage of following our Elaborate_All rule is that the program continues to stay in the ideal (all orders OK) state even if maintenance changes some bodies of some subprograms. Conversely, if a program that does not follow this rule happens to be safe at some point, this state of affairs may deteriorate silently as a result of maintenance changes.

You may have noticed that the above discussion did not mention the use of Elaborate_Body. This was a deliberate omission. If you with an Elaborate_Body unit, it still may be the case that code in the body makes calls to some other unit, so it is still necessary to use Elaborate_All on such units.


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C.4 Controlling Elaboration in GNAT - Internal Calls

In the case of internal calls, i.e. calls within a single package, the programmer has full control over the order of elaboration, and it is up to the programmer to elaborate declarations in an appropriate order. For example writing:

     

function One return Float; Q : Float := One; function One return Float is begin return 1.0; end One;

will obviously raise Program_Error at run time, because function One will be called before its body is elaborated. In this case GNAT will generate a warning that the call will raise Program_Error:

     

1. procedure y is 2. function One return Float; 3. 4. Q : Float := One; | >>> warning: cannot call "One" before body is elaborated >>> warning: Program_Error will be raised at run time 5. 6. function One return Float is 7. begin 8. return 1.0; 9. end One; 10. 11. begin 12. null; 13. end;

Note that in this particular case, it is likely that the call is safe, because the function One does not access any global variables. Nevertheless in Ada 95, we do not want the validity of the check to depend on the contents of the body (think about the separate compilation case), so this is still wrong, as we discussed in the previous sections.

The error is easily corrected by rearranging the declarations so that the body of One appears before the declaration containing the call (note that in Ada 95, declarations can appear in any order, so there is no restriction that would prevent this reordering, and if we write:

     

function One return Float; function One return Float is begin return 1.0; end One; Q : Float := One;

then all is well, no warning is generated, and no Program_Error exception will be raised. Things are more complicated when a chain of subprograms is executed:

     

function A return Integer; function B return Integer; function C return Integer; function B return Integer is begin return A; end; function C return Integer is begin return B; end; X : Integer := C; function A return Integer is begin return 1; end;

Now the call to C at elaboration time in the declaration of X is correct, because the body of C is already elaborated, and the call to B within the body of C is correct, but the call to A within the body of B is incorrect, because the body of A has not been elaborated, so Program_Error will be raised on the call to A. In this case GNAT will generate a warning that Program_Error may be raised at the point of the call. Let's look at the warning:

     

1. procedure x is 2. function A return Integer; 3. function B return Integer; 4. function C return Integer; 5. 6. function B return Integer is begin return A; end; | >>> warning: call to "A" before body is elaborated may raise Program_Error >>> warning: "B" called at line 7 >>> warning: "C" called at line 9 7. function C return Integer is begin return B; end; 8. 9. X : Integer := C; 10. 11. function A return Integer is begin return 1; end; 12. 13. begin 14. null; 15. end;

Note that the message here says “may raise”, instead of the direct case, where the message says “will be raised”. That's because whether A is actually called depends in general on run-time flow of control. For example, if the body of B said

     

function B return Integer is begin if some-condition-depending-on-input-data then return A; else return 1; end if; end B;

then we could not know until run time whether the incorrect call to A would actually occur, so Program_Error might or might not be raised. It is possible for a compiler to do a better job of analyzing bodies, to determine whether or not Program_Error might be raised, but it certainly couldn't do a perfect job (that would require solving the halting problem and is provably impossible), and because this is a warning anyway, it does not seem worth the effort to do the analysis. Cases in which it would be relevant are rare.

In practice, warnings of either of the forms given above will usually correspond to real errors, and should be examined carefully and eliminated. In the rare case where a warning is bogus, it can be suppressed by any of the following methods:

For the internal elaboration check case, GNAT by default generates the necessary run-time checks to ensure that Program_Error is raised if any call fails an elaboration check. Of course this can only happen if a warning has been issued as described above. The use of pragma Suppress (Elaboration_Check) may (but is not guaranteed to) suppress some of these checks, meaning that it may be possible (but is not guaranteed) for a program to be able to call a subprogram whose body is not yet elaborated, without raising a Program_Error exception.


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C.5 Controlling Elaboration in GNAT - External Calls

The previous section discussed the case in which the execution of a particular thread of elaboration code occurred entirely within a single unit. This is the easy case to handle, because a programmer has direct and total control over the order of elaboration, and furthermore, checks need only be generated in cases which are rare and which the compiler can easily detect. The situation is more complex when separate compilation is taken into account. Consider the following:

     

package Math is function Sqrt (Arg : Float) return Float; end Math; package body Math is function Sqrt (Arg : Float) return Float is begin ... end Sqrt; end Math;

with Math; package Stuff is X : Float := Math.Sqrt (0.5); end Stuff; with Stuff; procedure Main is begin ... end Main;

where Main is the main program. When this program is executed, the elaboration code must first be executed, and one of the jobs of the binder is to determine the order in which the units of a program are to be elaborated. In this case we have four units: the spec and body of Math, the spec of Stuff and the body of Main). In what order should the four separate sections of elaboration code be executed?

There are some restrictions in the order of elaboration that the binder can choose. In particular, if unit U has a with for a package X, then you are assured that the spec of X is elaborated before U , but you are not assured that the body of X is elaborated before U. This means that in the above case, the binder is allowed to choose the order:

     spec of Math
     spec of Stuff
     body of Math
     body of Main

but that's not good, because now the call to Math.Sqrt that happens during the elaboration of the Stuff spec happens before the body of Math.Sqrt is elaborated, and hence causes Program_Error exception to be raised. At first glance, one might say that the binder is misbehaving, because obviously you want to elaborate the body of something you with first, but that is not a general rule that can be followed in all cases. Consider

     

package X is ... package Y is ... with X; package body Y is ... with Y; package body X is ...

This is a common arrangement, and, apart from the order of elaboration problems that might arise in connection with elaboration code, this works fine. A rule that says that you must first elaborate the body of anything you with cannot work in this case: the body of X with's Y, which means you would have to elaborate the body of Y first, but that with's X, which means you have to elaborate the body of X first, but ... and we have a loop that cannot be broken.

It is true that the binder can in many cases guess an order of elaboration that is unlikely to cause a Program_Error exception to be raised, and it tries to do so (in the above example of Math/Stuff/Spec, the GNAT binder will by default elaborate the body of Math right after its spec, so all will be well).

However, a program that blindly relies on the binder to be helpful can get into trouble, as we discussed in the previous sections, so GNAT provides a number of facilities for assisting the programmer in developing programs that are robust with respect to elaboration order.


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C.6 Default Behavior in GNAT - Ensuring Safety

The default behavior in GNAT ensures elaboration safety. In its default mode GNAT implements the rule we previously described as the right approach. Let's restate it:

By following this rule a client is assured that calls and instantiations can be made without risk of an exception.

In this mode GNAT traces all calls that are potentially made from elaboration code, and puts in any missing implicit Elaborate_All pragmas. The advantage of this approach is that no elaboration problems are possible if the binder can find an elaboration order that is consistent with these implicit Elaborate_All pragmas. The disadvantage of this approach is that no such order may exist.

If the binder does not generate any diagnostics, then it means that it has found an elaboration order that is guaranteed to be safe. However, the binder may still be relying on implicitly generated Elaborate_All pragmas so portability to other compilers than GNAT is not guaranteed.

If it is important to guarantee portability, then the compilations should use the -gnatwl (warn on elaboration problems) switch. This will cause warning messages to be generated indicating the missing Elaborate_All pragmas. Consider the following source program:

     

with k; package j is m : integer := k.r; end;

where it is clear that there should be a pragma Elaborate_All for unit k. An implicit pragma will be generated, and it is likely that the binder will be able to honor it. However, if you want to port this program to some other Ada compiler than GNAT. it is safer to include the pragma explicitly in the source. If this unit is compiled with the -gnatwl switch, then the compiler outputs a warning:

     

1. with k; 2. package j is 3. m : integer := k.r; | >>> warning: call to "r" may raise Program_Error >>> warning: missing pragma Elaborate_All for "k" 4. end;

and these warnings can be used as a guide for supplying manually the missing pragmas. It is usually a bad idea to use this warning option during development. That's because it will warn you when you need to put in a pragma, but cannot warn you when it is time to take it out. So the use of pragma Elaborate_All may lead to unnecessary dependencies and even false circularities.

This default mode is more restrictive than the Ada Reference Manual, and it is possible to construct programs which will compile using the dynamic model described there, but will run into a circularity using the safer static model we have described.

Of course any Ada compiler must be able to operate in a mode consistent with the requirements of the Ada Reference Manual, and in particular must have the capability of implementing the standard dynamic model of elaboration with run-time checks.

In GNAT, this standard mode can be achieved either by the use of the -gnatE switch on the compiler (gcc or gnatmake) command, or by the use of the configuration pragma:

     pragma Elaboration_Checks (RM);

Either approach will cause the unit affected to be compiled using the standard dynamic run-time elaboration checks described in the Ada Reference Manual. The static model is generally preferable, since it is clearly safer to rely on compile and link time checks rather than run-time checks. However, in the case of legacy code, it may be difficult to meet the requirements of the static model. This issue is further discussed in What to Do If the Default Elaboration Behavior Fails.

Note that the static model provides a strict subset of the allowed behavior and programs of the Ada Reference Manual, so if you do adhere to the static model and no circularities exist, then you are assured that your program will work using the dynamic model, providing that you remove any pragma Elaborate statements from the source.


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C.7 Treatment of Pragma Elaborate

The use of pragma Elaborate should generally be avoided in Ada 95 programs. The reason for this is that there is no guarantee that transitive calls will be properly handled. Indeed at one point, this pragma was placed in Annex J (Obsolescent Features), on the grounds that it is never useful.

Now that's a bit restrictive. In practice, the case in which pragma Elaborate is useful is when the caller knows that there are no transitive calls, or that the called unit contains all necessary transitive pragma Elaborate statements, and legacy code often contains such uses.

Strictly speaking the static mode in GNAT should ignore such pragmas, since there is no assurance at compile time that the necessary safety conditions are met. In practice, this would cause GNAT to be incompatible with correctly written Ada 83 code that had all necessary pragma Elaborate statements in place. Consequently, we made the decision that GNAT in its default mode will believe that if it encounters a pragma Elaborate then the programmer knows what they are doing, and it will trust that no elaboration errors can occur.

The result of this decision is two-fold. First to be safe using the static mode, you should remove all pragma Elaborate statements. Second, when fixing circularities in existing code, you can selectively use pragma Elaborate statements to convince the static mode of GNAT that it need not generate an implicit pragma Elaborate_All statement.

When using the static mode with -gnatwl, any use of pragma Elaborate will generate a warning about possible problems.


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C.8 Elaboration Issues for Library Tasks

In this section we examine special elaboration issues that arise for programs that declare library level tasks.

Generally the model of execution of an Ada program is that all units are elaborated, and then execution of the program starts. However, the declaration of library tasks definitely does not fit this model. The reason for this is that library tasks start as soon as they are declared (more precisely, as soon as the statement part of the enclosing package body is reached), that is to say before elaboration of the program is complete. This means that if such a task calls a subprogram, or an entry in another task, the callee may or may not be elaborated yet, and in the standard Reference Manual model of dynamic elaboration checks, you can even get timing dependent Program_Error exceptions, since there can be a race between the elaboration code and the task code.

The static model of elaboration in GNAT seeks to avoid all such dynamic behavior, by being conservative, and the conservative approach in this particular case is to assume that all the code in a task body is potentially executed at elaboration time if a task is declared at the library level.

This can definitely result in unexpected circularities. Consider the following example

     package Decls is
       task Lib_Task is
          entry Start;
       end Lib_Task;
     
       type My_Int is new Integer;
     
       function Ident (M : My_Int) return My_Int;
     end Decls;
     
     with Utils;
     package body Decls is
       task body Lib_Task is
       begin
          accept Start;
          Utils.Put_Val (2);
       end Lib_Task;
     
       function Ident (M : My_Int) return My_Int is
       begin
          return M;
       end Ident;
     end Decls;
     
     with Decls;
     package Utils is
       procedure Put_Val (Arg : Decls.My_Int);
     end Utils;
     
     with Text_IO;
     package body Utils is
       procedure Put_Val (Arg : Decls.My_Int) is
       begin
          Text_IO.Put_Line (Decls.My_Int'Image (Decls.Ident (Arg)));
       end Put_Val;
     end Utils;
     
     with Decls;
     procedure Main is
     begin
        Decls.Lib_Task.Start;
     end;

If the above example is compiled in the default static elaboration mode, then a circularity occurs. The circularity comes from the call Utils.Put_Val in the task body of Decls.Lib_Task. Since this call occurs in elaboration code, we need an implicit pragma Elaborate_All for Utils. This means that not only must the spec and body of Utils be elaborated before the body of Decls, but also the spec and body of any unit that is with'ed by the body of Utils must also be elaborated before the body of Decls. This is the transitive implication of pragma Elaborate_All and it makes sense, because in general the body of Put_Val might have a call to something in a with'ed unit.

In this case, the body of Utils (actually its spec) with's Decls. Unfortunately this means that the body of Decls must be elaborated before itself, in case there is a call from the body of Utils.

Here is the exact chain of events we are worrying about:

  1. In the body of Decls a call is made from within the body of a library task to a subprogram in the package Utils. Since this call may occur at elaboration time (given that the task is activated at elaboration time), we have to assume the worst, i.e. that the call does happen at elaboration time.
  2. This means that the body and spec of Util must be elaborated before the body of Decls so that this call does not cause an access before elaboration.
  3. Within the body of Util, specifically within the body of Util.Put_Val there may be calls to any unit with'ed by this package.
  4. One such with'ed package is package Decls, so there might be a call to a subprogram in Decls in Put_Val. In fact there is such a call in this example, but we would have to assume that there was such a call even if it were not there, since we are not supposed to write the body of Decls knowing what is in the body of Utils; certainly in the case of the static elaboration model, the compiler does not know what is in other bodies and must assume the worst.
  5. This means that the spec and body of Decls must also be elaborated before we elaborate the unit containing the call, but that unit is Decls! This means that the body of Decls must be elaborated before itself, and that's a circularity.

Indeed, if you add an explicit pragma Elaborate_All for Utils in the body of Decls you will get a true Ada Reference Manual circularity that makes the program illegal.

In practice, we have found that problems with the static model of elaboration in existing code often arise from library tasks, so we must address this particular situation.

Note that if we compile and run the program above, using the dynamic model of elaboration (that is to say use the -gnatE switch), then it compiles, binds, links, and runs, printing the expected result of 2. Therefore in some sense the circularity here is only apparent, and we need to capture the properties of this program that distinguish it from other library-level tasks that have real elaboration problems.

We have four possible answers to this question:


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C.9 Mixing Elaboration Models

So far, we have assumed that the entire program is either compiled using the dynamic model or static model, ensuring consistency. It is possible to mix the two models, but rules have to be followed if this mixing is done to ensure that elaboration checks are not omitted.

The basic rule is that a unit compiled with the static model cannot be with'ed by a unit compiled with the dynamic model. The reason for this is that in the static model, a unit assumes that its clients guarantee to use (the equivalent of) pragma Elaborate_All so that no elaboration checks are required in inner subprograms, and this assumption is violated if the client is compiled with dynamic checks.

The precise rule is as follows. A unit that is compiled with dynamic checks can only with a unit that meets at least one of the following criteria:

If this rule is violated, that is if a unit with dynamic elaboration checks with's a unit that does not meet one of the above four criteria, then the binder (gnatbind) will issue a warning similar to that in the following example:

     warning: "x.ads" has dynamic elaboration checks and with's
     warning:   "y.ads" which has static elaboration checks

These warnings indicate that the rule has been violated, and that as a result elaboration checks may be missed in the resulting executable file. This warning may be suppressed using the -ws binder switch in the usual manner.

One useful application of this mixing rule is in the case of a subsystem which does not itself with units from the remainder of the application. In this case, the entire subsystem can be compiled with dynamic checks to resolve a circularity in the subsystem, while allowing the main application that uses this subsystem to be compiled using the more reliable default static model.


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C.10 What to Do If the Default Elaboration Behavior Fails

If the binder cannot find an acceptable order, it outputs detailed diagnostics. For example:

     error: elaboration circularity detected
     info:   "proc (body)" must be elaborated before "pack (body)"
     info:     reason: Elaborate_All probably needed in unit "pack (body)"
     info:     recompile "pack (body)" with -gnatwl
     info:                             for full details
     info:       "proc (body)"
     info:         is needed by its spec:
     info:       "proc (spec)"
     info:         which is withed by:
     info:       "pack (body)"
     info:  "pack (body)" must be elaborated before "proc (body)"
     info:     reason: pragma Elaborate in unit "proc (body)"
     

In this case we have a cycle that the binder cannot break. On the one hand, there is an explicit pragma Elaborate in proc for pack. This means that the body of pack must be elaborated before the body of proc. On the other hand, there is elaboration code in pack that calls a subprogram in proc. This means that for maximum safety, there should really be a pragma Elaborate_All in pack for proc which would require that the body of proc be elaborated before the body of pack. Clearly both requirements cannot be satisfied. Faced with a circularity of this kind, you have three different options.

Fix the program
The most desirable option from the point of view of long-term maintenance is to rearrange the program so that the elaboration problems are avoided. One useful technique is to place the elaboration code into separate child packages. Another is to move some of the initialization code to explicitly called subprograms, where the program controls the order of initialization explicitly. Although this is the most desirable option, it may be impractical and involve too much modification, especially in the case of complex legacy code.
Perform dynamic checks
If the compilations are done using the -gnatE (dynamic elaboration check) switch, then GNAT behaves in a quite different manner. Dynamic checks are generated for all calls that could possibly result in raising an exception. With this switch, the compiler does not generate implicit Elaborate_All pragmas. The behavior then is exactly as specified in the Ada 95 Reference Manual. The binder will generate an executable program that may or may not raise Program_Error, and then it is the programmer's job to ensure that it does not raise an exception. Note that it is important to compile all units with the switch, it cannot be used selectively.
Suppress checks
The drawback of dynamic checks is that they generate a significant overhead at run time, both in space and time. If you are absolutely sure that your program cannot raise any elaboration exceptions, and you still want to use the dynamic elaboration model, then you can use the configuration pragma Suppress (Elaboration_Check) to suppress all such checks. For example this pragma could be placed in the gnat.adc file.
Suppress checks selectively
When you know that certain calls in elaboration code cannot possibly lead to an elaboration error, and the binder nevertheless generates warnings on those calls and inserts Elaborate_All pragmas that lead to elaboration circularities, it is possible to remove those warnings locally and obtain a program that will bind. Clearly this can be unsafe, and it is the responsibility of the programmer to make sure that the resulting program has no elaboration anomalies. The pragma Suppress (Elaboration_Check) can be used with different granularity to suppress warnings and break elaboration circularities:

These five cases are listed in order of decreasing safety, and therefore require increasing programmer care in their application. Consider the following program:

          package Pack1 is
            function F1 return Integer;
            X1 : Integer;
          end Pack1;
          
          package Pack2 is
            function F2 return Integer;
            function Pure (x : integer) return integer;
            --  pragma Suppress (Elaboration_Check, On => Pure);  -- (3)
            --  pragma Suppress (Elaboration_Check);              -- (4)
          end Pack2;
          
          with Pack2;
          package body Pack1 is
            function F1 return Integer is
            begin
              return 100;
            end F1;
            Val : integer := Pack2.Pure (11);    --  Elab. call (1)
          begin
            declare
              --  pragma Suppress(Elaboration_Check, Pack2.F2);   -- (1)
              --  pragma Suppress(Elaboration_Check);             -- (2)
            begin
              X1 := Pack2.F2 + 1;                --  Elab. call (2)
            end;
          end Pack1;
          
          with Pack1;
          package body Pack2 is
            function F2 return Integer is
            begin
               return Pack1.F1;
            end F2;
            function Pure (x : integer) return integer is
            begin
               return x ** 3 - 3 * x;
            end;
          end Pack2;
          
          with Pack1, Ada.Text_IO;
          procedure Proc3 is
          begin
            Ada.Text_IO.Put_Line(Pack1.X1'Img); -- 101
          end Proc3;
     

In the absence of any pragmas, an attempt to bind this program produces the following diagnostics:

          error: elaboration circularity detected
          info:    "pack1 (body)" must be elaborated before "pack1 (body)"
          info:       reason: Elaborate_All probably needed in unit "pack1 (body)"
          info:       recompile "pack1 (body)" with -gnatwl for full details
          info:          "pack1 (body)"
          info:             must be elaborated along with its spec:
          info:          "pack1 (spec)"
          info:             which is withed by:
          info:          "pack2 (body)"
          info:             which must be elaborated along with its spec:
          info:          "pack2 (spec)"
          info:             which is withed by:
          info:          "pack1 (body)"
     

The sources of the circularity are the two calls to Pack2.Pure and Pack2.F2 in the body of Pack1. We can see that the call to F2 is safe, even though F2 calls F1, because the call appears after the elaboration of the body of F1. Therefore the pragma (1) is safe, and will remove the warning on the call. It is also possible to use pragma (2) because there are no other potentially unsafe calls in the block.

The call to Pure is safe because this function does not depend on the state of Pack2. Therefore any call to this function is safe, and it is correct to place pragma (3) in the corresponding package spec.

Finally, we could place pragma (4) in the spec of Pack2 to disable warnings on all calls to functions declared therein. Note that this is not necessarily safe, and requires more detailed examination of the subprogram bodies involved. In particular, a call to F2 requires that F1 be already elaborated.

It is hard to generalize on which of these four approaches should be taken. Obviously if it is possible to fix the program so that the default treatment works, this is preferable, but this may not always be practical. It is certainly simple enough to use -gnatE but the danger in this case is that, even if the GNAT binder finds a correct elaboration order, it may not always do so, and certainly a binder from another Ada compiler might not. A combination of testing and analysis (for which the warnings generated with the -gnatwl switch can be useful) must be used to ensure that the program is free of errors. One switch that is useful in this testing is the -p (pessimistic elaboration order) switch for gnatbind. Normally the binder tries to find an order that has the best chance of of avoiding elaboration problems. With this switch, the binder plays a devil's advocate role, and tries to choose the order that has the best chance of failing. If your program works even with this switch, then it has a better chance of being error free, but this is still not a guarantee.

For an example of this approach in action, consider the C-tests (executable tests) from the ACVC suite. If these are compiled and run with the default treatment, then all but one of them succeed without generating any error diagnostics from the binder. However, there is one test that fails, and this is not surprising, because the whole point of this test is to ensure that the compiler can handle cases where it is impossible to determine a correct order statically, and it checks that an exception is indeed raised at run time.

This one test must be compiled and run using the -gnatE switch, and then it passes. Alternatively, the entire suite can be run using this switch. It is never wrong to run with the dynamic elaboration switch if your code is correct, and we assume that the C-tests are indeed correct (it is less efficient, but efficiency is not a factor in running the ACVC tests.)


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C.11 Elaboration for Access-to-Subprogram Values

The introduction of access-to-subprogram types in Ada 95 complicates the handling of elaboration. The trouble is that it becomes impossible to tell at compile time which procedure is being called. This means that it is not possible for the binder to analyze the elaboration requirements in this case.

If at the point at which the access value is created (i.e., the evaluation of P'Access for a subprogram P), the body of the subprogram is known to have been elaborated, then the access value is safe, and its use does not require a check. This may be achieved by appropriate arrangement of the order of declarations if the subprogram is in the current unit, or, if the subprogram is in another unit, by using pragma Pure, Preelaborate, or Elaborate_Body on the referenced unit.

If the referenced body is not known to have been elaborated at the point the access value is created, then any use of the access value must do a dynamic check, and this dynamic check will fail and raise a Program_Error exception if the body has not been elaborated yet. GNAT will generate the necessary checks, and in addition, if the -gnatwl switch is set, will generate warnings that such checks are required.

The use of dynamic dispatching for tagged types similarly generates a requirement for dynamic checks, and premature calls to any primitive operation of a tagged type before the body of the operation has been elaborated, will result in the raising of Program_Error.


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C.12 Summary of Procedures for Elaboration Control

First, compile your program with the default options, using none of the special elaboration control switches. If the binder successfully binds your program, then you can be confident that, apart from issues raised by the use of access-to-subprogram types and dynamic dispatching, the program is free of elaboration errors. If it is important that the program be portable, then use the -gnatwl switch to generate warnings about missing Elaborate_All pragmas, and supply the missing pragmas.

If the program fails to bind using the default static elaboration handling, then you can fix the program to eliminate the binder message, or recompile the entire program with the -gnatE switch to generate dynamic elaboration checks, and, if you are sure there really are no elaboration problems, use a global pragma Suppress (Elaboration_Check).


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C.13 Other Elaboration Order Considerations

This section has been entirely concerned with the issue of finding a valid elaboration order, as defined by the Ada Reference Manual. In a case where several elaboration orders are valid, the task is to find one of the possible valid elaboration orders (and the static model in GNAT will ensure that this is achieved).

The purpose of the elaboration rules in the Ada Reference Manual is to make sure that no entity is accessed before it has been elaborated. For a subprogram, this means that the spec and body must have been elaborated before the subprogram is called. For an object, this means that the object must have been elaborated before its value is read or written. A violation of either of these two requirements is an access before elaboration order, and this section has been all about avoiding such errors.

In the case where more than one order of elaboration is possible, in the sense that access before elaboration errors are avoided, then any one of the orders is “correct” in the sense that it meets the requirements of the Ada Reference Manual, and no such error occurs.

However, it may be the case for a given program, that there are constraints on the order of elaboration that come not from consideration of avoiding elaboration errors, but rather from extra-lingual logic requirements. Consider this example:

     with Init_Constants;
     package Constants is
        X : Integer := 0;
        Y : Integer := 0;
     end Constants;
     
     package Init_Constants is
        procedure P; -- require a body
     end Init_Constants;
     
     with Constants;
     package body Init_Constants is
        procedure P is begin null; end;
     begin
        Constants.X := 3;
        Constants.Y := 4;
     end Init_Constants;
     
     with Constants;
     package Calc is
        Z : Integer := Constants.X + Constants.Y;
     end Calc;
     
     with Calc;
     with Text_IO; use Text_IO;
     procedure Main is
     begin
        Put_Line (Calc.Z'Img);
     end Main;

In this example, there is more than one valid order of elaboration. For example both the following are correct orders:

     Init_Constants spec
     Constants spec
     Calc spec
     Init_Constants body
     Main body
     
       and
     
     Init_Constants spec
     Init_Constants body
     Constants spec
     Calc spec
     Main body

There is no language rule to prefer one or the other, both are correct from an order of elaboration point of view. But the programmatic effects of the two orders are very different. In the first, the elaboration routine of Calc initializes Z to zero, and then the main program runs with this value of zero. But in the second order, the elaboration routine of Calc runs after the body of Init_Constants has set X and Y and thus Z is set to 7 before Main runs.

One could perhaps by applying pretty clever non-artificial intelligence to the situation guess that it is more likely that the second order of elaboration is the one desired, but there is no formal linguistic reason to prefer one over the other. In fact in this particular case, GNAT will prefer the second order, because of the rule that bodies are elaborated as soon as possible, but it's just luck that this is what was wanted (if indeed the second order was preferred).

If the program cares about the order of elaboration routines in a case like this, it is important to specify the order required. In this particular case, that could have been achieved by adding to the spec of Calc:

     pragma Elaborate_All (Constants);

which requires that the body (if any) and spec of Constants, as well as the body and spec of any unit with'ed by Constants be elaborated before Calc is elaborated.

Clearly no automatic method can always guess which alternative you require, and if you are working with legacy code that had constraints of this kind which were not properly specified by adding Elaborate or Elaborate_All pragmas, then indeed it is possible that two different compilers can choose different orders.

The gnatbind -p switch may be useful in smoking out problems. This switch causes bodies to be elaborated as late as possible instead of as early as possible. In the example above, it would have forced the choice of the first elaboration order. If you get different results when using this switch, and particularly if one set of results is right, and one is wrong as far as you are concerned, it shows that you have some missing Elaborate pragmas. For the example above, we have the following output:

     gnatmake -f -q main
     main
      7
     gnatmake -f -q main -bargs -p
     main
      0

It is of course quite unlikely that both these results are correct, so it is up to you in a case like this to investigate the source of the difference, by looking at the two elaboration orders that are chosen, and figuring out which is correct, and then adding the necessary Elaborate_All pragmas to ensure the desired order.


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Appendix D Inline Assembler

If you need to write low-level software that interacts directly with the hardware, Ada provides two ways to incorporate assembly language code into your program. First, you can import and invoke external routines written in assembly language, an Ada feature fully supported by GNAT. However, for small sections of code it may be simpler or more efficient to include assembly language statements directly in your Ada source program, using the facilities of the implementation-defined package System.Machine_Code, which incorporates the gcc Inline Assembler. The Inline Assembler approach offers a number of advantages, including the following:

This chapter presents a series of examples to show you how to use the Inline Assembler. Although it focuses on the Intel x86, the general approach applies also to other processors. It is assumed that you are familiar with Ada and with assembly language programming.


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D.1 Basic Assembler Syntax

The assembler used by GNAT and gcc is based not on the Intel assembly language, but rather on a language that descends from the AT&T Unix assembler as (and which is often referred to as “AT&T syntax”). The following table summarizes the main features of as syntax and points out the differences from the Intel conventions. See the gcc as and gas (an as macro pre-processor) documentation for further information.

Register names
gcc / as: Prefix with “%”; for example %eax
Intel: No extra punctuation; for example eax
Immediate operand
gcc / as: Prefix with “$”; for example $4
Intel: No extra punctuation; for example 4
Address
gcc / as: Prefix with “$”; for example $loc
Intel: No extra punctuation; for example loc
Memory contents
gcc / as: No extra punctuation; for example loc
Intel: Square brackets; for example [loc]
Register contents
gcc / as: Parentheses; for example (%eax)
Intel: Square brackets; for example [eax]
Hexadecimal numbers
gcc / as: Leading “0x” (C language syntax); for example 0xA0
Intel: Trailing “h”; for example A0h
Operand size
gcc / as: Explicit in op code; for example movw to move a 16-bit word
Intel: Implicit, deduced by assembler; for example mov
Instruction repetition
gcc / as: Split into two lines; for example
rep
stosl
Intel: Keep on one line; for example rep stosl
Order of operands
gcc / as: Source first; for example movw $4, %eax
Intel: Destination first; for example mov eax, 4


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D.2 A Simple Example of Inline Assembler

The following example will generate a single assembly language statement, nop, which does nothing. Despite its lack of run-time effect, the example will be useful in illustrating the basics of the Inline Assembler facility.

     with System.Machine_Code; use System.Machine_Code;
     procedure Nothing is
     begin
        Asm ("nop");
     end Nothing;

Asm is a procedure declared in package System.Machine_Code; here it takes one parameter, a template string that must be a static expression and that will form the generated instruction. Asm may be regarded as a compile-time procedure that parses the template string and additional parameters (none here), from which it generates a sequence of assembly language instructions.

The examples in this chapter will illustrate several of the forms for invoking Asm; a complete specification of the syntax is found in the GNAT Reference Manual.

Under the standard GNAT conventions, the Nothing procedure should be in a file named nothing.adb. You can build the executable in the usual way:

     gnatmake nothing

However, the interesting aspect of this example is not its run-time behavior but rather the generated assembly code. To see this output, invoke the compiler as follows:

        gcc -c -S -fomit-frame-pointer -gnatp nothing.adb

where the options are:

-c
compile only (no bind or link)
-S
generate assembler listing
-fomit-frame-pointer
do not set up separate stack frames
-gnatp
do not add runtime checks

This gives a human-readable assembler version of the code. The resulting file will have the same name as the Ada source file, but with a .s extension. In our example, the file nothing.s has the following contents:

     .file "nothing.adb"
     gcc2_compiled.:
     ___gnu_compiled_ada:
     .text
        .align 4
     .globl __ada_nothing
     __ada_nothing:
     #APP
        nop
     #NO_APP
        jmp L1
        .align 2,0x90
     L1:
        ret

The assembly code you included is clearly indicated by the compiler, between the #APP and #NO_APP delimiters. The character before the 'APP' and 'NOAPP' can differ on different targets. For example, GNU/Linux uses '#APP' while on NT you will see '/APP'.

If you make a mistake in your assembler code (such as using the wrong size modifier, or using a wrong operand for the instruction) GNAT will report this error in a temporary file, which will be deleted when the compilation is finished. Generating an assembler file will help in such cases, since you can assemble this file separately using the as assembler that comes with gcc.

Assembling the file using the command

     as nothing.s

will give you error messages whose lines correspond to the assembler input file, so you can easily find and correct any mistakes you made. If there are no errors, as will generate an object file nothing.out.


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D.3 Output Variables in Inline Assembler

The examples in this section, showing how to access the processor flags, illustrate how to specify the destination operands for assembly language statements.

     with Interfaces; use Interfaces;
     with Ada.Text_IO; use Ada.Text_IO;
     with System.Machine_Code; use System.Machine_Code;
     procedure Get_Flags is
        Flags : Unsigned_32;
        use ASCII;
     begin
        Asm ("pushfl"          & LF & HT & -- push flags on stack
             "popl %%eax"      & LF & HT & -- load eax with flags
             "movl %%eax, %0",             -- store flags in variable
             Outputs => Unsigned_32'Asm_Output ("=g", Flags));
        Put_Line ("Flags register:" & Flags'Img);
     end Get_Flags;

In order to have a nicely aligned assembly listing, we have separated multiple assembler statements in the Asm template string with linefeed (ASCII.LF) and horizontal tab (ASCII.HT) characters. The resulting section of the assembly output file is:

     #APP
        pushfl
        popl %eax
        movl %eax, -40(%ebp)
     #NO_APP

It would have been legal to write the Asm invocation as:

     Asm ("pushfl popl %%eax movl %%eax, %0")

but in the generated assembler file, this would come out as:

     #APP
        pushfl popl %eax movl %eax, -40(%ebp)
     #NO_APP

which is not so convenient for the human reader.

We use Ada comments at the end of each line to explain what the assembler instructions actually do. This is a useful convention.

When writing Inline Assembler instructions, you need to precede each register and variable name with a percent sign. Since the assembler already requires a percent sign at the beginning of a register name, you need two consecutive percent signs for such names in the Asm template string, thus %%eax. In the generated assembly code, one of the percent signs will be stripped off.

Names such as %0, %1, %2, etc., denote input or output variables: operands you later define using Input or Output parameters to Asm. An output variable is illustrated in the third statement in the Asm template string:

     movl %%eax, %0

The intent is to store the contents of the eax register in a variable that can be accessed in Ada. Simply writing movl %%eax, Flags would not necessarily work, since the compiler might optimize by using a register to hold Flags, and the expansion of the movl instruction would not be aware of this optimization. The solution is not to store the result directly but rather to advise the compiler to choose the correct operand form; that is the purpose of the %0 output variable.

Information about the output variable is supplied in the Outputs parameter to Asm:

     Outputs => Unsigned_32'Asm_Output ("=g", Flags));

The output is defined by the Asm_Output attribute of the target type; the general format is

     Type'Asm_Output (constraint_string, variable_name)

The constraint string directs the compiler how to store/access the associated variable. In the example

     Unsigned_32'Asm_Output ("=m", Flags);

the "m" (memory) constraint tells the compiler that the variable Flags should be stored in a memory variable, thus preventing the optimizer from keeping it in a register. In contrast,

     Unsigned_32'Asm_Output ("=r", Flags);

uses the "r" (register) constraint, telling the compiler to store the variable in a register.

If the constraint is preceded by the equal character (=), it tells the compiler that the variable will be used to store data into it.

In the Get_Flags example, we used the "g" (global) constraint, allowing the optimizer to choose whatever it deems best.

There are a fairly large number of constraints, but the ones that are most useful (for the Intel x86 processor) are the following:

=
output constraint
g
global (i.e. can be stored anywhere)
m
in memory
I
a constant
a
use eax
b
use ebx
c
use ecx
d
use edx
S
use esi
D
use edi
r
use one of eax, ebx, ecx or edx
q
use one of eax, ebx, ecx, edx, esi or edi

The full set of constraints is described in the gcc and as documentation; note that it is possible to combine certain constraints in one constraint string.

You specify the association of an output variable with an assembler operand through the %n notation, where n is a non-negative integer. Thus in

     Asm ("pushfl"          & LF & HT & -- push flags on stack
          "popl %%eax"      & LF & HT & -- load eax with flags
          "movl %%eax, %0",             -- store flags in variable
          Outputs => Unsigned_32'Asm_Output ("=g", Flags));

%0 will be replaced in the expanded code by the appropriate operand, whatever the compiler decided for the Flags variable.

In general, you may have any number of output variables:

For example:

     Asm ("movl %%eax, %0" & LF & HT &
          "movl %%ebx, %1" & LF & HT &
          "movl %%ecx, %2",
          Outputs => (Unsigned_32'Asm_Output ("=g", Var_A),   --  %0 = Var_A
                      Unsigned_32'Asm_Output ("=g", Var_B),   --  %1 = Var_B
                      Unsigned_32'Asm_Output ("=g", Var_C))); --  %2 = Var_C

where Var_A, Var_B, and Var_C are variables in the Ada program.

As a variation on the Get_Flags example, we can use the constraints string to direct the compiler to store the eax register into the Flags variable, instead of including the store instruction explicitly in the Asm template string:

     with Interfaces; use Interfaces;
     with Ada.Text_IO; use Ada.Text_IO;
     with System.Machine_Code; use System.Machine_Code;
     procedure Get_Flags_2 is
        Flags : Unsigned_32;
        use ASCII;
     begin
        Asm ("pushfl"      & LF & HT & -- push flags on stack
             "popl %%eax",             -- save flags in eax
             Outputs => Unsigned_32'Asm_Output ("=a", Flags));
        Put_Line ("Flags register:" & Flags'Img);
     end Get_Flags_2;

The "a" constraint tells the compiler that the Flags variable will come from the eax register. Here is the resulting code:

     #APP
        pushfl
        popl %eax
     #NO_APP
        movl %eax,-40(%ebp)

The compiler generated the store of eax into Flags after expanding the assembler code.

Actually, there was no need to pop the flags into the eax register; more simply, we could just pop the flags directly into the program variable:

     with Interfaces; use Interfaces;
     with Ada.Text_IO; use Ada.Text_IO;
     with System.Machine_Code; use System.Machine_Code;
     procedure Get_Flags_3 is
        Flags : Unsigned_32;
        use ASCII;
     begin
        Asm ("pushfl"  & LF & HT & -- push flags on stack
             "pop %0",             -- save flags in Flags
             Outputs => Unsigned_32'Asm_Output ("=g", Flags));
        Put_Line ("Flags register:" & Flags'Img);
     end Get_Flags_3;


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D.4 Input Variables in Inline Assembler

The example in this section illustrates how to specify the source operands for assembly language statements. The program simply increments its input value by 1:

     with Interfaces; use Interfaces;
     with Ada.Text_IO; use Ada.Text_IO;
     with System.Machine_Code; use System.Machine_Code;
     procedure Increment is
     
        function Incr (Value : Unsigned_32) return Unsigned_32 is
           Result : Unsigned_32;
        begin
           Asm ("incl %0",
                Inputs  => Unsigned_32'Asm_Input ("a", Value),
                Outputs => Unsigned_32'Asm_Output ("=a", Result));
           return Result;
        end Incr;
     
        Value : Unsigned_32;
     
     begin
        Value := 5;
        Put_Line ("Value before is" & Value'Img);
        Value := Incr (Value);
        Put_Line ("Value after is" & Value'Img);
     end Increment;

The Outputs parameter to Asm specifies that the result will be in the eax register and that it is to be stored in the Result variable.

The Inputs parameter looks much like the Outputs parameter, but with an Asm_Input attribute. The "=" constraint, indicating an output value, is not present.

You can have multiple input variables, in the same way that you can have more than one output variable.

The parameter count (%0, %1) etc, now starts at the first input statement, and continues with the output statements. When both parameters use the same variable, the compiler will treat them as the same %n operand, which is the case here.

Just as the Outputs parameter causes the register to be stored into the target variable after execution of the assembler statements, so does the Inputs parameter cause its variable to be loaded into the register before execution of the assembler statements.

Thus the effect of the Asm invocation is:

  1. load the 32-bit value of Value into eax
  2. execute the incl %eax instruction
  3. store the contents of eax into the Result variable

The resulting assembler file (with -O2 optimization) contains:

     _increment__incr.1:
        subl $4,%esp
        movl 8(%esp),%eax
     #APP
        incl %eax
     #NO_APP
        movl %eax,%edx
        movl %ecx,(%esp)
        addl $4,%esp
        ret


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D.5 Inlining Inline Assembler Code

For a short subprogram such as the Incr function in the previous section, the overhead of the call and return (creating / deleting the stack frame) can be significant, compared to the amount of code in the subprogram body. A solution is to apply Ada's Inline pragma to the subprogram, which directs the compiler to expand invocations of the subprogram at the point(s) of call, instead of setting up a stack frame for out-of-line calls. Here is the resulting program:

     with Interfaces; use Interfaces;
     with Ada.Text_IO; use Ada.Text_IO;
     with System.Machine_Code; use System.Machine_Code;
     procedure Increment_2 is
     
        function Incr (Value : Unsigned_32) return Unsigned_32 is
           Result : Unsigned_32;
        begin
           Asm ("incl %0",
                Inputs  => Unsigned_32'Asm_Input ("a", Value),
                Outputs => Unsigned_32'Asm_Output ("=a", Result));
           return Result;
        end Incr;
        pragma Inline (Increment);
     
        Value : Unsigned_32;
     
     begin
        Value := 5;
        Put_Line ("Value before is" & Value'Img);
        Value := Increment (Value);
        Put_Line ("Value after is" & Value'Img);
     end Increment_2;

Compile the program with both optimization (-O2) and inlining enabled (-gnatpn instead of -gnatp).

The Incr function is still compiled as usual, but at the point in Increment where our function used to be called:

     pushl %edi
     call _increment__incr.1

the code for the function body directly appears:

     movl %esi,%eax
     #APP
        incl %eax
     #NO_APP
        movl %eax,%edx

thus saving the overhead of stack frame setup and an out-of-line call.


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D.6 Other Asm Functionality

This section describes two important parameters to the Asm procedure: Clobber, which identifies register usage; and Volatile, which inhibits unwanted optimizations.


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D.6.1 The Clobber Parameter

One of the dangers of intermixing assembly language and a compiled language such as Ada is that the compiler needs to be aware of which registers are being used by the assembly code. In some cases, such as the earlier examples, the constraint string is sufficient to indicate register usage (e.g., "a" for the eax register). But more generally, the compiler needs an explicit identification of the registers that are used by the Inline Assembly statements.

Using a register that the compiler doesn't know about could be a side effect of an instruction (like mull storing its result in both eax and edx). It can also arise from explicit register usage in your assembly code; for example:

     Asm ("movl %0, %%ebx" & LF & HT &
          "movl %%ebx, %1",
          Inputs  => Unsigned_32'Asm_Input  ("g", Var_In),
          Outputs => Unsigned_32'Asm_Output ("=g", Var_Out));

where the compiler (since it does not analyze the Asm template string) does not know you are using the ebx register.

In such cases you need to supply the Clobber parameter to Asm, to identify the registers that will be used by your assembly code:

     Asm ("movl %0, %%ebx" & LF & HT &
          "movl %%ebx, %1",
          Inputs  => Unsigned_32'Asm_Input  ("g", Var_In),
          Outputs => Unsigned_32'Asm_Output ("=g", Var_Out),
          Clobber => "ebx");

The Clobber parameter is a static string expression specifying the register(s) you are using. Note that register names are not prefixed by a percent sign. Also, if more than one register is used then their names are separated by commas; e.g., "eax, ebx"

The Clobber parameter has several additional uses:

  1. Use “register” name cc to indicate that flags might have changed
  2. Use “register” name memory if you changed a memory location


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D.6.2 The Volatile Parameter

Compiler optimizations in the presence of Inline Assembler may sometimes have unwanted effects. For example, when an Asm invocation with an input variable is inside a loop, the compiler might move the loading of the input variable outside the loop, regarding it as a one-time initialization.

If this effect is not desired, you can disable such optimizations by setting the Volatile parameter to True; for example:

     Asm ("movl %0, %%ebx" & LF & HT &
          "movl %%ebx, %1",
          Inputs   => Unsigned_32'Asm_Input  ("g", Var_In),
          Outputs  => Unsigned_32'Asm_Output ("=g", Var_Out),
          Clobber  => "ebx",
          Volatile => True);

By default, Volatile is set to False unless there is no Outputs parameter.

Although setting Volatile to True prevents unwanted optimizations, it will also disable other optimizations that might be important for efficiency. In general, you should set Volatile to True only if the compiler's optimizations have created problems.


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D.7 A Complete Example

This section contains a complete program illustrating a realistic usage of GNAT's Inline Assembler capabilities. It comprises a main procedure Check_CPU and a package Intel_CPU. The package declares a collection of functions that detect the properties of the 32-bit x86 processor that is running the program. The main procedure invokes these functions and displays the information.

The Intel_CPU package could be enhanced by adding functions to detect the type of x386 co-processor, the processor caching options and special operations such as the SIMD extensions.

Although the Intel_CPU package has been written for 32-bit Intel compatible CPUs, it is OS neutral. It has been tested on DOS, Windows/NT and GNU/Linux.


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D.7.1 Check_CPU Procedure

     ---------------------------------------------------------------------
     --                                                                 --
     --  Uses the Intel_CPU package to identify the CPU the program is  --
     --  running on, and some of the features it supports.              --
     --                                                                 --
     ---------------------------------------------------------------------
     
     with Intel_CPU;                     --  Intel CPU detection functions
     with Ada.Text_IO;                   --  Standard text I/O
     with Ada.Command_Line;              --  To set the exit status
     
     procedure Check_CPU is
     
        Type_Found : Boolean := False;
        --  Flag to indicate that processor was identified
     
        Features   : Intel_CPU.Processor_Features;
        --  The processor features
     
        Signature  : Intel_CPU.Processor_Signature;
        --  The processor type signature
     
     begin
     
        -----------------------------------
        --  Display the program banner.  --
        -----------------------------------
     
        Ada.Text_IO.Put_Line (Ada.Command_Line.Command_Name &
                              ": check Intel CPU version and features, v1.0");
        Ada.Text_IO.Put_Line ("distribute freely, but no warranty whatsoever");
        Ada.Text_IO.New_Line;
     
        -----------------------------------------------------------------------
        --  We can safely start with the assumption that we are on at least  --
        --  a x386 processor. If the CPUID instruction is present, then we   --
        --  have a later processor type.                                     --
        -----------------------------------------------------------------------
     
        if Intel_CPU.Has_CPUID = False then
     
           --  No CPUID instruction, so we assume this is indeed a x386
           --  processor. We can still check if it has a FP co-processor.
           if Intel_CPU.Has_FPU then
              Ada.Text_IO.Put_Line
                ("x386-type processor with a FP co-processor");
           else
              Ada.Text_IO.Put_Line
                ("x386-type processor without a FP co-processor");
           end if;  --  check for FPU
     
           --  Program done
           Ada.Command_Line.Set_Exit_Status (Ada.Command_Line.Success);
           return;
     
        end if;  --  check for CPUID
     
        -----------------------------------------------------------------------
        --  If CPUID is supported, check if this is a true Intel processor,  --
        --  if it is not, display a warning.                                 --
        -----------------------------------------------------------------------
     
        if Intel_CPU.Vendor_ID /= Intel_CPU.Intel_Processor then
           Ada.Text_IO.Put_Line ("*** This is a Intel compatible processor");
           Ada.Text_IO.Put_Line ("*** Some information may be incorrect");
        end if;  --  check if Intel
     
        ----------------------------------------------------------------------
        --  With the CPUID instruction present, we can assume at least a    --
        --  x486 processor. If the CPUID support level is < 1 then we have  --
        --  to leave it at that.                                            --
        ----------------------------------------------------------------------
     
        if Intel_CPU.CPUID_Level < 1 then
     
           --  Ok, this is a x486 processor. we still can get the Vendor ID
           Ada.Text_IO.Put_Line ("x486-type processor");
           Ada.Text_IO.Put_Line ("Vendor ID is " & Intel_CPU.Vendor_ID);
     
           --  We can also check if there is a FPU present
           if Intel_CPU.Has_FPU then
              Ada.Text_IO.Put_Line ("Floating-Point support");
           else
              Ada.Text_IO.Put_Line ("No Floating-Point support");
           end if;  --  check for FPU
     
           --  Program done
           Ada.Command_Line.Set_Exit_Status (Ada.Command_Line.Success);
           return;
     
        end if;  --  check CPUID level
     
        ---------------------------------------------------------------------
        --  With a CPUID level of 1 we can use the processor signature to  --
        --  determine it's exact type.                                     --
        ---------------------------------------------------------------------
     
        Signature := Intel_CPU.Signature;
     
        ----------------------------------------------------------------------
        --  Ok, now we go into a lot of messy comparisons to get the        --
        --  processor type. For clarity, no attememt to try to optimize the --
        --  comparisons has been made. Note that since Intel_CPU does not   --
        --  support getting cache info, we cannot distinguish between P5    --
        --  and Celeron types yet.                                          --
        ----------------------------------------------------------------------
     
        --  x486SL
        if Signature.Processor_Type = 2#00#   and
          Signature.Family          = 2#0100# and
          Signature.Model           = 2#0100# then
           Type_Found := True;
           Ada.Text_IO.Put_Line ("x486SL processor");
        end if;
     
        --  x486DX2 Write-Back
        if Signature.Processor_Type = 2#00#   and
          Signature.Family          = 2#0100# and
          Signature.Model           = 2#0111# then
           Type_Found := True;
           Ada.Text_IO.Put_Line ("Write-Back Enhanced x486DX2 processor");
        end if;
     
        --  x486DX4
        if Signature.Processor_Type = 2#00#   and
          Signature.Family          = 2#0100# and
          Signature.Model           = 2#1000# then
           Type_Found := True;
           Ada.Text_IO.Put_Line ("x486DX4 processor");
        end if;
     
        --  x486DX4 Overdrive
        if Signature.Processor_Type = 2#01#   and
          Signature.Family          = 2#0100# and
          Signature.Model           = 2#1000# then
           Type_Found := True;
           Ada.Text_IO.Put_Line ("x486DX4 OverDrive processor");
        end if;
     
        --  Pentium (60, 66)
        if Signature.Processor_Type = 2#00#   and
          Signature.Family          = 2#0101# and
          Signature.Model           = 2#0001# then
           Type_Found := True;
           Ada.Text_IO.Put_Line ("Pentium processor (60, 66)");
        end if;
     
        --  Pentium (75, 90, 100, 120, 133, 150, 166, 200)
        if Signature.Processor_Type = 2#00#   and
          Signature.Family          = 2#0101# and
          Signature.Model           = 2#0010# then
           Type_Found := True;
           Ada.Text_IO.Put_Line
             ("Pentium processor (75, 90, 100, 120, 133, 150, 166, 200)");
        end if;
     
        --  Pentium OverDrive (60, 66)
        if Signature.Processor_Type = 2#01#   and
          Signature.Family          = 2#0101# and
          Signature.Model           = 2#0001# then
           Type_Found := True;
           Ada.Text_IO.Put_Line ("Pentium OverDrive processor (60, 66)");
        end if;
     
        --  Pentium OverDrive (75, 90, 100, 120, 133, 150, 166, 200)
        if Signature.Processor_Type = 2#01#   and
          Signature.Family          = 2#0101# and
          Signature.Model           = 2#0010# then
           Type_Found := True;
           Ada.Text_IO.Put_Line
             ("Pentium OverDrive cpu (75, 90, 100, 120, 133, 150, 166, 200)");
        end if;
     
        --  Pentium OverDrive processor for x486 processor-based systems
        if Signature.Processor_Type = 2#01#   and
          Signature.Family          = 2#0101# and
          Signature.Model           = 2#0011# then
           Type_Found := True;
           Ada.Text_IO.Put_Line
             ("Pentium OverDrive processor for x486 processor-based systems");
        end if;
     
        --  Pentium processor with MMX technology (166, 200)
        if Signature.Processor_Type = 2#00#   and
          Signature.Family          = 2#0101# and
          Signature.Model           = 2#0100# then
           Type_Found := True;
           Ada.Text_IO.Put_Line
             ("Pentium processor with MMX technology (166, 200)");
        end if;
     
        --  Pentium OverDrive with MMX for Pentium (75, 90, 100, 120, 133)
        if Signature.Processor_Type = 2#01#   and
          Signature.Family          = 2#0101# and
          Signature.Model           = 2#0100# then
           Type_Found := True;
           Ada.Text_IO.Put_Line
             ("Pentium OverDrive processor with MMX " &
              "technology for Pentium processor (75, 90, 100, 120, 133)");
        end if;
     
        --  Pentium Pro processor
        if Signature.Processor_Type = 2#00#   and
          Signature.Family          = 2#0110# and
          Signature.Model           = 2#0001# then
           Type_Found := True;
           Ada.Text_IO.Put_Line ("Pentium Pro processor");
        end if;
     
        --  Pentium II processor, model 3
        if Signature.Processor_Type = 2#00#   and
          Signature.Family          = 2#0110# and
          Signature.Model           = 2#0011# then
           Type_Found := True;
           Ada.Text_IO.Put_Line ("Pentium II processor, model 3");
        end if;
     
        --  Pentium II processor, model 5 or Celeron processor
        if Signature.Processor_Type = 2#00#   and
          Signature.Family          = 2#0110# and
          Signature.Model           = 2#0101# then
           Type_Found := True;
           Ada.Text_IO.Put_Line
             ("Pentium II processor, model 5 or Celeron processor");
        end if;
     
        --  Pentium Pro OverDrive processor
        if Signature.Processor_Type = 2#01#   and
          Signature.Family          = 2#0110# and
          Signature.Model           = 2#0011# then
           Type_Found := True;
           Ada.Text_IO.Put_Line ("Pentium Pro OverDrive processor");
        end if;
     
        --  If no type recognized, we have an unknown. Display what
        --  we _do_ know
        if Type_Found = False then
           Ada.Text_IO.Put_Line ("Unknown processor");
        end if;
     
        -----------------------------------------
        --  Display processor stepping level.  --
        -----------------------------------------
     
        Ada.Text_IO.Put_Line ("Stepping level:" & Signature.Stepping'Img);
     
        ---------------------------------
        --  Display vendor ID string.  --
        ---------------------------------
     
        Ada.Text_IO.Put_Line ("Vendor ID: " & Intel_CPU.Vendor_ID);
     
        ------------------------------------
        --  Get the processors features.  --
        ------------------------------------
     
        Features := Intel_CPU.Features;
     
        -----------------------------
        --  Check for a FPU unit.  --
        -----------------------------
     
        if Features.FPU = True then
           Ada.Text_IO.Put_Line ("Floating-Point unit available");
        else
           Ada.Text_IO.Put_Line ("no Floating-Point unit");
        end if;  --  check for FPU
     
        --------------------------------
        --  List processor features.  --
        --------------------------------
     
        Ada.Text_IO.Put_Line ("Supported features: ");
     
        --  Virtual Mode Extension
        if Features.VME = True then
           Ada.Text_IO.Put_Line ("    VME    - Virtual Mode Extension");
        end if;
     
        --  Debugging Extension
        if Features.DE = True then
           Ada.Text_IO.Put_Line ("    DE     - Debugging Extension");
        end if;
     
        --  Page Size Extension
        if Features.PSE = True then
           Ada.Text_IO.Put_Line ("    PSE    - Page Size Extension");
        end if;
     
        --  Time Stamp Counter
        if Features.TSC = True then
           Ada.Text_IO.Put_Line ("    TSC    - Time Stamp Counter");
        end if;
     
        --  Model Specific Registers
        if Features.MSR = True then
           Ada.Text_IO.Put_Line ("    MSR    - Model Specific Registers");
        end if;
     
        --  Physical Address Extension
        if Features.PAE = True then
           Ada.Text_IO.Put_Line ("    PAE    - Physical Address Extension");
        end if;
     
        --  Machine Check Extension
        if Features.MCE = True then
           Ada.Text_IO.Put_Line ("    MCE    - Machine Check Extension");
        end if;
     
        --  CMPXCHG8 instruction supported
        if Features.CX8 = True then
           Ada.Text_IO.Put_Line ("    CX8    - CMPXCHG8 instruction");
        end if;
     
        --  on-chip APIC hardware support
        if Features.APIC = True then
           Ada.Text_IO.Put_Line ("    APIC   - on-chip APIC hardware support");
        end if;
     
        --  Fast System Call
        if Features.SEP = True then
           Ada.Text_IO.Put_Line ("    SEP    - Fast System Call");
        end if;
     
        --  Memory Type Range Registers
        if Features.MTRR = True then
           Ada.Text_IO.Put_Line ("    MTTR   - Memory Type Range Registers");
        end if;
     
        --  Page Global Enable
        if Features.PGE = True then
           Ada.Text_IO.Put_Line ("    PGE    - Page Global Enable");
        end if;
     
        --  Machine Check Architecture
        if Features.MCA = True then
           Ada.Text_IO.Put_Line ("    MCA    - Machine Check Architecture");
        end if;
     
        --  Conditional Move Instruction Supported
        if Features.CMOV = True then
           Ada.Text_IO.Put_Line
             ("    CMOV   - Conditional Move Instruction Supported");
        end if;
     
        --  Page Attribute Table
        if Features.PAT = True then
           Ada.Text_IO.Put_Line ("    PAT    - Page Attribute Table");
        end if;
     
        --  36-bit Page Size Extension
        if Features.PSE_36 = True then
           Ada.Text_IO.Put_Line ("    PSE_36 - 36-bit Page Size Extension");
        end if;
     
        --  MMX technology supported
        if Features.MMX = True then
           Ada.Text_IO.Put_Line ("    MMX    - MMX technology supported");
        end if;
     
        --  Fast FP Save and Restore
        if Features.FXSR = True then
           Ada.Text_IO.Put_Line ("    FXSR   - Fast FP Save and Restore");
        end if;
     
        ---------------------
        --  Program done.  --
        ---------------------
     
        Ada.Command_Line.Set_Exit_Status (Ada.Command_Line.Success);
     
     exception
     
        when others =>
           Ada.Command_Line.Set_Exit_Status (Ada.Command_Line.Failure);
           raise;
     
     end Check_CPU;


Next: , Previous: Check_CPU Procedure, Up: A Complete Example

D.7.2 Intel_CPU Package Specification

     -------------------------------------------------------------------------
     --                                                                     --
     --  file: intel_cpu.ads                                                --
     --                                                                     --
     --           *********************************************             --
     --           * WARNING: for 32-bit Intel processors only *             --
     --           *********************************************             --
     --                                                                     --
     --  This package contains a number of subprograms that are useful in   --
     --  determining the Intel x86 CPU (and the features it supports) on    --
     --  which the program is running.                                      --
     --                                                                     --
     --  The package is based upon the information given in the Intel       --
     --  Application Note AP-485: "Intel Processor Identification and the   --
     --  CPUID Instruction" as of April 1998. This application note can be  --
     --  found on www.intel.com.                                            --
     --                                                                     --
     --  It currently deals with 32-bit processors only, will not detect    --
     --  features added after april 1998, and does not guarantee proper     --
     --  results on Intel-compatible processors.                            --
     --                                                                     --
     --  Cache info and x386 fpu type detection are not supported.          --
     --                                                                     --
     --  This package does not use any privileged instructions, so should   --
     --  work on any OS running on a 32-bit Intel processor.                --
     --                                                                     --
     -------------------------------------------------------------------------
     
     with Interfaces;             use Interfaces;
     --  for using unsigned types
     
     with System.Machine_Code;    use System.Machine_Code;
     --  for using inline assembler code
     
     with Ada.Characters.Latin_1; use Ada.Characters.Latin_1;
     --  for inserting control characters
     
     package Intel_CPU is
     
        ----------------------
        --  Processor bits  --
        ----------------------
     
        subtype Num_Bits is Natural range 0 .. 31;
        --  the number of processor bits (32)
     
        --------------------------
        --  Processor register  --
        --------------------------
     
        --  define a processor register type for easy access to
        --  the individual bits
     
        type Processor_Register is array (Num_Bits) of Boolean;
        pragma Pack (Processor_Register);
        for Processor_Register'Size use 32;
     
        -------------------------
        --  Unsigned register  --
        -------------------------
     
        --  define a processor register type for easy access to
        --  the individual bytes
     
        type Unsigned_Register is
           record
              L1 : Unsigned_8;
              H1 : Unsigned_8;
              L2 : Unsigned_8;
              H2 : Unsigned_8;
           end record;
     
        for Unsigned_Register use
           record
              L1 at 0 range  0 ..  7;
              H1 at 0 range  8 .. 15;
              L2 at 0 range 16 .. 23;
              H2 at 0 range 24 .. 31;
           end record;
     
        for Unsigned_Register'Size use 32;
     
        ---------------------------------
        --  Intel processor vendor ID  --
        ---------------------------------
     
        Intel_Processor : constant String (1 .. 12) := "GenuineIntel";
        --  indicates an Intel manufactured processor
     
        ------------------------------------
        --  Processor signature register  --
        ------------------------------------
     
        --  a register type to hold the processor signature
     
        type Processor_Signature is
           record
              Stepping       : Natural range 0 .. 15;
              Model          : Natural range 0 .. 15;
              Family         : Natural range 0 .. 15;
              Processor_Type : Natural range 0 .. 3;
              Reserved       : Natural range 0 .. 262143;
           end record;
     
        for Processor_Signature use
           record
              Stepping       at 0 range  0 ..  3;
              Model          at 0 range  4 ..  7;
              Family         at 0 range  8 .. 11;
              Processor_Type at 0 range 12 .. 13;
              Reserved       at 0 range 14 .. 31;
           end record;
     
        for Processor_Signature'Size use 32;
     
        -----------------------------------
        --  Processor features register  --
        -----------------------------------
     
        --  a processor register to hold the processor feature flags
     
        type Processor_Features is
           record
              FPU    : Boolean;                --  floating point unit on chip
              VME    : Boolean;                --  virtual mode extension
              DE     : Boolean;                --  debugging extension
              PSE    : Boolean;                --  page size extension
              TSC    : Boolean;                --  time stamp counter
              MSR    : Boolean;                --  model specific registers
              PAE    : Boolean;                --  physical address extension
              MCE    : Boolean;                --  machine check extension
              CX8    : Boolean;                --  cmpxchg8 instruction
              APIC   : Boolean;                --  on-chip apic hardware
              Res_1  : Boolean;                --  reserved for extensions
              SEP    : Boolean;                --  fast system call
              MTRR   : Boolean;                --  memory type range registers
              PGE    : Boolean;                --  page global enable
              MCA    : Boolean;                --  machine check architecture
              CMOV   : Boolean;                --  conditional move supported
              PAT    : Boolean;                --  page attribute table
              PSE_36 : Boolean;                --  36-bit page size extension
              Res_2  : Natural range 0 .. 31;  --  reserved for extensions
              MMX    : Boolean;                --  MMX technology supported
              FXSR   : Boolean;                --  fast FP save and restore
              Res_3  : Natural range 0 .. 127; --  reserved for extensions
           end record;
     
        for Processor_Features use
           record
              FPU    at 0 range  0 ..  0;
              VME    at 0 range  1 ..  1;
              DE     at 0 range  2 ..  2;
              PSE    at 0 range  3 ..  3;
              TSC    at 0 range  4 ..  4;
              MSR    at 0 range  5 ..  5;
              PAE    at 0 range  6 ..  6;
              MCE    at 0 range  7 ..  7;
              CX8    at 0 range  8 ..  8;
              APIC   at 0 range  9 ..  9;
              Res_1  at 0 range 10 .. 10;
              SEP    at 0 range 11 .. 11;
              MTRR   at 0 range 12 .. 12;
              PGE    at 0 range 13 .. 13;
              MCA    at 0 range 14 .. 14;
              CMOV   at 0 range 15 .. 15;
              PAT    at 0 range 16 .. 16;
              PSE_36 at 0 range 17 .. 17;
              Res_2  at 0 range 18 .. 22;
              MMX    at 0 range 23 .. 23;
              FXSR   at 0 range 24 .. 24;
              Res_3  at 0 range 25 .. 31;
           end record;
     
        for Processor_Features'Size use 32;
     
        -------------------
        --  Subprograms  --
        -------------------
     
        function Has_FPU return Boolean;
        --  return True if a FPU is found
        --  use only if CPUID is not supported
     
        function Has_CPUID return Boolean;
        --  return True if the processor supports the CPUID instruction
     
        function CPUID_Level return Natural;
        --  return the CPUID support level (0, 1 or 2)
        --  can only be called if the CPUID instruction is supported
     
        function Vendor_ID return String;
        --  return the processor vendor identification string
        --  can only be called if the CPUID instruction is supported
     
        function Signature return Processor_Signature;
        --  return the processor signature
        --  can only be called if the CPUID instruction is supported
     
        function Features return Processor_Features;
        --  return the processors features
        --  can only be called if the CPUID instruction is supported
     
     private
     
        ------------------------
        --  EFLAGS bit names  --
        ------------------------
     
        ID_Flag : constant Num_Bits := 21;
        --  ID flag bit
     
     end Intel_CPU;


Previous: Intel_CPU Package Specification, Up: A Complete Example

D.7.3 Intel_CPU Package Body

     package body Intel_CPU is
     
        ---------------------------
        --  Detect FPU presence  --
        ---------------------------
     
        --  There is a FPU present if we can set values to the FPU Status
        --  and Control Words.
     
        function Has_FPU return Boolean is
     
           Register : Unsigned_16;
           --  processor register to store a word
     
        begin
     
           --  check if we can change the status word
           Asm (
     
                --  the assembler code
                "finit"              & LF & HT &    --  reset status word
                "movw $0x5A5A, %%ax" & LF & HT &    --  set value status word
                "fnstsw %0"          & LF & HT &    --  save status word
                "movw %%ax, %0",                    --  store status word
     
                --  output stored in Register
                --  register must be a memory location
                Outputs => Unsigned_16'Asm_output ("=m", Register),
     
                --  tell compiler that we used eax
                Clobber => "eax");
     
           --  if the status word is zero, there is no FPU
           if Register = 0 then
              return False;   --  no status word
           end if;  --  check status word value
     
           --  check if we can get the control word
           Asm (
     
                --  the assembler code
                "fnstcw %0",   --  save the control word
     
                --  output into Register
                --  register must be a memory location
                Outputs => Unsigned_16'Asm_output ("=m", Register));
     
           --  check the relevant bits
           if (Register and 16#103F#) /= 16#003F# then
              return False;   --  no control word
           end if;  --  check control word value
     
           --  FPU found
           return True;
     
        end Has_FPU;
     
        --------------------------------
        --  Detect CPUID instruction  --
        --------------------------------
     
        --  The processor supports the CPUID instruction if it is possible
        --  to change the value of ID flag bit in the EFLAGS register.
     
        function Has_CPUID return Boolean is
     
           Original_Flags, Modified_Flags : Processor_Register;
           --  EFLAG contents before and after changing the ID flag
     
        begin
     
           --  try flipping the ID flag in the EFLAGS register
           Asm (
     
                --  the assembler code
                "pushfl"               & LF & HT &     --  push EFLAGS on stack
                "pop %%eax"            & LF & HT &     --  pop EFLAGS into eax
                "movl %%eax, %0"       & LF & HT &     --  save EFLAGS content
                "xor $0x200000, %%eax" & LF & HT &     --  flip ID flag
                "push %%eax"           & LF & HT &     --  push EFLAGS on stack
                "popfl"                & LF & HT &     --  load EFLAGS register
                "pushfl"               & LF & HT &     --  push EFLAGS on stack
                "pop %1",                              --  save EFLAGS content
     
                --  output values, may be anything
                --  Original_Flags is %0
                --  Modified_Flags is %1
                Outputs =>
                   (Processor_Register'Asm_output ("=g", Original_Flags),
                    Processor_Register'Asm_output ("=g", Modified_Flags)),
     
                --  tell compiler eax is destroyed
                Clobber => "eax");
     
           --  check if CPUID is supported
           if Original_Flags(ID_Flag) /= Modified_Flags(ID_Flag) then
              return True;   --  ID flag was modified
           else
              return False;  --  ID flag unchanged
           end if;  --  check for CPUID
     
        end Has_CPUID;
     
        -------------------------------
        --  Get CPUID support level  --
        -------------------------------
     
        function CPUID_Level return Natural is
     
           Level : Unsigned_32;
           --  returned support level
     
        begin
     
           --  execute CPUID, storing the results in the Level register
           Asm (
     
                --  the assembler code
                "cpuid",    --  execute CPUID
     
                --  zero is stored in eax
                --  returning the support level in eax
                Inputs => Unsigned_32'Asm_input ("a", 0),
     
                --  eax is stored in Level
                Outputs => Unsigned_32'Asm_output ("=a", Level),
     
                --  tell compiler ebx, ecx and edx registers are destroyed
                Clobber => "ebx, ecx, edx");
     
           --  return the support level
           return Natural (Level);
     
        end CPUID_Level;
     
        --------------------------------
        --  Get CPU Vendor ID String  --
        --------------------------------
     
        --  The vendor ID string is returned in the ebx, ecx and edx register
        --  after executing the CPUID instruction with eax set to zero.
        --  In case of a true Intel processor the string returned is
        --  "GenuineIntel"
     
        function Vendor_ID return String is
     
           Ebx, Ecx, Edx : Unsigned_Register;
           --  registers containing the vendor ID string
     
           Vendor_ID : String (1 .. 12);
           -- the vendor ID string
     
        begin
     
           --  execute CPUID, storing the results in the processor registers
           Asm (
     
                --  the assembler code
                "cpuid",    --  execute CPUID
     
                --  zero stored in eax
                --  vendor ID string returned in ebx, ecx and edx
                Inputs => Unsigned_32'Asm_input ("a", 0),
     
                --  ebx is stored in Ebx
                --  ecx is stored in Ecx
                --  edx is stored in Edx
                Outputs => (Unsigned_Register'Asm_output ("=b", Ebx),
                            Unsigned_Register'Asm_output ("=c", Ecx),
                            Unsigned_Register'Asm_output ("=d", Edx)));
     
           --  now build the vendor ID string
           Vendor_ID( 1) := Character'Val (Ebx.L1);
           Vendor_ID( 2) := Character'Val (Ebx.H1);
           Vendor_ID( 3) := Character'Val (Ebx.L2);
           Vendor_ID( 4) := Character'Val (Ebx.H2);
           Vendor_ID( 5) := Character'Val (Edx.L1);
           Vendor_ID( 6) := Character'Val (Edx.H1);
           Vendor_ID( 7) := Character'Val (Edx.L2);
           Vendor_ID( 8) := Character'Val (Edx.H2);
           Vendor_ID( 9) := Character'Val (Ecx.L1);
           Vendor_ID(10) := Character'Val (Ecx.H1);
           Vendor_ID(11) := Character'Val (Ecx.L2);
           Vendor_ID(12) := Character'Val (Ecx.H2);
     
           --  return string
           return Vendor_ID;
     
        end Vendor_ID;
     
        -------------------------------
        --  Get processor signature  --
        -------------------------------
     
        function Signature return Processor_Signature is
     
           Result : Processor_Signature;
           --  processor signature returned
     
        begin
     
           --  execute CPUID, storing the results in the Result variable
           Asm (
     
                --  the assembler code
                "cpuid",    --  execute CPUID
     
                --  one is stored in eax
                --  processor signature returned in eax
                Inputs => Unsigned_32'Asm_input ("a", 1),
     
                --  eax is stored in Result
                Outputs => Processor_Signature'Asm_output ("=a", Result),
     
                --  tell compiler that ebx, ecx and edx are also destroyed
                Clobber => "ebx, ecx, edx");
     
           --  return processor signature
           return Result;
     
        end Signature;
     
        ------------------------------
        --  Get processor features  --
        ------------------------------
     
        function Features return Processor_Features is
     
           Result : Processor_Features;
           --  processor features returned
     
        begin
     
           --  execute CPUID, storing the results in the Result variable
           Asm (
     
                --  the assembler code
                "cpuid",    --  execute CPUID
     
                --  one stored in eax
                --  processor features returned in edx
                Inputs => Unsigned_32'Asm_input ("a", 1),
     
                --  edx is stored in Result
                Outputs => Processor_Features'Asm_output ("=d", Result),
     
                --  tell compiler that ebx and ecx are also destroyed
                Clobber => "ebx, ecx");
     
           --  return processor signature
           return Result;
     
        end Features;
     
     end Intel_CPU;


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Appendix E Compatibility and Porting Guide

This chapter describes the compatibility issues that may arise between GNAT and other Ada 83 and Ada 95 compilation systems, and shows how GNAT can expedite porting applications developed in other Ada environments.


Next: , Up: Compatibility and Porting Guide

E.1 Compatibility with Ada 83

Ada 95 is designed to be highly upwards compatible with Ada 83. In particular, the design intention is that the difficulties associated with moving from Ada 83 to Ada 95 should be no greater than those that occur when moving from one Ada 83 system to another.

However, there are a number of points at which there are minor incompatibilities. The Ada 95 Annotated Reference Manual contains full details of these issues, and should be consulted for a complete treatment. In practice the following subsections treat the most likely issues to be encountered.


Next: , Up: Compatibility with Ada 83

E.1.1 Legal Ada 83 programs that are illegal in Ada 95

Character literals
Some uses of character literals are ambiguous. Since Ada 95 has introduced Wide_Character as a new predefined character type, some uses of character literals that were legal in Ada 83 are illegal in Ada 95. For example:
             for Char in 'A' .. 'Z' loop ... end loop;
     

The problem is that 'A' and 'Z' could be from either Character or Wide_Character. The simplest correction is to make the type explicit; e.g.:

             for Char in Character range 'A' .. 'Z' loop ... end loop;
     

New reserved words
The identifiers abstract, aliased, protected, requeue, tagged, and until are reserved in Ada 95. Existing Ada 83 code using any of these identifiers must be edited to use some alternative name.
Freezing rules
The rules in Ada 95 are slightly different with regard to the point at which entities are frozen, and representation pragmas and clauses are not permitted past the freeze point. This shows up most typically in the form of an error message complaining that a representation item appears too late, and the appropriate corrective action is to move the item nearer to the declaration of the entity to which it refers.

A particular case is that representation pragmas cannot be applied to a subprogram body. If necessary, a separate subprogram declaration must be introduced to which the pragma can be applied.

Optional bodies for library packages
In Ada 83, a package that did not require a package body was nevertheless allowed to have one. This lead to certain surprises in compiling large systems (situations in which the body could be unexpectedly ignored by the binder). In Ada 95, if a package does not require a body then it is not permitted to have a body. To fix this problem, simply remove a redundant body if it is empty, or, if it is non-empty, introduce a dummy declaration into the spec that makes the body required. One approach is to add a private part to the package declaration (if necessary), and define a parameterless procedure called Requires_Body, which must then be given a dummy procedure body in the package body, which then becomes required. Another approach (assuming that this does not introduce elaboration circularities) is to add an Elaborate_Body pragma to the package spec, since one effect of this pragma is to require the presence of a package body.
Numeric_Error is now the same as Constraint_Error
In Ada 95, the exception Numeric_Error is a renaming of Constraint_Error. This means that it is illegal to have separate exception handlers for the two exceptions. The fix is simply to remove the handler for the Numeric_Error case (since even in Ada 83, a compiler was free to raise Constraint_Error in place of Numeric_Error in all cases).
Indefinite subtypes in generics
In Ada 83, it was permissible to pass an indefinite type (e.g. String) as the actual for a generic formal private type, but then the instantiation would be illegal if there were any instances of declarations of variables of this type in the generic body. In Ada 95, to avoid this clear violation of the methodological principle known as the “contract model”, the generic declaration explicitly indicates whether or not such instantiations are permitted. If a generic formal parameter has explicit unknown discriminants, indicated by using (<>) after the type name, then it can be instantiated with indefinite types, but no stand-alone variables can be declared of this type. Any attempt to declare such a variable will result in an illegality at the time the generic is declared. If the (<>) notation is not used, then it is illegal to instantiate the generic with an indefinite type. This is the potential incompatibility issue when porting Ada 83 code to Ada 95. It will show up as a compile time error, and the fix is usually simply to add the (<>) to the generic declaration.


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E.1.2 More deterministic semantics

Conversions
Conversions from real types to integer types round away from 0. In Ada 83 the conversion Integer(2.5) could deliver either 2 or 3 as its value. This implementation freedom was intended to support unbiased rounding in statistical applications, but in practice it interfered with portability. In Ada 95 the conversion semantics are unambiguous, and rounding away from 0 is required. Numeric code may be affected by this change in semantics. Note, though, that this issue is no worse than already existed in Ada 83 when porting code from one vendor to another.
Tasking
The Real-Time Annex introduces a set of policies that define the behavior of features that were implementation dependent in Ada 83, such as the order in which open select branches are executed.


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E.1.3 Changed semantics

The worst kind of incompatibility is one where a program that is legal in Ada 83 is also legal in Ada 95 but can have an effect in Ada 95 that was not possible in Ada 83. Fortunately this is extremely rare, but the one situation that you should be alert to is the change in the predefined type Character from 7-bit ASCII to 8-bit Latin-1.

range of Character
The range of Standard.Character is now the full 256 characters of Latin-1, whereas in most Ada 83 implementations it was restricted to 128 characters. Although some of the effects of this change will be manifest in compile-time rejection of legal Ada 83 programs it is possible for a working Ada 83 program to have a different effect in Ada 95, one that was not permitted in Ada 83. As an example, the expression Character'Pos(Character'Last) returned 127 in Ada 83 and now delivers 255 as its value. In general, you should look at the logic of any character-processing Ada 83 program and see whether it needs to be adapted to work correctly with Latin-1. Note that the predefined Ada 95 API has a character handling package that may be relevant if code needs to be adapted to account for the additional Latin-1 elements. The desirable fix is to modify the program to accommodate the full character set, but in some cases it may be convenient to define a subtype or derived type of Character that covers only the restricted range.


Previous: Changed semantics, Up: Compatibility with Ada 83

E.1.4 Other language compatibility issues

-gnat83 switch
All implementations of GNAT provide a switch that causes GNAT to operate in Ada 83 mode. In this mode, some but not all compatibility problems of the type described above are handled automatically. For example, the new Ada 95 reserved words are treated simply as identifiers as in Ada 83. However, in practice, it is usually advisable to make the necessary modifications to the program to remove the need for using this switch. See Compiling Ada 83 Programs.
Support for removed Ada 83 pragmas and attributes
A number of pragmas and attributes from Ada 83 have been removed from Ada 95, generally because they have been replaced by other mechanisms. Ada 95 compilers are allowed, but not required, to implement these missing elements. In contrast with some other Ada 95 compilers, GNAT implements all such pragmas and attributes, eliminating this compatibility concern. These include pragma Interface and the floating point type attributes (Emax, Mantissa, etc.), among other items.


Next: , Previous: Compatibility with Ada 83, Up: Compatibility and Porting Guide

E.2 Implementation-dependent characteristics

Although the Ada language defines the semantics of each construct as precisely as practical, in some situations (for example for reasons of efficiency, or where the effect is heavily dependent on the host or target platform) the implementation is allowed some freedom. In porting Ada 83 code to GNAT, you need to be aware of whether / how the existing code exercised such implementation dependencies. Such characteristics fall into several categories, and GNAT offers specific support in assisting the transition from certain Ada 83 compilers.


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E.2.1 Implementation-defined pragmas

Ada compilers are allowed to supplement the language-defined pragmas, and these are a potential source of non-portability. All GNAT-defined pragmas are described in the GNAT Reference Manual, and these include several that are specifically intended to correspond to other vendors' Ada 83 pragmas. For migrating from VADS, the pragma Use_VADS_Size may be useful. For compatibility with DEC Ada 83, GNAT supplies the pragmas Extend_System, Ident, Inline_Generic, Interface_Name, Passive, Suppress_All, and Volatile. Other relevant pragmas include External and Link_With. Some vendor-specific Ada 83 pragmas (Share_Generic, Subtitle, and Title) are recognized, thus avoiding compiler rejection of units that contain such pragmas; they are not relevant in a GNAT context and hence are not otherwise implemented.


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E.2.2 Implementation-defined attributes

Analogous to pragmas, the set of attributes may be extended by an implementation. All GNAT-defined attributes are described in the GNAT Reference Manual, and these include several that are specifically intended to correspond to other vendors' Ada 83 attributes. For migrating from VADS, the attribute VADS_Size may be useful. For compatibility with DEC Ada 83, GNAT supplies the attributes Bit, Machine_Size and Type_Class.


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E.2.3 Libraries

Vendors may supply libraries to supplement the standard Ada API. If Ada 83 code uses vendor-specific libraries then there are several ways to manage this in Ada 95:

  1. If the source code for the libraries (specifications and bodies) are available, then the libraries can be migrated in the same way as the application.
  2. If the source code for the specifications but not the bodies are available, then you can reimplement the bodies.
  3. Some new Ada 95 features obviate the need for library support. For example most Ada 83 vendors supplied a package for unsigned integers. The Ada 95 modular type feature is the preferred way to handle this need, so instead of migrating or reimplementing the unsigned integer package it may be preferable to retrofit the application using modular types.


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E.2.4 Elaboration order

The implementation can choose any elaboration order consistent with the unit dependency relationship. This freedom means that some orders can result in Program_Error being raised due to an “Access Before Elaboration”: an attempt to invoke a subprogram its body has been elaborated, or to instantiate a generic before the generic body has been elaborated. By default GNAT attempts to choose a safe order (one that will not encounter access before elaboration problems) by implicitly inserting Elaborate_All pragmas where needed. However, this can lead to the creation of elaboration circularities and a resulting rejection of the program by gnatbind. This issue is thoroughly described in Elaboration Order Handling in GNAT. In brief, there are several ways to deal with this situation:


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E.2.5 Target-specific aspects

Low-level applications need to deal with machine addresses, data representations, interfacing with assembler code, and similar issues. If such an Ada 83 application is being ported to different target hardware (for example where the byte endianness has changed) then you will need to carefully examine the program logic; the porting effort will heavily depend on the robustness of the original design. Moreover, Ada 95 is sometimes incompatible with typical Ada 83 compiler practices regarding implicit packing, the meaning of the Size attribute, and the size of access values. GNAT's approach to these issues is described in Representation Clauses.


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E.3 Compatibility with Other Ada 95 Systems

Providing that programs avoid the use of implementation dependent and implementation defined features of Ada 95, as documented in the Ada 95 reference manual, there should be a high degree of portability between GNAT and other Ada 95 systems. The following are specific items which have proved troublesome in moving GNAT programs to other Ada 95 compilers, but do not affect porting code to GNAT.

Ada 83 Pragmas and Attributes
Ada 95 compilers are allowed, but not required, to implement the missing Ada 83 pragmas and attributes that are no longer defined in Ada 95. GNAT implements all such pragmas and attributes, eliminating this as a compatibility concern, but some other Ada 95 compilers reject these pragmas and attributes.
Special-needs Annexes
GNAT implements the full set of special needs annexes. At the current time, it is the only Ada 95 compiler to do so. This means that programs making use of these features may not be portable to other Ada 95 compilation systems.
Representation Clauses
Some other Ada 95 compilers implement only the minimal set of representation clauses required by the Ada 95 reference manual. GNAT goes far beyond this minimal set, as described in the next section.


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E.4 Representation Clauses

The Ada 83 reference manual was quite vague in describing both the minimal required implementation of representation clauses, and also their precise effects. The Ada 95 reference manual is much more explicit, but the minimal set of capabilities required in Ada 95 is quite limited.

GNAT implements the full required set of capabilities described in the Ada 95 reference manual, but also goes much beyond this, and in particular an effort has been made to be compatible with existing Ada 83 usage to the greatest extent possible.

A few cases exist in which Ada 83 compiler behavior is incompatible with requirements in the Ada 95 reference manual. These are instances of intentional or accidental dependence on specific implementation dependent characteristics of these Ada 83 compilers. The following is a list of the cases most likely to arise in existing legacy Ada 83 code.

Implicit Packing
Some Ada 83 compilers allowed a Size specification to cause implicit packing of an array or record. This could cause expensive implicit conversions for change of representation in the presence of derived types, and the Ada design intends to avoid this possibility. Subsequent AI's were issued to make it clear that such implicit change of representation in response to a Size clause is inadvisable, and this recommendation is represented explicitly in the Ada 95 RM as implementation advice that is followed by GNAT. The problem will show up as an error message rejecting the size clause. The fix is simply to provide the explicit pragma Pack, or for more fine tuned control, provide a Component_Size clause.
Meaning of Size Attribute
The Size attribute in Ada 95 for discrete types is defined as being the minimal number of bits required to hold values of the type. For example, on a 32-bit machine, the size of Natural will typically be 31 and not 32 (since no sign bit is required). Some Ada 83 compilers gave 31, and some 32 in this situation. This problem will usually show up as a compile time error, but not always. It is a good idea to check all uses of the 'Size attribute when porting Ada 83 code. The GNAT specific attribute Object_Size can provide a useful way of duplicating the behavior of some Ada 83 compiler systems.
Size of Access Types
A common assumption in Ada 83 code is that an access type is in fact a pointer, and that therefore it will be the same size as a System.Address value. This assumption is true for GNAT in most cases with one exception. For the case of a pointer to an unconstrained array type (where the bounds may vary from one value of the access type to another), the default is to use a “fat pointer”, which is represented as two separate pointers, one to the bounds, and one to the array. This representation has a number of advantages, including improved efficiency. However, it may cause some difficulties in porting existing Ada 83 code which makes the assumption that, for example, pointers fit in 32 bits on a machine with 32-bit addressing.

To get around this problem, GNAT also permits the use of “thin pointers” for access types in this case (where the designated type is an unconstrained array type). These thin pointers are indeed the same size as a System.Address value. To specify a thin pointer, use a size clause for the type, for example:

          type X is access all String;
          for X'Size use Standard'Address_Size;
     

which will cause the type X to be represented using a single pointer. When using this representation, the bounds are right behind the array. This representation is slightly less efficient, and does not allow quite such flexibility in the use of foreign pointers or in using the Unrestricted_Access attribute to create pointers to non-aliased objects. But for any standard portable use of the access type it will work in a functionally correct manner and allow porting of existing code. Note that another way of forcing a thin pointer representation is to use a component size clause for the element size in an array, or a record representation clause for an access field in a record.


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E.5 Compatibility with DEC Ada 83

The VMS version of GNAT fully implements all the pragmas and attributes provided by DEC Ada 83, as well as providing the standard DEC Ada 83 libraries, including Starlet. In addition, data layouts and parameter passing conventions are highly compatible. This means that porting existing DEC Ada 83 code to GNAT in VMS systems should be easier than most other porting efforts. The following are some of the most significant differences between GNAT and DEC Ada 83.

Default floating-point representation
In GNAT, the default floating-point format is IEEE, whereas in DEC Ada 83, it is VMS format. GNAT does implement the necessary pragmas (Long_Float, Float_Representation) for changing this default.
System
The package System in GNAT exactly corresponds to the definition in the Ada 95 reference manual, which means that it excludes many of the DEC Ada 83 extensions. However, a separate package Aux_DEC is provided that contains the additional definitions, and a special pragma, Extend_System allows this package to be treated transparently as an extension of package System.
To_Address
The definitions provided by Aux_DEC are exactly compatible with those in the DEC Ada 83 version of System, with one exception. DEC Ada provides the following declarations:
          TO_ADDRESS (INTEGER)
          TO_ADDRESS (UNSIGNED_LONGWORD)
          TO_ADDRESS (universal_integer)
     

The version of TO_ADDRESS taking a universal integer argument is in fact an extension to Ada 83 not strictly compatible with the reference manual. In GNAT, we are constrained to be exactly compatible with the standard, and this means we cannot provide this capability. In DEC Ada 83, the point of this definition is to deal with a call like:

          TO_ADDRESS (16#12777#);
     

Normally, according to the Ada 83 standard, one would expect this to be ambiguous, since it matches both the INTEGER and UNSIGNED_LONGWORD forms of TO_ADDRESS. However, in DEC Ada 83, there is no ambiguity, since the definition using universal_integer takes precedence.

In GNAT, since the version with universal_integer cannot be supplied, it is not possible to be 100% compatible. Since there are many programs using numeric constants for the argument to TO_ADDRESS, the decision in GNAT was to change the name of the function in the UNSIGNED_LONGWORD case, so the declarations provided in the GNAT version of AUX_Dec are:

          function To_Address (X : Integer) return Address;
          pragma Pure_Function (To_Address);
          
          function To_Address_Long (X : Unsigned_Longword)
           return Address;
          pragma Pure_Function (To_Address_Long);
     

This means that programs using TO_ADDRESS for UNSIGNED_LONGWORD must change the name to TO_ADDRESS_LONG.

Task_Id values
The Task_Id values assigned will be different in the two systems, and GNAT does not provide a specified value for the Task_Id of the environment task, which in GNAT is treated like any other declared task.

For full details on these and other less significant compatibility issues, see appendix E of the Digital publication entitled DEC Ada, Technical Overview and Comparison on DIGITAL Platforms.

For GNAT running on other than VMS systems, all the DEC Ada 83 pragmas and attributes are recognized, although only a subset of them can sensibly be implemented. The description of pragmas in this reference manual indicates whether or not they are applicable to non-VMS systems.


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Appendix F Microsoft Windows Topics

This chapter describes topics that are specific to the Microsoft Windows platforms (NT, 95 and 98).


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F.1 Using GNAT on Windows

One of the strengths of the GNAT technology is that its tool set (gcc, gnatbind, gnatlink, gnatmake, the gdb debugger, etc.) is used in the same way regardless of the platform.

On Windows this tool set is complemented by a number of Microsoft-specific tools that have been provided to facilitate interoperability with Windows when this is required. With these tools:

Immediately below are listed all known general GNAT-for-Windows restrictions. Other restrictions about specific features like Windows Resources and DLLs are listed in separate sections below.


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F.2 Using a network installation of GNAT

Make sure the system on which GNAT is installed is accessible from the current machine, i.e. the install location is shared over the network. Shared resources are accessed on Windows by means of UNC paths, which have the format \\server\sharename\path

In order to use such a network installation, simply add the UNC path of the bin directory of your GNAT installation in front of your PATH. For example, if GNAT is installed in \GNAT directory of a share location called c-drive on a machine LOKI, the following command will make it available:

path \\loki\c-drive\gnat\bin;%path%

Be aware that every compilation using the network installation results in the transfer of large amounts of data across the network and will likely cause serious performance penalty.


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F.3 CONSOLE and WINDOWS subsystems

There are two main subsystems under Windows. The CONSOLE subsystem (which is the default subsystem) will always create a console when launching the application. This is not something desirable when the application has a Windows GUI. To get rid of this console the application must be using the WINDOWS subsystem. To do so the -mwindows linker option must be specified.

     $ gnatmake winprog -largs -mwindows


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F.4 Temporary Files

It is possible to control where temporary files gets created by setting the TMP environment variable. The file will be created:

This allows you to determine exactly where the temporary file will be created. This is particularly useful in networked environments where you may not have write access to some directories.


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F.5 Mixed-Language Programming on Windows

Developing pure Ada applications on Windows is no different than on other GNAT-supported platforms. However, when developing or porting an application that contains a mix of Ada and C/C++, the choice of your Windows C/C++ development environment conditions your overall interoperability strategy.

If you use gcc to compile the non-Ada part of your application, there are no Windows-specific restrictions that affect the overall interoperability with your Ada code. If you plan to use Microsoft tools (e.g. Microsoft Visual C/C++), you should be aware of the following limitations:

If you do want to use the Microsoft tools for your non-Ada code and hit one of the above limitations, you have two choices:

  1. Encapsulate your non Ada code in a DLL to be linked with your Ada application. In this case, use the Microsoft or whatever environment to build the DLL and use GNAT to build your executable (see Using DLLs with GNAT).
  2. Or you can encapsulate your Ada code in a DLL to be linked with the other part of your application. In this case, use GNAT to build the DLL (see Building DLLs with GNAT) and use the Microsoft or whatever environment to build your executable.


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F.6 Windows Calling Conventions

When a subprogram F (caller) calls a subprogram G (callee), there are several ways to push G's parameters on the stack and there are several possible scenarios to clean up the stack upon G's return. A calling convention is an agreed upon software protocol whereby the responsibilities between the caller (F) and the callee (G) are clearly defined. Several calling conventions are available for Windows:


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F.6.1 C Calling Convention

This is the default calling convention used when interfacing to C/C++ routines compiled with either gcc or Microsoft Visual C++.

In the C calling convention subprogram parameters are pushed on the stack by the caller from right to left. The caller itself is in charge of cleaning up the stack after the call. In addition, the name of a routine with C calling convention is mangled by adding a leading underscore.

The name to use on the Ada side when importing (or exporting) a routine with C calling convention is the name of the routine. For instance the C function:

     int get_val (long);

should be imported from Ada as follows:

     function Get_Val (V : Interfaces.C.long) return Interfaces.C.int;
     pragma Import (C, Get_Val, External_Name => "get_val");

Note that in this particular case the External_Name parameter could have been omitted since, when missing, this parameter is taken to be the name of the Ada entity in lower case. When the Link_Name parameter is missing, as in the above example, this parameter is set to be the External_Name with a leading underscore.

When importing a variable defined in C, you should always use the C calling convention unless the object containing the variable is part of a DLL (in which case you should use the DLL calling convention, see DLL Calling Convention).


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F.6.2 Stdcall Calling Convention

This convention, which was the calling convention used for Pascal programs, is used by Microsoft for all the routines in the Win32 API for efficiency reasons. It must be used to import any routine for which this convention was specified.

In the Stdcall calling convention subprogram parameters are pushed on the stack by the caller from right to left. The callee (and not the caller) is in charge of cleaning the stack on routine exit. In addition, the name of a routine with Stdcall calling convention is mangled by adding a leading underscore (as for the C calling convention) and a trailing @nn, where nn is the overall size (in bytes) of the parameters passed to the routine.

The name to use on the Ada side when importing a C routine with a Stdcall calling convention is the name of the C routine. The leading underscore and trailing @nn are added automatically by the compiler. For instance the Win32 function:

     APIENTRY int get_val (long);

should be imported from Ada as follows:

     function Get_Val (V : Interfaces.C.long) return Interfaces.C.int;
     pragma Import (Stdcall, Get_Val);
     --  On the x86 a long is 4 bytes, so the Link_Name is "_get_val@4"

As for the C calling convention, when the External_Name parameter is missing, it is taken to be the name of the Ada entity in lower case. If instead of writing the above import pragma you write:

     function Get_Val (V : Interfaces.C.long) return Interfaces.C.int;
     pragma Import (Stdcall, Get_Val, External_Name => "retrieve_val");

then the imported routine is _retrieve_val@4. However, if instead of specifying the External_Name parameter you specify the Link_Name as in the following example:

     function Get_Val (V : Interfaces.C.long) return Interfaces.C.int;
     pragma Import (Stdcall, Get_Val, Link_Name => "retrieve_val");

then the imported routine is retrieve_val@4, that is, there is no trailing underscore but the appropriate @nn is always added at the end of the Link_Name by the compiler.

Note, that in some special cases a DLL's entry point name lacks a trailing @nn while the exported name generated for a call has it. The gnatdll tool, which creates the import library for the DLL, is able to handle those cases (see the description of the switches in see Using gnatdll section).


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F.6.3 DLL Calling Convention

This convention, which is GNAT-specific, must be used when you want to import in Ada a variables defined in a DLL. For functions and procedures this convention is equivalent to the Stdcall convention. As an example, if a DLL contains a variable defined as:

     int my_var;

then, to access this variable from Ada you should write:

     My_Var : Interfaces.C.int;
     pragma Import (DLL, My_Var);

The remarks concerning the External_Name and Link_Name parameters given in the previous sections equally apply to the DLL calling convention.


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F.7 Introduction to Dynamic Link Libraries (DLLs)

A Dynamically Linked Library (DLL) is a library that can be shared by several applications running under Windows. A DLL can contain any number of routines and variables.

One advantage of DLLs is that you can change and enhance them without forcing all the applications that depend on them to be relinked or recompiled. However, you should be aware than all calls to DLL routines are slower since, as you will understand below, such calls are indirect.

To illustrate the remainder of this section, suppose that an application wants to use the services of a DLL API.dll. To use the services provided by API.dll you must statically link against an import library which contains a jump table with an entry for each routine and variable exported by the DLL. In the Microsoft world this import library is called API.lib. When using GNAT this import library is called either libAPI.a or libapi.a (names are case insensitive).

After you have statically linked your application with the import library and you run your application, here is what happens:

  1. Your application is loaded into memory.
  2. The DLL API.dll is mapped into the address space of your application. This means that:
  3. The entries in the libAPI.a or API.lib jump table which is part of your application are initialized with the addresses of the routines and variables in API.dll.
  4. If present in API.dll, routines DllMain or DllMainCRTStartup are invoked. These routines typically contain the initialization code needed for the well-being of the routines and variables exported by the DLL.

There is an additional point which is worth mentioning. In the Windows world there are two kind of DLLs: relocatable and non-relocatable DLLs. Non-relocatable DLLs can only be loaded at a very specific address in the target application address space. If the addresses of two non-relocatable DLLs overlap and these happen to be used by the same application, a conflict will occur and the application will run incorrectly. Hence, when possible, it is always preferable to use and build relocatable DLLs. Both relocatable and non-relocatable DLLs are supported by GNAT. Note that the -s linker option (see GNU Linker User's Guide) removes the debugging symbols from the DLL but the DLL can still be relocated.

As a side note, an interesting difference between Microsoft DLLs and Unix shared libraries, is the fact that on most Unix systems all public routines are exported by default in a Unix shared library, while under Windows the exported routines must be listed explicitly in a definition file (see The Definition File).


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F.8 Using DLLs with GNAT

To use the services of a DLL, say API.dll, in your Ada application you must have:

  1. The Ada spec for the routines and/or variables you want to access in API.dll. If not available this Ada spec must be built from the C/C++ header files provided with the DLL.
  2. The import library (libAPI.a or API.lib). As previously mentioned an import library is a statically linked library containing the import table which will be filled at load time to point to the actual API.dll routines. Sometimes you don't have an import library for the DLL you want to use. The following sections will explain how to build one.
  3. The actual DLL, API.dll.

Once you have all the above, to compile an Ada application that uses the services of API.dll and whose main subprogram is My_Ada_App, you simply issue the command

     $ gnatmake my_ada_app -largs -lAPI

The argument -largs -lAPI at the end of the gnatmake command tells the GNAT linker to look first for a library named API.lib (Microsoft-style name) and if not found for a library named libAPI.a (GNAT-style name). Note that if the Ada package spec for API.dll contains the following pragma

     pragma Linker_Options ("-lAPI");

you do not have to add -largs -lAPI at the end of the gnatmake command.

If any one of the items above is missing you will have to create it yourself. The following sections explain how to do so using as an example a fictitious DLL called API.dll.


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F.8.1 Creating an Ada Spec for the DLL Services

A DLL typically comes with a C/C++ header file which provides the definitions of the routines and variables exported by the DLL. The Ada equivalent of this header file is a package spec that contains definitions for the imported entities. If the DLL you intend to use does not come with an Ada spec you have to generate one such spec yourself. For example if the header file of API.dll is a file api.h containing the following two definitions:

     

int some_var; int get (char *);

then the equivalent Ada spec could be:

     

with Interfaces.C.Strings; package API is use Interfaces; Some_Var : C.int; function Get (Str : C.Strings.Chars_Ptr) return C.int; private pragma Import (C, Get); pragma Import (DLL, Some_Var); end API;

Note that a variable is always imported with a DLL convention. A function can have C, Stdcall or DLL convention. For subprograms, the DLL convention is a synonym of Stdcall (see Windows Calling Conventions).


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F.8.2 Creating an Import Library

If a Microsoft-style import library API.lib or a GNAT-style import library libAPI.a is available with API.dll you can skip this section. Otherwise read on.


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F.8.2.1 The Definition File

As previously mentioned, and unlike Unix systems, the list of symbols that are exported from a DLL must be provided explicitly in Windows. The main goal of a definition file is precisely that: list the symbols exported by a DLL. A definition file (usually a file with a .def suffix) has the following structure:

     

[LIBRARY name] [DESCRIPTION string] EXPORTS symbol1 symbol2 ...
LIBRARY name
This section, which is optional, gives the name of the DLL.
DESCRIPTION string
This section, which is optional, gives a description string that will be embedded in the import library.
EXPORTS
This section gives the list of exported symbols (procedures, functions or variables). For instance in the case of API.dll the EXPORTS section of API.def looks like:
          

EXPORTS some_var get

Note that you must specify the correct suffix (@nn) (see Windows Calling Conventions) for a Stdcall calling convention function in the exported symbols list.

There can actually be other sections in a definition file, but these sections are not relevant to the discussion at hand.


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F.8.2.2 GNAT-Style Import Library

To create a static import library from API.dll with the GNAT tools you should proceed as follows:

  1. Create the definition file API.def (see The Definition File). For that use the dll2def tool as follows:
              $ dll2def API.dll > API.def
         

    dll2def is a very simple tool: it takes as input a DLL and prints to standard output the list of entry points in the DLL. Note that if some routines in the DLL have the Stdcall convention (see Windows Calling Conventions) with stripped @nn suffix then you'll have to edit api.def to add it.

    Here are some hints to find the right @nn suffix.

    1. If you have the Microsoft import library (.lib), it is possible to get the right symbols by using Microsoft dumpbin tool (see the corresponding Microsoft documentation for further details).
                     $ dumpbin /exports api.lib
                
    2. If you have a message about a missing symbol at link time the compiler tells you what symbol is expected. You just have to go back to the definition file and add the right suffix.
  2. Build the import library libAPI.a, using gnatdll (see Using gnatdll) as follows:
              $ gnatdll -e API.def -d API.dll
         

    gnatdll takes as input a definition file API.def and the name of the DLL containing the services listed in the definition file API.dll. The name of the static import library generated is computed from the name of the definition file as follows: if the definition file name is xyz.def, the import library name will be libxyz.a. Note that in the previous example option -e could have been removed because the name of the definition file (before the “.def” suffix) is the same as the name of the DLL (see Using gnatdll for more information about gnatdll).


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F.8.2.3 Microsoft-Style Import Library

With GNAT you can either use a GNAT-style or Microsoft-style import library. A Microsoft import library is needed only if you plan to make an Ada DLL available to applications developed with Microsoft tools (see Mixed-Language Programming on Windows).

To create a Microsoft-style import library for API.dll you should proceed as follows:

  1. Create the definition file API.def from the DLL. For this use either the dll2def tool as described above or the Microsoft dumpbin tool (see the corresponding Microsoft documentation for further details).
  2. Build the actual import library using Microsoft's lib utility:
              $ lib -machine:IX86 -def:API.def -out:API.lib
         

    If you use the above command the definition file API.def must contain a line giving the name of the DLL:

              LIBRARY      "API"
         

    See the Microsoft documentation for further details about the usage of lib.


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F.9 Building DLLs with GNAT

This section explains how to build DLLs containing Ada code. These DLLs will be referred to as Ada DLLs in the remainder of this section.

The steps required to build an Ada DLL that is to be used by Ada as well as non-Ada applications are as follows:

  1. You need to mark each Ada entity exported by the DLL with a C or Stdcall calling convention to avoid any Ada name mangling for the entities exported by the DLL (see Exporting Ada Entities). You can skip this step if you plan to use the Ada DLL only from Ada applications.
  2. Your Ada code must export an initialization routine which calls the routine adainit generated by gnatbind to perform the elaboration of the Ada code in the DLL (see Ada DLLs and Elaboration). The initialization routine exported by the Ada DLL must be invoked by the clients of the DLL to initialize the DLL.
  3. When useful, the DLL should also export a finalization routine which calls routine adafinal generated by gnatbind to perform the finalization of the Ada code in the DLL (see Ada DLLs and Finalization). The finalization routine exported by the Ada DLL must be invoked by the clients of the DLL when the DLL services are no further needed.
  4. You must provide a spec for the services exported by the Ada DLL in each of the programming languages to which you plan to make the DLL available.
  5. You must provide a definition file listing the exported entities (see The Definition File).
  6. Finally you must use gnatdll to produce the DLL and the import library (see Using gnatdll).


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F.9.1 Limitations When Using Ada DLLs from Ada

When using Ada DLLs from Ada applications there is a limitation users should be aware of. Because on Windows the GNAT run time is not in a DLL of its own, each Ada DLL includes a part of the GNAT run time. Specifically, each Ada DLL includes the services of the GNAT run time that are necessary to the Ada code inside the DLL. As a result, when an Ada program uses an Ada DLL there are two independent GNAT run times: one in the Ada DLL and one in the main program.

It is therefore not possible to exchange GNAT run-time objects between the Ada DLL and the main Ada program. Example of GNAT run-time objects are file handles (e.g. Text_IO.File_Type), tasks types, protected objects types, etc.

It is completely safe to exchange plain elementary, array or record types, Windows object handles, etc.


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F.9.2 Exporting Ada Entities

Building a DLL is a way to encapsulate a set of services usable from any application. As a result, the Ada entities exported by a DLL should be exported with the C or Stdcall calling conventions to avoid any Ada name mangling. Please note that the Stdcall convention should only be used for subprograms, not for variables. As an example here is an Ada package API, spec and body, exporting two procedures, a function, and a variable:

     

with Interfaces.C; use Interfaces; package API is Count : C.int := 0; function Factorial (Val : C.int) return C.int; procedure Initialize_API; procedure Finalize_API; -- Initialization & Finalization routines. More in the next section. private pragma Export (C, Initialize_API); pragma Export (C, Finalize_API); pragma Export (C, Count); pragma Export (C, Factorial); end API;
     

package body API is function Factorial (Val : C.int) return C.int is Fact : C.int := 1; begin Count := Count + 1; for K in 1 .. Val loop Fact := Fact * K; end loop; return Fact; end Factorial; procedure Initialize_API is procedure Adainit; pragma Import (C, Adainit); begin Adainit; end Initialize_API; procedure Finalize_API is procedure Adafinal; pragma Import (C, Adafinal); begin Adafinal; end Finalize_API; end API;

If the Ada DLL you are building will only be used by Ada applications you do not have to export Ada entities with a C or Stdcall convention. As an example, the previous package could be written as follows:

     

package API is Count : Integer := 0; function Factorial (Val : Integer) return Integer; procedure Initialize_API; procedure Finalize_API; -- Initialization and Finalization routines. end API;
     

package body API is function Factorial (Val : Integer) return Integer is Fact : Integer := 1; begin Count := Count + 1; for K in 1 .. Val loop Fact := Fact * K; end loop; return Fact; end Factorial; ... -- The remainder of this package body is unchanged. end API;

Note that if you do not export the Ada entities with a C or Stdcall convention you will have to provide the mangled Ada names in the definition file of the Ada DLL (see Creating the Definition File).


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F.9.3 Ada DLLs and Elaboration

The DLL that you are building contains your Ada code as well as all the routines in the Ada library that are needed by it. The first thing a user of your DLL must do is elaborate the Ada code (see Elaboration Order Handling in GNAT).

To achieve this you must export an initialization routine (Initialize_API in the previous example), which must be invoked before using any of the DLL services. This elaboration routine must call the Ada elaboration routine adainit generated by the GNAT binder (see Binding with Non-Ada Main Programs). See the body of Initialize_Api for an example. Note that the GNAT binder is automatically invoked during the DLL build process by the gnatdll tool (see Using gnatdll).

When a DLL is loaded, Windows systematically invokes a routine called DllMain. It would therefore be possible to call adainit directly from DllMain without having to provide an explicit initialization routine. Unfortunately, it is not possible to call adainit from the DllMain if your program has library level tasks because access to the DllMain entry point is serialized by the system (that is, only a single thread can execute “through” it at a time), which means that the GNAT run time will deadlock waiting for the newly created task to complete its initialization.


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F.9.4 Ada DLLs and Finalization

When the services of an Ada DLL are no longer needed, the client code should invoke the DLL finalization routine, if available. The DLL finalization routine is in charge of releasing all resources acquired by the DLL. In the case of the Ada code contained in the DLL, this is achieved by calling routine adafinal generated by the GNAT binder (see Binding with Non-Ada Main Programs). See the body of Finalize_Api for an example. As already pointed out the GNAT binder is automatically invoked during the DLL build process by the gnatdll tool (see Using gnatdll).


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F.9.5 Creating a Spec for Ada DLLs

To use the services exported by the Ada DLL from another programming language (e.g. C), you have to translate the specs of the exported Ada entities in that language. For instance in the case of API.dll, the corresponding C header file could look like:

     

extern int *_imp__count; #define count (*_imp__count) int factorial (int);

It is important to understand that when building an Ada DLL to be used by other Ada applications, you need two different specs for the packages contained in the DLL: one for building the DLL and the other for using the DLL. This is because the DLL calling convention is needed to use a variable defined in a DLL, but when building the DLL, the variable must have either the Ada or C calling convention. As an example consider a DLL comprising the following package API:

     

package API is Count : Integer := 0; ... -- Remainder of the package omitted. end API;

After producing a DLL containing package API, the spec that must be used to import API.Count from Ada code outside of the DLL is:

     

package API is Count : Integer; pragma Import (DLL, Count); end API;


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F.9.6 Creating the Definition File

The definition file is the last file needed to build the DLL. It lists the exported symbols. As an example, the definition file for a DLL containing only package API (where all the entities are exported with a C calling convention) is:

     

EXPORTS count factorial finalize_api initialize_api

If the C calling convention is missing from package API, then the definition file contains the mangled Ada names of the above entities, which in this case are:

     

EXPORTS api__count api__factorial api__finalize_api api__initialize_api


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F.9.7 Using gnatdll

gnatdll is a tool to automate the DLL build process once all the Ada and non-Ada sources that make up your DLL have been compiled. gnatdll is actually in charge of two distinct tasks: build the static import library for the DLL and the actual DLL. The form of the gnatdll command is

     

$ gnatdll [switches] list-of-files [-largs opts]

where list-of-files is a list of ALI and object files. The object file list must be the exact list of objects corresponding to the non-Ada sources whose services are to be included in the DLL. The ALI file list must be the exact list of ALI files for the corresponding Ada sources whose services are to be included in the DLL. If list-of-files is missing, only the static import library is generated.

You may specify any of the following switches to gnatdll:

-a[address]
Build a non-relocatable DLL at address. If address is not specified the default address 0x11000000 will be used. By default, when this switch is missing, gnatdll builds relocatable DLL. We advise the reader to build relocatable DLL.
-b address
Set the relocatable DLL base address. By default the address is 0x11000000.
-bargs opts
Binder options. Pass opts to the binder.
-d dllfile
dllfile is the name of the DLL. This switch must be present for gnatdll to do anything. The name of the generated import library is obtained algorithmically from dllfile as shown in the following example: if dllfile is xyz.dll, the import library name is libxyz.a. The name of the definition file to use (if not specified by option -e) is obtained algorithmically from dllfile as shown in the following example: if dllfile is xyz.dll, the definition file used is xyz.def.
-e deffile
deffile is the name of the definition file.
-g
Generate debugging information. This information is stored in the object file and copied from there to the final DLL file by the linker, where it can be read by the debugger. You must use the -g switch if you plan on using the debugger or the symbolic stack traceback.
-h
Help mode. Displays gnatdll switch usage information.
-Idir
Direct gnatdll to search the dir directory for source and object files needed to build the DLL. (see Search Paths and the Run-Time Library (RTL)).
-k
Removes the @nn suffix from the import library's exported names. You must specified this option if you want to use a Stdcall function in a DLL for which the @nn suffix has been removed. This is the case for most of the Windows NT DLL for example. This option has no effect when -n option is specified.
-l file
The list of ALI and object files used to build the DLL are listed in file, instead of being given in the command line. Each line in file contains the name of an ALI or object file.
-n
No Import. Do not create the import library.
-q
Quiet mode. Do not display unnecessary messages.
-v
Verbose mode. Display extra information.
-largs opts
Linker options. Pass opts to the linker.


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F.9.7.1 gnatdll Example

As an example the command to build a relocatable DLL from api.adb once api.adb has been compiled and api.def created is

     $ gnatdll -d api.dll api.ali

The above command creates two files: libapi.a (the import library) and api.dll (the actual DLL). If you want to create only the DLL, just type:

     $ gnatdll -d api.dll -n api.ali

Alternatively if you want to create just the import library, type:

     $ gnatdll -d api.dll


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F.9.7.2 gnatdll behind the Scenes

This section details the steps involved in creating a DLL. gnatdll does these steps for you. Unless you are interested in understanding what goes on behind the scenes, you should skip this section.

We use the previous example of a DLL containing the Ada package API, to illustrate the steps necessary to build a DLL. The starting point is a set of objects that will make up the DLL and the corresponding ALI files. In the case of this example this means that api.o and api.ali are available. To build a relocatable DLL, gnatdll does the following:

  1. gnatdll builds the base file (api.base). A base file gives the information necessary to generate relocation information for the DLL.
              $ gnatbind -n api
              $ gnatlink api -o api.jnk -mdll -Wl,--base-file,api.base
         

    In addition to the base file, the gnatlink command generates an output file api.jnk which can be discarded. The -mdll switch asks gnatlink to generate the routines DllMain and DllMainCRTStartup that are called by the Windows loader when the DLL is loaded into memory.

  2. gnatdll uses dlltool (see Using dlltool) to build the export table (api.exp). The export table contains the relocation information in a form which can be used during the final link to ensure that the Windows loader is able to place the DLL anywhere in memory.
              $ dlltool --dllname api.dll --def api.def --base-file api.base \
                        --output-exp api.exp
         
  3. gnatdll builds the base file using the new export table. Note that gnatbind must be called once again since the binder generated file has been deleted during the previous call to gnatlink.
              $ gnatbind -n api
              $ gnatlink api -o api.jnk api.exp -mdll
                    -Wl,--base-file,api.base
         
  4. gnatdll builds the new export table using the new base file and generates the DLL import library libAPI.a.
              $ dlltool --dllname api.dll --def api.def --base-file api.base \
                        --output-exp api.exp --output-lib libAPI.a
         
  5. Finally gnatdll builds the relocatable DLL using the final export table.
              $ gnatbind -n api
              $ gnatlink api api.exp -o api.dll -mdll
         


Previous: gnatdll behind the Scenes, Up: Using gnatdll
F.9.7.3 Using dlltool

dlltool is the low-level tool used by gnatdll to build DLLs and static import libraries. This section summarizes the most common dlltool switches. The form of the dlltool command is

     $ dlltool [switches]

dlltool switches include:

--base-file basefile
Read the base file basefile generated by the linker. This switch is used to create a relocatable DLL.
--def deffile
Read the definition file.
--dllname name
Gives the name of the DLL. This switch is used to embed the name of the DLL in the static import library generated by dlltool with switch --output-lib.
-k
Kill @nn from exported names (see Windows Calling Conventions for a discussion about Stdcall-style symbols.
--help
Prints the dlltool switches with a concise description.
--output-exp exportfile
Generate an export file exportfile. The export file contains the export table (list of symbols in the DLL) and is used to create the DLL.
--output-lib libfile
Generate a static import library libfile.
-v
Verbose mode.
--as assembler-name
Use assembler-name as the assembler. The default is as.


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F.10 GNAT and Windows Resources

Resources are an easy way to add Windows specific objects to your application. The objects that can be added as resources include:

This section explains how to build, compile and use resources.


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F.10.1 Building Resources

A resource file is an ASCII file. By convention resource files have an .rc extension. The easiest way to build a resource file is to use Microsoft tools such as imagedit.exe to build bitmaps, icons and cursors and dlgedit.exe to build dialogs. It is always possible to build an .rc file yourself by writing a resource script.

It is not our objective to explain how to write a resource file. A complete description of the resource script language can be found in the Microsoft documentation.


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F.10.2 Compiling Resources

This section describes how to build a GNAT-compatible (COFF) object file containing the resources. This is done using the Resource Compiler windres as follows:

     $ windres -i myres.rc -o myres.o

By default windres will run gcc to preprocess the .rc file. You can specify an alternate preprocessor (usually named cpp.exe) using the windres --preprocessor parameter. A list of all possible options may be obtained by entering the command windres --help.

It is also possible to use the Microsoft resource compiler rc.exe to produce a .res file (binary resource file). See the corresponding Microsoft documentation for further details. In this case you need to use windres to translate the .res file to a GNAT-compatible object file as follows:

     $ windres -i myres.res -o myres.o


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F.10.3 Using Resources

To include the resource file in your program just add the GNAT-compatible object file for the resource(s) to the linker arguments. With gnatmake this is done by using the -largs option:

     $ gnatmake myprog -largs myres.o


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F.11 Debugging a DLL

Debugging a DLL is similar to debugging a standard program. But we have to deal with two different executable parts: the DLL and the program that uses it. We have the following four possibilities:

  1. The program and the DLL are built with GCC/GNAT.
  2. The program is built with foreign tools and the DLL is built with GCC/GNAT.
  3. The program is built with GCC/GNAT and the DLL is built with foreign tools.

In this section we address only cases one and two above. There is no point in trying to debug a DLL with GNU/GDB, if there is no GDB-compatible debugging information in it. To do so you must use a debugger compatible with the tools suite used to build the DLL.


Next: , Up: Debugging a DLL

F.11.1 Program and DLL Both Built with GCC/GNAT

This is the simplest case. Both the DLL and the program have GDB compatible debugging information. It is then possible to break anywhere in the process. Let's suppose here that the main procedure is named ada_main and that in the DLL there is an entry point named ada_dll.

The DLL (see Introduction to Dynamic Link Libraries (DLLs)) and program must have been built with the debugging information (see GNAT -g switch). Here are the step-by-step instructions for debugging it:

  1. Launch GDB on the main program.
              $ gdb -nw ada_main
         
  2. Break on the main procedure and run the program.
              (gdb) break ada_main
              (gdb) run
         

    This step is required to be able to set a breakpoint inside the DLL. As long as the program is not run, the DLL is not loaded. This has the consequence that the DLL debugging information is also not loaded, so it is not possible to set a breakpoint in the DLL.

  3. Set a breakpoint inside the DLL
              (gdb) break ada_dll
              (gdb) run
         

At this stage a breakpoint is set inside the DLL. From there on you can use the standard approach to debug the whole program (see Running and Debugging Ada Programs).


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F.11.2 Program Built with Foreign Tools and DLL Built with GCC/GNAT

In this case things are slightly more complex because it is not possible to start the main program and then break at the beginning to load the DLL and the associated DLL debugging information. It is not possible to break at the beginning of the program because there is no GDB debugging information, and therefore there is no direct way of getting initial control. This section addresses this issue by describing some methods that can be used to break somewhere in the DLL to debug it.

First suppose that the main procedure is named main (this is for example some C code built with Microsoft Visual C) and that there is a DLL named test.dll containing an Ada entry point named ada_dll.

The DLL (see Introduction to Dynamic Link Libraries (DLLs)) must have been built with debugging information (see GNAT -g option).


Next: , Up: Program Built with Foreign Tools and DLL Built with GCC/GNAT
F.11.2.1 Debugging the DLL Directly
  1. Launch the debugger on the DLL.
              $ gdb -nw test.dll
         
  2. Set a breakpoint on a DLL subroutine.
              (gdb) break ada_dll
         
  3. Specify the executable file to GDB.
              (gdb) exec-file main.exe
         
  4. Run the program.
              (gdb) run
         

    This will run the program until it reaches the breakpoint that has been set. From that point you can use the standard way to debug a program as described in (see Running and Debugging Ada Programs).

It is also possible to debug the DLL by attaching to a running process.


Previous: Debugging the DLL Directly, Up: Program Built with Foreign Tools and DLL Built with GCC/GNAT
F.11.2.2 Attaching to a Running Process

With GDB it is always possible to debug a running process by attaching to it. It is possible to debug a DLL this way. The limitation of this approach is that the DLL must run long enough to perform the attach operation. It may be useful for instance to insert a time wasting loop in the code of the DLL to meet this criterion.

  1. Launch the main program main.exe.
              $ main
         
  2. Use the Windows Task Manager to find the process ID. Let's say that the process PID for main.exe is 208.
  3. Launch gdb.
              $ gdb -nw
         
  4. Attach to the running process to be debugged.
              (gdb) attach 208
         
  5. Load the process debugging information.
              (gdb) symbol-file main.exe
         
  6. Break somewhere in the DLL.
              (gdb) break ada_dll
         
  7. Continue process execution.
              (gdb) continue
         

This last step will resume the process execution, and stop at the breakpoint we have set. From there you can use the standard approach to debug a program as described in (see Running and Debugging Ada Programs).


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F.12 GNAT and COM/DCOM Objects

This section is temporarily left blank.


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    14. Do not retitle any existing section to be Entitled “Endorsements” or to conflict in title with any Invariant Section.
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    If the Modified Version includes new front-matter sections or appendices that qualify as Secondary Sections and contain no material copied from the Document, you may at your option designate some or all of these sections as invariant. To do this, add their titles to the list of Invariant Sections in the Modified Version's license notice. These titles must be distinct from any other section titles.

    You may add a section Entitled “Endorsements”, provided it contains nothing but endorsements of your Modified Version by various parties—for example, statements of peer review or that the text has been approved by an organization as the authoritative definition of a standard.

    You may add a passage of up to five words as a Front-Cover Text, and a passage of up to 25 words as a Back-Cover Text, to the end of the list of Cover Texts in the Modified Version. Only one passage of Front-Cover Text and one of Back-Cover Text may be added by (or through arrangements made by) any one entity. If the Document already includes a cover text for the same cover, previously added by you or by arrangement made by the same entity you are acting on behalf of, you may not add another; but you may replace the old one, on explicit permission from the previous publisher that added the old one.

    The author(s) and publisher(s) of the Document do not by this License give permission to use their names for publicity for or to assert or imply endorsement of any Modified Version.

  6. COMBINING DOCUMENTS

    You may combine the Document with other documents released under this License, under the terms defined in section 4 above for modified versions, provided that you include in the combination all of the Invariant Sections of all of the original documents, unmodified, and list them all as Invariant Sections of your combined work in its license notice, and that you preserve all their Warranty Disclaimers.

    The combined work need only contain one copy of this License, and multiple identical Invariant Sections may be replaced with a single copy. If there are multiple Invariant Sections with the same name but different contents, make the title of each such section unique by adding at the end of it, in parentheses, the name of the original author or publisher of that section if known, or else a unique number. Make the same adjustment to the section titles in the list of Invariant Sections in the license notice of the combined work.

    In the combination, you must combine any sections Entitled “History” in the various original documents, forming one section Entitled “History”; likewise combine any sections Entitled “Acknowledgements”, and any sections Entitled “Dedications”. You must delete all sections Entitled “Endorsements.”

  7. COLLECTIONS OF DOCUMENTS

    You may make a collection consisting of the Document and other documents released under this License, and replace the individual copies of this License in the various documents with a single copy that is included in the collection, provided that you follow the rules of this License for verbatim copying of each of the documents in all other respects.

    You may extract a single document from such a collection, and distribute it individually under this License, provided you insert a copy of this License into the extracted document, and follow this License in all other respects regarding verbatim copying of that document.

  8. AGGREGATION WITH INDEPENDENT WORKS

    A compilation of the Document or its derivatives with other separate and independent documents or works, in or on a volume of a storage or distribution medium, is called an “aggregate” if the copyright resulting from the compilation is not used to limit the legal rights of the compilation's users beyond what the individual works permit. When the Document is included an aggregate, this License does not apply to the other works in the aggregate which are not themselves derivative works of the Document.

    If the Cover Text requirement of section 3 is applicable to these copies of the Document, then if the Document is less than one half of the entire aggregate, the Document's Cover Texts may be placed on covers that bracket the Document within the aggregate, or the electronic equivalent of covers if the Document is in electronic form. Otherwise they must appear on printed covers that bracket the whole aggregate.

  9. TRANSLATION

    Translation is considered a kind of modification, so you may distribute translations of the Document under the terms of section 4. Replacing Invariant Sections with translations requires special permission from their copyright holders, but you may include translations of some or all Invariant Sections in addition to the original versions of these Invariant Sections. You may include a translation of this License, and all the license notices in the Document, and any Warrany Disclaimers, provided that you also include the original English version of this License and the original versions of those notices and disclaimers. In case of a disagreement between the translation and the original version of this License or a notice or disclaimer, the original version will prevail.

    If a section in the Document is Entitled “Acknowledgements”, “Dedications”, or “History”, the requirement (section 4) to Preserve its Title (section 1) will typically require changing the actual title.

  10. TERMINATION

    You may not copy, modify, sublicense, or distribute the Document except as expressly provided for under this License. Any other attempt to copy, modify, sublicense or distribute the Document is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance.

  11. FUTURE REVISIONS OF THIS LICENSE

    The Free Software Foundation may publish new, revised versions of the GNU Free Documentation License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. See http://www.gnu.org/copyleft/.

    Each version of the License is given a distinguishing version number. If the Document specifies that a particular numbered version of this License “or any later version” applies to it, you have the option of following the terms and conditions either of that specified version or of any later version that has been published (not as a draft) by the Free Software Foundation. If the Document does not specify a version number of this License, you may choose any version ever published (not as a draft) by the Free Software Foundation.

ADDENDUM: How to use this License for your documents

To use this License in a document you have written, include a copy of the License in the document and put the following copyright and license notices just after the title page:

       Copyright (C)  year  your name.
       Permission is granted to copy, distribute and/or modify this document
       under the terms of the GNU Free Documentation License, Version 1.2
       or any later version published by the Free Software Foundation;
       with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
       A copy of the license is included in the section entitled ``GNU
       Free Documentation License''.

If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts, replace the “with...Texts.” line with this:

         with the Invariant Sections being list their titles, with
         the Front-Cover Texts being list, and with the Back-Cover Texts
         being list.

If you have Invariant Sections without Cover Texts, or some other combination of the three, merge those two alternatives to suit the situation.

If your document contains nontrivial examples of program code, we recommend releasing these examples in parallel under your choice of free software license, such as the GNU General Public License, to permit their use in free software.


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Index

Table of Contents


Footnotes

[1] Most programs should experience a substantial speed improvement by being compiled with a ZCX run-time. This is especially true for tasking applications or applications with many exception handlers.